Beispiel #1
0
    private void OnMouseDrag()
    {
        if (!IsIntercat())
        {
            return;
        }
        if (!DragObject)
        {
            return;
        }

        if (_dragg)
        {
            if (_lineDrag)
            {
                _lineDrag.FromVector = transform.position;
                _lineDrag.ToVector   = TerrainManager.CurrentMouse();
                _lineDrag.Enabled    = true;
            }
            return;
        }

        _dragg = Vector3.Distance(_moseVector3, Input.mousePosition) > 3;
    }