void Awake()
 {
     if (instance != null)
     {
         Destroy(this.gameObject);
         return;
     }
     instance = this;
     DontDestroyOnLoad(this);
 }
 private void a()
 {
     ThirdManager.HandleEvent();
     ThirdManager.FrameUpdate();
 }
 private void b()
 {
     ThirdManager.INSTANCE.Initialize();
     ThirdManager.Start();
     base.StartCoroutine(ThirdManager.HandleCommand());
 }
Beispiel #4
0
 private void Awake()
 {
     instance = this;
     SelectNumber(0);
 }