public static void SetCtx(System.Threading.SynchronizationContext c) { Ctx = c; if (Ctx != null) { OKLog.Info("SynchronizationContext is set."); } }
public TypeSearchForm(ITypeCache cache, Action<string, int, int> action, Action cancelAction) { InitializeComponent(); _syncContext = AsyncOperationManager.SynchronizationContext; Refresh(); _cache = cache; _action = action; _cancelAction = cancelAction; writeStatistics(); }
/// <summary> /// Initializes a new instance of the ProgressIdentifier class. /// </summary> public ProgressIdentifier() { ctx = System.Threading.SynchronizationContext.Current; if (ctx == null) ctx = new System.Threading.SynchronizationContext(); EventArgs e = new EventArgs(); spcCurrentValueChanged = s => CurrentValueChanged(this, e); spcMaxValueChanged = s => MaxValueChanged(this, e); spcStateMessageChanged = s => StateMessageChanged(this, e); spcStateObjChanged = s => StateObjChanged(this, e); }
public PicQueryPresenter(PicQueryForm view, IRepository repository) { this.view = view; this.repository = repository; this.syncContext = System.Threading.SynchronizationContext.Current; this.view.QueryClick += new EventHandler(view_QueryClick); this.view.NextPageClick += new EventHandler(view_NextPageClick); this.view.PreviousPageClick += new EventHandler(view_PreviousPageClick); this.view.FirstPageClick += new EventHandler(view_FirstPageClick); this.view.LastPageClick += new EventHandler(view_LastPageClick); this.view.PageSizeChanged += new EventHandler(view_PageSizeChanged); }
public TypeSearchForm(ITypeCache cache, Action<string, int, int> action, Action cancelAction) { InitializeComponent(); _syncContext = AsyncOperationManager.SynchronizationContext; Refresh(); _cache = cache; _action = action; _cancelAction = cancelAction; _runSearch = true; writeStatistics(); _searchThread = new System.Threading.Thread(continuousSearch); _searchThread.Start(); }
public void RunMain() { Console.WriteLine("==========="); Console.WriteLine("List Reader"); Console.WriteLine("==========="); this.PrintReaderList(); Console.WriteLine("\n"); // check SAM status Console.WriteLine("=========="); Console.WriteLine("SAM Status"); Console.WriteLine("=========="); Console.WriteLine(this.InitializeSAM()); Console.WriteLine(); acr123u.readerName = this.selectedReader; acr123u.connectDirect(); // set background light on acr123u.LCDBacklightControl(0xFF); // set LED this.LEDStatus |= Constant.LED_ORANGE; this.LEDStatus |= Constant.LED_ANT_BLUE; this.acr123u.setLEDControl(this.LEDStatus); // set Display Text this.SetLCDDisplayText(Constant.APP_NAME); acr123u.disconnect(); context = System.Threading.SynchronizationContext.Current; if (context == null) { context = new System.Threading.SynchronizationContext(); } monitorAuto.CardInserted += new CardInsertedEvent(card_CardInserted); monitorAuto.CardRemoved += new CardRemovedEvent(card_CardRemoved); monitorAuto.Start(bni.GetReaderNames()); }
private void Window_Loaded(object sender, RoutedEventArgs e) { this._syn = System.Threading.SynchronizationContext.Current; GlobalData.Client.OnKickoutByUser += Client_OnKickoutByUser; this.tvL1WithdrawManager.IsSelected = true; this.controlPlayerManager.ViewPlayerAlipayRechargeRecords += controlPlayerManager_ViewPlayerAlipayRechargeRecords; this.controlPlayerManager.ViewPlayerBuyGoldCoinRecords += controlPlayerManager_ViewPlayerBuyGoldCoinRecords; this.controlPlayerManager.ViewPlayerBuyMineRecords += controlPlayerManager_ViewPlayerBuyMineRecords; this.controlPlayerManager.ViewPlayerBuyMinerRecords += controlPlayerManager_ViewPlayerBuyMinerRecords; this.controlPlayerManager.ViewPlayerBuyStoneOrderRecords += controlPlayerManager_ViewPlayerBuyStoneOrderRecords; this.controlPlayerManager.ViewPlayerLockedStoneOrderRecords += controlPlayerManager_ViewPlayerLockedStoneOrderRecords; this.controlPlayerManager.ViewPlayerSellStoneOrderRecords += controlPlayerManager_ViewPlayerSellStoneOrderRecords; this.controlPlayerManager.ViewPlayerRMBWithdrawRecords += controlPlayerManager_ViewPlayerRMBWithdrawRecords; this.controlPlayerManager.ViewPlayerRemoteServiceBuyRecords += controlPlayerManager_ViewPlayerRemoteServiceBuyRecords; this.controlPlayerManager.ViewPlayerRemoteServiceHandleRecords += controlPlayerManager_ViewPlayerRemoteServiceHandleRecords; this.controlRouletteCurrentAwardItem.RegisterEvents(); }
public static SqlConnection AddMessagesManagement(this SqlConnection con, System.Threading.SynchronizationContext SyncContext, EventHandler <SqlMessageEventArgs> InfoMessage) { if (SyncContext == null) { return(con); } if (con.FireInfoMessageEventOnUserErrors) { return(con); } con.FireInfoMessageEventOnUserErrors = true; con.InfoMessage += (s, e) => SyncContext.Post(_ => InfoMessage?.Invoke( s, new SqlMessageEventArgs { Message = e.Message, Progress = e.Errors[0]?.State ?? 0 }), null); return(con); }
internal static ExecutionContext Capture(ref StackCrawlMark stackMark, CaptureOptions options) { if (IsFlowSuppressed()) { return(null); } bool flag = CaptureOptions.None != (options & CaptureOptions.IgnoreSyncCtx); bool flag2 = CaptureOptions.None != (options & CaptureOptions.OptimizeDefaultCase); ExecutionContext executionContextNoCreate = System.Threading.Thread.CurrentThread.GetExecutionContextNoCreate(); System.Security.SecurityContext context2 = System.Security.SecurityContext.Capture(executionContextNoCreate, ref stackMark); System.Threading.HostExecutionContext context3 = HostExecutionContextManager.CaptureHostExecutionContext(); System.Threading.SynchronizationContext context4 = null; if ((executionContextNoCreate != null) && !flag) { context4 = (executionContextNoCreate._syncContext == null) ? null : executionContextNoCreate._syncContext.CreateCopy(); } System.Runtime.Remoting.Messaging.LogicalCallContext context5 = null; if (((executionContextNoCreate != null) && (executionContextNoCreate._logicalCallContext != null)) && executionContextNoCreate.LogicalCallContext.HasInfo) { context5 = (System.Runtime.Remoting.Messaging.LogicalCallContext)executionContextNoCreate.LogicalCallContext.Clone(); } if (((flag2 && (context2 == null)) && ((context3 == null) && (context4 == null))) && ((context5 == null) || !context5.HasInfo)) { return(s_dummyDefaultEC); } ExecutionContext context6 = new ExecutionContext { SecurityContext = context2 }; if (context6.SecurityContext != null) { context6.SecurityContext.ExecutionContext = context6; } context6._hostExecutionContext = context3; context6._syncContext = context4; context6.LogicalCallContext = context5; context6.isNewCapture = true; return(context6); }
public override void Create(DiscSpace space) { base.Create(space); if (_uiContext == null) { _uiContext = System.Threading.SynchronizationContext.Current; } var rectangle = (DiscSpaceRectangle)space; if (VisibleRoot == null || VisibleRoot.IsParentRecursive(rectangle)) { if (!Rectangles.Contains(rectangle)) { Rectangles.Add(rectangle); } } if (space.Parent == null) { _VisibleRoot = rectangle; } Debug.Assert(rectangle.ManagerRectangle != null); }
/// <summary> /// Constructor for the Application object. /// </summary> public App() { System.Threading.SynchronizationContext sc = new System.Threading.SynchronizationContext(); UITaskScheduler = TaskScheduler.FromCurrentSynchronizationContext(); // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; // Standard XAML initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); // Language display initialization InitializeLanguage(); // Show graphics profiling information while debugging. if (Debugger.IsAttached) { // Display the current frame rate counters. Application.Current.Host.Settings.EnableFrameRateCounter = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Prevent the screen from turning off while under the debugger by disabling // the application's idle detection. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } }
protected void DistributeUpdateCalls(object mutexNoLongerInUse) { seqNumDistributedUpdateCalls = seqNumGenNoteMessagesAdded.VolatileValue; System.Threading.SynchronizationContext currentSC = System.Threading.SynchronizationContext.Current; //lock (mutex) // only run one instance at a time per mutex (blocks later queued calls) { LogMessageObservableCollection[] activeCollectionSnapshot = LogMessageObservableCollection.InstanceArray; foreach (LogMessageObservableCollection lmoc in activeCollectionSnapshot) { System.Threading.SynchronizationContext lmocSC = lmoc.SynchronizationContext; if (object.ReferenceEquals(currentSC, lmocSC)) { lmoc.Update(); } else { lmocSC.Post(lmoc.Update, null); // asynchronous cross thread invoke. If any of the lmoc instances use a different SC than the default one (construction time one) then just post the update call to its sc. } } } }
protected override async void OnSourceInitialized(EventArgs e) { Visibility = Visibility.Hidden; bool NeedLicenseAgrement = false; if (Registry.CurrentUser.OpenSubKey("Software\\WPInternals") == null) { Registry.CurrentUser.OpenSubKey("Software", true).CreateSubKey("WPInternals"); } if (Registration.IsPrerelease && (Registry.CurrentUser.OpenSubKey("Software\\WPInternals").GetValue("NdaAccepted") == null)) { NeedLicenseAgrement = true; } else if (Registry.CurrentUser.OpenSubKey("Software\\WPInternals").GetValue("DisclaimerAccepted") == null) { NeedLicenseAgrement = true; } if ((!Registration.IsPrerelease || Registration.IsRegistered()) && !NeedLicenseAgrement) { // USB communication uses Windows Messages and therefore the MainViewModel // can only be created after the Main Window was initialized. System.Threading.SynchronizationContext UIContext = System.Threading.SynchronizationContext.Current; await CommandLine.ParseCommandLine(UIContext); } else if (Environment.GetCommandLineArgs().Length > 1) { Console.WriteLine("First time use"); Console.WriteLine("Switching to graphic user interface for license and registration"); CommandLine.CloseConsole(false); } new MainWindow().Show(); }
/// <summary> /// Constructor for the Application object. /// </summary> public App() { System.Threading.SynchronizationContext sc = new System.Threading.SynchronizationContext(); UITaskScheduler = TaskScheduler.FromCurrentSynchronizationContext(); // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; // Standard XAML initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); // Language display initialization InitializeLanguage(); // Show graphics profiling information while debugging. if (Debugger.IsAttached) { // Display the current frame rate counters. Application.Current.Host.Settings.EnableFrameRateCounter = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Prevent the screen from turning off while under the debugger by disabling // the application's idle detection. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } }
private void BeginAsynchronousSearch(List <WppComputer> computers) { if (this.SearchComputerProgress != null) { this.SearchComputerProgress(0, String.Format(this._localization.GetLocalizedString("FoundComputersInAD"), computers.Count)); } System.Threading.SynchronizationContext uiContext = System.Threading.SynchronizationContext.Current; this._searcherThread = new System.Threading.Thread(new System.Threading.ThreadStart(() => { if (computers.Count != 0) { this.SearchComputersInWsus(computers); } uiContext.Post(new System.Threading.SendOrPostCallback(UpdateDataTable), computers); if (this.SearchComputerFinished != null) { this.SearchComputerFinished(); } })); this._searcherThread.Start(); }
public SynchronizationContextScheduler(System.Threading.SynchronizationContext context, bool alwaysPost) { }
public IAsyncAction StartAsync(Uri baseUri, SuperCacheConfig configuration) { var window = Windows.UI.Core.CoreWindow.GetForCurrentThread(); if (window != null) { coreDispatcher = window.Dispatcher; } context = System.Threading.SynchronizationContext.Current; return Initialize(baseUri, configuration).AsAsyncAction(); }
public FunctionWizardThread(Xl.Range range, System.Threading.SynchronizationContext xlcontext) { range_ = range; xlcontext_ = xlcontext; }
public UI() { InitializeComponent(); _ctx = System.Threading.SynchronizationContext.Current; }
/// <summary> /// UI 线程上下文 POST 调用 /// </summary> /// <param name="context">UI 线程上下文</param> /// <param name="action">回调委托</param> public SynchronizationContextPost(System.Threading.SynchronizationContext context, Action action) { this.context = context; this.action = action; }
public ContextDisposable(System.Threading.SynchronizationContext context, System.IDisposable disposable) { }
public DelegateSellStoneWindows() { InitializeComponent(); this._syn = System.Threading.SynchronizationContext.Current; }
public static System.IObservable <TSource> SubscribeOn <TSource>(System.IObservable <TSource> source, System.Threading.SynchronizationContext context) { throw null; }
public LogFrm() { synchronizationContext = System.Threading.SynchronizationContext.Current; InitializeComponent(); }
public static void Post(System.Threading.SynchronizationContext synchronizationContext, [System.Runtime.CompilerServices.Nullable(2)] System.Action postCallbackAction);
public static void Post(System.Threading.SynchronizationContext synchronizationContext, [System.Runtime.CompilerServices.Nullable(new byte[] { 2, 1 })] System.Func <System.Threading.Tasks.Task> postCallbackAsyncAction);
public BasicClassThreadExample() { _SynchronizationContext = System.ComponentModel.AsyncOperationManager.SynchronizationContext; }
public HMIGenericTCPClient() { //DataReceivedCallBackDelegate = New AsyncCallback(AddressOf DataReceivedCallback) m_ProtocolType = System.Net.Sockets.ProtocolType.Tcp; m_synchronizationContext = System.Windows.Forms.WindowsFormsSynchronizationContext.Current; }
public MainPage() { this.InitializeComponent(); this.synchronizationContext = System.Threading.SynchronizationContext.Current; this.accessToken = null; }
/// <summary> /// Create an instance of PluginManager that will execute plugin reloads /// on the specified context. /// </summary> /// <param name="reloadContext"></param> public PluginManager(System.Threading.SynchronizationContext reloadContext) : this() { _reloadContext = reloadContext; }
public static System.IObserver <T> NotifyOn <T>(this System.IObserver <T> observer, System.Threading.SynchronizationContext context) { throw null; }
public MainPage() { this.InitializeComponent(); string powerOuttagePost = PowerOuttageHandler.CheckLog().Result; SetUpMisc(powerOuttagePost); _uiSyncContext = System.Threading.SynchronizationContext.Current; DateTime dt = TimeZoneInfo.ConvertTime(DateTime.Now, TimeZoneInfo.FindSystemTimeZoneById("Central Standard Time")); txtblockTime.Text = dt.Hour.ToString() + ":" + dt.Minute.ToString(); // ToString("HH:mm:ss"); timerDateTime = new DispatcherTimer(); timerDateTime.Interval = TimeSpan.FromMilliseconds(300); //timerDateTime.Tick += TimerDateTime_Tick; timerDateTime.Tick += TimerDateTime_Tick1; timerDateTime.Start(); setUpSystem(); setUpBoardIO(); controller = new Controller(); configuration = new Configuration(); powerHandler = new PowerOuttageHandler(configuration); network = new Network(); Utilities.SparkEmail.Send(this.configuration.AssetNumber + " Starting "); viewModel = new VM.ViewModel(controller, configuration, cycleLights, network, sparkQueue, this); //sparkQueue = new SparkQueue(); sparkQueue.DataReadyForPickUp += SparkQueue_DataReadyForPickUp; }
public SynchronizationContextScheduler(System.Threading.SynchronizationContext context) { }
private void Start() { context = System.Threading.SynchronizationContext.Current; controlWPFWindow.server.ReceivedEvent += Server_Received; steamVR2Input.KeyDownEvent += ControllerAction_KeyDown; steamVR2Input.KeyUpEvent += ControllerAction_KeyUp; steamVR2Input.AxisChangedEvent += ControllerAction_AxisChanged; KeyboardAction.KeyDownEvent += KeyboardAction_KeyDown; KeyboardAction.KeyUpEvent += KeyboardAction_KeyUp; midiCCWrapper.noteOnDelegateProxy += async(channel, note, velocity) => { Debug.Log("MidiNoteOn:" + channel + "/" + note + "/" + velocity); var config = new KeyConfig(); config.type = KeyTypes.Midi; config.actionType = KeyActionTypes.Face; config.keyCode = (int)channel; config.keyIndex = note; config.keyName = MidiName(channel, note); if (doKeyConfig || doKeySend) { await controlWPFWindow.server.SendCommandAsync(new PipeCommands.KeyDown { Config = config }); } if (!doKeyConfig) { CheckKey(config, true); } }; midiCCWrapper.noteOffDelegateProxy += (channel, note) => { Debug.Log("MidiNoteOff:" + channel + "/" + note); var config = new KeyConfig(); config.type = KeyTypes.Midi; config.actionType = KeyActionTypes.Face; config.keyCode = (int)channel; config.keyIndex = note; config.keyName = MidiName(channel, note); if (doKeyConfig || doKeySend) { } // await server.SendCommandAsync(new PipeCommands.KeyUp { Config = config }); if (!doKeyConfig) { CheckKey(config, false); } }; midiCCWrapper.knobUpdateBoolDelegate += async(int knobNo, bool value) => { MidiJack.MidiChannel channel = MidiJack.MidiChannel.Ch1; //仮でCh1 Debug.Log("MidiCC:" + channel + "/" + knobNo + "/" + value); var config = new KeyConfig(); config.type = KeyTypes.MidiCC; config.actionType = KeyActionTypes.Face; config.keyCode = (int)channel; config.keyIndex = knobNo; config.keyName = MidiName(channel, knobNo); if (value) { if (doKeyConfig || doKeySend) { await controlWPFWindow.server.SendCommandAsync(new PipeCommands.KeyDown { Config = config }); } } else { if (doKeyConfig || doKeySend) { } // await server.SendCommandAsync(new PipeCommands.KeyUp { Config = config }); } if (!doKeyConfig) { CheckKey(config, value); } }; midiCCWrapper.knobDelegateProxy += (MidiJack.MidiChannel channel, int knobNo, float value) => { CheckKnobUpdated(channel, knobNo, value); }; }
internal HoverClient() { _syncContext = System.Threading.SynchronizationContext.Current; }
public EthernetIPforCLXCom() : base() { // m_synchronizationContext = new System.Windows.Threading.DispatcherSynchronizationContext(Application.Current.Dispatcher); m_synchronizationContext = System.Threading.SynchronizationContext.Current; }
public static void SetSynchronizationContext(System.Threading.SynchronizationContext syncContext) { }
public DeployForm() { InitializeComponent(); context = System.Threading.SynchronizationContext.Current; AutoCSer.Net.TcpInternalServer.ServerAttribute serverAttribute = AutoCSer.Web.Config.Pub.GetVerifyTcpServerAttribute(typeof(AutoCSer.Deploy.Server)); serverAttribute.Host = AutoCSer.Web.Config.Deploy.ServerIp; DirectoryInfo webReleaseDirectory = new DirectoryInfo(@"..\..\..\www.AutoCSer.com\bin\Release\"); string serverWebPath = AutoCSer.Web.Config.Deploy.ServerPath + @"www.AutoCSer.com\"; AutoCSer.Deploy.ClientTask.Task[] htmlTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.WebFile { ClientPath = webReleaseDirectory.Parent.Parent.FullName, ServerPath = serverWebPath, }, new AutoCSer.Deploy.ClientTask.File { ClientPath = webReleaseDirectory.Parent.Parent.FullName, ServerPath = serverWebPath, SearchPatterns = new string[] { "*.png" } } }; AutoCSer.Deploy.ClientTask.Task[] webTasks = new AutoCSer.Deploy.ClientTask.Task[] { htmlTasks[0], htmlTasks[1], new AutoCSer.Deploy.ClientTask.Run { ClientPath = webReleaseDirectory.FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"www.AutoCSer.com\bin\Release\", FileName = "AutoCSer.Web.exe", } }; AutoCSer.Deploy.ClientTask.Task[] httpTasks = new AutoCSer.Deploy.ClientTask.Task[] { webTasks[0], webTasks[1], webTasks[2], new AutoCSer.Deploy.ClientTask.AssemblyFile { ClientPath = webReleaseDirectory.FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"www.AutoCSer.com\bin\Release\" }, new AutoCSer.Deploy.ClientTask.Run { ClientPath = new DirectoryInfo(@"..\..\..\HttpServer\bin\Release\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"HttpServer\bin\Release\", FileName = "AutoCSer.Web.HttpServer.exe", } }; AutoCSer.Deploy.ClientTask.Task[] searchTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.Run { ClientPath = new DirectoryInfo(@"..\..\..\SearchServer\bin\Release\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"SearchServer\bin\Release\", FileName = "AutoCSer.Web.SearchServer.exe", } }; AutoCSer.Deploy.ClientTask.Task[] exampleTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.File { ClientPath = new DirectoryInfo(@"..\..\..\www.AutoCSer.com\Download\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"www.AutoCSer.com\Download\", }, new AutoCSer.Deploy.ClientTask.File { ClientPath = new DirectoryInfo(@"..\..\..\..\Example\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"Example\", SearchPatterns = new string[] { "*.cs", "*.html", "*.ts", "*.js", "*.css", "*.json" }, }, new AutoCSer.Deploy.ClientTask.File { ClientPath = new DirectoryInfo(@"..\..\..\..\TestCase\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"TestCase\", SearchPatterns = new string[] { "*.cs", "*.html", "*.ts", "*.js" }, }, new AutoCSer.Deploy.ClientTask.Custom { CallName = "OnExample" } }; AutoCSer.Deploy.ClientTask.Task[] updateDeployServerTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.File { ClientPath = new DirectoryInfo(@"..\..\..\DeployServer\bin\Release\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"DeployServer\bin\Release\" + AutoCSer.Deploy.Server.DefaultUpdateDirectoryName, SearchPatterns = new string[] { "*.*" } }, new AutoCSer.Deploy.ClientTask.Custom { CallName = "OnDeployServerUpdated", } }; AutoCSer.Deploy.ClientTask.Task[] gameWebTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.File { ClientPath = @"C:\showjim\CardGame\CardGame\WebPage\", ServerPath = serverWebPath, SearchPatterns = new string[] { "*.*" } } }; AutoCSer.Deploy.ClientTask.Task[] gameServerTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.File { ClientPath = @"C:\showjim\CardGame\CardGame\Data\", ServerPath = AutoCSer.Web.Config.GameServer.Path, SearchPatterns = new string[] { "*.*" } }, new AutoCSer.Deploy.ClientTask.File { ClientPath = @"C:\showjim\CardGame\GameServer\bin\Release\", ServerPath = AutoCSer.Web.Config.GameServer.Path + AutoCSer.Deploy.Server.DefaultUpdateDirectoryName, SearchPatterns = new string[] { "*.*" } }, new AutoCSer.Deploy.ClientTask.Custom { CallName = "OnGameServerUpdated", } }; AutoCSer.Deploy.ClientDeploy[] deploys = new AutoCSer.Deploy.ClientDeploy[] { new AutoCSer.Deploy.ClientDeploy { Name = "HTML", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = htmlTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "Web", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = webTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "Web/Http", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = httpTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "Search", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = searchTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "Example", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = exampleTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "DeployServer", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = updateDeployServerTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "GameWeb", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = gameWebTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "GameServer", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = gameServerTasks } }; AutoCSer.Deploy.ClientConfig config = new Deploy.ClientConfig { //RunFilePaths = new string[] { webReleaseDirectory.FullName }, ServerAttributes = new KeyValue <string, Net.TcpInternalServer.ServerAttribute>[] { new KeyValue <string, Net.TcpInternalServer.ServerAttribute>(AutoCSer.Deploy.Server.ServerName, serverAttribute) }, Deploys = deploys }; client = new AutoCSer.Deploy.Client(config, context.GetPost <AutoCSer.Deploy.OnClientParameter>(onClient)); //do //{ // int index = 0; // foreach (AutoCSer.Deploy.ClientDeploy deployInfo in deploys) // { // Console.ForegroundColor = (index & 1) == 0 ? ConsoleColor.Red : ConsoleColor.White; // Console.WriteLine((index++).toString() + " -> " + toString(deployInfo)); // } // Console.ForegroundColor = (index & 1) == 0 ? ConsoleColor.Red : ConsoleColor.White; // Console.WriteLine((index++).toString() + " -> create Open Example"); // Console.ForegroundColor = (index & 1) == 0 ? ConsoleColor.Red : ConsoleColor.White; // Console.WriteLine((index++).toString() + " -> create AutoCSer.zip"); // Console.ForegroundColor = (index & 1) == 0 ? ConsoleColor.Red : ConsoleColor.White; // Console.WriteLine((index++).toString() + " -> Push Nuget"); // Console.ResetColor(); // Console.WriteLine("press quit to exit."); // string command = Console.ReadLine(); // if (command == "quit") return; // if (int.TryParse(command, out index)) // { // if ((uint)index < (uint)deploys.Length) // { // try // { // Console.WriteLine("正在启动部署 " + toString(deploys[index])); // AutoCSer.Deploy.DeployResult result = client.Deploy(index); // if (result.State == AutoCSer.Deploy.DeployState.Success) Console.WriteLine("部署启动完毕 " + toString(deploys[index]) + " => " + result.Index.toString()); // else Console.WriteLine("部署启动失败 [" + result.State.ToString() + "] " + toString(deploys[index])); // } // catch (Exception error) // { // Console.WriteLine(error.ToString()); // } // } // else // { // switch (index - deploys.Length) // { // case 0: openExample(); break; // case 1: openProcess(@"..\..\..\..\Web\Pack\bin\Release\AutoCSer.Web.Pack.exe"); break; // case 2: pushNuget(); break; // default: index = -1; break; // } // } // } // else index = -1; // if (index == -1) Console.WriteLine("Error Command"); // Console.WriteLine(); //} //while (true); }
public FixedTimePointSchedule() { //获取UI线程同步上下文 m_syncContext = System.Threading.SynchronizationContext.Current; m_scheduleState = ScheduleState.None; }
public DeployForm() { InitializeComponent(); context = System.Threading.SynchronizationContext.Current; AutoCSer.Net.TcpInternalServer.ServerAttribute serverAttribute = AutoCSer.Web.Config.Pub.GetVerifyTcpServerAttribute(typeof(AutoCSer.Deploy.Server)); serverAttribute.Host = AutoCSer.Web.Config.Deploy.ServerIp; DirectoryInfo webReleaseDirectory = new DirectoryInfo(@"..\..\..\www.AutoCSer.com\bin\Release\"); string serverWebPath = AutoCSer.Web.Config.Deploy.ServerPath + @"www.AutoCSer.com\"; AutoCSer.Deploy.ClientTask.Task[] htmlTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.WebFile { ClientPath = webReleaseDirectory.Parent.Parent.FullName, ServerPath = serverWebPath, }, new AutoCSer.Deploy.ClientTask.File { ClientPath = webReleaseDirectory.Parent.Parent.FullName, ServerPath = serverWebPath, SearchPatterns = new string[] { "*.png" } } }; AutoCSer.Deploy.ClientTask.Task[] webTasks = new AutoCSer.Deploy.ClientTask.Task[] { htmlTasks[0], htmlTasks[1], new AutoCSer.Deploy.ClientTask.AssemblyFile { ClientPath = webReleaseDirectory.FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"www.AutoCSer.com\bin\Release\", }, new AutoCSer.Deploy.ClientTask.Run { ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"www.AutoCSer.com\bin\Release\", FileName = "AutoCSer.Web.exe", } }; AutoCSer.Deploy.ClientTask.Task[] httpTasks = new AutoCSer.Deploy.ClientTask.Task[] { webTasks[0], webTasks[1], webTasks[2], new AutoCSer.Deploy.ClientTask.AssemblyFile { ClientPath = webReleaseDirectory.FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"www.AutoCSer.com\bin\Release\" }, new AutoCSer.Deploy.ClientTask.AssemblyFile { ClientPath = new DirectoryInfo(@"..\..\..\HttpServer\bin\Release\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"HttpServer\bin\Release\" + AutoCSer.Deploy.Server.DefaultUpdateDirectoryName, }, new AutoCSer.Deploy.ClientTask.UpdateSwitchFile { ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"HttpServer\bin\Release\", FileName = "AutoCSer.Web.HttpServer.exe", } }; AutoCSer.Deploy.ClientTask.Task[] searchTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.AssemblyFile { ClientPath = new DirectoryInfo(@"..\..\..\SearchServer\bin\Release\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"SearchServer\bin\Release\" + AutoCSer.Deploy.Server.DefaultUpdateDirectoryName, }, new AutoCSer.Deploy.ClientTask.UpdateSwitchFile { ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"SearchServer\bin\Release\", FileName = "AutoCSer.Web.SearchServer.exe", } }; AutoCSer.Deploy.ClientTask.Task[] exampleTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.File { ClientPath = new DirectoryInfo(@"..\..\..\www.AutoCSer.com\Download\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"www.AutoCSer.com\Download\", }, new AutoCSer.Deploy.ClientTask.File { ClientPath = new DirectoryInfo(@"..\..\..\..\Example\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"Example\", SearchPatterns = new string[] { "*.cs", "*.html", "*.ts", "*.js", "*.css", "*.json" }, }, new AutoCSer.Deploy.ClientTask.File { ClientPath = new DirectoryInfo(@"..\..\..\..\TestCase\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"TestCase\", SearchPatterns = new string[] { "*.cs", "*.html", "*.ts", "*.js" }, }, new AutoCSer.Deploy.ClientTask.Custom { CallName = "OnExample" } }; AutoCSer.Deploy.ClientTask.Task[] updateDeployServerTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.File { ClientPath = new DirectoryInfo(@"..\..\..\DeployServer\bin\Release\").FullName, ServerPath = AutoCSer.Web.Config.Deploy.ServerPath + @"DeployServer\bin\Release\" + AutoCSer.Deploy.Server.DefaultUpdateDirectoryName, SearchPatterns = new string[] { "*.*" } }, new AutoCSer.Deploy.ClientTask.UpdateSwitchFile { FileName = string.Empty } }; AutoCSer.Deploy.ClientTask.Task[] gameWebTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.File { ClientPath = @"C:\showjim\CardGame\CardGame\WebPage\", ServerPath = serverWebPath, SearchPatterns = new string[] { "*.*" } } }; AutoCSer.Deploy.ClientTask.Task[] gameServerTasks = new AutoCSer.Deploy.ClientTask.Task[] { new AutoCSer.Deploy.ClientTask.File { ClientPath = @"C:\showjim\CardGame\CardGame\Data\", ServerPath = AutoCSer.Web.Config.GameServer.Path, SearchPatterns = new string[] { "*.*" } }, new AutoCSer.Deploy.ClientTask.File { ClientPath = @"C:\showjim\CardGame\GameServer\bin\Release\", ServerPath = AutoCSer.Web.Config.GameServer.Path + AutoCSer.Deploy.Server.DefaultUpdateDirectoryName, SearchPatterns = new string[] { "*.*" } }, new AutoCSer.Deploy.ClientTask.UpdateSwitchFile { ServerPath = AutoCSer.Web.Config.GameServer.Path, FileName = "AutoCSer.GameServer.exe", } }; AutoCSer.Deploy.ClientDeploy[] deploys = new AutoCSer.Deploy.ClientDeploy[] { new AutoCSer.Deploy.ClientDeploy { Name = "HTML", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = htmlTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "Web", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = webTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "Web/Http", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = httpTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "Search", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = searchTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "Example", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = exampleTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "DeployServer", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = updateDeployServerTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "GameWeb", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = gameWebTasks }, new AutoCSer.Deploy.ClientDeploy { Name = "GameServer", ServerName = AutoCSer.Deploy.Server.ServerName, Tasks = gameServerTasks } }; AutoCSer.Deploy.ClientConfig config = new Deploy.ClientConfig { //RunFilePaths = new string[] { webReleaseDirectory.FullName }, ServerAttributes = new KeyValue <string, Net.TcpInternalServer.ServerAttribute>[] { new KeyValue <string, Net.TcpInternalServer.ServerAttribute>(AutoCSer.Deploy.Server.ServerName, serverAttribute) }, Deploys = deploys }; client = new AutoCSer.Deploy.Client(config, context.GetPost <AutoCSer.Deploy.OnClientParameter>(onClient)); }