void Start() { client = new TCPSocket(); //建立TCP通讯 client.Connect2TcpServer(); target_LF_Leg = GameObject.Find("LF_Leg"); target_RF_Leg = GameObject.Find("RF_Leg"); target_LB_Leg = GameObject.Find("LB_Leg"); target_RB_Leg = GameObject.Find("RB_Leg"); target_Body = GameObject.Find("Body"); lf_leg = target_LF_Leg.GetComponent <LF_Leg>(); rf_leg = target_RF_Leg.GetComponent <RF_Leg>(); lb_leg = target_LB_Leg.GetComponent <LB_Leg>(); rb_leg = target_RB_Leg.GetComponent <RB_Leg>(); body = target_Body.GetComponent <Body>(); }