Beispiel #1
0
        // Use this for initialization
        void Start()
        {
            receiver      = GetComponent <TextureReceiver>();
            texture       = new Texture2D(1, 1);
            image.texture = texture;

            receiver.SetTargetTexture(texture);
        }
Beispiel #2
0
        //public AROcclusionManager m_OcclusionManager;
        //public ARCameraManager m_CameraManager;
        //public Scrollbar m_Scrollbar;
        //public Text m_BaseInfoText;
        //public Text m_DistanceInfoText;
        //public float m_DisplayDistance = 1.5f;
        //public float m_MaxEnvironmentDistance = 8.0f;
        //public Material m_EnvDepthMaterial;
        //public Material m_HumanDepthMaterial;

        void Start()
        {
            receiver = GetComponent <TextureReceiver>();
            receiver.SetTargetTexture(targetTexture);
        }