Beispiel #1
0
 public void Multiply(DUIMatrix dUIMatrix, System.Drawing.Drawing2D.MatrixOrder matrixOrder)
 {
     this.matrix.Multiply(dUIMatrix, matrixOrder);
     RefreshMatrix3x2();
 }
Beispiel #2
0
 public void ScaleTransform(float sx, float sy, System.Drawing.Drawing2D.MatrixOrder order)
 {
     g.ScaleTransform(sx, sy, order);
 }
Beispiel #3
0
 public void TranslateTransform(float dx, float dy, System.Drawing.Drawing2D.MatrixOrder order)
 {
     g.TranslateTransform(dx, dy, order);
 }
Beispiel #4
0
 public void RotateTransform(float angle, System.Drawing.Drawing2D.MatrixOrder order)
 {
     g.RotateTransform(angle, order);
 }
Beispiel #5
0
 public void MultiplyTransform(System.Drawing.Drawing2D.Matrix matrix, System.Drawing.Drawing2D.MatrixOrder order)
 {
     g.MultiplyTransform(matrix, order);
 }
 public void ScaleTransform(float sx, float sy, System.Drawing.Drawing2D.MatrixOrder order = System.Drawing.Drawing2D.MatrixOrder.Append)
 {
     _transformator.ScaleTransform(sx, sy);
 }
 public void RotateTransform(float fAngle, System.Drawing.Drawing2D.MatrixOrder order = System.Drawing.Drawing2D.MatrixOrder.Append)
 {
     _transformator.RotateTransform(fAngle);
 }
 public void TranslateTransform(float dx, float dy, System.Drawing.Drawing2D.MatrixOrder order = System.Drawing.Drawing2D.MatrixOrder.Append)
 {
     _transformator.TranslateTransform(dx, dy);
 }