Beispiel #1
0
        private void ExportTemplate_Click(object sender, RoutedEventArgs e)
        {
            Steam.Environment SteamEnv = new Steam.Environment();

            Service.Template.WeaponTemplate weaponTemplate = new Service.Template.WeaponTemplate();
            weaponTemplate.GenerateTemplate(SwepModel, System.IO.Path.Combine(SteamEnv.WeaponsPath, SwepModel.PrintName.Replace(' ', '_') + ".lua"));

            (new Service.GameController()).RunIngameCommand("+reload");
        }
Beispiel #2
0
 public GameController()
 {
     SteamEnv = new Steam.Environment();
 }