Beispiel #1
0
    // Set's the sprite renderer color to the generator specific color.
    private void Start()
    {
        SubstanceGenerator particleGenerator = GetComponentInChildren <SubstanceGenerator>();
        SpriteRenderer     rend = GetComponentInChildren <SpriteRenderer>();

        Color substanceColor = particleGenerator.particleSubstance.particleColor;

        rend.color = substanceColor;
    }
 private void Start()
 {
     emitter = GetComponentInChildren <SubstanceGenerator>();
 }