Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     winConditions = gameObject.GetComponent <ThreatCheckScript>();
     board         = gameObject.GetComponent <DrawBoardScript>();
     utility       = gameObject.GetComponent <UtilityScripts>();
     placePiece    = gameObject.GetComponent <GamePieceScript>();
     eval          = gameObject.GetComponent <EvaluateBoardScript>();
 }
 void Start()
 {
     utility       = gameObject.GetComponent <UtilityScripts>();
     winConditions = gameObject.GetComponent <ThreatCheckScript>();
     drawBoard     = gameObject.GetComponent <DrawBoardScript>();
 }
Beispiel #3
0
 private void Start()
 {
     getThreat = gameObject.GetComponent <ThreatCheckScript>();
 }