Beispiel #1
0
    void Awake()
    {
        time         = 0f;
        decreaseTime = 0f;

        uiGauge.enabled       = false;
        uiTextBalloon.enabled = false;
        isUiOn = false;

        catAudio    = GetComponent <AudioSource>();
        strings     = GetComponent <Strings>();
        tbMng       = uiTextBalloon.GetComponent <TextBalloonManager>();
        gaugeHunger = uiGauge.gameObject.transform.FindChild("GaugeHunger").gameObject;
        gaugeAffine = uiGauge.gameObject.transform.FindChild("GaugeAffine").gameObject;
        gaugeHealth = uiGauge.gameObject.transform.FindChild("GaugeHealth").gameObject;
    }