public void Test1()
        {
            To   = TerrainPatch.FromId(new Point(103, 138));
            From = TerrainPatch.FromId(new Point(103, 139));

            To.FillPointsAndMatrices(Terrain);
            From.FillPoints(Terrain);
            To.UpdateHorizonBugHunt(From);
            Console.WriteLine(@"Test1 finished.");
        }