Beispiel #1
0
        public void Initialize(Renderer renderer)
        {
            _supportBuffer = new SupportBufferUpdater(renderer);
            GL.BindBufferBase(BufferRangeTarget.UniformBuffer, 0, Unsafe.As <BufferHandle, int>(ref _supportBuffer.Handle));

            _supportBuffer.UpdateFragmentIsBgra(_fpIsBgra, 0, SupportBuffer.FragmentIsBgraCount);
            _supportBuffer.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount);
        }
Beispiel #2
0
 public void Initialize()
 {
     SupportBufferUpdater = new SupportBufferUpdater(Gd);
     SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount);
 }