Beispiel #1
0
        static async Task Examples()
        {
            // Get details for SteamApp with ID 443790
            SteamApp steamApp1 = await AppDetails.GetAsync(460810);

            // Get details for SteamApp with ID 443790 for region US
            SteamApp steamApp2 = await AppDetails.GetAsync(322330, "US");

            // Get details for SteamApp with ID 443790 for region US with strings localized in german
            SteamApp steamApp3 = await AppDetails.GetAsync(322330, "US", "german");

            // Get details for Package with ID 68179 for region
            PackageInfo package1 = await PackageDetails.GetAsync(68179);

            // Get details for Package with ID 68179 for region JP
            PackageInfo package2 = await PackageDetails.GetAsync(68179, "JP");

            // Get a list of featured games
            FeaturedApps featured = await Featured.GetAsync();

            // Get a list of featured games for region DE
            FeaturedApps featured2 = await Featured.GetAsync("DE");

            // Get a list of featured games for region DE localized in english
            FeaturedApps featured3 = await Featured.GetAsync("DE", "english");

            // Get a list of featured games grouped by category
            List <FeaturedCategory> featuredCategories = (await FeaturedCategories.GetAsync()).ToList();

            // Get a list of featured games grouped by category for region US
            List <FeaturedCategory> featuredCategories2 = (await FeaturedCategories.GetAsync("DE")).ToList();
        }
Beispiel #2
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        private void AddGamePlayer(SteamApp game, SteamProfile player)
        {
            //record the player
            if (!players.ContainsKey(player.SteamID))
            {
                players.Add(player.SteamID, player);
            }
            //record the game
            if (!games.ContainsKey(game.ID))
            {
                games.Add(game.ID, game);
            }

            //record the players in the games
            if (!gamePlayers.ContainsKey(game.ID))
            {
                gamePlayers.Add(game.ID, new HashSet <long>());
            }

            //add player to game
            if (!gamePlayers[game.ID].Contains(player.SteamID))
            {
                gamePlayers[game.ID].Add(player.SteamID);
            }
        }
 static bool RetrieveMVInstallDir()
 {
     try
     {
         SteamAppsManager sam  = new SteamAppsManager();
         SteamApp         sapp = sam.SteamApps.FindAppByID(Vars.STEAM_MV_APPID, false);
         if (sapp != null)
         {
             PMFileSystem.MV_Installation_Directory = sapp.InstallDir;
         }
         else
         {
             return(GetStandAloneInstallFolder());
         }
         if (string.IsNullOrWhiteSpace(PMFileSystem.MV_Installation_Directory))
         {
             return(GetStandAloneInstallFolder());
         }
         else
         {
             return(true);
         }
     }
     catch (Exception ex)
     {
         Logger.CreateIssueLogForLowLevelException(ex, MethodBase.GetCurrentMethod().ToLogFormatFullName());
         return(GetStandAloneInstallFolder());
     }
 }
Beispiel #4
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        public Server(int id, SteamApp app)
        {
            ID             = id;
            App            = app;
            ExecutablePath = Path.Combine(WorkingDirectory, app.RelativeExecutablePath);

            int nextPort = app.Port;

            while (PreAPIHelper.Servers.Exists(x => x.Port == nextPort))
            {
                nextPort += 10;
            }

            Variables.Add(new Variable("Hostname", $"My New {app.Name} Server | Powered By ServerNode", true));
            Variables.Add(new Variable("IPAddress", "0.0.0.0", true));
            Variables.Add(new Variable("Port", nextPort, true));
            Variables.Add(new Variable("Slots", app.DefaultSlots, true));

            Variables.Add(new Variable("RconPort", nextPort + 1, true));
            Variables.Add(new Variable("Password", "", true));
            Variables.Add(new Variable("RconPassword", "Password123!", true));

            foreach (Variable variable in app.CustomVariables)
            {
                this.Variables.Add(variable);
            }
        }
Beispiel #5
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        /// <summary>
        /// Starts a Steam app
        /// </summary>
        /// <param name="app">The app to start</param>
        /// <param name="arguments">Optional arguments</param>
        public Process StartApp(SteamApp app, string arguments)
        {
            ProcessStartInfo startInfo;

            if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
            {
                startInfo = new ProcessStartInfo(Path.Combine(_path, "Steam.exe"));
            }
            else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
            {
                startInfo = new ProcessStartInfo("steam");
            }
            else
            {
                throw new PlatformNotSupportedException();
            }
            var builder = new ArgumentBuilder();

            builder.AppendArgument("-applaunch");
            builder.AppendArgument(((long)app).ToString());
            builder.AppendExisting(arguments);
            startInfo.Arguments = builder.ToString();

            return(Process.Start(startInfo));
        }
        private void tooltipTimer_Tick(object sender, EventArgs e)
        {
            if (!cellTooltipVisible)
            {
                // Stop the timer.
                cellTooltipTimer.Stop();

                // Acknowledge the displaying.
                cellTooltipVisible = true;

                // Determine tooltip params.
                SteamApp app         = gridViewItems[cellTooltipRow].App;
                string   tooltipText = app.Name + "\r\n" + app.OriginalLibrary.Name;
                int      tooltipX    = dataGrid.PointToClient(Cursor.Position).X;
                int      tooltipY    = dataGrid.GetRowDisplayRectangle(cellTooltipRow, false).Top;

                // Fake the tooltip display and measure size.
                cellTooltip.Popup += cellTooltip_FakePopup;
                cellTooltip.Show(tooltipText, dataGrid, tooltipX, tooltipY);
                cellTooltip.Popup -= cellTooltip_FakePopup;

                // Actually display the tooltip in the corrected position.
                cellTooltip.Show(tooltipText, dataGrid, tooltipX, tooltipY - cellTooltipSize.Height);
            }
        }
Beispiel #7
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 public override bool Predicate(SteamApp app)
 {
     if (string.IsNullOrEmpty(Text))
     {
         return(true);
     }
     if (!string.IsNullOrEmpty(Text))
     {
         if (app.Name.IndexOf(this.Text, StringComparison.OrdinalIgnoreCase) > -1 || app.AppId.ToString().IndexOf(this.Text, StringComparison.OrdinalIgnoreCase) > -1)
         {
             return(true);
         }
         //var num = 0;
         //foreach (var i in Text)
         //{
         //    if (app.Name.IndexOf(i.ToString(), StringComparison.OrdinalIgnoreCase) > -1)
         //    {
         //        num++;
         //    }
         //}
         //if (num == Text.Length)
         //    return true;
     }
     return(false);
 }
Beispiel #8
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        /// <summary>
        /// Asynchronously runs the patcher.
        /// </summary>
        public async Task RunAsync()
        {
            Steam steam = Steam.GetSteamInstallation();

            if (steam.IsInstalled)
            {
                bool isHaloInstalled = await steam.IsAppInstalledAsync(HaloAppId)
                                       .ConfigureAwait(false);

                if (isHaloInstalled)
                {
                    SteamApp haloApp = await steam.GetAppAsync(HaloAppId).ConfigureAwait(false);

                    await this.PatchSteamVersionAsync(haloApp).ConfigureAwait(false);
                }
                else
                {
                    MsgBoxHelpers.Error(Resources.HaloNotInstalledViaSteam);
                    await this.ConfirmManualPatchAsync().ConfigureAwait(false);
                }
            }
            else
            {
                MsgBoxHelpers.Error(Resources.SteamNotInstalled);
                await this.ConfirmManualPatchAsync().ConfigureAwait(false);
            }
        }
Beispiel #9
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        /// <summary>
        /// Starts a Steam app.
        /// </summary>
        /// <param name="app">The app to start.</param>
        /// <param name="args">Optional arguments.</param>
        public void StartApp(SteamApp app, params string[] args)
        {
#if NETFULL
            var startInfo = new ProcessStartInfo(Path.Combine(_path, "Steam.exe"));
#elif NETCORE
            ProcessStartInfo startInfo;
            var os = Environment.OSVersion;
            if (os.Platform == PlatformID.Win32NT)
            {
                startInfo = new ProcessStartInfo(Path.Combine(_path, "Steam.exe"));
            }
            else if (os.Platform == PlatformID.Unix)
            {
                startInfo = new ProcessStartInfo("steam");
            }
            else
            {
                throw new PlatformException();
            }
#endif
            string argString = $"-applaunch {((long)app).ToString()}";
            if (!(args is null) && (args.Length != 0))
            {
                argString += " " + string.Join(" ", args);
            }
            startInfo.Arguments = argString;

            Process.Start(startInfo);
        }
        public static SteamApp CreateApp(string name, string shortName, int port, int slots, string relativeWindowsExecutablePath, string relativeLinuxExecutablePath, int steamID, bool requirePurchase, string[] defaultCommandLine, Variable[] customVariables = null)
        {
            SteamApp app = new SteamApp(name, shortName, port, slots, relativeWindowsExecutablePath, relativeLinuxExecutablePath, steamID, requirePurchase, defaultCommandLine, customVariables);

            Apps.Add(shortName, app);
            return(app);
        }
Beispiel #11
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        public static string GetSteamGameDescription(Listing game, SteamApp appdata)
        {
            var launchurl = BaseSteamRunUrl + appdata.SteamAppId;
            var storeurl  = BaseSteamStoreUrl + appdata.SteamAppId;

            var    fulldesc = appdata.AboutTheGame;
            string desc;

            if (fulldesc.Contains("<br"))
            {
                var clean = fulldesc.Replace("<br /> ", "").Replace("<br/> ", "").Replace("<br />", "").Replace("<br/>", "").Replace("<br> ", "\n").Replace("<br>", "\n");
                var split = clean.Split('\n');

                int count = 0;
                while (count < split.Length)
                {
                    if (count == split.Length - 1)
                    {
                        count = -1; break;
                    }
                    if (string.IsNullOrEmpty(split[count]))
                    {
                        count++;
                    }
                    else
                    {
                        break;
                    }
                }
                desc = split[count].StripHtml();
            }
            else
            {
                desc = string.Join(" ", fulldesc.Split(' ').Take(250));
            }

            string returnstring = "";

            //Description
            returnstring += desc;
            //seperator
            returnstring += "\n\n";
            //Cost
            if (!appdata.IsFree)
            {
                returnstring += "Price (USD): $" + game.PriceUSD;
            }
            else
            {
                returnstring += "Price (USD): Free";
            }
            //seperator
            returnstring += "\n\n";
            //LaunchURL
            returnstring += $"[Launch]({launchurl}) | [Store]({storeurl})";

            return(returnstring);
        }
        private void dataGrid_CellFormatting(object sender, DataGridViewCellFormattingEventArgs e)
        {
            SteamApp app = gridViewItems[e.RowIndex].App;

            if (app.TargetLibrary != app.OriginalLibrary)
            {
                e.CellStyle.ForeColor = Color.Blue;
            }
        }
        internal static SteamAppEntity ToDataObject(this SteamApp serviceModel)
        {
            SteamAppEntity dataObject = new SteamAppEntity();

            dataObject.Id   = serviceModel.Id;
            dataObject.Name = serviceModel.Name;

            return(dataObject);
        }
        internal static SteamApp ToServiceModel(this SteamAppEntity dataObject)
        {
            SteamApp serviceModel = new SteamApp();

            serviceModel.Id   = dataObject.Id;
            serviceModel.Name = dataObject.Name;

            return(serviceModel);
        }
Beispiel #15
0
 public override bool Predicate(SteamApp app)
 {
     if (Application && app.Type == SteamAppTypeEnum.Application)
     {
         return(true);
     }
     if (Config && app.Type == SteamAppTypeEnum.Config)
     {
         return(true);
     }
     if (Demo && app.Type == SteamAppTypeEnum.Demo)
     {
         return(true);
     }
     if (DLC && app.Type == SteamAppTypeEnum.DLC)
     {
         return(true);
     }
     if (Game && app.Type == SteamAppTypeEnum.Game)
     {
         return(true);
     }
     if (Media && app.Type == SteamAppTypeEnum.Media)
     {
         return(true);
     }
     if (Music && app.Type == SteamAppTypeEnum.Music)
     {
         return(true);
     }
     if (Tool && app.Type == SteamAppTypeEnum.Tool)
     {
         return(true);
     }
     if (Video && app.Type == SteamAppTypeEnum.Video)
     {
         return(true);
     }
     if (Driver && app.Type == SteamAppTypeEnum.Driver)
     {
         return(true);
     }
     if (Guide && app.Type == SteamAppTypeEnum.Guide)
     {
         return(true);
     }
     if (Hardware && app.Type == SteamAppTypeEnum.Hardware)
     {
         return(true);
     }
     if (Unknown && app.Type == SteamAppTypeEnum.Unknown)
     {
         return(true);
     }
     return(false);
 }
Beispiel #16
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 public EditAppInfoWindowViewModel(SteamApp app)
 {
     if (app == null)
     {
         this.Close();
         return;
     }
     App   = app;
     Title = App.GetIdAndName();
 }
        private static bool FindApp(string shortName, out SteamApp steamApp)
        {
            if (PreAPIHelper.Apps.ContainsKey(shortName))
            {
                steamApp = PreAPIHelper.Apps[shortName];
                return(true);
            }

            steamApp = null;
            return(false);
        }
Beispiel #18
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        /// <summary>
        /// Asynchronously patches the game found in the Steam library.
        /// </summary>
        /// <param name="app">The <see cref="SteamApp"/> instance.</param>
        private async Task PatchSteamVersionAsync(SteamApp app)
        {
            if (!app.InstallDirectory.Exists)
            {
                MsgBoxHelpers.Error(String.Format(Resources.ManifestButNoInstall, app.Name));
                await this.ConfirmManualPatchAsync().ConfigureAwait(false);

                return;
            }

            await this.PatchAsync(new HaloInstallation(app.InstallDirectory)).ConfigureAwait(false);
        }
Beispiel #19
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 static DateTime GetAppDate(SteamApp steamApp)
 {
     try
     {
         return(GetAppReleaseDate.GetAppReleaseDates(steamApp.AppId));
     }
     catch (ToManyAPIRequestsException)
     {
         WriteLine("To many Steam Requests!", 1);
         Thread.Sleep(5000);
         return(GetAppDate(steamApp));
     }
 }
Beispiel #20
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        private static void ShowApp(SteamApp app)
        {
            Console.Out.WriteLine(app.Title);

            foreach (var package in app.Packages)
            {
                Console.Out.WriteLine("Package:");
                Console.Out.WriteLine($"\t{package.Title}");
                Console.Out.WriteLine($"\t${package.CurrentPrice}");
                Console.Out.WriteLine("------------");
            }

            Console.Out.WriteLine("-------------------------------------------------------------");
        }
Beispiel #21
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        private static async Task Examples()
        {
            var steamApiClient = new SteamApiClient();

            // Get full list of SteamApps.
            SteamAppBriefInfoList steamAppList = await steamApiClient.GetAppListAsync();

            Console.WriteLine($"Got {steamAppList.Apps.Length.ToString()} items.");

            // Get details for SteamApp with ID 292030 (The Witcher 3: Wild Hunt).
            SteamApp steamApp1 = await steamApiClient.GetSteamAppAsync(292030);

            Console.WriteLine($"Got response for {steamApp1.Name}.");

            // Get details for SteamApp with same ID for region US.
            SteamApp steamApp2 = await steamApiClient.GetSteamAppAsync(292030, CountryCode.USA);

            Console.WriteLine($"Got response for {steamApp2.Name}.");

            // Get details for Package with ID 68179 (Don't Starve Together).
            PackageInfo package1 = await steamApiClient.GetPackageInfoAsync(68179);

            Console.WriteLine($"Got response for {package1.Name}.");

            // Get details for Package with same ID for region JP.
            PackageInfo package2 = await steamApiClient.GetPackageInfoAsync(68179, CountryCode.Japan);

            Console.WriteLine($"Got response for {package2.Name}.");

            // Get a list of featured games.
            FeaturedApps featured1 = await steamApiClient.GetFeaturedAppsAsync();

            Console.WriteLine($"Got {featured1.FeaturedWin.Length.ToString()} items for Windows.");

            // Get a list of featured games for region DE.
            FeaturedApps featured2 = await steamApiClient.GetFeaturedAppsAsync(CountryCode.Germany);

            Console.WriteLine($"Got {featured2.FeaturedWin.Length.ToString()} items for Windows.");

            // Get a list of featured games grouped by category.
            FeaturedCategories featuredCategories1 = await steamApiClient.GetFeaturedCategoriesAsync();

            Console.WriteLine($"Got {featuredCategories1.TopSellers.Items.Length.ToString()} top sellers items.");

            // Get a list of featured games grouped by category for region US.
            FeaturedCategories featuredCategories2 = await steamApiClient.GetFeaturedCategoriesAsync(CountryCode.USA);

            Console.WriteLine($"Got {featuredCategories2.TopSellers.Items.Length.ToString()} top sellers items.");
        }
Beispiel #22
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        public static string FindNeosDir(SteamAppsManager sam)
        {
            SteamApp NeosApp = null;

            foreach (SteamApp app in sam.SteamApps)
            {
                if (app.AppID == 740250)
                {
                    NeosApp = app;
                }
            }
            if (NeosApp == null)
            {
                throw new Exception("Neos was not found! Is it installed?");
            }
            return(NeosApp.InstallDir);
        }
        public void UnlockAchievement_Click(SteamApp app)
        {
            switch (app.Type)
            {
            case SteamAppTypeEnum.Application:
            case SteamAppTypeEnum.Game:
                //var nApp = app.Clone();
                //nApp.Process = Process.Start($"{ProductInfo.Title}.exe", app.AppId.ToString(CultureInfo.InvariantCulture));
                app.Process = Process.Start(Path.Combine(AppContext.BaseDirectory, App.Instance.ProgramName), "-app " + app.AppId.ToString(CultureInfo.InvariantCulture));
                SteamConnectService.Current.RuningSteamApps.Add(app);
                break;

            default:
                StatusService.Current.Notify(Resources.Unsupported_Operation);
                break;
            }
        }
        public void PerfectMatchesTest()
        {
            List <SteamProfile> Friends = new List <SteamProfile>();

            SteamApp app1 = MockTinySteamWrapper.CreateSteamApp();

            MockTinySteamWrapper.SetValue(app1, "Name", "Game1");
            MockTinySteamWrapper.SetValue(app1, "ID", 101);
            SteamApp app2 = MockTinySteamWrapper.CreateSteamApp();

            MockTinySteamWrapper.SetValue(app2, "Name", "Game2");
            MockTinySteamWrapper.SetValue(app2, "ID", 102);
            SteamApp app3 = MockTinySteamWrapper.CreateSteamApp();

            MockTinySteamWrapper.SetValue(app3, "Name", "Game3");
            MockTinySteamWrapper.SetValue(app3, "ID", 103);

            SteamProfileGame game1      = new SteamProfileGame(app1, TimeSpan.FromHours(1));
            SteamProfileGame game2      = new SteamProfileGame(app2, TimeSpan.FromHours(1));
            SteamProfileGame gameCommon = new SteamProfileGame(app3, TimeSpan.FromHours(1));

            SteamProfile friend1 = new SteamProfile()
            {
                SteamID = 1, Avatar = "AvatarUrl1", PersonaState = TinySteamWrapper.Steam.PersonaState.Online
            };

            friend1.Games.Add(game1);
            friend1.Games.Add(gameCommon);
            Friends.Add(friend1);

            SteamProfile friend2 = new SteamProfile()
            {
                SteamID = 2, Avatar = "AvatarUrl2", PersonaState = TinySteamWrapper.Steam.PersonaState.Online
            };

            friend2.Games.Add(game2);
            friend2.Games.Add(gameCommon);
            Friends.Add(friend2);

            GamesAndPlayers gamesAndPlayers = new GamesAndPlayers(Friends);
            var             match           = gamesAndPlayers.GetPerfectMatches();

            Assert.AreEqual(1, match.Count);
            Assert.AreEqual(gameCommon.App, match[0].SteamApp);
        }
        public void UnlockAchievement_Click(SteamApp app)
        {
            switch (app.Type)
            {
            case SteamAppTypeEnum.Application:
            case SteamAppTypeEnum.Game:
                if (WindowService.Current.MainWindow.Dialog("【风险提示】解锁成就可能会被游戏开发者视为作弊,并且会被成就统计网站封锁。若决定继续使用,请自行承担解锁成就带来的风险和后果。"))
                {
                    app.Process = Process.Start(Path.Combine(AppContext.BaseDirectory, App.Instance.ProgramName), "-app " + app.AppId.ToString(CultureInfo.InvariantCulture));
                    SteamConnectService.Current.RuningSteamApps.Add(app);
                }
                break;

            default:
                StatusService.Current.Notify(Resources.Unsupported_Operation);
                break;
            }
        }
        public void InstallSteamApp_Click(SteamApp app)
        {
            switch (app.Type)
            {
            case SteamAppTypeEnum.Media:
                Process.Start(string.Format(Const.STEAM_MEDIA_URL, app.AppId.ToString()));
                break;

            default:
                if (app.IsInstalled)
                {
                    TaskbarService.Current.Notify($"正在启动《{app.Name}》", Resources.CurrentAppInstalled);
                    Process.Start(string.Format(Const.STEAM_RUNGAME_URL, app.AppId.ToString()));
                    return;
                }
                Process.Start(string.Format(Const.STEAM_INSTALL_URL, app.AppId.ToString()));
                break;
            }
        }
        public void UnlockAchievement_Click(SteamApp app)
        {
            switch (app.Type)
            {
            case SteamAppTypeEnum.Application:
            case SteamAppTypeEnum.Game:
                //var achievement = new AchievementWindowViewModel();
                //WindowService.Current.MainWindow.Transition(achievement, typeof(AchievementWindow));
                var nApp = app.Clone();
                //nApp.Process = Process.Start($"{ProductInfo.Title}.exe", app.AppId.ToString(CultureInfo.InvariantCulture));
                nApp.Process = Process.Start(Environment.GetCommandLineArgs()[0], "-app " + app.AppId.ToString(CultureInfo.InvariantCulture));
                SteamConnectService.Current.RuningSteamApps.Add(nApp);
                break;

            default:
                StatusService.Current.Notify(Resources.Unsupported_Operation);
                break;
            }
        }
        public static Server CreateServer(SteamApp app, int?forcedID = null)
        {
            int nextID = 0;

            if (forcedID == null)
            {
                while (Servers.Exists(x => x.ID == nextID))
                {
                    nextID++;
                }
            }

            Server server = new Server(forcedID ?? nextID, app)
            {
                CommandLine = app.DefaultCommandLine
            };

            Servers.Add(server);
            Directory.CreateDirectory(server.WorkingDirectory);
            Log.Success($"Server Created - ID: {server.ID} | App: {app.Name}");
            return(server);
        }
Beispiel #29
0
        public async Task <SteamGameInfo?> TryGetSteamAppAsync(int appId,
                                                               SteamCountryCode countryCode, SteamResponseLanguage language,
                                                               CancellationToken token = default)
        {
            _logger.Info($"Getting Steam game by app ID: \"{appId.ToString()}\" [countryCode: " +
                         $"{countryCode.ToString()}, language: {language.ToString()}].");

            try
            {
                SteamApp response = await _steamApiClient.GetSteamAppAsync(
                    appId, (CountryCode)countryCode, (Language)language, token
                    );

                return(_dataMapper.Transform(response));
            }
            catch (Exception ex)
            {
                _logger.Warn(ex, "Exception occurred during processing response for " +
                             $"\"{appId.ToString()}\".");

                return(null);
            }
        }
Beispiel #30
0
        static void Main(string[] args)
        {
            List <GetAppListApp> apiApps = GetAppList.GetAllApps();
            List <SteamApp>      dbApps  = SteamGameListData.Models.SteamApp.GetAllSteamApps();

            int counter = 0;

            foreach (GetAppListApp steamApp in apiApps)
            {
                // Attempt to get from database
                SteamApp existingApp = dbApps.Where(x => x.AppId == steamApp.AppId).FirstOrDefault();

                if (existingApp == null)
                {
                    // Add
                    WriteLine(string.Format("Missing {0}: {1}", steamApp.AppId, steamApp.Name), 0);
                    SteamApp newSteamApp = SteamApp.CreateSteamApp(steamApp.AppId, steamApp.Name);

                    SteamApp.UpdateSteamAppReleaseDate(newSteamApp.AppId, GetAppDate(newSteamApp));
                }
                else if (existingApp.ReleaseDate == null)
                {
                    WriteLine(string.Format("No Release Date {0}: {1}", steamApp.AppId, steamApp.Name), 0);

                    // Get the release date
                    SteamApp.UpdateSteamAppReleaseDate(existingApp.SteamAppId, GetAppDate(existingApp));
                }
                else
                {
                    WriteLine(string.Format("Found {0}: {1}", steamApp.AppId, steamApp.Name), 0);
                }

                counter++;

                WriteLine(counter + " / " + apiApps.Count, 2);
            }
        }
Beispiel #31
0
 public static AppPackage NewAppPackage(SteamApp associatedSteamApp) => new AppPackage(associatedSteamApp);
Beispiel #32
0
 private AppPackage(SteamApp associatedSteamApp)
 {
     AssociatedSteamApp = associatedSteamApp;
 }