public void TestTextureAdd()
        {
            var texture = new Texture(0, 0, TextureRotation.Any);

            var textureGroup = new TextureGroup();
            textureGroup.Add(texture);

            Assert.IsTrue(textureGroup.Items.Contains(texture));
        }
        public void TestTextureAdd()
        {
            var texture = new Texture(0, 0, TextureRotation.Any);

            var textureGroup = new TextureGroup();

            textureGroup.Add(texture);

            Assert.IsTrue(textureGroup.Items.Contains(texture));
        }
        public void TestTextureAddedEvent()
        {
            var texture         = new Texture(0, 0, TextureRotation.Any);
            var textureGroup    = new TextureGroup();
            var wasTextureAdded = false;

            textureGroup.ItemAdded += addedTexture => wasTextureAdded = addedTexture == texture;

            textureGroup.Add(texture);

            Assert.IsTrue(wasTextureAdded);
        }
        public void TestTextureAddedEvent()
        {
            var texture = new Texture(0, 0, TextureRotation.Any);
            var textureGroup = new TextureGroup();
            var wasTextureAdded = false;

            textureGroup.ItemAdded += addedTexture => wasTextureAdded = addedTexture == texture;

            textureGroup.Add(texture);

            Assert.IsTrue(wasTextureAdded);
        }