Beispiel #1
0
 private void add(TextureRegion region, out int posX, out int posY)
 {
     add(region.getTexture(), region.getRegionX(), region.getRegionY(), region.getRegionWidth(), region.getRegionHeight(), out posX, out posY);
 }
Beispiel #2
0
 public void drawTextureRegion(TextureRegion textureRegion, float x, float y)
 {
     drawTextureRegion(textureRegion, x, y, textureRegion.getRegionWidth(), textureRegion.getRegionHeight());
 }
Beispiel #3
0
 public MonoGameSprite(TextureRegion region) : this(region, region.getRegionWidth(), region.getRegionHeight())
 {
 }