public void TexParameteriv(TextureArrayParameterTarget target, TextureParameterName pname, int[] parameters)
 {
     gl.glTexParameteriv((int)target, (int)pname, parameters);
     CheckException();
 }
Beispiel #2
0
 public static void TexParameteriv(TextureArrayParameterTarget target, TextureParameterName pname, int[] parameters)
 {
     gl.glTexParameteriv((int)target, (int)pname, parameters);
 }