Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     dialogue          = GetComponent <DialogueTree> ();
     stress            = GetComponent <StressingOut> ();
     eye               = GetComponent <EyeContact> ();
     conversationLevel = 50f;
 }
Beispiel #2
0
    //public int responsesGiven;
    //public int badResponsesGiven;

    //public int totalResponses;

    //public GameObject strikeOne;
    //public GameObject strikeTwo;


    // Use this for initialization
    void Start()
    {
        dialogue = gameManager.GetComponent <DialogueTree> ();
        talk     = gameManager.GetComponent <ConversationManager> ();
        stress   = gameManager.GetComponent <StressingOut> ();
    }
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     cm       = GetComponent <ConversationManager> ();
     dialogue = GetComponent <DialogueTree> ();
     stress   = GetComponent <StressingOut> ();
 }
Beispiel #4
0
 // Use this for initialization
 void Start()
 {
     stress = GetComponent <StressingOut> ();
 }