private void OnTriggerStay(Collider other)
 {
     if (this.active_me)
     {
         if (!this.currentHitsII.Contains(other.gameObject))
         {
             this.currentHitsII.Add(other.gameObject);
             currentCameraT.startShake(0.1f, 0.1f, 0.95f);
             if (other.gameObject.transform.root.gameObject.tag == "titan")
             {
                 if ((int)FengGameManagerMKII.settings[330] == 0)
                 {
                     currentCameraT.main_objectH.slashHit.Play();
                 }
                 if ((int)FengGameManagerMKII.settings[287] == 0)
                 {
                     GameObject obj2;
                     if (IN_GAME_MAIN_CAMERA.gametype != GAMETYPE.SINGLE)
                     {
                         obj2 = PhotonNetwork.Instantiate("hitMeat", BaseT.position, Quaternion.Euler(270f, 0f, 0f), 0);
                     }
                     else
                     {
                         obj2 = (GameObject)UnityEngine.Object.Instantiate(Cach.hitMeat != null ? Cach.hitMeat : Cach.hitMeat = (GameObject)Resources.Load("hitMeat"));
                     }
                     obj2.transform.position = BaseT.position;
                 }
                 BaseTR.GetComponent <HERO>().useBlade(0);
             }
         }
         if (other.gameObject.tag == "playerHitbox")
         {
             if (FengGameManagerMKII.lvlInfo.pvp)
             {
                 float b = 1f - (Vector3.Distance(other.gameObject.transform.position, BaseT.position) * 0.05f);
                 b = Mathf.Min(1f, b);
                 HitBox component = other.gameObject.GetComponent <HitBox>();
                 HERO   hero      = null;
                 if ((((component != null) && (component.transform.root != null)) && ((hero = component.transform.root.GetComponent <HERO>()).myTeam != this.myTeam)) && !hero.isInvincible())
                 {
                     if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                     {
                         if (!hero.isGrabbed)
                         {
                             Vector3 vector = component.transform.root.transform.position - BaseT.position;
                             hero.die((Vector3)(((vector.normalized * b) * 1000f) + (Vector3.up * 50f)), false);
                         }
                     }
                     else if (((IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.MULTIPLAYER) && !hero.HasDied()) && !hero.isGrabbed)
                     {
                         hero.markDie();
                         int      viewID     = BaseTR.gameObject.GetPhotonView().viewID;
                         string   plName     = PhotonView.Find(viewID).owner.name2;
                         object[] parameters = new object[5];
                         Vector3  vector2    = component.transform.root.position - BaseT.position;
                         parameters[0] = (Vector3)(((vector2.normalized * b) * 1000f) + (Vector3.up * 50f));
                         parameters[1] = false;
                         parameters[2] = viewID;
                         parameters[3] = plName;
                         parameters[4] = false;
                         hero.photonView.RPC("netDie", PhotonTargets.All, parameters);
                         AddStats(plName, 0);
                     }
                 }
             }
         }
         else if (other.gameObject.tag == "titanneck")
         {
             HitBox item = other.gameObject.GetComponent <HitBox>();
             if (((item != null) && this.checkIfBehind(item.transform.root.gameObject)) && !this.currentHits.Contains(item))
             {
                 item.hitPosition = (Vector3)((BaseT.position + item.transform.position) * 0.5f);
                 this.currentHits.Add(item);
                 if ((int)FengGameManagerMKII.settings[330] == 0)
                 {
                     this.meatDie.Play();
                 }
                 TITAN          titn = item.transform.root.GetComponent <TITAN>();
                 FEMALE_TITAN   ft   = null;
                 COLOSSAL_TITAN ct   = null;
                 if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                 {
                     if ((titn != null) && !titn.hasDie)
                     {
                         Vector3 vector3 = this.currentCameraT.main_objectR.velocity - item.transform.root.rigidbody.velocity;
                         int     num2    = (int)((vector3.magnitude * 10f) * this.scoreMulti);
                         num2 = Mathf.Max(10, num2);
                         if ((int)FengGameManagerMKII.settings[320] == 1)
                         {
                             IN_GAME_MAIN_CAMERA.instance.startSnapShot(item.transform.position, num2, item.transform.root.gameObject, 0.02f);
                         }
                         AddStats(titn.name, num2, titn.myLevel);
                         titn.die();
                         this.napeMeat(this.currentCameraT.main_objectR.velocity, item.transform.root);
                         FengGameManagerMKII.instance.netShowDamage(num2);
                         FengGameManagerMKII.instance.playerKillInfoSingleUpdate(num2);
                     }
                 }
                 else if (!PhotonNetwork.isMasterClient)
                 {
                     if (titn != null)
                     {
                         if (!titn.hasDie)
                         {
                             Vector3 vector4 = this.currentCameraT.main_objectR.velocity - item.transform.root.rigidbody.velocity;
                             int     num3    = (int)((vector4.magnitude * 10f) * this.scoreMulti);
                             num3 = Mathf.Max(10, num3);
                             if ((int)FengGameManagerMKII.settings[320] == 1)
                             {
                                 IN_GAME_MAIN_CAMERA.instance.startSnapShot(item.transform.position, num3, item.transform.root.gameObject, 0.02f);
                                 titn.asClientLookTarget = false;
                             }
                             AddStats(titn.name, num3, titn.myLevel);
                             object[] objArray2 = new object[] { BaseTR.gameObject.GetPhotonView().viewID, num3 };
                             titn.photonView.RPC("titanGetHit", titn.photonView.owner, objArray2);
                         }
                     }
                     else if ((ft = item.transform.root.GetComponent <FEMALE_TITAN>()) != null)
                     {
                         BaseTR.GetComponent <HERO>().useBlade(0x7fffffff);
                         Vector3 vector5 = this.currentCameraT.main_objectR.velocity - item.transform.root.rigidbody.velocity;
                         int     num4    = (int)((vector5.magnitude * 10f) * this.scoreMulti);
                         num4 = Mathf.Max(10, num4);
                         if (!ft.hasDie)
                         {
                             AddStats(ft.name, num4, ft.size);
                             object[] objArray3 = new object[] { BaseTR.gameObject.GetPhotonView().viewID, num4 };
                             ft.photonView.RPC("titanGetHit", ft.photonView.owner, objArray3);
                         }
                     }
                     else if ((ct = item.transform.root.GetComponent <COLOSSAL_TITAN>()) != null)
                     {
                         BaseTR.GetComponent <HERO>().useBlade(0x7fffffff);
                         if (!ct.hasDie)
                         {
                             Vector3 vector6 = this.currentCameraT.main_objectR.velocity - item.transform.root.rigidbody.velocity;
                             int     num5    = (int)((vector6.magnitude * 10f) * this.scoreMulti);
                             num5 = Mathf.Max(10, num5);
                             AddStats(ct.name, num5, ct.size);
                             object[] objArray4 = new object[] { BaseTR.gameObject.GetPhotonView().viewID, num5 };
                             ct.photonView.RPC("titanGetHit", ct.photonView.owner, objArray4);
                         }
                     }
                 }
                 else if (titn != null)
                 {
                     if (!titn.hasDie)
                     {
                         Vector3 vector7 = this.currentCameraT.main_objectR.velocity - item.transform.root.rigidbody.velocity;
                         int     num6    = (int)((vector7.magnitude * 10f) * this.scoreMulti);
                         num6 = Mathf.Max(10, num6);
                         AddStats(titn.name, num6, titn.myLevel);
                         if ((int)FengGameManagerMKII.settings[320] == 1)
                         {
                             IN_GAME_MAIN_CAMERA.instance.startSnapShot(item.transform.position, num6, item.transform.root.gameObject, 0.02f);
                         }
                         titn.titanGetHit(BaseTR.gameObject.GetPhotonView().viewID, num6);
                     }
                 }
                 else if ((ft = item.transform.root.GetComponent <FEMALE_TITAN>()) != null)
                 {
                     BaseTR.GetComponent <HERO>().useBlade(0x7fffffff);
                     if (!ft.hasDie)
                     {
                         Vector3 vector8 = this.currentCameraT.main_objectR.velocity - item.transform.root.rigidbody.velocity;
                         int     num7    = (int)((vector8.magnitude * 10f) * this.scoreMulti);
                         num7 = Mathf.Max(10, num7);
                         AddStats(ft.name, num7, ft.size);
                         if ((int)FengGameManagerMKII.settings[320] == 1)
                         {
                             IN_GAME_MAIN_CAMERA.instance.startSnapShot(item.transform.position, num7, null, 0.02f);
                         }
                         ft.titanGetHit(BaseTR.gameObject.GetPhotonView().viewID, num7);
                     }
                 }
                 else if ((ct = item.transform.root.GetComponent <COLOSSAL_TITAN>()) != null)
                 {
                     BaseTR.GetComponent <HERO>().useBlade(0x7fffffff);
                     if (!ct.hasDie)
                     {
                         Vector3 vector9 = this.currentCameraT.main_objectR.velocity - item.transform.root.rigidbody.velocity;
                         int     num8    = (int)((vector9.magnitude * 10f) * this.scoreMulti);
                         num8 = Mathf.Max(10, num8);
                         AddStats(ct.name, num8, ct.size);
                         if ((int)FengGameManagerMKII.settings[320] == 1)
                         {
                             IN_GAME_MAIN_CAMERA.instance.startSnapShot(item.transform.position, num8, null, 0.02f);
                         }
                         ct.titanGetHit(BaseTR.gameObject.GetPhotonView().viewID, num8);
                     }
                 }
                 this.showCriticalHitFX();
             }
         }
         else if (other.gameObject.tag == "titaneye")
         {
             if (!this.currentHits.Contains(other.gameObject))
             {
                 this.currentHits.Add(other.gameObject);
                 GameObject   gameObject = other.gameObject.transform.root.gameObject;
                 TITAN        tit        = null;
                 FEMALE_TITAN ft         = gameObject.GetComponent <FEMALE_TITAN>();
                 if (ft != null)
                 {
                     if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                     {
                         if (!ft.hasDie)
                         {
                             ft.hitEye();
                         }
                     }
                     else if (!PhotonNetwork.isMasterClient)
                     {
                         if (!ft.hasDie)
                         {
                             object[] objArray5 = new object[] { BaseTR.gameObject.GetPhotonView().viewID };
                             ft.photonView.RPC("hitEyeRPC", PhotonTargets.MasterClient, objArray5);
                         }
                     }
                     else if (!ft.hasDie)
                     {
                         ft.hitEyeRPC(BaseTR.gameObject.GetPhotonView().viewID);
                     }
                 }
                 else if ((tit = gameObject.GetComponent <TITAN>()).abnormalType != AbnormalType.TYPE_CRAWLER)
                 {
                     if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                     {
                         if (!tit.hasDie)
                         {
                             tit.hitEye();
                         }
                     }
                     else if (!PhotonNetwork.isMasterClient)
                     {
                         if (!tit.hasDie)
                         {
                             object[] objArray6 = new object[] { BaseTR.gameObject.GetPhotonView().viewID };
                             tit.photonView.RPC("hitEyeRPC", PhotonTargets.MasterClient, objArray6);
                         }
                     }
                     else if (!tit.hasDie)
                     {
                         tit.hitEyeRPC(BaseTR.gameObject.GetPhotonView().viewID);
                     }
                     this.showCriticalHitFX();
                 }
             }
         }
         else if ((other.gameObject.tag == "titanankle") && !this.currentHits.Contains(other.gameObject))
         {
             this.currentHits.Add(other.gameObject);
             GameObject obj4     = other.gameObject.transform.root.gameObject;
             Vector3    vector10 = this.currentCameraT.main_objectR.velocity - obj4.rigidbody.velocity;
             int        num9     = (int)((vector10.magnitude * 10f) * this.scoreMulti);
             num9 = Mathf.Max(10, num9);
             TITAN        tit = obj4.GetComponent <TITAN>();
             FEMALE_TITAN ft  = null;
             if ((tit != null) && (tit.abnormalType != AbnormalType.TYPE_CRAWLER))
             {
                 if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                 {
                     if (!tit.hasDie)
                     {
                         tit.hitAnkle();
                     }
                 }
                 else
                 {
                     if (!PhotonNetwork.isMasterClient)
                     {
                         if (!tit.hasDie)
                         {
                             object[] objArray7 = new object[] { BaseTR.gameObject.GetPhotonView().viewID };
                             tit.photonView.RPC("hitAnkleRPC", PhotonTargets.MasterClient, objArray7);
                         }
                     }
                     else if (!tit.hasDie)
                     {
                         tit.hitAnkle();
                     }
                     this.showCriticalHitFX();
                 }
             }
             else if ((ft = obj4.GetComponent <FEMALE_TITAN>()) != null)
             {
                 if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                 {
                     if (other.gameObject.name == "ankleR")
                     {
                         if (!ft.hasDie)
                         {
                             ft.hitAnkleR(num9);
                         }
                     }
                     else if (!ft.hasDie)
                     {
                         ft.hitAnkleL(num9);
                     }
                 }
                 else if (other.gameObject.name == "ankleR")
                 {
                     if (!PhotonNetwork.isMasterClient)
                     {
                         if (!ft.hasDie)
                         {
                             object[] objArray8 = new object[] { BaseTR.gameObject.GetPhotonView().viewID, num9 };
                             ft.photonView.RPC("hitAnkleRRPC", PhotonTargets.MasterClient, objArray8);
                         }
                     }
                     else if (!ft.hasDie)
                     {
                         ft.hitAnkleRRPC(BaseTR.gameObject.GetPhotonView().viewID, num9);
                     }
                 }
                 else if (!PhotonNetwork.isMasterClient)
                 {
                     if (!ft.hasDie)
                     {
                         object[] objArray9 = new object[] { BaseTR.gameObject.GetPhotonView().viewID, num9 };
                         ft.photonView.RPC("hitAnkleLRPC", PhotonTargets.MasterClient, objArray9);
                     }
                 }
                 else if (!ft.hasDie)
                 {
                     ft.hitAnkleLRPC(BaseTR.gameObject.GetPhotonView().viewID, num9);
                 }
                 this.showCriticalHitFX();
             }
         }
     }
 }
    private void OnTriggerStay(Collider other)
    {
        if (this.active_me)
        {
            GameObject otherG = other.gameObject;
            Transform  otherT = other.transform;
            if (!this.currentHitsII.Contains(otherG))
            {
                this.currentHitsII.Add(otherG);
                mainCamera.startShake(0.1f, 0.1f, 0.95f);
                if (otherT.root.gameObject.CompareTag("titan"))
                {
                    this.hero.slashHit.Play();
                    if (IN_GAME_MAIN_CAMERA.gametype != GAMETYPE.SINGLE)
                    {
                        PhotonNetwork.Instantiate("hitMeat", this.baseT.position, Quaternion.Euler(270f, 0f, 0f), 0, null);
                    }
                    else
                    {
                        ((GameObject)UnityEngine.Object.Instantiate(CLEARSKIES.CacheResources.Load("hitMeat"))).transform.position = baseT.position;
                    }
                    this.hero.useBlade(0);
                }
            }
            string tag;
            if ((tag = otherG.tag) != null)
            {
                HitBox     component = otherG.GetComponent <HitBox>();
                Transform  componentT, componentTroot;
                GameObject componentGO;
                MONO       monosingletone;
                switch (tag)
                {
                case "playerHitbox":
                    if (LevelInfo.getInfo(FengGameManagerMKII.level).pvp)
                    {
                        float b = 1f - (Vector3.Distance(otherT.position, this.baseT.position) * 0.05f);
                        b = Mathf.Min(1f, b);
                        if ((componentTroot = (componentT = component.transform).root) != null)
                        {
                            HERO Hero = componentTroot.GetComponent <HERO>();
                            if (Hero != null && Hero.myTeam != this.myTeam && !Hero.isInvincible() && !Hero.isGrabbed)
                            {
                                if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                                {
                                    Hero.die((componentTroot.position - this.baseT.position).normalized * b * 1000f + Vector3.up * 50f, false);
                                    return;
                                }
                                if (!Hero.HasDied())
                                {
                                    Hero.markDie();
                                    object[] parameters = new object[]
                                    {
                                        (componentTroot.position - baseT.position).normalized * b * 1000f + Vector3.up * 50f,
                                        false,
                                        basePV.viewID,
                                        basePV.owner.customProperties[PhotonPlayerProperty.name],
                                        false
                                    };
                                    Hero.photonView.RPC("netDie", PhotonTargets.All, parameters);
                                }
                            }
                        }
                    }
                    break;

                case "titanneck":
                    if ((componentGO = (componentTroot = (componentT = component.transform).root).gameObject) != null)
                    {
                        if (this.checkIfBehind(componentGO) && !this.currentHits.Contains(component))
                        {
                            component.hitPosition = (Vector3)((this.baseT.position + componentT.position) * 0.5f);
                            this.currentHits.Add(component);
                            this.meatDie.Play();
                            monosingletone = componentTroot.GetComponent <MONO>();
                            SPECIES specie = monosingletone.species;
                            switch (specie)
                            {
                            case SPECIES.Titan:
                                TITAN titan = monosingletone as TITAN;
                                if (titan != null && !titan.hasDie)
                                {
                                    int num2 = this.Damage(componentTroot);
                                    if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                                    {
                                        if (PlayerPrefs.HasKey("EnableSS") && (PlayerPrefs.GetInt("EnableSS") == 1))
                                        {
                                            mainCamera.startSnapShot2(componentT.position, num2, componentGO, 0.02f);
                                        }
                                        titan.die();
                                        this.napeMeat(this.hero.rigidbody.velocity, componentTroot);
                                        FengGameManagerMKII.instance.netShowDamage(num2);
                                        FengGameManagerMKII.instance.playerKillInfoSingleUpdate(num2);
                                    }
                                    else
                                    {
                                        if (!PhotonNetwork.isMasterClient)
                                        {
                                            if (PlayerPrefs.HasKey("EnableSS") && (PlayerPrefs.GetInt("EnableSS") == 1))
                                            {
                                                mainCamera.startSnapShot2(componentT.position, num2, componentGO, 0.02f);
                                                titan.asClientLookTarget = false;
                                            }
                                            object[] objArray2 = new object[] { basePV.viewID, num2 };
                                            titan.photonView.RPC("titanGetHit", titan.photonView.owner, objArray2);
                                        }
                                        else
                                        {
                                            if (PlayerPrefs.HasKey("EnableSS") && (PlayerPrefs.GetInt("EnableSS") == 1))
                                            {
                                                mainCamera.startSnapShot2(componentT.position, num2, componentGO, 0.02f);
                                            }
                                            titan.titanGetHit(this.basePV.viewID, num2);
                                        }
                                    }
                                }
                                break;

                            case SPECIES.Hero | SPECIES.Titan:
                                break;

                            case SPECIES.FemaleTitan:
                                FEMALE_TITAN female_titan = monosingletone as FEMALE_TITAN;
                                this.hero.useBlade(0x7fffffff);
                                if (female_titan != null && !female_titan.hasDie)
                                {
                                    int num2 = this.Damage(componentTroot);
                                    if (!PhotonNetwork.isMasterClient)
                                    {
                                        object[] objArray3 = new object[] { this.basePV.viewID, num2 };
                                        female_titan.photonView.RPC("titanGetHit", female_titan.photonView.owner, objArray3);
                                    }
                                    else
                                    {
                                        if (PlayerPrefs.HasKey("EnableSS") && (PlayerPrefs.GetInt("EnableSS") == 1))
                                        {
                                            mainCamera.startSnapShot2(componentT.position, num2, null, 0.02f);
                                        }
                                        female_titan.titanGetHit(this.basePV.viewID, num2);
                                    }
                                }
                                break;

                            default:
                                if (monosingletone.species == SPECIES.ColossalTitan)
                                {
                                    COLOSSAL_TITAN colossal_titan = monosingletone as COLOSSAL_TITAN;
                                    this.hero.useBlade(0x7fffffff);
                                    if (!colossal_titan.hasDie)
                                    {
                                        int num2 = this.Damage(componentTroot);
                                        if (!PhotonNetwork.isMasterClient)
                                        {
                                            object[] objArray4 = new object[] { this.basePV.viewID, num2 };
                                            colossal_titan.photonView.RPC("titanGetHit", colossal_titan.photonView.owner, objArray4);
                                        }
                                        else

                                        if (PlayerPrefs.HasKey("EnableSS") && (PlayerPrefs.GetInt("EnableSS") == 1))
                                        {
                                            mainCamera.startSnapShot2(componentT.position, num2, null, 0.02f);
                                        }
                                        colossal_titan.titanGetHit(this.basePV.viewID, num2);
                                    }
                                }
                                break;
                            }
                            this.showCriticalHitFX();
                        }
                    }
                    break;

                case "titaneye":
                    if (!this.currentHits.Contains(otherG))
                    {
                        this.currentHits.Add(otherG);
                        componentT = otherG.transform;
                        if (componentT != null)
                        {
                            monosingletone = componentT.root.GetComponent <MONO>();
                            if (monosingletone != null)
                            {
                                switch (monosingletone.species)
                                {
                                case SPECIES.Titan:
                                    TITAN titan = monosingletone as TITAN;
                                    if (titan.abnormalType != AbnormalType.TYPE_CRAWLER && !titan.hasDie)
                                    {
                                        if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                                        {
                                            titan.hitEye();
                                        }
                                        else if (!PhotonNetwork.isMasterClient)
                                        {
                                            object[] objArray6 = new object[] { this.basePV.viewID };
                                            titan.photonView.RPC("hitEyeRPC", PhotonTargets.MasterClient, objArray6);
                                        }
                                        else
                                        {
                                            titan.hitEyeRPC(this.baseT.root.gameObject.GetPhotonView().viewID);
                                        }
                                        this.showCriticalHitFX();
                                    }
                                    break;

                                case SPECIES.FemaleTitan:
                                    FEMALE_TITAN female_titan = monosingletone as FEMALE_TITAN;
                                    if (!female_titan.hasDie)
                                    {
                                        if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                                        {
                                            female_titan.hitEye();
                                        }
                                        else if (!PhotonNetwork.isMasterClient)
                                        {
                                            object[] objArray5 = new object[] { this.basePV.viewID };
                                            female_titan.photonView.RPC("hitEyeRPC", PhotonTargets.MasterClient, objArray5);
                                        }
                                        else
                                        {
                                            female_titan.hitEyeRPC(this.basePV.viewID);
                                        }
                                        this.showCriticalHitFX();
                                    }
                                    break;
                                }
                            }
                        }
                    }
                    break;

                case "titanankle":
                    if (!this.currentHits.Contains(otherG))
                    {
                        this.currentHits.Add(otherG);
                        componentT = otherG.transform;
                        if (componentT != null)
                        {
                            monosingletone = componentT.root.GetComponent <MONO>();
                            switch (monosingletone.species)
                            {
                            case SPECIES.Titan:
                                TITAN titan = monosingletone as TITAN;
                                if (titan.abnormalType != AbnormalType.TYPE_CRAWLER && !titan.hasDie)
                                {
                                    if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                                    {
                                        titan.hitAnkle();
                                    }
                                    else if (!PhotonNetwork.isMasterClient)
                                    {
                                        object[] objArray6 = new object[] { this.basePV.viewID };
                                        titan.GetComponent <TITAN>().photonView.RPC("hitAnkleRPC", PhotonTargets.MasterClient, objArray6);
                                    }
                                    else
                                    {
                                        titan.hitAnkle();
                                    }
                                    this.showCriticalHitFX();
                                }
                                break;

                            case SPECIES.FemaleTitan:
                                FEMALE_TITAN female_titan = monosingletone as FEMALE_TITAN;
                                if (!female_titan.hasDie)
                                {
                                    int num2 = this.Damage(female_titan);
                                    if (otherG.name == "ankleR")
                                    {
                                        if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                                        {
                                            female_titan.hitAnkleR(num2);
                                            FengGameManagerMKII.instance.netShowDamage(num2);
                                        }
                                        else if (!PhotonNetwork.isMasterClient)
                                        {
                                            object[] objArray5 = new object[] { this.basePV.viewID };
                                            female_titan.photonView.RPC("hitAnkleRRPC", PhotonTargets.MasterClient, objArray5);
                                        }
                                        else
                                        {
                                            female_titan.hitAnkleRRPC(this.basePV.viewID, num2);
                                        }
                                    }
                                    else if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                                    {
                                        female_titan.hitAnkleL(num2);
                                        FengGameManagerMKII.instance.netShowDamage(num2);
                                    }
                                    else if (!PhotonNetwork.isMasterClient)
                                    {
                                        object[] objArray5 = new object[] { this.basePV.viewID };
                                        female_titan.photonView.RPC("hitAnkleLRPC", PhotonTargets.MasterClient, objArray5);
                                    }
                                    else
                                    {
                                        female_titan.hitAnkleLRPC(this.basePV.viewID, num2);
                                    }
                                    this.showCriticalHitFX();
                                }
                                break;
                            }
                        }
                    }
                    break;

                default:
                    return;
                }
            }
        }
    }
 private void OnTriggerStay(Collider other)
 {
     if (((IN_GAME_MAIN_CAMERA.gametype != GAMETYPE.MULTIPLAYER) || baseG.GetPhotonView().isMine) && this.active_me)
     {
         GameObject otherG = other.gameObject;
         if (otherG.tag == "playerHitbox")
         {
             if (FengGameManagerMKII.lvlInfo.pvp)
             {
                 float b = 1f - (Vector3.Distance(otherG.transform.position, baseT.position) * 0.05f);
                 b = Mathf.Min(1f, b);
                 HitBox component = otherG.GetComponent <HitBox>();
                 HERO   hero      = component.transform.root.GetComponent <HERO>();
                 if ((((component != null) && (component.transform.root != null)) && (hero.myTeam != this.myTeam)) && !hero.isInvincible())
                 {
                     if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                     {
                         if (!hero.isGrabbed)
                         {
                             Vector3 vector = component.transform.root.transform.position - baseT.position;
                             hero.die((Vector3)(((vector.normalized * b) * 1000f) + (Vector3.up * 50f)), false);
                         }
                     }
                     else if (((IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.MULTIPLAYER) && !hero.HasDied()) && !hero.isGrabbed)
                     {
                         hero.markDie();
                         object[] parameters = new object[5];
                         Vector3  vector2    = component.transform.root.position - baseT.position;
                         parameters[0] = (Vector3)(((vector2.normalized * b) * 1000f) + (Vector3.up * 50f));
                         parameters[1] = false;
                         parameters[2] = this.viewID;
                         parameters[3] = this.ownerName;
                         parameters[4] = false;
                         AddStats(ownerName, 0);
                         hero.photonView.RPC("netDie", PhotonTargets.All, parameters);
                     }
                 }
             }
         }
         else if (otherG.tag == "erenHitbox")
         {
             if ((this.dmg > 0) && !otherG.transform.root.gameObject.GetComponent <TITAN_EREN>().isHit)
             {
                 otherG.transform.root.gameObject.GetComponent <TITAN_EREN>().hitByTitan();
             }
         }
         else if (otherG.tag == "titanneck")
         {
             HitBox item = otherG.GetComponent <HitBox>();
             if (((item != null) && this.checkIfBehind(item.transform.root.gameObject)) && !this.currentHits.Contains(item))
             {
                 item.hitPosition = (Vector3)((baseT.position + item.transform.position) * 0.5f);
                 this.currentHits.Add(item);
                 TITAN          tit = item.transform.root.GetComponent <TITAN>();
                 FEMALE_TITAN   ft  = null;
                 COLOSSAL_TITAN ct  = null;
                 if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                 {
                     if ((tit != null) && !tit.hasDie)
                     {
                         Vector3 vector3 = currentCameraT.main_object.rigidbody.velocity - item.transform.root.rigidbody.velocity;
                         int     num2    = (int)((vector3.magnitude * 10f) * this.scoreMulti);
                         num2 = Mathf.Max(10, num2);
                         FengGameManagerMKII.instance.netShowDamage(num2);
                         if (num2 > (tit.myLevel * 100f))
                         {
                             AddStats(tit.name, num2, tit.myLevel);
                             tit.die();
                             if ((int)FengGameManagerMKII.settings[320] == 1)
                             {
                                 IN_GAME_MAIN_CAMERA.instance.startSnapShot(item.transform.position, num2, item.transform.root.gameObject, 0.02f);
                             }
                             FengGameManagerMKII.instance.playerKillInfoSingleUpdate(num2);
                         }
                     }
                 }
                 else if (!PhotonNetwork.isMasterClient)
                 {
                     if (tit != null)
                     {
                         if (!tit.hasDie)
                         {
                             Vector3 vector4 = currentCameraT.main_object.rigidbody.velocity - item.transform.root.rigidbody.velocity;
                             int     num3    = (int)((vector4.magnitude * 10f) * this.scoreMulti);
                             num3 = Mathf.Max(10, num3);
                             if (num3 > (tit.myLevel * 100f))
                             {
                                 AddStats(tit.name, num3, tit.myLevel);
                                 if ((int)FengGameManagerMKII.settings[320] == 1)
                                 {
                                     IN_GAME_MAIN_CAMERA.instance.startSnapShot(item.transform.position, num3, item.transform.root.gameObject, 0.02f);
                                     tit.asClientLookTarget = false;
                                 }
                                 object[] objArray2 = new object[] { baseG.GetPhotonView().viewID, num3 };
                                 tit.photonView.RPC("titanGetHit", tit.photonView.owner, objArray2);
                             }
                         }
                     }
                     else if ((ft = item.transform.root.GetComponent <FEMALE_TITAN>()) != null)
                     {
                         Vector3 vector5 = currentCameraT.main_object.rigidbody.velocity - item.transform.root.rigidbody.velocity;
                         int     num4    = (int)((vector5.magnitude * 10f) * this.scoreMulti);
                         num4 = Mathf.Max(10, num4);
                         if (!ft.hasDie)
                         {
                             AddStats(ft.name, num4, ft.size);
                             object[] objArray3 = new object[] { baseG.GetPhotonView().viewID, num4 };
                             ft.photonView.RPC("titanGetHit", ft.photonView.owner, objArray3);
                         }
                     }
                     else if (((ct = item.transform.root.GetComponent <COLOSSAL_TITAN>()) != null) && !ct.hasDie)
                     {
                         Vector3 vector6 = currentCameraT.main_object.rigidbody.velocity - item.transform.root.rigidbody.velocity;
                         int     num5    = (int)((vector6.magnitude * 10f) * this.scoreMulti);
                         num5 = Mathf.Max(10, num5);
                         AddStats(ct.name, num5, ct.size);
                         object[] objArray4 = new object[] { baseG.GetPhotonView().viewID, num5 };
                         ct.photonView.RPC("titanGetHit", ct.photonView.owner, objArray4);
                     }
                 }
                 else if (tit != null)
                 {
                     if (!tit.hasDie)
                     {
                         Vector3 vector7 = currentCameraT.main_object.rigidbody.velocity - item.transform.root.rigidbody.velocity;
                         int     num6    = (int)((vector7.magnitude * 10f) * this.scoreMulti);
                         num6 = Mathf.Max(10, num6);
                         if (num6 > (tit.myLevel * 100f))
                         {
                             AddStats(tit.name, num6, tit.myLevel);
                             if ((int)FengGameManagerMKII.settings[320] == 1)
                             {
                                 IN_GAME_MAIN_CAMERA.instance.startSnapShot(item.transform.position, num6, item.transform.root.gameObject, 0.02f);
                             }
                             tit.titanGetHit(baseG.GetPhotonView().viewID, num6);
                         }
                     }
                 }
                 else if ((ft = item.transform.root.GetComponent <FEMALE_TITAN>()) != null)
                 {
                     if (!ft.hasDie)
                     {
                         Vector3 vector8 = currentCameraT.main_object.rigidbody.velocity - item.transform.root.rigidbody.velocity;
                         int     num7    = (int)((vector8.magnitude * 10f) * this.scoreMulti);
                         num7 = Mathf.Max(10, num7);
                         AddStats(ft.name, num7, ft.size);
                         if ((int)FengGameManagerMKII.settings[320] == 1)
                         {
                             IN_GAME_MAIN_CAMERA.instance.startSnapShot(item.transform.position, num7, null, 0.02f);
                         }
                         ft.titanGetHit(baseG.GetPhotonView().viewID, num7);
                     }
                 }
                 else if (((ct = item.transform.root.GetComponent <COLOSSAL_TITAN>()) != null) && !ct.hasDie)
                 {
                     Vector3 vector9 = currentCameraT.main_object.rigidbody.velocity - item.transform.root.rigidbody.velocity;
                     int     num8    = (int)((vector9.magnitude * 10f) * this.scoreMulti);
                     num8 = Mathf.Max(10, num8);
                     AddStats(ct.name, num8, ct.size);
                     if ((int)FengGameManagerMKII.settings[320] == 1)
                     {
                         IN_GAME_MAIN_CAMERA.instance.startSnapShot(item.transform.position, num8, null, 0.02f);
                     }
                     ct.titanGetHit(baseG.GetPhotonView().viewID, num8);
                 }
                 this.showCriticalHitFX(otherG.transform.position);
             }
         }
         else if (otherG.tag == "titaneye")
         {
             if (!this.currentHits.Contains(otherG))
             {
                 this.currentHits.Add(otherG);
                 GameObject   gameObject = otherG.transform.root.gameObject;
                 FEMALE_TITAN ft         = gameObject.GetComponent <FEMALE_TITAN>();
                 TITAN        tit        = null;
                 if (ft != null)
                 {
                     if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                     {
                         if (!ft.hasDie)
                         {
                             ft.hitEye();
                         }
                     }
                     else if (!PhotonNetwork.isMasterClient)
                     {
                         if (!ft.hasDie)
                         {
                             object[] objArray5 = new object[] { baseG.GetPhotonView().viewID };
                             ft.photonView.RPC("hitEyeRPC", PhotonTargets.MasterClient, objArray5);
                         }
                     }
                     else if (!ft.hasDie)
                     {
                         ft.hitEyeRPC(baseG.GetPhotonView().viewID);
                     }
                 }
                 else if ((tit = gameObject.GetComponent <TITAN>()).abnormalType != AbnormalType.TYPE_CRAWLER)
                 {
                     if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                     {
                         if (!tit.hasDie)
                         {
                             tit.hitEye();
                         }
                     }
                     else if (!PhotonNetwork.isMasterClient)
                     {
                         if (!tit.hasDie)
                         {
                             object[] objArray6 = new object[] { baseG.GetPhotonView().viewID };
                             tit.photonView.RPC("hitEyeRPC", PhotonTargets.MasterClient, objArray6);
                         }
                     }
                     else if (!tit.hasDie)
                     {
                         tit.hitEyeRPC(baseG.GetPhotonView().viewID);
                     }
                     this.showCriticalHitFX(otherG.transform.position);
                 }
             }
         }
         else if ((otherG.tag == "titanankle") && !this.currentHits.Contains(otherG))
         {
             this.currentHits.Add(otherG);
             GameObject obj3     = otherG.transform.root.gameObject;
             Vector3    vector10 = currentCameraT.main_object.rigidbody.velocity - obj3.rigidbody.velocity;
             int        num9     = (int)((vector10.magnitude * 10f) * this.scoreMulti);
             num9 = Mathf.Max(10, num9);
             TITAN        tit = obj3.GetComponent <TITAN>();
             FEMALE_TITAN ft  = null;
             if ((tit != null) && (tit.abnormalType != AbnormalType.TYPE_CRAWLER))
             {
                 if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                 {
                     if (!tit.hasDie)
                     {
                         tit.hitAnkle();
                     }
                 }
                 else
                 {
                     if (!PhotonNetwork.isMasterClient)
                     {
                         if (!tit.hasDie)
                         {
                             object[] objArray7 = new object[] { baseG.GetPhotonView().viewID };
                             tit.photonView.RPC("hitAnkleRPC", PhotonTargets.MasterClient, objArray7);
                         }
                     }
                     else if (!tit.hasDie)
                     {
                         tit.hitAnkle();
                     }
                     this.showCriticalHitFX(otherG.transform.position);
                 }
             }
             else if ((ft = obj3.GetComponent <FEMALE_TITAN>()) != null)
             {
                 if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                 {
                     if (otherG.name == "ankleR")
                     {
                         if (!ft.hasDie)
                         {
                             ft.hitAnkleR(num9);
                         }
                     }
                     else if (!ft.hasDie)
                     {
                         ft.hitAnkleL(num9);
                     }
                 }
                 else if (otherG.name == "ankleR")
                 {
                     if (!PhotonNetwork.isMasterClient)
                     {
                         if (!ft.hasDie)
                         {
                             object[] objArray8 = new object[] { baseG.GetPhotonView().viewID, num9 };
                             ft.photonView.RPC("hitAnkleRRPC", PhotonTargets.MasterClient, objArray8);
                         }
                     }
                     else if (!ft.hasDie)
                     {
                         ft.hitAnkleRRPC(baseG.GetPhotonView().viewID, num9);
                     }
                 }
                 else if (!PhotonNetwork.isMasterClient)
                 {
                     if (!ft.hasDie)
                     {
                         object[] objArray9 = new object[] { baseG.GetPhotonView().viewID, num9 };
                         ft.photonView.RPC("hitAnkleLRPC", PhotonTargets.MasterClient, objArray9);
                     }
                 }
                 else if (!ft.hasDie)
                 {
                     ft.hitAnkleLRPC(baseG.GetPhotonView().viewID, num9);
                 }
                 this.showCriticalHitFX(otherG.transform.position);
             }
         }
     }
 }
Beispiel #4
0
    private void Update()
    {
        if (this.launched)
        {
            this.baseT.Rotate(this.r);
            this.v -= (Vector3)((20f * Vector3.up) * Time.deltaTime);
            this.baseT.position += this.v * Time.deltaTime;
            if ((IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE) || this.basePV.isMine)
            {
                LayerMask mask  = ((int)1) << LayerMask.NameToLayer("Ground");
                LayerMask mask2 = ((int)1) << LayerMask.NameToLayer("Players");
                LayerMask mask3 = ((int)1) << LayerMask.NameToLayer("EnemyAABB");
                LayerMask mask4 = (mask2 | mask) | mask3;
                foreach (RaycastHit hit in Physics.SphereCastAll(this.baseT.position, 2.5f * this.baseT.lossyScale.x,
                                                                 this.baseT.position - this.oldP, Vector3.Distance(this.baseT.position, this.oldP), mask4))
                {
                    Collider collider = hit.collider;
                    if (!(collider == null))
                    {
                        GameObject gameObject = collider.gameObject;
                        if (!(gameObject == null))
                        {
                            GameObject gameObject2 = gameObject.transform.root.gameObject;
                            if (!(gameObject2 == null))
                            {
                                switch (gameObject.layer)
                                {
                                case 8:
                                case 13:
                                    if (gameObject2.tag.NullFix() == "Player")
                                    {
                                        MONO component = gameObject2.GetComponent <MONO>();
                                        if (!(component == null))
                                        {
                                            if (component.species == SPECIES.Hero)
                                            {
                                                HERO hero = component as HERO;
                                                if (!hero.HasDied() && !hero.isInvincible())
                                                {
                                                    this.hitPlayer(gameObject2, hero);
                                                }
                                            }
                                            else if (component.species == SPECIES.TitanEren)
                                            {
                                                TITAN_EREN titan_EREN = component as TITAN_EREN;
                                                if (!titan_EREN.isHit)
                                                {
                                                    titan_EREN.hitByTitan();
                                                }
                                            }
                                        }
                                    }
                                    break;

                                case 9:
                                    this.explore();
                                    break;

                                case 11:
                                {
                                    TITAN component2 = gameObject2.GetComponent <TITAN>();
                                    if (component2 != null && !component2.hasDie)
                                    {
                                        Vector3 position = this.baseT.position;
                                        if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                                        {
                                            component2.hitAnkle();
                                        }
                                        else
                                        {
                                            PhotonView photonView = PhotonView.Find(this.viewID);
                                            if (photonView != null)
                                            {
                                                Vector3 position2 = photonView.transform.position;
                                            }
                                            component2.photonView.RPC("hitAnkleRPC", PhotonTargets.All, new object[0]);
                                        }
                                    }
                                    this.explore();
                                    break;
                                }
                                }
                            }
                        }
                    }
                }
                this.oldP = this.baseT.position;
                //    if (LayerMask.LayerToName(hit.collider.gameObject.layer) == "EnemyAABB")
                //    {
                //        GameObject gameObject = hit.collider.gameObject.transform.root.gameObject;
                //        if ((gameObject.GetComponent<TITAN>() != null) && !gameObject.GetComponent<TITAN>().hasDie)
                //        {
                //            gameObject.GetComponent<TITAN>().hitAnkle();
                //            Vector3 position = this.baseT.position;
                //            if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                //            {
                //                gameObject.GetComponent<TITAN>().hitAnkle();
                //            }
                //            else
                //            {
                //                if ((this.baseT.root.gameObject.GetComponent<EnemyfxIDcontainer>() != null) && (PhotonView.Find(this.baseT.root.gameObject.GetComponent<EnemyfxIDcontainer>().myOwnerViewID) != null))
                //                {
                //                    position = PhotonView.Find(this.baseT.root.gameObject.GetComponent<EnemyfxIDcontainer>().myOwnerViewID).transform.position;
                //                }
                //                gameObject.GetComponent<HERO>().photonView.RPC("hitAnkleRPC", PhotonTargets.All, new object[0]);
                //            }
                //        }
                //        this.explore();
                //    }
                //    else if (LayerMask.LayerToName(hit.collider.gameObject.layer) == "Players")
                //    {
                //        GameObject hero = hit.collider.gameObject.transform.root.gameObject;
                //        if (hero.GetComponent<TITAN_EREN>() != null)
                //        {
                //            if (!hero.GetComponent<TITAN_EREN>().isHit)
                //            {
                //                hero.GetComponent<TITAN_EREN>().hitByTitan();
                //            }
                //        }
                //        else if ((hero.GetComponent<HERO>() != null) && !hero.GetComponent<HERO>().isInvincible())
                //        {
                //            this.hitPlayer(hero);
                //        }
                //    }
                //    else if (LayerMask.LayerToName(hit.collider.gameObject.layer) == "Ground")
                //    {
                //        this.explore();
                //    }
                //}
                //this.oldP = this.baseT.position;
            }
        }
    }
Beispiel #5
0
    private void Update()
    {
        if (!launched)
        {
            return;
        }
        base.transform.Rotate(r);
        v -= 20f * Vector3.up * Time.deltaTime;
        base.transform.position += v * Time.deltaTime;
        if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Multiplayer && !PhotonNetwork.isMasterClient)
        {
            return;
        }
        LayerMask mask       = 1 << LayerMask.NameToLayer("Ground");
        LayerMask mask2      = 1 << LayerMask.NameToLayer("Players");
        LayerMask mask3      = 1 << LayerMask.NameToLayer("EnemyAABB");
        LayerMask mask4      = (int)mask2 | (int)mask | (int)mask3;
        Vector3   position   = base.transform.position;
        Vector3   lossyScale = base.transform.lossyScale;

        RaycastHit[] array = Physics.SphereCastAll(position, 2.5f * lossyScale.x, base.transform.position - oldP, Vector3.Distance(base.transform.position, oldP), mask4);
        for (int i = 0; i < array.Length; i++)
        {
            RaycastHit raycastHit = array[i];
            switch (LayerMask.LayerToName(raycastHit.collider.gameObject.layer))
            {
            case "EnemyAABB":
                GameObject gameObject = raycastHit.collider.gameObject.transform.root.gameObject;
                TITAN      titan      = gameObject.GetComponent <TITAN>();
                if (titan != null && !titan.hasDie)
                {
                    titan.hitAnkle();
                    if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Multiplayer)
                    {
                        titan.photonView.RPC("hitAnkleRPC", PhotonTargets.Others, titan.photonView.ownerId);
                    }
                }
                explode();
                break;

            case "Players":
                GameObject gameObject2 = raycastHit.collider.gameObject.transform.root.gameObject;
                TITAN_EREN eren        = gameObject2.GetComponent <TITAN_EREN>();
                if (eren != null)
                {
                    if (!eren.isHit)
                    {
                        eren.hitByTitan();
                    }
                }
                else
                {
                    HERO hero = gameObject2.GetComponent <HERO>();
                    if (hero != null && !hero.HasDied() && !hero.IsInvincible() && !hero.isGrabbed)
                    {
                        if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                        {
                            hero.Die(v.normalized * 1000f + Vector3.up * 50f, isBite: false);
                        }
                        else if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Multiplayer)
                        {
                            hero.MarkDead();
                            int                num            = -1;
                            string             text           = "Rock";
                            EnemyfxIDcontainer efxIDContainer = base.transform.root.gameObject.GetComponent <EnemyfxIDcontainer>();
                            if (efxIDContainer != null)
                            {
                                num  = efxIDContainer.myOwnerViewID;
                                text = efxIDContainer.titanName;
                            }
                            hero.photonView.RPC("netDie", PhotonTargets.All, v.normalized * 1000f + Vector3.up * 50f, false, num, text, true);
                        }
                    }
                }
                break;

            case "Ground":
                explode();
                break;
            }
        }
        oldP = base.transform.position;
    }
Beispiel #6
0
    private void Update()
    {
        if (this.launched)
        {
            baseT.Rotate(this.r);
            this.v -= (Vector3)((20f * Vector3.up) * Time.deltaTime);

            baseT.position += (Vector3)(this.v * Time.deltaTime);
            if ((IN_GAME_MAIN_CAMERA.gametype != GAMETYPE.MULTIPLAYER) || PhotonNetwork.isMasterClient)
            {
                LayerMask mask  = ((int)1) << LayerMask.NameToLayer("Ground");
                LayerMask mask2 = ((int)1) << LayerMask.NameToLayer("Players");
                LayerMask mask3 = ((int)1) << LayerMask.NameToLayer("EnemyAABB");
                LayerMask mask4 = (mask2 | mask) | mask3;
                foreach (RaycastHit hit in Physics.SphereCastAll(baseT.position, 2.5f * baseT.lossyScale.x, baseT.position - this.oldP, Vector3.Distance(baseT.position, this.oldP), (int)mask4))
                {
                    string namelayer = LayerMask.LayerToName(hit.collider.gameObject.layer);
                    if (namelayer == "EnemyAABB")
                    {
                        GameObject gameObject = hit.collider.gameObject.transform.root.gameObject;
                        TITAN      titan      = gameObject.GetComponent <TITAN>();
                        if ((titan != null) && !titan.hasDie)
                        {
                            titan.hitAnkle();
                            Vector3 position = baseT.position;
                            if (IN_GAME_MAIN_CAMERA.gametype == GAMETYPE.SINGLE)
                            {
                                titan.hitAnkle();
                            }
                            else
                            {
                                EnemyfxIDcontainer fx   = baseT.root.gameObject.GetComponent <EnemyfxIDcontainer>();
                                PhotonView         viev = PhotonView.Find(fx.myOwnerViewID);
                                if ((fx != null) && (viev != null))
                                {
                                    Vector3 vector2 = viev.transform.position;
                                }
                                gameObject.GetComponent <HERO>().photonView.RPC("hitAnkleRPC", PhotonTargets.All, new object[0]);
                            }
                        }
                        this.explore();
                    }
                    else if (namelayer == "Players")
                    {
                        GameObject hero = hit.collider.gameObject.transform.root.gameObject;
                        TITAN_EREN te   = hero.GetComponent <TITAN_EREN>();
                        HERO       hr   = null;
                        if (te != null)
                        {
                            if (!te.isHit)
                            {
                                te.hitByTitan();
                            }
                        }
                        else if (((hr = hero.GetComponent <HERO>()) != null) && !hr.isInvincible())
                        {
                            this.hitPlayer(hr);
                        }
                    }
                    else if (namelayer != "Leave")
                    {
                        this.explore();
                    }
                }
                this.oldP = baseT.position;
            }
        }
    }
Beispiel #7
0
    private void OnTriggerStay(Collider other)
    {
        if ((IN_GAME_MAIN_CAMERA.Gametype == GameType.Multiplayer && !base.transform.root.gameObject.GetPhotonView().isMine) || !active_me)
        {
            return;
        }

        switch (other.gameObject.tag)
        {
        case "playerHitbox":
        {
            if (!FengGameManagerMKII.Level.PVP)
            {
                return;
            }

            HitBox hitbox = other.gameObject.GetComponent <HitBox>();
            if (hitbox == null || hitbox.transform.root == null)
            {
                return;
            }

            HERO hero = hitbox.transform.root.GetComponent <HERO>();
            if (hero != null && hero.myTeam != myTeam && !hero.IsInvincible())
            {
                float damage = 1f - Vector3.Distance(other.gameObject.transform.position, base.transform.position) * 0.05f;
                damage = Mathf.Min(1f, damage);

                if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                {
                    if (!hero.isGrabbed)
                    {
                        hero.Die((hitbox.transform.root.transform.position - base.transform.position).normalized * damage * 1000f + Vector3.up * 50f, isBite: false);
                    }
                }
                else if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Multiplayer && !hero.HasDied() && !hero.isGrabbed)
                {
                    hero.MarkDead();
                    hero.photonView.RPC("netDie", PhotonTargets.All, (hitbox.transform.root.position - base.transform.position).normalized * damage * 1000f + Vector3.up * 50f, false, viewID, ownerName, false);
                }
            }
            break;
        }

        case "erenHitbox":
        {
            if (dmg > 0 && !other.gameObject.transform.root.gameObject.GetComponent <TITAN_EREN>().isHit)
            {
                other.gameObject.transform.root.gameObject.GetComponent <TITAN_EREN>().hitByTitan();
            }
            break;
        }

        case "titanneck":
        {
            HitBox hitbox = other.gameObject.GetComponent <HitBox>();
            if (hitbox == null || !checkIfBehind(hitbox.transform.root.gameObject) || currentHits.Contains(hitbox))
            {
                return;
            }
            hitbox.hitPosition = (base.transform.position + hitbox.transform.position) * 0.5f;
            currentHits.Add(hitbox);

            int damage = (int)((currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().main_object.rigidbody.velocity - hitbox.transform.root.rigidbody.velocity).magnitude * 10f * scoreMulti);
            damage = Mathf.Max(10, damage);

            TITAN titan = hitbox.transform.root.GetComponent <TITAN>();
            if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
            {
                if (titan != null && !titan.hasDie)
                {
                    FengGameManagerMKII fgmkii = GameObject.Find("MultiplayerManager").GetComponent <FengGameManagerMKII>();
                    fgmkii.netShowDamage(damage);

                    if ((float)damage > titan.myLevel * 100f)
                    {
                        titan.die();
                        if (PlayerPrefs.HasKey("EnableSS") && PlayerPrefs.GetInt("EnableSS") == 1)
                        {
                            currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().startSnapShot2(hitbox.transform.position, damage, hitbox.transform.root.gameObject, 0.02f);
                        }
                        fgmkii.UpdatePlayerKillInfo(damage);
                    }
                }

                return;
            }

            if (titan != null)
            {
                if (!titan.hasDie)
                {
                    if ((float)damage > titan.myLevel * 100f)
                    {
                        if (PlayerPrefs.HasKey("EnableSS") && PlayerPrefs.GetInt("EnableSS") == 1)
                        {
                            currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().startSnapShot2(hitbox.transform.position, damage, hitbox.transform.root.gameObject, 0.02f);
                            titan.asClientLookTarget = false;
                        }
                        titan.photonView.RPC("titanGetHit", titan.photonView.owner, base.transform.root.gameObject.GetPhotonView().viewID, damage);
                    }
                }
            }
            else if ((bool)hitbox.transform.root.GetComponent <FEMALE_TITAN>())
            {
                FEMALE_TITAN ft = hitbox.transform.root.GetComponent <FEMALE_TITAN>();
                if (!ft.hasDie)
                {
                    ft.photonView.RPC("titanGetHit", ft.photonView.owner, base.transform.root.gameObject.GetPhotonView().viewID, damage);
                }
            }
            else if ((bool)hitbox.transform.root.GetComponent <COLOSSAL_TITAN>() && !hitbox.transform.root.GetComponent <COLOSSAL_TITAN>().hasDie)
            {
                hitbox.transform.root.GetComponent <COLOSSAL_TITAN>().photonView.RPC("titanGetHit", hitbox.transform.root.GetComponent <COLOSSAL_TITAN>().photonView.owner, base.transform.root.gameObject.GetPhotonView().viewID, damage);
            }

            ShowCriticalHitFX(other.gameObject.transform.position);
            break;
        }

        case "titaneye":
            if (currentHits.Contains(other.gameObject))
            {
                return;
            }
            currentHits.Add(other.gameObject);
            GameObject gameObject = other.gameObject.transform.root.gameObject;
            if ((bool)gameObject.GetComponent <FEMALE_TITAN>())
            {
                if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                {
                    if (!gameObject.GetComponent <FEMALE_TITAN>().hasDie)
                    {
                        gameObject.GetComponent <FEMALE_TITAN>().hitEye();
                    }

                    return;
                }

                if (!gameObject.GetComponent <FEMALE_TITAN>().hasDie)
                {
                    gameObject.GetComponent <FEMALE_TITAN>().photonView.RPC("hitEyeRPC", PhotonTargets.MasterClient, base.transform.root.gameObject.GetPhotonView().viewID);
                }
            }
            else if (gameObject.GetComponent <TITAN>().abnormalType != TitanClass.Crawler)
            {
                if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                {
                    if (!gameObject.GetComponent <TITAN>().hasDie)
                    {
                        gameObject.GetComponent <TITAN>().hitEye();
                    }

                    return;
                }

                if (!gameObject.GetComponent <TITAN>().hasDie)
                {
                    gameObject.GetComponent <TITAN>().photonView.RPC("hitEyeRPC", PhotonTargets.MasterClient, base.transform.root.gameObject.GetPhotonView().viewID);
                }
            }

            ShowCriticalHitFX(other.gameObject.transform.position);
            break;

        case "titanankle":
        {
            if (currentHits.Contains(other.gameObject))
            {
                return;
            }
            currentHits.Add(other.gameObject);

            GameObject gameObject2 = other.gameObject.transform.root.gameObject;

            TITAN titan = gameObject2.GetComponent <TITAN>();
            if (titan != null && titan.abnormalType != TitanClass.Crawler)
            {
                if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                {
                    if (!titan.hasDie)
                    {
                        titan.hitAnkle();
                    }

                    return;
                }

                if (!titan.hasDie)
                {
                    titan.photonView.RPC("hitAnkleRPC", PhotonTargets.MasterClient, base.transform.root.gameObject.GetPhotonView().viewID);
                }
            }
            else if (gameObject2.GetComponent <FEMALE_TITAN>())
            {
                int damage = (int)((currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().main_object.rigidbody.velocity - gameObject2.rigidbody.velocity).magnitude * 10f * scoreMulti);
                damage = Mathf.Max(10, damage);

                if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                {
                    if (other.gameObject.name == "ankleR")
                    {
                        if ((bool)gameObject2.GetComponent <FEMALE_TITAN>() && !gameObject2.GetComponent <FEMALE_TITAN>().hasDie)
                        {
                            gameObject2.GetComponent <FEMALE_TITAN>().hitAnkleR(damage);
                        }
                    }
                    else if ((bool)gameObject2.GetComponent <FEMALE_TITAN>() && !gameObject2.GetComponent <FEMALE_TITAN>().hasDie)
                    {
                        gameObject2.GetComponent <FEMALE_TITAN>().hitAnkleL(damage);
                    }

                    return;
                }

                if (other.gameObject.name == "ankleR")
                {
                    if (!gameObject2.GetComponent <FEMALE_TITAN>().hasDie)
                    {
                        gameObject2.GetComponent <FEMALE_TITAN>().photonView.RPC("hitAnkleRRPC", PhotonTargets.MasterClient, base.transform.root.gameObject.GetPhotonView().viewID, damage);
                    }
                }
                else if (!gameObject2.GetComponent <FEMALE_TITAN>().hasDie)
                {
                    gameObject2.GetComponent <FEMALE_TITAN>().photonView.RPC("hitAnkleLRPC", PhotonTargets.MasterClient, base.transform.root.gameObject.GetPhotonView().viewID, damage);
                }
            }

            ShowCriticalHitFX(other.gameObject.transform.position);
            break;
        }
        }
    }
    private void OnTriggerStay(Collider other)
    {
        if (!active_me)
        {
            return;
        }

        if (!currentHitsII.Contains(other.gameObject))
        {
            currentHitsII.Add(other.gameObject);
            currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().StartShake(0.1f, 0.1f);

            if (other.gameObject.transform.root.gameObject.tag == "titan")
            {
                currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().main_object.GetComponent <HERO>().slashHit.Play();
                GameObject gameObject = (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer) ? ((GameObject)Object.Instantiate(Resources.Load("hitMeat"))) : PhotonNetwork.Instantiate("hitMeat", base.transform.position, Quaternion.Euler(270f, 0f, 0f), 0);
                gameObject.transform.position = base.transform.position;
                base.transform.root.GetComponent <HERO>().useBlade();
            }
        }

        switch (other.gameObject.tag)
        {
        case "playerHitbox":
        {
            if (!FengGameManagerMKII.Level.PVP)
            {
                return;
            }

            HitBox hitbox = other.gameObject.GetComponent <HitBox>();
            if (hitbox == null || hitbox.transform.root == null)
            {
                return;
            }

            HERO hero = hitbox.transform.root.GetComponent <HERO>();
            if (hero != null && hero.myTeam != myTeam && !hero.IsInvincible())
            {
                float damage = 1f - Vector3.Distance(other.gameObject.transform.position, base.transform.position) * 0.05f;
                damage = Mathf.Min(1f, damage);

                if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                {
                    if (!hero.isGrabbed)
                    {
                        hero.Die((hitbox.transform.root.transform.position - base.transform.position).normalized * damage * 1000f + Vector3.up * 50f, isBite: false);
                    }

                    return;
                }
                if (!hero.HasDied() && !hero.isGrabbed)
                {
                    if (PlayerPrefs.HasKey("EnableSS") && PlayerPrefs.GetInt("EnableSS") == 1)
                    {
                        currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().startSnapShot2(hitbox.transform.position, 0, hitbox.transform.root.gameObject, 0.02f);
                    }
                    hero.MarkDead();
                    hero.photonView.RPC("netDie", PhotonTargets.All, (hitbox.transform.root.position - base.transform.position).normalized * damage * 1000f + Vector3.up * 50f, false, base.transform.root.gameObject.GetPhotonView().viewID, PhotonView.Find(base.transform.root.gameObject.GetPhotonView().viewID).owner.customProperties[PhotonPlayerProperty.Name], false);
                }
            }
            break;
        }

        case "titanneck":
        {
            HitBox hitbox = other.gameObject.GetComponent <HitBox>();
            if (hitbox == null || !checkIfBehind(hitbox.transform.root.gameObject) || currentHits.Contains(hitbox))
            {
                return;
            }
            hitbox.hitPosition = (base.transform.position + hitbox.transform.position) * 0.5f;
            currentHits.Add(hitbox);
            meatDie.Play();

            int damage = (int)((currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().main_object.rigidbody.velocity - hitbox.transform.root.rigidbody.velocity).magnitude * 10f * scoreMulti);
            damage = Mathf.Max(10, damage);

            TITAN titan = hitbox.transform.root.GetComponent <TITAN>();
            if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
            {
                if (titan != null && !titan.hasDie)
                {
                    if (PlayerPrefs.HasKey("EnableSS") && PlayerPrefs.GetInt("EnableSS") == 1)
                    {
                        currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().startSnapShot2(hitbox.transform.position, damage, hitbox.transform.root.gameObject, 0.02f);
                    }
                    titan.die();
                    SpawnNapeMeat(currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().main_object.rigidbody.velocity, hitbox.transform.root);
                    FengGameManagerMKII fengGame = GameObject.Find("MultiplayerManager").GetComponent <FengGameManagerMKII>();
                    fengGame.netShowDamage(damage);
                    fengGame.UpdatePlayerKillInfo(damage);
                }

                return;
            }

            if (titan != null)
            {
                if (!titan.hasDie)
                {
                    if (PlayerPrefs.HasKey("EnableSS") && PlayerPrefs.GetInt("EnableSS") == 1)
                    {
                        currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().startSnapShot2(hitbox.transform.position, damage, hitbox.transform.root.gameObject, 0.02f);
                        titan.asClientLookTarget = false;
                    }
                    titan.photonView.RPC("titanGetHit", titan.photonView.owner, base.transform.root.gameObject.GetPhotonView().viewID, damage);
                }
            }
            else if ((bool)hitbox.transform.root.GetComponent <FEMALE_TITAN>())
            {
                base.transform.root.GetComponent <HERO>().useBlade(int.MaxValue);

                if (!hitbox.transform.root.GetComponent <FEMALE_TITAN>().hasDie)
                {
                    hitbox.transform.root.GetComponent <FEMALE_TITAN>().photonView.RPC("titanGetHit", hitbox.transform.root.GetComponent <FEMALE_TITAN>().photonView.owner, base.transform.root.gameObject.GetPhotonView().viewID, damage);
                }
            }
            else if ((bool)hitbox.transform.root.GetComponent <COLOSSAL_TITAN>())
            {
                base.transform.root.GetComponent <HERO>().useBlade(int.MaxValue);

                if (!hitbox.transform.root.GetComponent <COLOSSAL_TITAN>().hasDie)
                {
                    hitbox.transform.root.GetComponent <COLOSSAL_TITAN>().photonView.RPC("titanGetHit", hitbox.transform.root.GetComponent <COLOSSAL_TITAN>().photonView.owner, base.transform.root.gameObject.GetPhotonView().viewID, damage);
                }
            }

            ShowCriticalHitFX();
            break;
        }

        case "titaneye":
            if (currentHits.Contains(other.gameObject))
            {
                return;
            }
            currentHits.Add(other.gameObject);

            GameObject gameObject2 = other.gameObject.transform.root.gameObject;
            if ((bool)gameObject2.GetComponent <FEMALE_TITAN>())
            {
                if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                {
                    if (!gameObject2.GetComponent <FEMALE_TITAN>().hasDie)
                    {
                        gameObject2.GetComponent <FEMALE_TITAN>().hitEye();
                    }

                    return;
                }

                if (!gameObject2.GetComponent <FEMALE_TITAN>().hasDie)
                {
                    gameObject2.GetComponent <FEMALE_TITAN>().photonView.RPC("hitEyeRPC", PhotonTargets.MasterClient, base.transform.root.gameObject.GetPhotonView().viewID);
                }
            }
            else if (gameObject2.GetComponent <TITAN>().abnormalType != TitanClass.Crawler)
            {
                if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                {
                    if (!gameObject2.GetComponent <TITAN>().hasDie)
                    {
                        gameObject2.GetComponent <TITAN>().hitEye();
                    }

                    return;
                }

                if (!gameObject2.GetComponent <TITAN>().hasDie)
                {
                    gameObject2.GetComponent <TITAN>().photonView.RPC("hitEyeRPC", PhotonTargets.MasterClient, base.transform.root.gameObject.GetPhotonView().viewID);
                }
            }

            ShowCriticalHitFX();
            break;

        case "titanankle":
        {
            if (currentHits.Contains(other.gameObject))
            {
                return;
            }
            currentHits.Add(other.gameObject);

            GameObject gameObject3 = other.gameObject.transform.root.gameObject;

            TITAN titan = gameObject3.GetComponent <TITAN>();
            if (titan != null && titan.abnormalType != TitanClass.Crawler)
            {
                if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                {
                    if (!titan.hasDie)
                    {
                        titan.hitAnkle();
                    }

                    return;
                }

                if (!titan.hasDie)
                {
                    titan.photonView.RPC("hitAnkleRPC", PhotonTargets.MasterClient, base.transform.root.gameObject.GetPhotonView().viewID);
                }
            }
            else if (gameObject3.GetComponent <FEMALE_TITAN>())
            {
                int damage = (int)((currentCamera.GetComponent <IN_GAME_MAIN_CAMERA>().main_object.rigidbody.velocity - gameObject3.rigidbody.velocity).magnitude * 10f * scoreMulti);
                damage = Mathf.Max(10, damage);

                if (IN_GAME_MAIN_CAMERA.Gametype == GameType.Singleplayer)
                {
                    if (other.gameObject.name == "ankleR")
                    {
                        if ((bool)gameObject3.GetComponent <FEMALE_TITAN>() && !gameObject3.GetComponent <FEMALE_TITAN>().hasDie)
                        {
                            gameObject3.GetComponent <FEMALE_TITAN>().hitAnkleR(damage);
                        }
                    }
                    else if ((bool)gameObject3.GetComponent <FEMALE_TITAN>() && !gameObject3.GetComponent <FEMALE_TITAN>().hasDie)
                    {
                        gameObject3.GetComponent <FEMALE_TITAN>().hitAnkleL(damage);
                    }

                    return;
                }

                if (other.gameObject.name == "ankleR")
                {
                    if (!gameObject3.GetComponent <FEMALE_TITAN>().hasDie)
                    {
                        gameObject3.GetComponent <FEMALE_TITAN>().photonView.RPC("hitAnkleRRPC", PhotonTargets.MasterClient, base.transform.root.gameObject.GetPhotonView().viewID, damage);
                    }
                }
                else if (!gameObject3.GetComponent <FEMALE_TITAN>().hasDie)
                {
                    gameObject3.GetComponent <FEMALE_TITAN>().photonView.RPC("hitAnkleLRPC", PhotonTargets.MasterClient, base.transform.root.gameObject.GetPhotonView().viewID, damage);
                }
            }

            ShowCriticalHitFX();
            break;
        }
        }
    }