Beispiel #1
0
        private void cGUI_eUIDataChange(string sTypeName, string sPropertyName, string sText)
        {
            string sChangedTypeName;

            dynamic      instance = null;
            Type         type     = null;
            PropertyInfo property = null;

            // swap
            if (sTypeName == _cHuman.GetType().Name)
            {
                instance = _cStudy;
            }
            else if (sTypeName == _cStudy.GetType().Name)
            {
                instance = _cHuman;
            }

            type     = instance.GetType();
            property = type.GetProperty(sPropertyName);
            if (property == null)
            {
                return;
            }
            property.SetValue(instance, sText);

            sChangedTypeName = type.Name;
            _cGUI.Description(sTypeName, sChangedTypeName, sPropertyName, sText);
        }
Beispiel #2
0
        private GUI PropertyBinding(GUI cGUI)
        {
            _cHuman = new Human();
            List <string> cHumanPropertyName = _cHuman.GetType().GetProperties().AsEnumerable().Select(item => item.Name).ToList();

            cGUI.HumanStackAdd(_cHuman, cHumanPropertyName);

            _cStudy = new Study();
            List <string> cStudyPropertyName = _cStudy.GetType().GetProperties().AsEnumerable().Select(item => item.Name).ToList();

            cGUI.StudyStackAdd(_cStudy, cStudyPropertyName);

            return(cGUI);
        }