public void NewPlayerGuide(int nIndex)
    {
        m_NewPlayerGuide_Step = nIndex;
        switch (nIndex)
        {
        case 0:
            TabButton tabFight = m_TabController.GetTabButton("Tab2");
            if (tabFight)
            {
                NewPlayerGuidLogic.OpenWindow(tabFight.gameObject, 240, 70, "", "right", 0, true, true);
            }
            break;

        case 1:
            //NewPlayerGuidLogic.OpenWindow(m_ButtonFight, 280, 110, "请点此处", "right", 0,true, true);
            break;

        case 2:
            //TabButton tabButton3 = m_TabController.GetTabButton("Tab1");
            //if (tabButton3)
            //{
            //    NewPlayerGuidLogic.OpenWindow(tabButton3.gameObject, 280, 110, "", "right", 0, true, true);
            //}
            break;

        case 3:    // 藏经阁
            TabButton tabButton5 = m_TabController.GetTabButton("Tab5");
            if (tabButton5)
            {
                NewPlayerGuidLogic.OpenWindow(tabButton5.gameObject, 240, 70, "", "right", 0, true, true);
            }
            break;

        case 4:    // 燕子坞
            TabButton tabButton6 = m_TabController.GetTabButton("Tab6");
            if (tabButton6)
            {
                NewPlayerGuidLogic.OpenWindow(tabButton6.gameObject, 240, 70, "", "right", 0, true, true);
            }
            break;

        case 5:    // 聚贤庄
            TabButton tabButton2 = m_TabController.GetTabButton("Tab3");
            if (tabButton2)
            {
                NewPlayerGuidLogic.OpenWindow(tabButton2.gameObject, 240, 70, "", "right", 0, true, true);
            }
            break;

        case 6:    // 珍珑棋局
            TabButton tabButton7 = m_TabController.GetTabButton("Tab7");
            if (tabButton7)
            {
                NewPlayerGuidLogic.OpenWindow(tabButton7.gameObject, 240, 70, "", "right", 0, true, true);
            }
            break;

        case 7:     // 活动界面按钮
        {
            TabButton tabHuoDong = m_HuoDongControl.GetTabButton("Button1-HuoDong");
            if (tabHuoDong && tabHuoDong.objHighLight)
            {
                if (tabHuoDong.objHighLight.activeInHierarchy == false)
                {
                    NewPlayerGuidLogic.OpenWindow(tabHuoDong.gameObject, 240, 70, "", "right", 0, true, true);
                }
                else
                {
                    NewPlayerGuide(3);
                }
            }
        }
        break;

        case 8:
        {
            TabButton tabHuoDong = m_HuoDongControl.GetTabButton("Button1-HuoDong");
            if (tabHuoDong && tabHuoDong.objHighLight)
            {
                if (tabHuoDong.objHighLight.activeInHierarchy == false)
                {
                    NewPlayerGuidLogic.OpenWindow(tabHuoDong.gameObject, 240, 70, "", "right", 0, true, true);
                }
                else
                {
                    NewPlayerGuide(9);
                }
            }
        }
        break;

        case 9:
        {
            TabButton tabButtonHunDunZhiDi = m_TabController.GetTabButton("Tab2");
            if (tabButtonHunDunZhiDi)
            {
                NewPlayerGuidLogic.OpenWindow(tabButtonHunDunZhiDi.gameObject, 240, 70, "", "right", 0, true, true);
            }
        }
        break;

        // 黄昏
        case 30:
        {
            TabButton tabHuoDong = m_HuoDongControl.GetTabButton("Button1-HuoDong");
            if (tabHuoDong)
            {
                m_HuoDongControl.ChangeTab("Button1-HuoDong");
            }
            if (tabHuoDong && tabHuoDong.objHighLight)
            {
                if (tabHuoDong.objHighLight.activeInHierarchy == false)
                {
                    NewPlayerGuidLogic.OpenWindow(tabHuoDong.gameObject, 240, 70, "", "right", 0, true, true);
                }
                else
                {
                    NewPlayerGuide(40);
                }
            }
        }
        break;

        case 40:
        {
            TabButton huanghunyaosai = m_TabController.GetTabButton("Tab6");
            if (huanghunyaosai)
            {
                NewPlayerGuidLogic.OpenWindow(huanghunyaosai.gameObject, 240, 70, "", "right", 0, true, true);
            }
        }
        break;

        // 机械研究所
        case 31:
        {
            TabButton tabHuoDong = m_HuoDongControl.GetTabButton("Button1-HuoDong");
            if (tabHuoDong)
            {
                m_HuoDongControl.ChangeTab("Button1-HuoDong");
            }
            if (tabHuoDong && tabHuoDong.objHighLight)
            {
                if (tabHuoDong.objHighLight.activeInHierarchy == false)
                {
                    NewPlayerGuidLogic.OpenWindow(tabHuoDong.gameObject, 240, 70, "", "right", 0, true, true);
                }
                else
                {
                    NewPlayerGuide(41);
                }
            }
        }
        break;

        case 41:
        {
            TabButton jixieyanjiusuo = m_TabController.GetTabButton("Tab7");
            if (jixieyanjiusuo)
            {
                NewPlayerGuidLogic.OpenWindow(jixieyanjiusuo.gameObject, 240, 70, "", "right", 0, true, true);
            }
        }
        break;

        // 雷纳包
        case 32:
        {
            TabButton tabHuoDong = m_HuoDongControl.GetTabButton("Button1-HuoDong");
            if (tabHuoDong)
            {
                m_HuoDongControl.ChangeTab("Button1-HuoDong");
            }
            if (tabHuoDong && tabHuoDong.objHighLight)
            {
                if (tabHuoDong.objHighLight.activeInHierarchy == false)
                {
                    NewPlayerGuidLogic.OpenWindow(tabHuoDong.gameObject, 240, 70, "", "right", 0, true, true);
                }
                else
                {
                    NewPlayerGuide(42);
                }
            }
        }
        break;

        case 42:
        {
            TabButton leinabao = m_TabController.GetTabButton("Tab3");
            if (leinabao)
            {
                NewPlayerGuidLogic.OpenWindow(leinabao.gameObject, 240, 70, "", "right", 0, true, true);
            }
        }
        break;

        // 冰冻地下
        case 33:
        {
            TabButton tabHuoDong = m_HuoDongControl.GetTabButton("Button1-HuoDong");
            if (tabHuoDong)
            {
                m_HuoDongControl.ChangeTab("Button1-HuoDong");
            }
            if (tabHuoDong && tabHuoDong.objHighLight)
            {
                if (tabHuoDong.objHighLight.activeInHierarchy == false)
                {
                    NewPlayerGuidLogic.OpenWindow(tabHuoDong.gameObject, 240, 70, "", "right", 0, true, true);
                }
                else
                {
                    NewPlayerGuide(43);
                }
            }
        }
        break;

        case 43:
        {
            TabButton bingdongdixia = m_TabController.GetTabButton("Tab8");
            if (bingdongdixia)
            {
                NewPlayerGuidLogic.OpenWindow(bingdongdixia.gameObject, 240, 70, "", "right", 0, true, true);
            }
        }
        break;

        // 废弃都市
        case 34:
        {
            TabButton tabHuoDong = m_HuoDongControl.GetTabButton("Button1-HuoDong");
            if (tabHuoDong)
            {
                m_HuoDongControl.ChangeTab("Button1-HuoDong");
            }
            if (tabHuoDong && tabHuoDong.objHighLight)
            {
                if (tabHuoDong.objHighLight.activeInHierarchy == false)
                {
                    NewPlayerGuidLogic.OpenWindow(tabHuoDong.gameObject, 240, 70, "", "right", 0, true, true);
                }
                else
                {
                    NewPlayerGuide(44);
                }
            }
        }
        break;

        case 44:
        {
            TabButton bingdongdixia = m_TabController.GetTabButton("Tab13");
            if (bingdongdixia)
            {
                Vector3 vOffset = Vector3.zero;
                vOffset.y = 60;
                m_TabController.GetComponentInParent <UIDraggablePanel>().MoveRelative(vOffset);

                NewPlayerGuidLogic.OpenWindow(bingdongdixia.gameObject, 240, 70, "", "right", 0, true, true);
            }
        }
        break;

        // pvp
        case 35:
        {
            TabButton tabHuoDong = m_HuoDongControl.GetTabButton("Button1-TiaoZhan");
            if (tabHuoDong)
            {
                m_HuoDongControl.ChangeTab("Button1-TiaoZhan");
            }
            if (tabHuoDong && tabHuoDong.objHighLight)
            {
                if (tabHuoDong.objHighLight.activeInHierarchy == false)
                {
                    NewPlayerGuidLogic.OpenWindow(tabHuoDong.gameObject, 240, 70, "", "right", 0, true, true);
                }
                else
                {
                    //NewPlayerGuide(44);
                }
            }
        }
        break;
        }

        if (m_TabUITopGrid)
        {
            //m_TabUITopGrid.transform.parent.GetComponent<UIDraggablePanel>().scale = Vector3.zero;
        }
    }