public override void SetLifeData() { if (m_Core == null) { return; } if (m_Parent != null) { PetAttribute Attr = new PetAttribute(); Attr.GetAttrData(m_Parent.m_Attr, m_Core); m_Attr = Attr; m_Attr.Init(SceneID, m_Core, this); // m_Status = new Status(); m_Status.Init(SceneID); //宠物出生产生状态。 List <SkillStatusInfo> l = (m_Attr as PetAttribute).GetStatusInfo(); if (l != null && l.Count > 0) { for (int i = 0; i < l.Count; i++) { if (l[i] != null) { m_Status.AddStatus(SceneID, 0, l[i]); } } } } }
/// <summary> /// Add a bulk copy thread /// </summary> /// <param name="tempTableName">temporary tablename</param> /// <param name="dt">Datatable (buffer with rows to write to the temporary table)</param> /// <param name="useTableLock">Use tablock?</param> public void AddBulkCopyThread(string tempTableName, DataTable dt, bool useTableLock) { //Logging.Log(IsagEvents.IsagEventType.BulkInsert, string.Format("DataTable {0} created with {1} rows.", (_createdBulkCopyThreads + 1).ToString(), dt.Rows.Count.ToString())); _status.AddStatus(_createdBulkCopyThreads + 1, dt.Rows.Count, Status.StatusType.dataTableCreated, IsagEvents.IsagEventType.Status); UpdateStatus(); string templateCreateTempTable = SqlCreator.GetCreateTempTable(_isagCustomProperties, Constants.TEMP_TABLE_PLACEHOLDER_BRACKETS); ThreadBulkCopy thread = new ThreadBulkCopy(_dbCmdThread, tempTableName, dt, templateCreateTempTable, _timeoutDb, _reattempts, (_createdBulkCopyThreads + 1).ToString(), _cstr, _conn, useTableLock, _isagCustomProperties.UseBulkInsert); bool showWaitMessage = true; while (WaitForFreeBulkCopyThread()) { if (showWaitMessage) { _events.Fire(IsagEvents.IsagEventType.BulkInsert, "Waiting ... Max Threat Count for BulkCopys has been reached. " + DateTime.Now.ToString()); } showWaitMessage = false; Thread.Sleep(180); //TODO: Timeout? UpdateStatus(); } if (!showWaitMessage) { _events.Fire(IsagEvents.IsagEventType.BulkInsert, "Waiting for free Bulkcopy Thread finished. " + DateTime.Now.ToString()); } if (!HasError()) { _bulkCopyThreads.Add(thread); _createdBulkCopyThreads++; _status.AddStatus(_createdBulkCopyThreads, dt.Rows.Count, Status.StatusType.bulkCopyThreadCreated, IsagEvents.IsagEventType.Status); //Logging.Log(IsagEvents.IsagEventType.BulkInsert, string.Format("BulkCopy Thread {0} created [Datatable {1}: {2} rows]", // _createdBulkCopyThreads.ToString(), _createdBulkCopyThreads.ToString(), dt.Rows.Count.ToString())); thread.Start(); Logging.Log(IsagEvents.IsagEventType.BulkInsert, string.Format("BulkCopyThread Status: {0} finished, {1} created", _finishedBulkCopyThreads.ToString(), _createdBulkCopyThreads.ToString())); } }
public bool LvUp(int var = 10, int maxexp = 100) { if (m_nExp > maxexp) { m_cStatus.AddStatus(var); m_nExp -= maxexp; m_nMaxHP += var; m_nMaxMP += var; return(true); } return(false); }
private void OnTriggerEnter2D(Collider2D other) { foreach (string s in TriggerTags) { if (other.CompareTag(s)) { count++; if (ActivationKey == KeyCode.None) { UpdateSignal(Signal.PowerOn, Convert.ToSingle(true)); } Status status = other.GetComponent <Status>(); if (status != null) { status.AddStatus(TriggerStatus); } break; } } }