Beispiel #1
0
        private void ExecuteHandler(ClientSession session)
        {
            if (session.Character.NoMove == 0)
            {
                if (session.Character.MeditationDictionary.Count != 0)
                {
                    session.Character.MeditationDictionary.Clear();
                }

                session.Character.IsAfk = false;

                double currentRunningSeconds =
                    (DateTime.UtcNow - Process.GetCurrentProcess().StartTime.AddHours(-2).AddSeconds(-50)).TotalSeconds;
                double timeSpanSinceLastPortal = currentRunningSeconds - session.Character.LastPortal;
                int    distance =
                    Map.GetDistance(new MapCell {
                    X = session.Character.PositionX, Y = session.Character.PositionY
                },
                                    new MapCell {
                    X = XCoordinate, Y = YCoordinate
                });

                if (session.HasCurrentMapInstance &&
                    !session.CurrentMapInstance.Map.IsBlockedZone(XCoordinate, YCoordinate) &&
                    !session.Character.IsChangingMapInstance && !session.Character.HasShopOpened)
                {
                    if ((session.Character.Speed >= Speed ||
                         session.Character.LastSpeedChange.AddSeconds(5) > DateTime.UtcNow) &&
                        !(distance > 60 && timeSpanSinceLastPortal > 10))
                    {
                        #region Direction Calculation

                        if (XCoordinate < session.Character.PositionX &&
                            YCoordinate < session.Character.PositionY)    // NW
                        {
                            session.Character.Direction = 4;
                        }
                        else if (XCoordinate == session.Character.PositionX &&
                                 YCoordinate < session.Character.PositionY)    // N
                        {
                            session.Character.Direction = 0;
                        }
                        else if (XCoordinate > session.Character.PositionX &&
                                 YCoordinate < session.Character.PositionY)    // NE
                        {
                            session.Character.Direction = 6;
                        }
                        else if (XCoordinate < session.Character.PositionX &&
                                 YCoordinate == session.Character.PositionY)    // W
                        {
                            session.Character.Direction = 3;
                        }
                        // X&Y equal is impossible, skipping
                        else if (XCoordinate > session.Character.PositionX &&
                                 YCoordinate == session.Character.PositionY)    // E
                        {
                            session.Character.Direction = 1;
                        }
                        else if (XCoordinate < session.Character.PositionX &&
                                 YCoordinate > session.Character.PositionY)    // SW
                        {
                            session.Character.Direction = 7;
                        }
                        else if (XCoordinate == session.Character.PositionX &&
                                 YCoordinate > session.Character.PositionY)    // S
                        {
                            session.Character.Direction = 2;
                        }
                        else if (XCoordinate > session.Character.PositionX &&
                                 YCoordinate > session.Character.PositionY)    // SE
                        {
                            session.Character.Direction = 5;
                        }

                        #endregion

                        if (session.Character.MapInstance.MapInstanceType == MapInstanceType.BaseMapInstance)
                        {
                            session.Character.MapX = XCoordinate;
                            session.Character.MapY = YCoordinate;
                        }

                        session.Character.PositionX = XCoordinate;
                        session.Character.PositionY = YCoordinate;

                        if (session.Character.LastMonsterAggro.AddSeconds(5) > DateTime.UtcNow)
                        {
                            session.Character.UpdateBushFire();
                        }

                        if (!session.Character.InvisibleGm)
                        {
                            session.CurrentMapInstance?.Broadcast(StaticPacketHelper.Move(UserType.Player,
                                                                                          session.Character.CharacterId, session.Character.PositionX, session.Character.PositionY,
                                                                                          session.Character.Speed));
                        }

                        session.SendPacket(session.Character.GenerateCond());
                        session.Character.LastMove = DateTime.UtcNow;

                        session.CurrentMapInstance?.OnAreaEntryEvents
                        ?.Where(s => s.InZone(session.Character.PositionX, session.Character.PositionY)).ToList()
                        .ForEach(e => e.Events.ForEach(evt => EventHelper.Instance.RunEvent(evt)));
                        session.CurrentMapInstance?.OnAreaEntryEvents?.RemoveAll(s =>
                                                                                 s.InZone(session.Character.PositionX, session.Character.PositionY));

                        session.CurrentMapInstance?.OnMoveOnMapEvents?.ForEach(e => EventHelper.Instance.RunEvent(e));
                        session.CurrentMapInstance?.OnMoveOnMapEvents?.RemoveAll(s => s != null);
                        if (session.CurrentMapInstance != null)
                        {
                            session.Character.OnMove(new MoveEventArgs(session.CurrentMapInstance.Map.MapId,
                                                                       session.Character.PositionX, session.Character.PositionY));
                        }
                    }
                    else
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateModal(
                                               "This is an automatique message, your movement got corrupted\n" +
                                               "Please use $Unstuck\n",
                                               0));
                    }
                }
            }
        }
Beispiel #2
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            switch (Effect)
            {
            default:
                bool delay = false;
                if (Option == 255)
                {
                    delay  = true;
                    Option = 0;
                }
                Mate mate = null;
                if (Option != 0)
                {
                    mate = session.Character.Mates.Find(s => s.MateType == MateType.Partner && s.PetId == Option - 1);
                    if (mate == null || mate.IsTemporalMate)
                    {
                        return;
                    }
                }
                short         slot      = inv.Slot;
                InventoryType equipment = InventoryType.Wear;
                if (Option > 0)
                {
                    equipment = (InventoryType)(12 + Option);
                }

                InventoryType itemToWearType = inv.Type;

                if (inv == null)
                {
                    return;
                }
                if (ItemValidTime > 0 && !inv.IsBound)
                {
                    inv.ItemDeleteTime = DateTime.Now.AddSeconds(ItemValidTime);
                }
                else if (!inv.IsBound && ItemType == ItemType.Jewelery && new int[] { 3951, 3952, 3953, 3954, 3955, 7427 }.Contains(EffectValue))
                {
                    inv.ItemDeleteTime = DateTime.Now.AddSeconds(3600);
                }
                if (!inv.IsBound)
                {
                    switch (inv.Item.Effect)
                    {
                    case 790:         // Tarot
                    case 932:         // Attack amulet
                    case 933:         // defense amulet
                        inv.BoundCharacterId = session.Character.CharacterId;
                        break;
                    }

                    if (!delay && ((EquipmentSlot == EquipmentType.Fairy && (MaxElementRate == 70 || MaxElementRate == 80)) || EquipmentSlot == EquipmentType.CostumeHat || EquipmentSlot == EquipmentType.CostumeSuit || EquipmentSlot == EquipmentType.WeaponSkin))
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)itemToWearType}^{slot}^1 {Language.Instance.GetMessageFromKey("ASK_BIND")}");
                        return;
                    }
                    if (delay)
                    {
                        inv.BoundCharacterId = session.Character.CharacterId;
                    }
                }

                double timeSpanSinceLastSpUsage = (DateTime.Now - Process.GetCurrentProcess().StartTime.AddSeconds(-50)).TotalSeconds - session.Character.LastSp;

                if (EquipmentSlot == EquipmentType.Sp && inv.Rare == -2)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANT_EQUIP_DESTROYED_SP"), 0));
                    return;
                }

                if (Option == 0)
                {
                    if (EquipmentSlot == EquipmentType.Sp && timeSpanSinceLastSpUsage <= session.Character.SpCooldown && session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Specialist) != null)
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_INLOADING"), session.Character.SpCooldown - (int)Math.Round(timeSpanSinceLastSpUsage)), 0));
                        return;
                    }

                    if ((ItemType != ItemType.Weapon &&
                         ItemType != ItemType.Armor &&
                         ItemType != ItemType.Fashion &&
                         ItemType != ItemType.Jewelery &&
                         ItemType != ItemType.Specialist) ||
                        LevelMinimum > (IsHeroic ? session.Character.HeroLevel : session.Character.Level) || (Sex != 0 && Sex != (byte)session.Character.Gender + 1) ||
                        (ItemType != ItemType.Jewelery && EquipmentSlot != EquipmentType.Boots && EquipmentSlot != EquipmentType.Gloves && ((Class >> (byte)session.Character.Class) & 1) != 1))
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }

                    if (session.Character.UseSp)
                    {
                        if (session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, equipment) is ItemInstance sp && sp.Item.Element != 0 && EquipmentSlot == EquipmentType.Fairy && Element != sp.Item.Element && Element != sp.Item.SecondaryElement)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("BAD_FAIRY"), 0));
                            return;
                        }
                    }

                    if (ItemType == ItemType.Weapon || ItemType == ItemType.Armor)
                    {
                        if (inv.BoundCharacterId.HasValue && inv.BoundCharacterId.Value != session.Character.CharacterId)
                        {
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                            return;
                        }
                    }

                    if (session.Character.UseSp && EquipmentSlot == EquipmentType.Sp)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("SP_BLOCKED"), 10));
                        return;
                    }

                    if (session.Character.JobLevel < LevelJobMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("LOW_JOB_LVL"), 10));
                        return;
                    }
                }
                else if (mate != null)
                {
                    if (inv.Item.EquipmentSlot == EquipmentType.MainWeapon || inv.Item.EquipmentSlot == EquipmentType.SecondaryWeapon || inv.Item.EquipmentSlot == EquipmentType.Armor)
                    {
                        switch (mate.Monster.AttackClass)
                        {
                        case 0:
                            if (inv.ItemVNum != 990 && inv.ItemVNum != 997)
                            {
                                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                                return;
                            }
                            break;

                        case 1:
                            if (inv.ItemVNum != 991 && inv.ItemVNum != 996)
                            {
                                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                                return;
                            }
                            break;

                        case 2:
                            if (inv.ItemVNum != 992 && inv.ItemVNum != 995)
                            {
                                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                                return;
                            }
                            break;
                        }
                    }

                    if (mate.Level < LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }

                    Item partnerEquipment = ServerManager.GetItem(inv.ItemVNum);

                    bool isBadEquipment = false;

                    switch (partnerEquipment.EquipmentSlot)
                    {
                    case EquipmentType.MainWeapon:
                    {
                        if (partnerEquipment.ItemSubType != 12)
                        {
                            isBadEquipment = true;
                        }
                        else
                        {
                            mate.WeaponInstance = inv;
                        }
                    }
                    break;

                    case EquipmentType.Armor:
                    {
                        if (partnerEquipment.ItemSubType != 4)
                        {
                            isBadEquipment = true;
                        }
                        else
                        {
                            mate.ArmorInstance = inv;
                        }
                    }
                    break;

                    case EquipmentType.Gloves:
                    {
                        mate.GlovesInstance = inv;
                    }
                    break;

                    case EquipmentType.Boots:
                    {
                        mate.BootsInstance = inv;
                    }
                    break;

                    case EquipmentType.Sp:
                    {
                        if (mate.IsUsingSp)
                        {
                            return;
                        }

                        if (partnerEquipment.ItemSubType != 4 ||
                            !PartnerHelper.CanWearSp(mate.NpcMonsterVNum, inv.ItemVNum))
                        {
                            isBadEquipment = true;
                        }
                        else
                        {
                            if (!mate.CanUseSp())
                            {
                                int spRemainingCooldown = mate.GetSpRemainingCooldown();
                                session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("STAY_TIME"), spRemainingCooldown), 11));
                                session.SendPacket($"psd {spRemainingCooldown}");
                                return;
                            }

                            mate.Sp = new PartnerSp(inv);
                        }
                    }
                    break;
                    }

                    if (isBadEquipment)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                }

                ItemInstance currentlyEquippedItem = session.Character.Inventory.LoadBySlotAndType((short)EquipmentSlot, equipment);

                if (currentlyEquippedItem == null)
                {
                    // move from equipment to wear
                    session.Character.Inventory.MoveInInventory(inv.Slot, itemToWearType, equipment);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInventoryRemove(itemToWearType, slot));
                }
                else
                {
                    Logger.LogUserEvent("EQUIPMENT_TAKEOFF", session.GenerateIdentity(), $"IIId: {currentlyEquippedItem.Id} ItemVnum: {currentlyEquippedItem.ItemVNum} Upgrade: {currentlyEquippedItem.Upgrade} Rare: {currentlyEquippedItem.Rare}");

                    // move from wear to equipment and back
                    session.Character.Inventory.MoveInInventory(currentlyEquippedItem.Slot, equipment, itemToWearType, inv.Slot);
                    session.SendPacket(currentlyEquippedItem.GenerateInventoryAdd());
                    session.Character.EquipmentBCards.RemoveAll(o => o.ItemVNum == currentlyEquippedItem.ItemVNum);
                }

                Logger.LogUserEvent("EQUIPMENT_WEAR", session.GenerateIdentity(), $"IIId: {inv.Id} ItemVnum: {inv.ItemVNum} Upgrade: {inv.Upgrade} Rare: {inv.Rare}");

                ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequiredItems?.Any(obj => obj?.VNum == VNum) == true)?.Copy();
                if (raid?.DailyEntries > 0)
                {
                    var entries = raid.DailyEntries - session.Character.GeneralLogs.CountLinq(s => s.LogType == "InstanceEntry" && short.Parse(s.LogData) == raid.Id && s.Timestamp.Date == DateTime.Today);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("INSTANCE_ENTRIES"), entries), 10));
                }

                if (mate == null)
                {
                    session.Character.EquipmentBCards.AddRange(inv.Item.BCards);

                    switch (inv.Item.ItemType)
                    {
                    case ItemType.Armor:
                        session.Character.ShellEffectArmor.Clear();

                        foreach (ShellEffectDTO dto in inv.ShellEffects)
                        {
                            session.Character.ShellEffectArmor.Add(dto);
                        }
                        break;

                    case ItemType.Weapon:
                        switch (inv.Item.EquipmentSlot)
                        {
                        case EquipmentType.MainWeapon:
                            session.Character.ShellEffectMain.Clear();

                            foreach (ShellEffectDTO dto in inv.ShellEffects)
                            {
                                session.Character.ShellEffectMain.Add(dto);
                            }
                            break;

                        case EquipmentType.SecondaryWeapon:
                            session.Character.ShellEffectSecondary.Clear();

                            foreach (ShellEffectDTO dto in inv.ShellEffects)
                            {
                                session.Character.ShellEffectSecondary.Add(dto);
                            }
                            break;
                        }
                        break;
                    }
                }
                else
                {
                    mate.BattleEntity.BCards.AddRange(inv.Item.BCards);
                }

                if (Option == 0)
                {
                    session.SendPackets(session.Character.GenerateStatChar());
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateEq());
                    session.SendPacket(session.Character.GenerateEquipment());
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());

                    if (EquipmentSlot == EquipmentType.Fairy)
                    {
                        ItemInstance fairy = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Fairy, equipment);
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("FAIRYSTATS"), fairy.XP, CharacterHelper.LoadFairyXPData(fairy.ElementRate + fairy.Item.ElementRate)), 10));
                    }

                    if (EquipmentSlot == EquipmentType.Amulet)
                    {
                        session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 39));
                        inv.BoundCharacterId = session.Character.CharacterId;
                        if (inv.ItemDeleteTime > DateTime.Now || inv.DurabilityPoint > 0)
                        {
                            session.Character.AddBuff(new Buff(62, session.Character.Level), session.Character.BattleEntity);
                        }
                    }
                }
                else if (mate != null)
                {
                    session.SendPacket(mate.GenerateScPacket());
                }
                break;
            }
        }
Beispiel #3
0
        internal static void ChangeSp(this ClientSession session)
        {
            ItemInstance sp =
                session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Wear);
            ItemInstance fairy =
                session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Fairy, InventoryType.Wear);

            if (sp != null)
            {
                if (session.Character.GetReputationIco() < sp.Item.ReputationMinimum)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("LOW_REP"),
                                                                       0));
                    return;
                }

                if (fairy != null && sp.Item.Element != 0 && fairy.Item.Element != sp.Item.Element &&
                    fairy.Item.Element != sp.Item.SecondaryElement)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("BAD_FAIRY"),
                                                                       0));
                    return;
                }

                session.Character.DisableBuffs(BuffType.All, force: true);
                session.Character.EquipmentBCards.AddRange(sp.Item.BCards);
                session.Character.LastTransform = DateTime.UtcNow;
                session.Character.UseSp         = true;
                session.Character.Morph         = sp.Item.Morph;
                session.Character.MorphUpgrade  = sp.Upgrade;
                session.Character.MorphUpgrade2 = sp.Design;
                session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                session.SendPacket(session.Character.GenerateLev());
                session.CurrentMapInstance?.Broadcast(
                    StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 196),
                    session.Character.PositionX, session.Character.PositionY);
                session.CurrentMapInstance?.Broadcast(
                    UserInterfaceHelper.GenerateGuri(6, 1, session.Character.CharacterId), session.Character.PositionX,
                    session.Character.PositionY);
                session.SendPacket(session.Character.GenerateSpPoint());
                session.Character.LoadSpeed();
                session.SendPacket(session.Character.GenerateCond());
                session.SendPacket(session.Character.GenerateStat());
                session.SendPacket(session.Character.GenerateStatChar());
                session.Character.SkillsSp = new ThreadSafeSortedList <int, CharacterSkill>();
                Parallel.ForEach(ServerManager.GetAllSkill(), skill =>
                {
                    if (skill.Class == session.Character.Morph + 31 && sp.SpLevel >= skill.LevelMinimum)
                    {
                        session.Character.SkillsSp[skill.SkillVNum] = new CharacterSkill
                        {
                            SkillVNum   = skill.SkillVNum,
                            CharacterId = session.Character.CharacterId
                        };
                    }
                });
                session.SendPacket(session.Character.GenerateSki());
                session.SendPackets(session.Character.GenerateQuicklist());
                GameLogger.Instance.LogSpecialistWear(ServerManager.Instance.ChannelId, session.Character.Name,
                                                      session.Character.CharacterId, sp.Item.Morph);
            }
        }
Beispiel #4
0
 public string GenerateIn() => StaticPacketHelper.In(Domain.UserType.Object, State ? EnabledVNum : DisabledVNum, MapButtonId, PositionX, PositionY, 1, 0, 0, 0, 0, false, "-", false);
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            switch (Effect)
            {
            default:
                bool delay = false;
                if (Option == 255)
                {
                    delay  = true;
                    Option = 0;
                }
                Mate mate = null;
                if (Option != 0)
                {
                    mate = session.Character.Mates.Find(s => s.MateType == MateType.Partner && s.PetId == Option - 1);
                }
                short         slot      = inv.Slot;
                InventoryType equipment = InventoryType.Wear;
                switch (Option)
                {
                case 1:
                    equipment = InventoryType.FirstPartnerInventory;
                    break;

                case 2:
                    equipment = InventoryType.SecondPartnerInventory;
                    break;

                case 3:
                    equipment = InventoryType.ThirdPartnerInventory;
                    break;
                }

                InventoryType itemToWearType = inv.Type;

                if (inv == null)
                {
                    return;
                }
                if (ItemValidTime > 0 && !inv.IsBound)
                {
                    inv.ItemDeleteTime = DateTime.Now.AddSeconds(ItemValidTime);
                }
                if (!inv.IsBound)
                {
                    if (!delay && ((EquipmentSlot == EquipmentType.Fairy && (MaxElementRate == 70 || MaxElementRate == 80)) || EquipmentSlot == EquipmentType.CostumeHat || EquipmentSlot == EquipmentType.CostumeSuit || EquipmentSlot == EquipmentType.WeaponSkin))
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)itemToWearType}^{slot}^1 {Language.Instance.GetMessageFromKey("ASK_BIND")}");
                        return;
                    }
                    if (delay)
                    {
                        inv.BoundCharacterId = session.Character.CharacterId;
                    }
                }

                double timeSpanSinceLastSpUsage = (DateTime.Now - Process.GetCurrentProcess().StartTime.AddSeconds(-50)).TotalSeconds - session.Character.LastSp;

                if (EquipmentSlot == EquipmentType.Sp && inv.Rare == -2)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANT_EQUIP_DESTROYED_SP"), 0));
                    return;
                }

                if (Option == 0)
                {
                    if (EquipmentSlot == EquipmentType.Sp && timeSpanSinceLastSpUsage <= session.Character.SpCooldown && session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Specialist) != null)
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_INLOADING"), session.Character.SpCooldown - (int)Math.Round(timeSpanSinceLastSpUsage)), 0));
                        return;
                    }

                    if ((ItemType != ItemType.Weapon &&
                         ItemType != ItemType.Armor &&
                         ItemType != ItemType.Fashion &&
                         ItemType != ItemType.Jewelery &&
                         ItemType != ItemType.Specialist) ||
                        LevelMinimum > (IsHeroic ? session.Character.HeroLevel : session.Character.Level) || (Sex != 0 && Sex != (byte)session.Character.Gender + 1) ||
                        (ItemType != ItemType.Jewelery && EquipmentSlot != EquipmentType.Boots && EquipmentSlot != EquipmentType.Gloves && ((Class >> (byte)session.Character.Class) & 1) != 1))
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }

                    if (session.Character.UseSp)
                    {
                        if (session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, equipment) is ItemInstance sp && sp.Item.Element != 0 && EquipmentSlot == EquipmentType.Fairy && Element != sp.Item.Element && Element != sp.Item.SecondaryElement)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("BAD_FAIRY"), 0));
                            return;
                        }
                    }

                    if (session.Character.UseSp && EquipmentSlot == EquipmentType.Sp)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("SP_BLOCKED"), 10));
                        return;
                    }

                    if (session.Character.JobLevel < LevelJobMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("LOW_JOB_LVL"), 10));
                        return;
                    }
                }
                else if (mate != null)
                {
                    if (mate.Level < LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                    switch (EquipmentSlot)
                    {
                    case EquipmentType.Armor:
                        if (ItemSubType == 4)
                        {
                            mate.ArmorInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    case EquipmentType.MainWeapon:
                        if (ItemSubType == 12)
                        {
                            mate.WeaponInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    case EquipmentType.Gloves:
                        mate.GlovesInstance = inv;
                        break;

                    case EquipmentType.Boots:
                        mate.BootsInstance = inv;
                        break;

                    case EquipmentType.Sp:
                        if (ItemSubType == 4)
                        {
                            mate.SpInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    default:
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                }

                ItemInstance currentlyEquippedItem = session.Character.Inventory.LoadBySlotAndType((short)EquipmentSlot, equipment);

                if (currentlyEquippedItem == null)
                {
                    // move from equipment to wear
                    session.Character.Inventory.MoveInInventory(inv.Slot, itemToWearType, equipment);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInventoryRemove(itemToWearType, slot));
                }
                else
                {
                    Logger.LogUserEvent("EQUIPMENT_TAKEOFF", session.GenerateIdentity(), $"IIId: {currentlyEquippedItem.Id} ItemVnum: {currentlyEquippedItem.ItemVNum} Upgrade: {currentlyEquippedItem.Upgrade} Rare: {currentlyEquippedItem.Rare}");

                    // move from wear to equipment and back
                    session.Character.Inventory.MoveInInventory(currentlyEquippedItem.Slot, equipment, itemToWearType, inv.Slot);
                    session.SendPacket(currentlyEquippedItem.GenerateInventoryAdd());
                    session.Character.EquipmentBCards.RemoveAll(o => o.ItemVNum == currentlyEquippedItem.ItemVNum);
                }

                Logger.LogUserEvent("EQUIPMENT_WEAR", session.GenerateIdentity(), $"IIId: {inv.Id} ItemVnum: {inv.ItemVNum} Upgrade: {inv.Upgrade} Rare: {inv.Rare}");

                session.Character.EquipmentBCards.AddRange(inv.Item.BCards);

                switch (inv.Item.ItemType)
                {
                case ItemType.Armor:
                    session.Character.ShellEffectArmor.Clear();

                    foreach (ShellEffectDTO dto in inv.ShellEffects)
                    {
                        session.Character.ShellEffectArmor.Add(dto);
                    }
                    break;

                case ItemType.Weapon:
                    switch (inv.Item.EquipmentSlot)
                    {
                    case EquipmentType.MainWeapon:
                        session.Character.ShellEffectMain.Clear();

                        foreach (ShellEffectDTO dto in inv.ShellEffects)
                        {
                            session.Character.ShellEffectMain.Add(dto);
                        }
                        break;

                    case EquipmentType.SecondaryWeapon:
                        session.Character.ShellEffectSecondary.Clear();

                        foreach (ShellEffectDTO dto in inv.ShellEffects)
                        {
                            session.Character.ShellEffectSecondary.Add(dto);
                        }
                        break;
                    }
                    break;
                }

                if (Option == 0)
                {
                    session.SendPacket(session.Character.GenerateStatChar());
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateEq());
                    session.SendPacket(session.Character.GenerateEquipment());
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());

                    if (EquipmentSlot == EquipmentType.Fairy)
                    {
                        ItemInstance fairy = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Fairy, equipment);
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("FAIRYSTATS"), fairy.XP, CharacterHelper.LoadFairyXPData(fairy.ElementRate + fairy.Item.ElementRate)), 10));
                    }

                    if (EquipmentSlot == EquipmentType.Amulet)
                    {
                        session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 39));
                        inv.BoundCharacterId = session.Character.CharacterId;
                    }
                }
                else if (mate != null)
                {
                    session.SendPacket(mate.GenerateScPacket());
                }
                break;
            }
        }
Beispiel #6
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            if (packetsplit == null)
            {
                return;
            }

            void releasePet(MateType mateType, Guid itemToRemoveId)
            {
                if (int.TryParse(packetsplit[3], out int mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == mateType);
                    if (mate != null)
                    {
                        if (!mate.IsTeamMember)
                        {
                            session.Character.Mates.Remove(mate);
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_RELEASED")));
                            session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear());
                            session.SendPackets(session.Character.GenerateScP());
                            session.SendPackets(session.Character.GenerateScN());
                            session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                            session.Character.Inventory.RemoveItemFromInventory(itemToRemoveId);
                        }
                        else
                        {
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("PET_IN_TEAM_UNRELEASABLE"), 0));
                        }
                    }
                }
            }

            switch (Effect)
            {
            case 11:
                if (int.TryParse(packetsplit[3], out int mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate == null || mate.Level >= session.Character.Level - 5)
                    {
                        return;
                    }
                    mate.Level++;
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 8), mate.PositionX, mate.PositionY);
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 198), mate.PositionX, mate.PositionY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 13:
                if (int.TryParse(packetsplit[3], out mateTransportId) && session.Character.Mates.Any(s => s.MateTransportId == mateTransportId))
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 1, mateTransportId, 2));
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 14:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Pet);
                    if (mate?.CanPickUp == false)
                    {
                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                        mate.CanPickUp = true;
                        session.SendPackets(session.Character.GenerateScP());
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_CAN_PICK_UP"), 10));
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                break;

            case 17:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate?.IsSummonable == false)
                    {
                        mate.IsSummonable = true;
                        session.SendPackets(session.Character.GenerateScP());
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 10));
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 0));
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                break;

            case 1000:
                releasePet(MateType.Pet, inv.Id);
                break;

            case 1001:
                releasePet(MateType.Partner, inv.Id);
                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()));
                break;
            }
        }
Beispiel #7
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character));

            switch (Effect)
            {
            // Honour Medals
            case 69:
                session.Character.Reputation += ReputPrice;
                session.SendPacket(session.Character.GenerateFd());
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // SP Potions
            case 150:
            case 151:
                session.Character.SpAdditionPoint += EffectValue;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            // Specialist Medal
            case 204:
                session.Character.SpPoint         += EffectValue;
                session.Character.SpAdditionPoint += EffectValue * 3;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                if (session.Character.SpPoint > 10000)
                {
                    session.Character.SpPoint = 10000;
                }
                session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            // Raid Seals
            case 301:
                if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId))
                {
                    //TODO you are in group
                    return;
                }
                ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main);
                session.Character.Inventory.RemoveItemFromInventory(raidSeal.Id);

                ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequiredItems?.Any(obj => obj?.VNum == raidSeal.ItemVNum) == true)?.Copy();
                if (raid != null)
                {
                    Group group = new Group()
                    {
                        GroupType = GroupType.BigTeam,
                        Raid      = raid
                    };
                    group.JoinGroup(session.Character.CharacterId);
                    ServerManager.Instance.AddGroup(group);
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 0));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 10));
                    if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10));
                    }
                    session.SendPacket(session.Character.GenerateRaid(2, false));
                    session.SendPacket(session.Character.GenerateRaid(0, false));
                    session.SendPacket(session.Character.GenerateRaid(1, false));
                    session.SendPacket(group.GenerateRdlst());
                }
                break;

            // Partner Suits/Skins
            case 305:
                Mate mate = session.Character.Mates.Find(s => s.MateTransportId == int.Parse(packetsplit[3]));
                if (mate != null && EffectValue == mate.NpcMonsterVNum && mate.Skin == 0)
                {
                    mate.Skin = Morph;
                    session.SendPacket(mate.GenerateCMode(mate.Skin));
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Fairy Booster
            case 250:
                if (!session.Character.Buff.ContainsKey(131))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 131
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Fairy booster 2
            case 253:
                if (!session.Character.Buff.ContainsKey(131))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 131
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // exp/job booster
            case 251:
                if (!session.Character.Buff.ContainsKey(121))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 121
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            //sp job booster
            case 146:
                if (!session.Character.Buff.ContainsKey(146))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 146
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Ice oil
            case 252:
                if (!session.Character.Buff.ContainsKey(340))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 340
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 16), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Valentin Buff
            case 254:
                if (!session.Character.Buff.ContainsKey(109))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 109
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3410), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Buff exp 20%
            case 256:
                if (!session.Character.Buff.ContainsKey(119))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 119
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4756), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Ancella fate
            case 258:
                if (!session.Character.Buff.ContainsKey(393))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 393
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4756), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Speedbooster
            case 260:
                if (!session.Character.IsVehicled || session.Character.Buff.Any(s => s.Card.CardId == 336))
                {
                    return;
                }
                session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(885), session.Character.MapX, session.Character.MapY);

                session.Character.Speed += 5;
                switch (session.Character.Morph)
                {
                case 2517:         // Nossi M
                case 2518:         // Nossi F
                case 2522:         // Roller M
                case 2523:         // Roller F
                                   // Removes <= lv 4 debuffs
                    List <BuffType> bufftodisable = new List <BuffType> {
                        BuffType.Bad
                    };
                    session.Character.DisableBuffs(bufftodisable, 4);
                    break;
                }
                Observable.Timer(TimeSpan.FromSeconds(session.Character.BuffRandomTime * 0.1D)).Subscribe(o =>
                {
                    session.Character.Speed -= 5;
                    session.Character.LoadSpeed();
                    switch (session.Character.Morph)
                    {
                    case 2526:         // White male unicorn
                    case 2527:         // White female unicorn
                    case 2528:         // Pink male unicorn
                    case 2529:         // Pink female unicorn
                    case 2530:         // Black male unicorn
                    case 2531:         // Black Female Unicorn
                    case 2928:         // Male UFO
                    case 2929:         // Female UFO
                    case 3679:         // Male squelettic dragon
                    case 3680:         // Female squelettic dragon
                        ServerManager.Instance.TeleportOnRandomPlaceInMap(session, session.Character.MapInstanceId, true);
                        break;

                    case 2432:         // Magic broom
                    case 2433:         // Magic broom F
                    case 2520:         // VTT M
                    case 2521:         // VTT F
                        switch (session.Character.Direction)
                        {
                        case 0:
                            // -y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, session.Character.PositionX, (short)(session.Character.PositionY - 5));
                            break;

                        case 1:
                            // +x
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX + 5), session.Character.PositionY);
                            break;

                        case 2:
                            // +y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, session.Character.PositionX, (short)(session.Character.PositionY + 5));
                            break;

                        case 3:
                            // -x
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), session.Character.PositionY);
                            break;

                        case 4:
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY - 5));
                            // -x -y
                            break;

                        case 5:
                            // +x +y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY - 5));
                            break;

                        case 6:
                            // +x -y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX + 5), (short)(session.Character.PositionY + 5));
                            break;

                        case 7:
                            // -x +y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY + 5));
                            break;
                        }
                        break;
                    }
                });
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;



            // Rainbow Pearl/Magic Eraser
            case 666:
                if (EffectValue == 1 && byte.TryParse(packetsplit[9], out byte islot))
                {
                    ItemInstance wearInstance = session.Character.Inventory.LoadBySlotAndType(islot, InventoryType.Equipment);

                    if (wearInstance != null && (wearInstance.Item.ItemType == ItemType.Weapon || wearInstance.Item.ItemType == ItemType.Armor) && wearInstance.ShellEffects.Count != 0 && wearInstance.Item.IsHeroic)
                    {
                        wearInstance.ShellEffects.Clear();
                        DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearInstance.EquipmentSerialId);
                        if (wearInstance.EquipmentSerialId == Guid.Empty)
                        {
                            wearInstance.EquipmentSerialId = Guid.NewGuid();
                        }
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_DELETE"), 0));
                    }
                }
                else
                {
                    session.SendPacket("guri 18 0");
                }
                break;

            // Atk/Def/HP/Exp potions
            case 6600:
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // Ancelloan's Blessing
            case 208:
                if (!session.Character.Buff.ContainsKey(121))
                {
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 121
                    });
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            case 2081:
                if (!session.Character.Buff.ContainsKey(146))
                {
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.AddStaticBuff(new StaticBuffDTO()
                    {
                        CardId = 146
                    });
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Divorce letter
            case 6969:     // this is imaginary number I = √(-1)
                var rel = session.Character.CharacterRelations.FirstOrDefault(s => s.RelationType == CharacterRelationType.Spouse);
                if (rel != null)
                {
                    session.Character.DeleteRelation(rel.CharacterId == session.Character.CharacterId ? rel.RelatedCharacterId : rel.CharacterId);
                    session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("DIVORCED")));

                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }

                break;

            // Cupid's arrow
            case 34:     // this is imaginary number I = √(-1)
                if (packetsplit != null && packetsplit.Length > 3)
                {
                    if (long.TryParse(packetsplit[3], out long characterId))
                    {
                        if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse))
                        {
                            session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARRIED")}");
                            return;
                        }

                        if (session.Character.IsFriendOfCharacter(characterId))
                        {
                            var otherSession = ServerManager.Instance.GetSessionByCharacterId(characterId);
                            if (otherSession != null)
                            {
                                otherSession.SendPacket(UserInterfaceHelper.GenerateDialog(
                                                            $"#fins^-34^{session.Character.CharacterId} #fins^-69^{session.Character.CharacterId} {string.Format(Language.Instance.GetMessageFromKey("MARRY_REQUEST"), session.Character.Name)}"));
                                session.Character.FriendRequestCharacters.Add(characterId);
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                            }
                        }
                        else
                        {
                            session.SendPacket($"info {Language.Instance.GetMessageFromKey("NOT_FRIEND")}");
                        }
                    }
                }

                break;

            case 100:
            {
            }
            break;

            case 5836:
            {
                session.SendPacket($"gb 0 {session.Account.BankGold / 1000} {session.Character.Gold} 0 0");
                session.SendPacket($"s_memo 6 [Account balance]: {session.Account.BankGold} gold; [Owned]: {session.Character.Gold} gold\nWe will do our best. Thank you for using the services of Cuarry Bank.");
            }
            break;

            // Faction Egg
            case 570:
                if (session.Character.Faction == (FactionType)EffectValue)
                {
                    return;
                }
                if (EffectValue < 3)
                {
                    session.SendPacket(session.Character.Family == null
                            ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                            : UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"),
                                                              0));
                }
                else
                {
                    session.SendPacket(session.Character.Family != null
                            ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                            : UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"),
                                                              0));
                }

                break;

            // SP Wings
            case 650:
                ItemInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Wear);
                if (session.Character.UseSp && specialistInstance != null)
                {
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}");
                    }
                    else
                    {
                        void disposeBuff(short vNum)
                        {
                            if (session.Character.BuffObservables.ContainsKey(vNum))
                            {
                                session.Character.BuffObservables[vNum].Dispose();
                                session.Character.BuffObservables.Remove(vNum);
                            }
                            session.Character.RemoveBuff(vNum);
                        }

                        disposeBuff(387);
                        disposeBuff(395);
                        disposeBuff(396);
                        disposeBuff(397);
                        disposeBuff(398);
                        disposeBuff(410);
                        disposeBuff(411);
                        disposeBuff(444);

                        specialistInstance.Design = (byte)EffectValue;

                        session.Character.MorphUpgrade2 = EffectValue;
                        session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                        session.SendPacket(session.Character.GenerateStat());
                        session.SendPacket(session.Character.GenerateStatChar());
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0));
                }
                break;

            // Self-Introduction
            case 203:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 2, session.Character.CharacterId, 1));
                }
                break;

            // Magic Lamp
            case 651:
                if (session.Character.Inventory.All(i => i.Type != InventoryType.Wear))
                {
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}");
                    }
                    else
                    {
                        session.Character.ChangeSex();
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                }
                break;

            // Vehicles
            case 1000:
                if (EffectValue != 0 || ServerManager.Instance.ChannelId == 51 || session.CurrentMapInstance?.MapInstanceType == MapInstanceType.EventGameInstance)
                {
                    return;
                }

                if (session.Character.HasShopOpened)
                {
                    return;
                }

                if (Morph > 0)
                {
                    if (Option == 0 && !session.Character.IsVehicled)
                    {
                        if (session.Character.IsSitting)
                        {
                            session.Character.IsSitting = false;
                            session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest());
                        }
                        session.Character.LastDelay = DateTime.Now;
                        session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2"));
                    }
                    else
                    {
                        if (!session.Character.IsVehicled && Option != 0)
                        {
                            DateTime delay = DateTime.Now.AddSeconds(-4);
                            if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2))
                            {
                                session.Character.Speed         = Speed;
                                session.Character.IsVehicled    = true;
                                session.Character.VehicleSpeed  = Speed;
                                session.Character.MorphUpgrade  = 0;
                                session.Character.MorphUpgrade2 = 0;
                                session.Character.Morph         = Morph + (byte)session.Character.Gender;
                                session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4809), session.Character.MapX, session.Character.MapY);
                                session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                                session.SendPacket(session.Character.GenerateCond());
                                session.Character.LastSpeedChange = DateTime.Now;
                            }
                        }
                        else if (session.Character.IsVehicled)
                        {
                            session.Character.Mates?.Where(s => s.IsTeamMember).ToList().ForEach(x =>
                            {
                                x.PositionX = session.Character.PositionX;
                                x.PositionY = session.Character.PositionY;
                                session.CurrentMapInstance?.Broadcast(x.GenerateIn());
                            });
                            session.Character.RemoveVehicle();
                        }
                    }
                }
                break;

            // Sealed Vessel
            case 1002:
                if (EffectValue == 69)
                {
                    int rnd = ServerManager.RandomNumber(0, 1000);
                    if (rnd < 5)
                    {
                        short[] vnums =
                        {
                            5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714,
                            4715, 4716
                        };
                        byte[] counts = { 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
                        int    item   = ServerManager.RandomNumber(0, 17);
                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    else if (rnd < 30)
                    {
                        short[] vnums = { 361, 362, 363, 366, 367, 368, 371, 372, 373 };
                        session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 9)], 1);
                    }
                    else
                    {
                        short[] vnums =
                        {
                            1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514,
                            2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303,
                            2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162
                        };
                        byte[] counts =
                        {
                            10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20,
                            20,  1,  1, 1, 1, 1,  1, 1, 1, 1, 1, 1, 1, 1, 1
                        };
                        int item = ServerManager.RandomNumber(0, 42);
                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else if (session.HasCurrentMapInstance && session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4))
                {
                    short[] vnums = { 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405 };
                    short   vnum  = vnums[ServerManager.RandomNumber(0, 20)];

                    NpcMonster npcmonster = ServerManager.GetNpc(vnum);
                    if (npcmonster == null)
                    {
                        return;
                    }
                    MapMonster monster = new MapMonster
                    {
                        MonsterVNum   = vnum,
                        MapY          = session.Character.MapY,
                        MapX          = session.Character.MapX,
                        MapId         = session.Character.MapInstance.Map.MapId,
                        Position      = session.Character.Direction,
                        IsMoving      = true,
                        MapMonsterId  = session.CurrentMapInstance.GetNextMonsterId(),
                        ShouldRespawn = false
                    };
                    monster.Initialize(session.CurrentMapInstance);
                    session.CurrentMapInstance.AddMonster(monster);
                    session.CurrentMapInstance.Broadcast(monster.GenerateIn());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Golden Bazaar Medal
            case 1003:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalGold
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Silver Bazaar Medal
            case 1004:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalSilver
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Pet Slot Expansion
            case 1006:
                if (Option == 0)
                {
                    session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}");
                }
                else if (session.Character.MaxMateCount < 30)
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10));
                    session.SendPacket(session.Character.GenerateScpStc());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Pet Basket
            case 1007:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBasket
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket("ib 1278 1");
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Partner's Backpack
            case 1008:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBackPack
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Backpack Expansion
            case 1009:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BackPack
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Sealed Tarot Card
            case 1005:
                session.Character.GiftAdd((short)(VNum - Effect), 1);
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // Tarot Card Game
            case 1894:
                if (EffectValue == 0)
                {
                    for (int i = 0; i < 5; i++)
                    {
                        session.Character.GiftAdd((short)(Effect + ServerManager.RandomNumber(0, 10)), 1);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Sealed Tarot Card
            case 2152:
                session.Character.GiftAdd((short)(VNum + Effect), 1);
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            default:
                switch (VNum)
                {
                case 5841:
                    int     rnd   = ServerManager.RandomNumber(0, 1000);
                    short[] vnums = null;
                    if (rnd < 900)
                    {
                        vnums = new short[] { 4356, 4357, 4358, 4359 };
                    }
                    else
                    {
                        vnums = new short[] { 4360, 4361, 4362, 4363 };
                    }
                    session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 4)], 1);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    break;

                default:
                    Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()) + $" ItemVNum: {VNum} Effect: {Effect} EffectValue: {EffectValue}");
                    break;
                }
                break;
            }
        }
Beispiel #8
0
 public void DespawnMonster(MapMonster monster)
 {
     monster.SetDeathStatement();
     Broadcast(StaticPacketHelper.Out(UserType.Monster, monster.MapMonsterId));
 }
Beispiel #9
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            switch (Effect)
            {
            // airwaves - eventitems
            case 0:
                if (inv.Item.ItemType == ItemType.Shell)
                {
                    if (inv.ShellEffects.Count != 0 && packetsplit?.Length > 9 && byte.TryParse(packetsplit[9], out byte islot))
                    {
                        ItemInstance wearable = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(islot, InventoryType.Equipment);
                        if (wearable != null && (wearable.Item.ItemType == ItemType.Weapon || wearable.Item.ItemType == ItemType.Armor) && (wearable.Item.LevelMinimum >= inv.Upgrade || wearable.Item.IsHeroic) && wearable.Rare >= inv.Rare)
                        {
                            bool weapon = false;
                            if ((inv.ItemVNum >= 565 && inv.ItemVNum <= 576) || (inv.ItemVNum >= 589 && inv.ItemVNum <= 598))
                            {
                                weapon = true;
                            }
                            else if ((inv.ItemVNum >= 577 && inv.ItemVNum <= 588) || (inv.ItemVNum >= 656 && inv.ItemVNum <= 664) || inv.ItemVNum == 599)
                            {
                                weapon = false;
                            }
                            else
                            {
                                return;
                            }
                            if ((wearable.Item.ItemType == ItemType.Weapon && weapon) || (wearable.Item.ItemType == ItemType.Armor && !weapon))
                            {
                                //if (wearable.ShellEffects.Count > 0 && ServerManager.RandomNumber() < 50)
                                //{
                                //    session.Character.DeleteItemByItemInstanceId(inv.Id);
                                //    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_APPLY_FAIL"), 0));
                                //    return;
                                //}
                                wearable.ShellEffects.Clear();
                                DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearable.EquipmentSerialId);
                                wearable.ShellEffects.AddRange(inv.ShellEffects);
                                if (wearable.EquipmentSerialId == Guid.Empty)
                                {
                                    wearable.EquipmentSerialId = Guid.NewGuid();
                                }
                                DAOFactory.ShellEffectDAO.InsertOrUpdateFromList(wearable.ShellEffects, wearable.EquipmentSerialId);

                                session.Character.DeleteItemByItemInstanceId(inv.Id);
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_APPLY_SUCCESS"), 0));
                            }
                        }
                    }
                    return;
                }

                if (ItemType == ItemType.Event)
                {
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, EffectValue));
                    if (MappingHelper.GuriItemEffects.ContainsKey(EffectValue))
                    {
                        session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.GenerateGuri(19, 1, session.Character.CharacterId, MappingHelper.GuriItemEffects[EffectValue]), session.Character.MapX, session.Character.MapY);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            //respawn objects
            case 1:
                if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance || ServerManager.Instance.ChannelId == 51)
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10));
                    return;
                }
                int type, secondaryType, inventoryType, slot;
                if (packetsplit != null && int.TryParse(packetsplit[2], out type) && int.TryParse(packetsplit[3], out secondaryType) && int.TryParse(packetsplit[4], out inventoryType) && int.TryParse(packetsplit[5], out slot))
                {
                    int packetType;
                    switch (EffectValue)
                    {
                    case 0:
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}"));
                        }
                        else if (int.TryParse(packetsplit[6], out packetType))
                        {
                            switch (packetType)
                            {
                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3"));
                                break;

                            case 2:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4"));
                                break;

                            case 3:
                                session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY);
                                RespawnMapTypeDTO respawn = session.Character.Respawn;
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, (short)(respawn.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawn.DefaultY + ServerManager.RandomNumber(-5, 5)));
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;

                            case 4:
                                RespawnMapTypeDTO respawnObj = session.Character.Respawn;
                                if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0)
                                {
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-5, 5)));
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;
                            }
                        }
                        break;

                    case 1:
                        if (int.TryParse(packetsplit[6], out packetType))
                        {
                            RespawnMapTypeDTO respawn = session.Character.Return;
                            switch (packetType)
                            {
                            case 0:
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateRp(respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                                }
                                break;

                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2"));
                                break;

                            case 2:
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY);
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;
                            }
                        }
                        break;

                    case 2:
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                        }
                        else
                        {
                            ServerManager.Instance.JoinMiniland(session, session);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        break;

                    case 9:
                    {
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}"));
                        }
                        else if (int.TryParse(packetsplit[6], out packetType))
                        {
                            switch (packetType)
                            {
                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3"));
                                break;

                            case 2:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4"));
                                break;

                            case 3:
                                session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY);
                                RespawnMapTypeDTO respawn = session.Character.Respawn;
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, (short)(respawn.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawn.DefaultY + ServerManager.RandomNumber(-5, 5)));
                                }
                                break;

                            case 4:
                                RespawnMapTypeDTO respawnObj = session.Character.Respawn;
                                if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0)
                                {
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-5, 5)));
                                }
                                break;
                            }
                        }
                    }
                    break;
                    }
                }
                break;

            // dyes or waxes
            case 10:
            case 11:
                if (!session.Character.IsVehicled)
                {
                    if (Effect == 10)
                    {
                        if (EffectValue == 99)
                        {
                            var nextValue = (byte)ServerManager.RandomNumber(0, 127);
                            session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), nextValue) ? (HairColorType)nextValue : 0;
                        }
                        else
                        {
                            session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), (byte)EffectValue) ? (HairColorType)EffectValue : 0;
                        }
                    }
                    else
                    {
                        if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10));
                            return;
                        }

                        if (EffectValue == 10 || EffectValue == 11 || EffectValue == 13 || EffectValue == 15)
                        {
                            if ((EffectValue == 10 || EffectValue == 11) && session.Character.Gender == GenderType.Female)
                            {
                                session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0;
                            }
                            else if ((EffectValue == 13 || EffectValue == 15) && session.Character.Gender == GenderType.Male)
                            {
                                session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0;
                            }
                            else
                            {
                                session.SendPacket("info You cant use the Item!");
                                return;
                            }
                        }
                        else
                        {
                            session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0;
                        }
                    }

                    session.SendPacket(session.Character.GenerateEq());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                    session.Character.Inventory.RemoveItemAmount(inv.ItemVNum, 1);
                }

                break;

            // dignity restoration
            case 14:
                if ((EffectValue == 100 || EffectValue == 200) && session.Character.Dignity < 100 && !session.Character.IsVehicled)
                {
                    session.Character.Dignity += EffectValue;
                    if (session.Character.Dignity > 100)
                    {
                        session.Character.Dignity = 100;
                    }
                    session.SendPacket(session.Character.GenerateFd());
                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction));
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe);
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else if (EffectValue == 2000 && session.Character.Dignity < 100 && !session.Character.IsVehicled)
                {
                    session.Character.Dignity = 100;
                    session.SendPacket(session.Character.GenerateFd());
                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction));
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe);
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // speakers
            case 15:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 3, session.Character.CharacterId, 1));
                }
                break;

            // bubbles
            case 16:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 4, session.Character.CharacterId, 1));
                }
                break;

            // wigs
            case 30:
                if (!session.Character.IsVehicled)
                {
                    ItemInstance wig = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Hat, InventoryType.Wear);
                    if (wig != null)
                    {
                        wig.Design = (byte)ServerManager.RandomNumber(0, 15);
                        session.SendPacket(session.Character.GenerateEq());
                        session.SendPacket(session.Character.GenerateEquipment());
                        session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                        session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                    else
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_WIG"), 0));
                    }
                }
                break;

            case 13378:                                                                                // goldene up rolle 5369
                var item3 = session.Character.Inventory.LoadBySlotAndType(0, InventoryType.Equipment); // dont touch that People need to put the Sp in slot 0

                if (item3 != null && (item3.Item.ItemType == ItemType.Weapon || item3.Item.ItemType == ItemType.Armor))
                {
                    if (item3.Upgrade < 10 && item3.Item.ItemType != ItemType.Specialist)
                    {
                        for (int i = 0; i < 10; i++)
                        {
                            item3.UpgradeItem(session, UpgradeMode.Reduced, UpgradeProtection.Protected);
                        }
                    }
                    else
                    {
                        session.SendPacket("msg 2 Equipment already have max upgrade!", 10);
                        session.SendPacket(session.Character.GenerateSay($" Equipment already have max upgrade!", 11));
                    }
                }
                else
                {
                    session.SendPacket(session.Character.GenerateSay($"Put your item to upgrade in first inventory slot", 11));
                }
                break;

            case 13380:                                                                                // weapon dmg increase item
                var item4 = session.Character.Inventory.LoadBySlotAndType(0, InventoryType.Equipment); // dont touch that People need to put the Sp in slot 0

                if (item4 != null && (item4.Item.ItemType == ItemType.Weapon))
                {
                    if (item4.DamageMinimum < 3550 && item4.DamageMaximum < 6050 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4983)    //bogen
                    {
                        if (item4.Upgrade >= 10 && item4.Rare >= 10)
                        {
                            item4.DamageMinimum += 10;
                            item4.DamageMaximum += 16;
                            session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        else
                        {
                            session.SendPacket("msg 2 The item is not Rare 10 + 10", 10);
                            session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11));
                        }
                    }
                    else if (item4.DamageMinimum < 3430 && item4.DamageMaximum < 5870 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4980)   //Dolch
                    {
                        if (item4.Upgrade >= 10 && item4.Rare >= 10)
                        {
                            item4.DamageMinimum += 9;
                            item4.DamageMaximum += 15;
                            session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        else
                        {
                            session.SendPacket("msg 2 The item is not Rare 10 + 10", 10);
                            session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11));
                        }
                    }
                    else if (item4.DamageMinimum < 3320 && item4.DamageMaximum < 5800 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4981)   //Sword
                    {
                        if (item4.Upgrade >= 10 && item4.Rare >= 10)
                        {
                            item4.DamageMinimum += 8;
                            item4.DamageMaximum += 14;
                            session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        else
                        {
                            session.SendPacket("msg 2 The item is not Rare 10 + 10", 10);
                            session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11));
                        }
                    }
                    else if (item4.DamageMinimum < 3250 && item4.DamageMaximum < 5720 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4978)    //crossbow
                    {
                        if (item4.Upgrade >= 10 && item4.Rare >= 10)
                        {
                            item4.DamageMinimum += 8;
                            item4.DamageMaximum += 14;
                            session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        else
                        {
                            session.SendPacket("msg 2 The item is not Rare 10 + 10", 10);
                            session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11));
                        }
                    }
                    else if (item4.DamageMinimum < 3700 && item4.DamageMaximum < 6300 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4982)   //stab
                    {
                        if (item4.Upgrade >= 10 && item4.Rare >= 10)
                        {
                            item4.DamageMinimum += 12;
                            item4.DamageMaximum += 18;
                            session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        else
                        {
                            session.SendPacket("msg 2 The item is not Rare 10 + 10", 10);
                            session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11));
                        }
                    }
                    else if (item4.DamageMinimum < 3640 && item4.DamageMaximum < 6200 && item4.Item.ItemType != ItemType.Specialist && item4.ItemVNum == 4979)    //zauberwaffe
                    {
                        if (item4.Upgrade >= 10 && item4.Rare >= 10)
                        {
                            item4.DamageMinimum += 11;
                            item4.DamageMaximum += 17;
                            session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 23), session.Character.PositionX, session.Character.PositionY);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        else
                        {
                            session.SendPacket("msg 2 The item is not Rare 10 + 10", 10);
                            session.SendPacket(session.Character.GenerateSay($" The item is not Rare 10 + 10", 11));
                        }
                    }
                    else
                    {
                        session.SendPacket("msg 2 You reached the maximal upgrade", 10);
                        session.SendPacket(session.Character.GenerateSay($" You reached the maximal upgrade", 11));
                    }
                }
                else
                {
                    session.SendPacket(session.Character.GenerateSay($"Put your weapon in first inventory slot", 11));
                }
                break;


            case 13377:                                                                                //   Rote sp rolle  1364 //auto upgrade Toxic
                var item2 = session.Character.Inventory.LoadBySlotAndType(0, InventoryType.Equipment); // dont touch that People need to put the Sp in slot 0

                if (item2 != null && (item2.Item.ItemType == ItemType.Specialist))
                {
                    if (item2.Rare != -2 && item2.Item.ItemType != ItemType.Weapon && item2.Item.ItemType != ItemType.Armor)
                    {
                        if (item2.Upgrade >= 10 && item2.Upgrade < 15)
                        {
                            for (int i = 0; i < 20; i++)
                            {
                                item2.UpgradeSp(session, UpgradeProtection.Protected);
                            }
                        }
                        else
                        {
                            session.SendPacket(session.Character.GenerateSay($" your sp is under +10 or is already +15", 11));
                        }
                    }
                    else
                    {
                        session.SendPacket("msg 2 Your SP is destroyed!", 10);
                        session.SendPacket(session.Character.GenerateSay($" Your SP is destroyed!", 11));
                    }
                }
                else
                {
                    session.SendPacket(session.Character.GenerateSay($"Put your sp in the 1.st invorty slot", 11));
                }
                break;



            case 13376:                                                                                 //   blaue sp rolle  1363//auto upgrade Toxic
                var itemsp = session.Character.Inventory.LoadBySlotAndType(0, InventoryType.Equipment); // dont touch that People need to put the Sp in slot 0

                if (itemsp != null && (itemsp.Item.ItemType == ItemType.Specialist))
                {
                    if (itemsp.Rare != -2 && itemsp.Item.ItemType != ItemType.Weapon && itemsp.Item.ItemType != ItemType.Armor)
                    {
                        if (itemsp.Upgrade < 10)
                        {
                            for (int i = 0; i < 20; i++)
                            {
                                itemsp.UpgradeSp(session, UpgradeProtection.Protected);
                            }
                        }
                        else
                        {
                            session.SendPacket(session.Character.GenerateSay($" please use the red scroll", 11));
                        }
                    }
                    else
                    {
                        session.SendPacket("msg 2 Your SP is destroyed!", 10);
                        session.SendPacket(session.Character.GenerateSay($" Your SP is destroyed!", 11));
                    }
                }
                else
                {
                    session.SendPacket(session.Character.GenerateSay($"Put your sp in the 1.st invorty slot", 11));
                }
                break;

            case 13387:                                                                                    //perfi 200 item
            {
                var itemperfi = session.Character.Inventory.LoadBySlotAndType(0, InventoryType.Equipment); // dont touch that People need to put the Sp in slot 0

                if (itemperfi != null && (itemperfi.Item.ItemType == ItemType.Specialist))
                {
                    if (itemperfi.SpStoneUpgrade >= 100)
                    {
                        if (itemperfi.SpStoneUpgrade <= 199)
                        {
                            itemperfi.SpStoneUpgrade++;
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                            int rnd1 = ServerManager.RandomNumber(0, 10);

                            if (rnd1 == 1)
                            {
                                itemperfi.SpDamage += 2;
                                session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 50), session.Character.PositionX, session.Character.PositionY);
                            }
                            if (rnd1 == 2)
                            {
                                itemperfi.SpDefence += 2;
                                session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 50), session.Character.PositionX, session.Character.PositionY);
                            }
                            if (rnd1 == 3)
                            {
                                itemperfi.SpElement += 2;
                                session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 50), session.Character.PositionX, session.Character.PositionY);
                            }
                            if (rnd1 == 4)
                            {
                                itemperfi.SpHP += 2;
                                session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 50), session.Character.PositionX, session.Character.PositionY);
                            }
                            if (rnd1 >= 5)
                            {
                                session.SendPacket("msg 2 upgrade failed", 10);
                                session.SendPacket(session.Character.GenerateSay($" upgrade failed", 11));
                            }
                        }
                        else
                        {
                            session.SendPacket("msg 2 The item is already on perfection 200", 10);
                            session.SendPacket(session.Character.GenerateSay($" The item is already on perfection 200", 11));
                        }
                    }
                    else
                    {
                        session.SendPacket("msg 2 you need perfection 100 on the sp to do this", 10);
                        session.SendPacket(session.Character.GenerateSay($" you need perfection 100 on the sp to do this", 11));
                    }
                }
                else
                {
                    session.SendPacket("msg 2 No sp in slot 1 found", 10);
                    session.SendPacket(session.Character.GenerateSay($" No sp in slot 1 found", 11));
                }
                break;
            }

            case 13379:
            {
                if (session.Character.HeroLevel > 27)
                {
                    if (session.Character.HeroLevel < 50)
                    {
                        session.Character.HeroLevel++;
                        session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 281), session.Character.PositionX, session.Character.PositionY);
                        session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 280), session.Character.PositionX, session.Character.PositionY);
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("You Reached Hero Level: " + session.Character.HeroLevel), 0);
                        session.SendPacket(session.Character.GenerateLev());
                        session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe);
                        session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe);
                        session.CurrentMapInstance?.Broadcast(
                            StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 6),
                            session.Character.PositionX, session.Character.PositionY);
                    }
                    else
                    {
                        session.SendPacket("msg 2 you reached already the maximum hero level", 10);
                    }
                }
                else
                {
                    session.SendPacket("msg 2 you need atleast hero lvl 28 to use this", 10);
                }
                break;
            }



            case 300:
                if (session.Character.Group != null && session.Character.Group.GroupType != GroupType.Group && session.Character.Group.IsLeader(session) && session.CurrentMapInstance.Portals.Any(s => s.Type == (short)PortalType.Raid))
                {
                    int delay = 0;
                    foreach (ClientSession sess in session.Character.Group.Characters.GetAllItems())
                    {
                        Observable.Timer(TimeSpan.FromMilliseconds(delay)).Subscribe(o =>
                        {
                            if (sess?.Character != null && session?.CurrentMapInstance != null && session?.Character != null)
                            {
                                ServerManager.Instance.ChangeMapInstance(sess.Character.CharacterId, session.CurrentMapInstance.MapInstanceId, session.Character.PositionX, session.Character.PositionY);
                            }
                        });
                        delay += 100;
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                break;
            }
        }
Beispiel #10
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            if (session.Character.IsVehicled)
            {
                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_DO_VEHICLED"), 10));
                return;
            }

            if (session.CurrentMapInstance.MapInstanceType == MapInstanceType.TalentArenaMapInstance)
            {
                return;
            }

            if (Effect == 0)
            {
                if (EffectValue != 0)
                {
                    if (session.Character.IsSitting)
                    {
                        session.Character.IsSitting = false;
                        session.SendPacket(session.Character.GenerateRest());
                    }
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(12, 1, session.Character.CharacterId, EffectValue));
                }
                else if (EffectValue == 0)
                {
                    if (packetsplit?.Length > 9 && byte.TryParse(packetsplit[8], out byte TypeEquip) && short.TryParse(packetsplit[9], out short SlotEquip))
                    {
                        if (session.Character.IsSitting)
                        {
                            session.Character.IsSitting = false;
                            session.SendPacket(session.Character.GenerateRest());
                        }
                        if (Option != 0)
                        {
                            bool isUsed = false;
                            switch (inv.ItemVNum)
                            {
                            case 1219:
                            case 9130:
                                ItemInstance equip = session.Character.Inventory.LoadBySlotAndType(SlotEquip, (InventoryType)TypeEquip);
                                if (equip?.IsFixed == true)
                                {
                                    equip.IsFixed = false;
                                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3003));
                                    session.SendPacket(UserInterfaceHelper.GenerateGuri(17, 1, session.Character.CharacterId, SlotEquip));
                                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ITEM_UNFIXED"), 12));
                                    isUsed = true;
                                }
                                break;

                            case 1365:
                            case 9039:
                                ItemInstance specialist = session.Character.Inventory.LoadBySlotAndType(SlotEquip, (InventoryType)TypeEquip);
                                if (specialist?.Rare == -2)
                                {
                                    specialist.Rare = 0;
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SP_RESURRECTED"), 0));
                                    session.SendPacket(UserInterfaceHelper.GenerateGuri(13, 1, session.Character.CharacterId, 1));
                                    session.Character.SpPoint = 10000;
                                    if (session.Character.SpPoint > 10000)
                                    {
                                        session.Character.SpPoint = 10000;
                                    }
                                    session.SendPacket(session.Character.GenerateSpPoint());
                                    session.SendPacket(specialist.GenerateInventoryAdd());
                                    isUsed = true;
                                }
                                break;
                            }
                            if (!isUsed)
                            {
                                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ITEM_IS_NOT_FIXED"), 11));
                            }
                            else
                            {
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                            }
                        }
                        else
                        {
                            session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^0^1^{TypeEquip}^{SlotEquip} {Language.Instance.GetMessageFromKey("QNA_ITEM")}");
                        }
                    }
                }
            }
            else
            {
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
            }
        }
Beispiel #11
0
 public string GenerateIn() => StaticPacketHelper.In(Domain.UserType.Object, ItemVNum, TransportId, PositionX, PositionY, this is MonsterMapItem monsterMapItem && monsterMapItem.GoldAmount > 1 ? monsterMapItem.GoldAmount : Amount, 0, 0, 0, 0, false);
Beispiel #12
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character));

            switch (Effect)
            {
            // Honour Medals
            case 69:
                session.Character.Reputation += ReputPrice;
                session.SendPacket(session.Character.GenerateFd());
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // SP Potions
            case 150:
            case 151:
                session.Character.SpAdditionPoint += EffectValue;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            // Specialist Medal
            case 204:
                session.Character.SpPoint         += EffectValue;
                session.Character.SpAdditionPoint += EffectValue * 3;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                if (session.Character.SpPoint > 10000)
                {
                    session.Character.SpPoint = 10000;
                }
                session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            // Raid Seals
            case 301:
                if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId))
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_OPEN_GROUP"), 12));
                    return;
                }
                ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main);
                session.Character.Inventory.RemoveItemFromInventory(raidSeal.Id);

                ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequiredItems?.Any(obj => obj?.VNum == raidSeal.ItemVNum) == true)?.Copy();
                if (raid != null)
                {
                    Group group = new Group
                    {
                        GroupType = GroupType.BigTeam,
                        Raid      = raid
                    };
                    group.JoinGroup(session.Character.CharacterId);
                    ServerManager.Instance.AddGroup(group);
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 0));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 10));
                    if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10));
                    }
                    session.SendPacket(session.Character.GenerateRaid(2));
                    session.SendPacket(session.Character.GenerateRaid(0));
                    session.SendPacket(session.Character.GenerateRaid(1));
                    session.SendPacket(group.GenerateRdlst());
                }
                break;

            // Partner Suits/Skins
            case 305:
                Mate mate = session.Character.Mates.Find(s => s.MateTransportId == int.Parse(packetsplit[3]));
                if (mate != null && EffectValue == mate.NpcMonsterVNum && mate.Skin == 0)
                {
                    mate.Skin = Morph;
                    session.SendPacket(mate.GenerateCMode(mate.Skin));
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Fairy Booster
            case 250:
                if (!session.Character.Buff.ContainsKey(131))
                {
                    session.Character.AddStaticBuff(new StaticBuffDTO {
                        CardId = 131
                    });
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0));
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3014), session.Character.MapX, session.Character.MapY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Rainbow Pearl/Magic Eraser
            case 666:
                if (EffectValue == 1 && byte.TryParse(packetsplit[9], out byte islot))
                {
                    ItemInstance wearInstance = session.Character.Inventory.LoadBySlotAndType(islot, InventoryType.Equipment);

                    if (wearInstance != null && (wearInstance.Item.ItemType == ItemType.Weapon || wearInstance.Item.ItemType == ItemType.Armor) && wearInstance.ShellEffects.Count != 0 && !wearInstance.Item.IsHeroic)
                    {
                        wearInstance.ShellEffects.Clear();
                        DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearInstance.EquipmentSerialId);
                        if (wearInstance.EquipmentSerialId == Guid.Empty)
                        {
                            wearInstance.EquipmentSerialId = Guid.NewGuid();
                        }
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_DELETE"), 0));
                    }
                }
                else
                {
                    session.SendPacket("guri 18 0");
                }
                break;

            // Atk/Def/HP/Exp potions
            case 6600:
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // Ancelloan's Blessing
            case 208:
                if (!session.Character.Buff.ContainsKey(121))
                {
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.AddStaticBuff(new StaticBuffDTO {
                        CardId = 121
                    });
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            case 2081:
                if (!session.Character.Buff.ContainsKey(146))
                {
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.AddStaticBuff(new StaticBuffDTO {
                        CardId = 146
                    });
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0));
                }
                break;

            // Divorce letter
            case 6969:     // this is imaginary number I = √(-1)
                break;

            // Cupid's arrow
            case 34:     // this is imaginary number I = √(-1)
                break;

            case 100:
            {
            }
            break;

            // Faction Egg
            case 570:
                if (session.Character.Faction == (FactionType)EffectValue)
                {
                    return;
                }
                if (EffectValue < 3)
                {
                    session.SendPacket(session.Character.Family == null
                            ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                            : UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"),
                                                              0));
                }
                else
                {
                    session.SendPacket(session.Character.Family != null
                            ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                            : UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"),
                                                              0));
                }

                break;

            // SP Wings
            case 650:
                ItemInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Wear);
                if (session.Character.UseSp && specialistInstance != null)
                {
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}");
                    }
                    else
                    {
                        void disposeBuff(short vNum)
                        {
                            if (session.Character.BuffObservables.ContainsKey(vNum))
                            {
                                session.Character.BuffObservables[vNum].Dispose();
                                session.Character.BuffObservables.Remove(vNum);
                            }
                            session.Character.RemoveBuff(vNum);
                        }

                        disposeBuff(387);
                        disposeBuff(395);
                        disposeBuff(396);
                        disposeBuff(397);
                        disposeBuff(398);
                        disposeBuff(410);
                        disposeBuff(411);
                        disposeBuff(444);

                        specialistInstance.Design = (byte)EffectValue;

                        session.Character.MorphUpgrade2 = EffectValue;
                        session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                        session.SendPacket(session.Character.GenerateStat());
                        session.SendPacket(session.Character.GenerateStatChar());
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0));
                }
                break;

            // Self-Introduction
            case 203:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 2, session.Character.CharacterId, 1));
                }
                break;

            // Magic Lamp
            case 651:
                if (session.Character.Inventory.All(i => i.Type != InventoryType.Wear))
                {
                    if (Option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}");
                    }
                    else
                    {
                        session.Character.ChangeSex();
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                }
                break;

            // Vehicles
            case 1000:
                if (EffectValue != 0 || ServerManager.Instance.ChannelId == 51 || session.CurrentMapInstance?.MapInstanceType == MapInstanceType.EventGameInstance)
                {
                    return;
                }
                if (Morph > 0)
                {
                    if (Option == 0 && !session.Character.IsVehicled)
                    {
                        if (session.Character.IsSitting)
                        {
                            session.Character.IsSitting = false;
                            session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest());
                        }
                        session.Character.LastDelay = DateTime.Now;
                        session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2"));
                    }
                    else
                    {
                        if (!session.Character.IsVehicled && Option != 0)
                        {
                            DateTime delay = DateTime.Now.AddSeconds(-4);
                            if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2))
                            {
                                session.Character.Speed         = Speed;
                                session.Character.IsVehicled    = true;
                                session.Character.VehicleSpeed  = Speed;
                                session.Character.MorphUpgrade  = 0;
                                session.Character.MorphUpgrade2 = 0;
                                session.Character.Morph         = Morph + (byte)session.Character.Gender;
                                session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 196), session.Character.MapX, session.Character.MapY);
                                session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                                session.SendPacket(session.Character.GenerateCond());
                                session.Character.LastSpeedChange = DateTime.Now;
                            }
                        }
                        else if (session.Character.IsVehicled)
                        {
                            session.Character.RemoveVehicle();
                        }
                    }
                }
                break;

            // Sealed Vessel
            case 1002:
                if (EffectValue == 69)
                {
                    int rnd = ServerManager.RandomNumber(0, 1000);
                    if (rnd < 5)
                    {
                        short[] vnums =
                        {
                            5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714,
                            4715, 4716
                        };
                        byte[] counts = { 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
                        int    item   = ServerManager.RandomNumber(0, 17);
                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    else if (rnd < 30)
                    {
                        short[] vnums = { 361, 362, 363, 366, 367, 368, 371, 372, 373 };
                        session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 9)], 1);
                    }
                    else
                    {
                        short[] vnums =
                        {
                            1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514,
                            2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303,
                            2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162
                        };
                        byte[] counts =
                        {
                            10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20,
                            20,  1,  1, 1, 1, 1,  1, 1, 1, 1, 1, 1, 1, 1, 1
                        };
                        int item = ServerManager.RandomNumber(0, 42);
                        session.Character.GiftAdd(vnums[item], counts[item]);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else if (session.HasCurrentMapInstance && session.CurrentMapInstance.MapInstanceType == MapInstanceType.BaseMapInstance && (session.Character.LastVessel.AddSeconds(1) <= DateTime.Now || session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.FastVessels)))
                {
                    short[] vnums = { 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405 };
                    short   vnum  = vnums[ServerManager.RandomNumber(0, 20)];

                    NpcMonster npcmonster = ServerManager.GetNpc(vnum);
                    if (npcmonster == null)
                    {
                        return;
                    }
                    MapMonster monster = new MapMonster
                    {
                        MonsterVNum   = vnum,
                        MapY          = session.Character.MapY,
                        MapX          = session.Character.MapX,
                        MapId         = session.Character.MapInstance.Map.MapId,
                        Position      = session.Character.Direction,
                        IsMoving      = true,
                        MapMonsterId  = session.CurrentMapInstance.GetNextMonsterId(),
                        ShouldRespawn = false
                    };
                    monster.Initialize(session.CurrentMapInstance);
                    session.CurrentMapInstance.AddMonster(monster);
                    session.CurrentMapInstance.Broadcast(monster.GenerateIn());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.LastVessel = DateTime.Now;
                }
                break;

            // Golden Bazaar Medal
            case 1003:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalGold
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Silver Bazaar Medal
            case 1004:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalSilver
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Pet Slot Expansion
            case 1006:
                if (Option == 0)
                {
                    session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}");
                }
                else if (session.Character.MaxMateCount < 30)
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10));
                    session.SendPacket(session.Character.GenerateScpStc());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Pet Basket
            case 1007:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBasket
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket("ib 1278 1");
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Partner's Backpack
            case 1008:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBackPack
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Backpack Expansion
            case 1009:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BackPack
                    });
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            // Sealed Tarot Card
            case 1005:
                session.Character.GiftAdd((short)(VNum - Effect), 1);
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            // Tarot Card Game
            case 1894:
                if (EffectValue == 0)
                {
                    for (int i = 0; i < 5; i++)
                    {
                        session.Character.GiftAdd((short)(Effect + ServerManager.RandomNumber(0, 10)), 1);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // Sealed Tarot Card
            case 2152:
                session.Character.GiftAdd((short)(VNum + Effect), 1);
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                break;

            default:
                switch (VNum)
                {
                case 5841:
                    int     rnd   = ServerManager.RandomNumber(0, 1000);
                    short[] vnums = null;
                    if (rnd < 900)
                    {
                        vnums = new short[] { 4356, 4357, 4358, 4359 };
                    }
                    else
                    {
                        vnums = new short[] { 4360, 4361, 4362, 4363 };
                    }
                    session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 4)], 1);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    break;

                default:
                    Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                    break;
                }
                break;
            }
        }
        private void ExecuteHandler(ClientSession session)
        {
            PenaltyLogDTO penalty = session.Account.PenaltyLogs.OrderByDescending(s => s.DateEnd).FirstOrDefault();

            if (session.Character.IsMuted() && penalty != null)
            {
                if (session.Character.Gender == GenderType.Female)
                {
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("MUTED_FEMALE"), 1));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("MUTE_TIME"), (penalty.DateEnd - DateTime.Now).ToString("hh\\:mm\\:ss")), 11));
                }
                else
                {
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("MUTED_MALE"), 1));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("MUTE_TIME"), (penalty.DateEnd - DateTime.Now).ToString("hh\\:mm\\:ss")), 11));
                }

                return;
            }

            Mate attacker = session.Character.Mates.FirstOrDefault(x => x.MateTransportId == MateTransportId);

            if (attacker?.SpInstance == null || !attacker.IsUsingSp)
            {
                return;
            }

            short?skillVnum = null;
            byte  value     = 0;

            switch (SkillSlot)
            {
            case 0:
                skillVnum = attacker.SpInstance.FirstPartnerSkill;
                value     = 0;
                break;

            case 1:
                skillVnum = attacker.SpInstance.SecondPartnerSkill;
                value     = 1;
                break;

            case 2:
                skillVnum = attacker.SpInstance.ThirdPartnerSkill;
                value     = 2;
                break;
            }

            if (skillVnum == null)
            {
                return;
            }

            var mateSkill = ServerManager.GetSkill(skillVnum.Value);

            if (mateSkill == null)
            {
                return;
            }

            session.SendPacketAfter($"psr {value}", mateSkill.Cooldown * 100);

            if (attacker.IsSitting)
            {
                return;
            }

            attacker.Owner.MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, attacker.MateTransportId, 5005), attacker.PositionX, attacker.PositionY);
            switch (TargetType)
            {
            case UserType.Monster:
                if (attacker.Hp <= 0)
                {
                    return;
                }

                var target = session.Character.MapInstance.GetMonster(TargetId);

                if (target != null)
                {
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, attacker.MateTransportId, 3, target.MapMonsterId, mateSkill.CastAnimation, mateSkill.CastEffect, mateSkill.SkillVNum));
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.SkillUsed(UserType.Npc, attacker.MateTransportId, 3, target.MapMonsterId, mateSkill.SkillVNum, mateSkill.Cooldown, mateSkill.AttackAnimation, mateSkill.Effect, target.MapX, target.MapY, target.CurrentHp > 0, (int)(target.CurrentHp / (double)target.MaxHp * 100), 0, 0, 0));
                }

                session.AttackMonster(attacker, mateSkill, TargetId, target?.MapX ?? attacker.PositionX, target?.MapY ?? attacker.PositionY);

                return;

            case UserType.Npc:
                if (attacker.Hp <= 0)
                {
                    return;
                }

                var npcTarget = session.Character.MapInstance.GetNpc(TargetId);

                if (npcTarget != null)
                {
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, attacker.MateTransportId, 3, npcTarget.MapNpcId, mateSkill.CastAnimation, mateSkill.CastEffect, mateSkill.SkillVNum));
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.SkillUsed(UserType.Npc, attacker.MateTransportId, 3, npcTarget.MapNpcId, mateSkill.SkillVNum, mateSkill.Cooldown, mateSkill.AttackAnimation, mateSkill.Effect, npcTarget.MapX, npcTarget.MapY, true, 100, 0, 0, 0));
                }

                session.AttackMonster(attacker, mateSkill, TargetId, npcTarget?.MapX ?? attacker.PositionX, npcTarget?.MapY ?? attacker.PositionY);
                return;

            case UserType.Player:
                return;

            case UserType.Object:
                return;

            default:
                return;
            }
        }
Beispiel #14
0
        public void ApplyBCards(object session, object sender = null, short buffLevel = 0)
        {
            Type type = session.GetType();

            // int counterBuff = 0;

            switch ((BCardType.CardType)Type)
            {
            case BCardType.CardType.Buff:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    Buff buff = null;
                    if (sender != null)
                    {
                        Type sType = sender.GetType();
                        if (sType == typeof(Character) && sender is Character sendingCharacter)
                        {
                            buff = new Buff((short)((short)SecondData + buffLevel), sendingCharacter.Level);

                            //Todo: Get anti stats from BCard
                        }
                    }
                    else
                    {
                        buff = new Buff((short)((short)SecondData + buffLevel), character.Level);
                    }

                    int anti = 0;
                    if (buff?.Card.BuffType == BuffType.Bad)
                    {
                        anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                           s.Effect == (byte)ShellArmorEffectType.ReducedAllNegativeEffect)?.Value ??
                                0;
                        switch (SecondData)
                        {
                        case 1:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType
                                                                               .ReducedBleedingAndMinorBleeding)
                                    ?.Value ?? 0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType)
                                    ?.Value ?? 0;
                            break;

                        case 7:
                            anti += character.ShellEffectArmor
                                    ?.FirstOrDefault(s =>
                                                     s.Effect == (byte)ShellArmorEffectType.ReducedStun)?.Value ?? 0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllStun)?.Value ?? 0;
                            break;

                        case 21:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedMinorBleeding)?.Value ??
                                    0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType
                                                                               .ReducedBleedingAndMinorBleeding)
                                    ?.Value ?? 0;
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType)
                                    ?.Value ?? 0;
                            break;

                        case 27:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedFreeze)?.Value ?? 0;
                            break;

                        case 42:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllBleedingType)
                                    ?.Value ?? 0;
                            break;

                        case 66:
                            anti += character.ShellEffectArmor?.FirstOrDefault(s =>
                                                                               s.Effect == (byte)ShellArmorEffectType.ReducedAllStun)?.Value ?? 0;
                            break;
                        }
                    }

                    if (ServerManager.RandomNumber() < FirstData / 100D * (100 - anti))
                    {
                        character.AddBuff(buff);
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (ServerManager.RandomNumber() < FirstData && session is MapMonster mapMonster)
                    {
                        mapMonster.AddBuff(new Buff((short)((short)SecondData + buffLevel), mapMonster.Monster.Level));
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
            }
            break;

            case BCardType.CardType.Move:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    character.LastSpeedChange = DateTime.UtcNow;
                    character.Session.SendPacket(character.GenerateCond());
                }
            }
            break;

            case BCardType.CardType.Summons:
            {
                if (type == typeof(Character))
                {
                    // jajamaru spawn
                    if (session is Character character && character.MapInstance != null)
                    {
                        List <MonsterToSummon> summonParameters = new List <MonsterToSummon>();
                        for (int i = 0; i < FirstData; i++)
                        {
                            short x, y;
                            byte  t = 0;
                            do
                            {
                                x = (short)(ServerManager.RandomNumber(-3, 3) + character.PositionX);
                                y = (short)(ServerManager.RandomNumber(-3, 3) + character.PositionY);
                                t++;
                            } while (!character.MapInstance.Map.IsBlockedZone(x, y) && t < byte.MaxValue);
                            summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell {
                                    X = x, Y = y
                                },
                                                                     -1, true));
                        }

                        if (ServerManager.RandomNumber() <= Math.Abs(ThirdData) || ThirdData == 0)
                        {
                            switch (SubType)
                            {
                            case 2:
                                EventHelper.Instance.RunEvent(new EventContainer(
                                                                  character.Session.CurrentMapInstance, EventActionType.SpawnMonsters,
                                                                  summonParameters));
                                break;
                            }
                        }
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (session is MapMonster mapMonster && mapMonster.MapInstance != null)
                    {
                        List <MonsterToSummon> summonParameters = new List <MonsterToSummon>();
                        for (int i = 0; i < FirstData; i++)
                        {
                            short x, y;
                            byte  t = 0;
                            do
                            {
                                x = (short)(ServerManager.RandomNumber(-3, 3) + mapMonster.MapX);
                                y = (short)(ServerManager.RandomNumber(-3, 3) + mapMonster.MapY);
                                t++;
                            } while (!mapMonster.MapInstance.Map.IsBlockedZone(x, y) && t < byte.MaxValue);
                            summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell {
                                    X = x, Y = y
                                },
                                                                     -1, true));
                        }

                        if (ServerManager.RandomNumber() <= Math.Abs(ThirdData) || ThirdData == 0)
                        {
                            switch (SubType)
                            {
                            case 2:
                                EventHelper.Instance.RunEvent(new EventContainer(mapMonster.MapInstance,
                                                                                 EventActionType.SpawnMonsters, summonParameters));
                                break;

                            default:
                                if (mapMonster.OnDeathEvents.All(s =>
                                                                 s.EventActionType != EventActionType.SpawnMonsters))
                                {
                                    mapMonster.OnDeathEvents.Add(new EventContainer(mapMonster.MapInstance,
                                                                                    EventActionType.SpawnMonsters, summonParameters));
                                }

                                break;
                            }
                        }
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
            }
            break;

            case BCardType.CardType.SpecialAttack:
                break;

            case BCardType.CardType.SpecialDefence:
                break;

            case BCardType.CardType.AttackPower:
                break;

            case BCardType.CardType.Target:
                break;

            case BCardType.CardType.Critical:
                break;

            case BCardType.CardType.SpecialCritical:
                break;

            case BCardType.CardType.Element:
                break;

            case BCardType.CardType.IncreaseDamage:
                break;

            case BCardType.CardType.Defence:
                break;

            case BCardType.CardType.DodgeAndDefencePercent:
                break;

            case BCardType.CardType.Block:
                break;

            case BCardType.CardType.Absorption:
                break;

            case BCardType.CardType.ElementResistance:
                break;

            case BCardType.CardType.EnemyElementResistance:
                break;

            case BCardType.CardType.Damage:
                break;

            case BCardType.CardType.GuarantedDodgeRangedAttack:
                break;

            case BCardType.CardType.Morale:
                break;

            case BCardType.CardType.Casting:
                break;

            case BCardType.CardType.Reflection:
                break;

            case BCardType.CardType.DrainAndSteal:
                break;

            case BCardType.CardType.HealingBurningAndCasting:
            {
                if (type == typeof(Character))
                {
                    if (session is Character character && character.Hp > 0)
                    {
                        int bonus;
                        if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10)
                        {
                            if (IsLevelScaled)
                            {
                                bonus = character.Level * FirstData;
                            }
                            else
                            {
                                bonus = FirstData;
                            }

                            if (character.Hp + bonus <= character.HPLoad())
                            {
                                character.Hp += bonus;
                            }
                            else
                            {
                                bonus        = (int)character.HPLoad() - character.Hp;
                                character.Hp = (int)character.HPLoad();
                            }

                            character.Session.CurrentMapInstance?.Broadcast(character.Session,
                                                                            character.GenerateRc(bonus));
                        }

                        if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10)
                        {
                            if (IsLevelScaled)
                            {
                                bonus = character.Level * FirstData;
                            }
                            else
                            {
                                bonus = FirstData;
                            }

                            if (character.Mp + bonus <= character.MPLoad())
                            {
                                character.Mp += bonus;
                            }
                            else
                            {
                                character.Mp = (int)character.MPLoad();
                            }
                        }

                        character.Session.SendPacket(character.GenerateStat());
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (ServerManager.RandomNumber() < FirstData && session is MapMonster mapMonster)
                    {
                        mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level));
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
            }
            break;

            case BCardType.CardType.Hpmp:
                if (type == typeof(Character))
                {
                    if (session is Character c)
                    {
                        switch (SubType)
                        {
                        case (byte)AdditionalTypes.Hpmp.RestoreDecreasedMP / 10:
                        {
                            int bonus = (int)(FirstData * c.MPLoad() / 100);

                            c.Mp = c.Mp + bonus > 1 ? c.Mp + bonus : c.Mp = 1;
                        }
                        break;
                        }
                    }
                }

                break;

            case BCardType.CardType.SpecialisationBuffResistance:
            {
                switch (SubType)
                {
                case (byte)AdditionalTypes.SpecialisationBuffResistance.RemoveBadEffects / 10:
                {
                    if (session is Character c &&              /*&& sender is ClientSession senderSession*/
                        ServerManager.RandomNumber() < Math.Abs(FirstData))
                    {
                        c.DisableBuffs(FirstData > 0 ? BuffType.Good : BuffType.Bad, SecondData);
                    }
                }
                break;
                }
            }
            break;

            case BCardType.CardType.SpecialEffects:
                break;

            case BCardType.CardType.Capture:
            {
                if (type == typeof(MapMonster) && session is MapMonster mapMonster &&
                    sender is ClientSession senderSession)
                {
                    NpcMonster mateNpc = ServerManager.GetNpcMonster(mapMonster.MonsterVNum);
                    if (mateNpc != null)
                    {
                        if (mapMonster.Monster.Catch)
                        {
                            if (mapMonster.IsAlive &&
                                mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2))
                            {
                                if (mapMonster.Monster.Level < senderSession.Character.Level)
                                {
                                    // TODO: find a new algorithm
                                    int[] chance = { 100, 80, 60, 40, 20, 0 };
                                    if (ServerManager.RandomNumber() < chance[ServerManager.RandomNumber(0, 5)])
                                    {
                                        Mate mate = new Mate(senderSession.Character, mateNpc,
                                                             (byte)(mapMonster.Monster.Level - 15 > 0
                                                        ? mapMonster.Monster.Level - 15
                                                        : 1), MateType.Pet);
                                        if (senderSession.Character.CanAddMate(mate))
                                        {
                                            senderSession.Character.AddPetWithSkill(mate);
                                            senderSession.SendPacket(
                                                UserInterfaceHelper.GenerateMsg(
                                                    Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0));
                                            senderSession.CurrentMapInstance?.Broadcast(
                                                StaticPacketHelper.GenerateEff(UserType.Player,
                                                                               senderSession.Character.CharacterId, 197));
                                            senderSession.CurrentMapInstance?.Broadcast(
                                                StaticPacketHelper.SkillUsed(UserType.Player,
                                                                             senderSession.Character.CharacterId, 3,
                                                                             mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true,
                                                                             (int)(mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100
                                                                                   ), 0, -1, 0));
                                            mapMonster.SetDeathStatement();
                                            senderSession.CurrentMapInstance?.Broadcast(
                                                StaticPacketHelper.Out(UserType.Monster,
                                                                       mapMonster.MapMonsterId));
                                        }
                                        else
                                        {
                                            senderSession.SendPacket(
                                                senderSession.Character.GenerateSay(
                                                    Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10));
                                            senderSession.SendPacket(
                                                StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                        }
                                    }
                                    else
                                    {
                                        senderSession.SendPacket(
                                            UserInterfaceHelper.GenerateMsg(
                                                Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0));
                                        senderSession.CurrentMapInstance?.Broadcast(
                                            StaticPacketHelper.SkillUsed(UserType.Player,
                                                                         senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId,
                                                                         -1, 0, 15, -1, -1, -1, true,
                                                                         (int)(mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100),
                                                                         0, -1, 0));
                                    }
                                }
                                else
                                {
                                    senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                                 Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0));
                                    senderSession.SendPacket(
                                        StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                }
                            }
                            else
                            {
                                senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                             Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0));
                                senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                            }
                        }
                        else
                        {
                            senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                         Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0));
                            senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialDamageAndExplosions:
                break;

            case BCardType.CardType.SpecialEffects2:
                if (type == typeof(Character))
                {
                    if (session is Character c)
                    {
                        short destinationX = c.PositionX;
                        short destinationY = c.PositionY;
                        switch (SubType)
                        {
                        case (byte)AdditionalTypes.SpecialEffects2.TeleportInRadius / 10:
                        {
                            switch (c.Direction)
                            {
                            case 0:
                                // -y
                                destinationY -= (short)FirstData;
                                break;

                            case 1:
                                // +x
                                destinationX += (short)FirstData;
                                break;

                            case 2:
                                // +y
                                destinationY += (short)FirstData;
                                break;

                            case 3:
                                // -x
                                destinationX -= (short)FirstData;
                                break;

                            case 4:
                                // -x -y
                                destinationX -= (short)FirstData;
                                destinationY -= (short)FirstData;
                                break;

                            case 5:
                                // +x +y
                                destinationX += (short)FirstData;
                                destinationY += (short)FirstData;
                                break;

                            case 6:
                                // +x -y
                                destinationX += (short)FirstData;
                                destinationY -= (short)FirstData;
                                break;

                            case 7:
                                // -x +y
                                destinationX -= (short)FirstData;
                                destinationY += (short)FirstData;
                                break;
                            }

                            ServerManager.Instance.TeleportForward(c.Session, c.MapInstanceId, destinationX,
                                                                   destinationY);
                        }
                        break;
                        }
                    }
                }

                break;

            case BCardType.CardType.CalculatingLevel:
                break;

            case BCardType.CardType.Recovery:
                break;

            case BCardType.CardType.MaxHpmp:
                break;

            case BCardType.CardType.MultAttack:
                break;

            case BCardType.CardType.MultDefence:
                break;

            case BCardType.CardType.TimeCircleSkills:
                break;

            case BCardType.CardType.RecoveryAndDamagePercent:
                break;

            case BCardType.CardType.Count:
                break;

            case BCardType.CardType.NoDefeatAndNoDamage:
                break;

            case BCardType.CardType.SpecialActions:
            {
                switch (SubType)
                {
                case (byte)AdditionalTypes.SpecialActions.RunAway / 10:
                    if (session is MapMonster m)
                    {
                        m.MapInstance.Broadcast(StaticPacketHelper.Say(UserType.Monster, m.MapMonsterId, 0, "!!!"));
                        m.RemoveTarget();
                        for (int i = 0; i < 10; i++)
                        {
                            Observable.Timer(TimeSpan.FromSeconds(i)).Subscribe(o =>
                                {
                                    m.MapX++;
                                    m.MapY++;
                                    m.IgnoreTargetsUntil = DateTime.UtcNow.AddSeconds(10);
                                    m.RemoveTarget();
                                });
                        }
                    }
                    break;
                }
            }
            break;

            case BCardType.CardType.Mode:
                break;

            case BCardType.CardType.NoCharacteristicValue:
                break;

            case BCardType.CardType.LightAndShadow:
            {
                switch (SubType)
                {
                case (byte)AdditionalTypes.LightAndShadow.RemoveBadEffects / 10:
                {
                    if (session is Character c /*&& sender is ClientSession senderSession*/)
                    {
                        c.DisableBuffs(BuffType.Bad, FirstData);
                    }
                }
                break;
                }
            }
            break;

            case BCardType.CardType.Item:
                break;

            case BCardType.CardType.DebuffResistance:
                break;

            case BCardType.CardType.SpecialBehaviour:
                break;

            case BCardType.CardType.Quest:
                break;

            case BCardType.CardType.SecondSpCard:
                break;

            case BCardType.CardType.SpCardUpgrade:
                break;

            case BCardType.CardType.HugeSnowman:
                break;

            case BCardType.CardType.Drain:
                break;

            case BCardType.CardType.BossMonstersSkill:
                break;

            case BCardType.CardType.LordHatus:
                break;

            case BCardType.CardType.LordCalvinas:
                break;

            case BCardType.CardType.SeSpecialist:
                break;

            case BCardType.CardType.FourthGlacernonFamilyRaid:
                break;

            case BCardType.CardType.SummonedMonsterAttack:
                break;

            case BCardType.CardType.BearSpirit:
                break;

            case BCardType.CardType.SummonSkill:
                break;

            case BCardType.CardType.InflictSkill:
                break;

            case BCardType.CardType.HideBarrelSkill:
                break;

            case BCardType.CardType.FocusEnemyAttentionSkill:
                break;

            case BCardType.CardType.TauntSkill:
                break;

            case BCardType.CardType.FireCannoneerRangeBuff:
                break;

            case BCardType.CardType.VulcanoElementBuff:
                break;

            case BCardType.CardType.DamageConvertingSkill:
                break;

            case BCardType.CardType.MeditationSkill:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    if (SkillVNum.HasValue &&
                        SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) &&
                        ServerManager.RandomNumber() < FirstData)
                    {
                        Skill skill    = ServerManager.GetSkill(SkillVNum.Value);
                        Skill newSkill = ServerManager.GetSkill((short)SecondData);
                        Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer =>
                            {
                                foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s =>
                                                                                                              s.Morph == character.Morph && s.Pos.Equals(skill.CastId)))
                                {
                                    character.Session.SendPacket(
                                        $"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0");
                                }

                                character.Session.SendPacket($"mslot {newSkill.CastId} -1");
                            });
                        character.SkillComboCount++;
                        character.LastSkillComboUse = DateTime.UtcNow;
                        if (skill.CastId > 10)
                        {
                            // HACK this way
                            Observable.Timer(TimeSpan.FromMilliseconds((skill.Cooldown * 100) + 500))
                            .Subscribe(observer =>
                                       character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId)));
                        }
                    }

                    switch (SubType)
                    {
                    case 2:
                        character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(4);
                        break;

                    case 3:
                        character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(8);
                        break;

                    case 4:
                        character.MeditationDictionary[(short)SecondData] = DateTime.UtcNow.AddSeconds(12);
                        break;
                    }
                }
            }
            break;

            case BCardType.CardType.FalconSkill:
            {
                if (session is Character c)
                {
                    switch (SubType)
                    {
                    case (byte)AdditionalTypes.FalconSkill.Hide:
                        c.Invisible = true;
                        c.Mates.Where(s => s.IsTeamMember).ToList().ForEach(s =>
                                                                            c.Session.CurrentMapInstance?.Broadcast(s.GenerateOut()));
                        c.Session.CurrentMapInstance?.Broadcast(c.GenerateInvisible());
                        c.Session.SendPacket(c.GenerateEq());
                        break;
                    }
                }
            }
            break;

            case BCardType.CardType.AbsorptionAndPowerSkill:
                break;

            case BCardType.CardType.LeonaPassiveSkill:
                break;

            case BCardType.CardType.FearSkill:
                break;

            case BCardType.CardType.SniperAttack:
                break;

            case BCardType.CardType.FrozenDebuff:
                break;

            case BCardType.CardType.JumpBackPush:
                break;

            case BCardType.CardType.FairyXPIncrease:
                break;

            case BCardType.CardType.SummonAndRecoverHP:
                break;

            case BCardType.CardType.TeamArenaBuff:
                break;

            case BCardType.CardType.ArenaCamera:
                break;

            case BCardType.CardType.DarkCloneSummon:
                break;

            case BCardType.CardType.AbsorbedSpirit:
                break;

            case BCardType.CardType.AngerSkill:
                break;

            case BCardType.CardType.MeteoriteTeleport:
                if (type == typeof(Character))
                {
                    if (session is Character character)
                    {
                        switch (SubType)
                        {
                        case ((byte)AdditionalTypes.MeteoriteTeleport.TeleportYouAndGroupToSavedLocation / 10):
                            if (character.TeleportSet == false)
                            {
                                character.TeleportX   = character.PositionX;
                                character.TeleportY   = character.PositionY;
                                character.TeleportMap = character.MapId;
                                character.MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, character.CharacterId, 4497));
                                character.TeleportSet = true;
                                Observable.Timer(TimeSpan.FromSeconds(40)).Subscribe(o => character.TeleportSet = false);
                            }
                            else
                            {
                                if (character.MapInstance.IsPvp)
                                {
                                    if (character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance)
                                    {
                                        character.TeleportSet = false;
                                        return;
                                    }

                                    character.MapInstance.Broadcast($"tp 1 {character.CharacterId} {character.TeleportX} {character.TeleportY} 0");
                                    character.PositionX   = character.TeleportX;
                                    character.PositionY   = character.TeleportY;
                                    character.TeleportSet = false;
                                }
                                else
                                {
                                    if (character.MapId == character.TeleportMap)
                                    {
                                        if (character.MapInstance.MapInstanceType == MapInstanceType.CaligorInstance)
                                        {
                                            character.TeleportSet = false;
                                            return;
                                        }
                                        character.MapInstance.Broadcast($"tp 1 {character.CharacterId} {character.TeleportX} {character.TeleportY} 0");
                                        character.PositionX   = character.TeleportX;
                                        character.PositionY   = character.TeleportY;
                                        character.TeleportSet = false;
                                    }
                                    else
                                    {
                                        character.TeleportSet = false;
                                    }
                                }
                            }
                            break;

                        case (byte)AdditionalTypes.MeteoriteTeleport.CauseMeteoriteFall / 10:
                        {
                            int amount = 10 + (character.Level / FirstData);

                            for (int i = 0; i < amount; i++)
                            {
                                Observable.Timer(TimeSpan.FromMilliseconds(i * 500)).Subscribe(o => character.SpawnMeteorite());
                            }
                        }
                        break;
                        }
                    }
                }
                break;

            case BCardType.CardType.StealBuff:
                break;

            case BCardType.CardType.Unknown:
                break;

            case BCardType.CardType.EffectSummon:
                break;

            default:
                Logger.Warn($"Card Type {Type} not defined!");
                break;
            }
        }
        private void ExecuteHandler(ClientSession session)
        {
            if (session.HasCurrentMapInstance)
            {
                Logger.LogUserEvent("GMCOMMAND", session.GenerateIdentity(),
                                    $"[RemoveNpcMonster]NpcMonsterId: {session.Character.LastNpcMonsterId}");

                MapMonster monster = session.CurrentMapInstance.GetMonster(session.Character.LastNpcMonsterId);
                MapNpc     npc     = session.CurrentMapInstance.GetNpc(session.Character.LastNpcMonsterId);
                if (monster != null)
                {
                    if (monster.IsAlive)
                    {
                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.Out(UserType.Monster,
                                                                                    monster.MapMonsterId));
                        session.SendPacket(session.Character.GenerateSay(
                                               string.Format(Language.Instance.GetMessageFromKey("MONSTER_REMOVED"), monster.MapMonsterId,
                                                             monster.Monster.Name, monster.MapId, monster.MapX, monster.MapY), 12));
                        session.CurrentMapInstance.RemoveMonster(monster);
                        if (DAOFactory.MapMonsterDAO.LoadById(monster.MapMonsterId) != null)
                        {
                            DAOFactory.MapMonsterDAO.DeleteById(monster.MapMonsterId);
                        }
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(
                                               string.Format(Language.Instance.GetMessageFromKey("MONSTER_NOT_ALIVE")), 11));
                    }
                }
                else if (npc != null)
                {
                    if (!npc.IsMate && !npc.IsDisabled && !npc.IsProtected)
                    {
                        int mapNpcId = npc.MapNpcId;

                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.Out(UserType.Npc, mapNpcId));
                        session.SendPacket(session.Character.GenerateSay(
                                               string.Format(Language.Instance.GetMessageFromKey("NPCMONSTER_REMOVED"), mapNpcId,
                                                             npc.Npc.Name, npc.MapId, npc.MapX, npc.MapY), 12));

                        session.CurrentMapInstance.RemoveNpc(npc);

                        if (DAOFactory.RecipeListDAO.LoadFirstByMapNpcId(mapNpcId) != null)
                        {
                            DAOFactory.RecipeListDAO.DeleteByMapNpcId(mapNpcId);
                        }

                        if (DAOFactory.ShopDAO.LoadByNpc(mapNpcId) != null)
                        {
                            DAOFactory.ShopDAO.DeleteById(mapNpcId);
                        }

                        if (DAOFactory.MapNpcDAO.LoadById(mapNpcId) != null)
                        {
                            DAOFactory.MapNpcDAO.DeleteById(mapNpcId);
                        }
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(
                                               string.Format(Language.Instance.GetMessageFromKey("NPC_CANNOT_BE_REMOVED")), 11));
                    }
                }
                else
                {
                    session.SendPacket(
                        session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NPCMONSTER_NOT_FOUND"), 11));
                }
            }
        }
Beispiel #16
0
        private void npcLife()
        {
            // Respawn
            if (CurrentHp <= 0 && ShouldRespawn != null && !ShouldRespawn.Value)
            {
                MapInstance.RemoveNpc(this);
                MapInstance.Broadcast(GenerateOut());
            }

            if (!IsAlive && ShouldRespawn != null && ShouldRespawn.Value)
            {
                double timeDeath = (DateTime.Now - Death).TotalSeconds;
                if (timeDeath >= Npc.RespawnTime / 10d)
                {
                    Respawn();
                }
            }

            if (LastProtectedEffect.AddMilliseconds(6000) <= DateTime.Now)
            {
                LastProtectedEffect = DateTime.Now;
                if (IsMate || IsProtected)
                {
                    MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, 825), MapX, MapY);
                }
            }

            double time = (DateTime.Now - LastEffect).TotalMilliseconds;

            if (EffectDelay > 0)
            {
                if (time > EffectDelay)
                {
                    if (Effect > 0 && EffectActivated)
                    {
                        MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, Effect), MapX, MapY);
                    }

                    LastEffect = DateTime.Now;
                }
            }

            time = (DateTime.Now - LastSay).Seconds;
            if (Delay != 0)
            {
                if (time > Delay)
                {
                    if (Say != null)
                    {
                        MapInstance.Broadcast(StaticPacketHelper.Say(2, MapNpcId, 0, $"{Say}"));
                        LastSay = DateTime.Now;
                    }
                }
            }

            time = (DateTime.Now - LastMove).TotalMilliseconds;
            if (Target == -1 && IsMoving && Npc.Speed > 0 && time > _movetime && !HasBuff(CardType.Move, (byte)AdditionalTypes.Move.MovementImpossible))
            {
                _movetime = ServerManager.RandomNumber(500, 3000);
                int maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count;
                if (maxindex < 1)
                {
                    maxindex = 1;
                }
                if (Path.Count == 0 || Path.Count >= maxindex && maxindex > 0 && Path[maxindex - 1] == null)
                {
                    short xoffset = (short)ServerManager.RandomNumber(-1, 1);
                    short yoffset = (short)ServerManager.RandomNumber(-1, 1);

                    MapCell moveToPosition = new MapCell {
                        X = FirstX, Y = FirstY
                    };
                    if (RunToX != 0 || RunToY != 0)
                    {
                        moveToPosition = new MapCell {
                            X = RunToX, Y = RunToY
                        };
                        _movetime = ServerManager.RandomNumber(300, 1200);
                    }
                    Path = BestFirstSearch.FindPathJagged(new GridPos {
                        X = MapX, Y = MapY
                    }, new GridPos {
                        X = (short)ServerManager.RandomNumber(moveToPosition.X - 3, moveToPosition.X + 3), Y = (short)ServerManager.RandomNumber(moveToPosition.Y - 3, moveToPosition.Y + 3)
                    }, MapInstance.Map.JaggedGrid);
                    maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count;
                }
                if (DateTime.Now > LastMove && Npc.Speed > 0 && Path.Count > 0)
                {
                    byte speedIndex = (byte)(Npc.Speed / 2.5 < 1 ? 1 : Npc.Speed / 2.5);
                    maxindex = Path.Count > speedIndex ? speedIndex : Path.Count;
                    short mapX = (short)ServerManager.RandomNumber(Path[maxindex - 1].X - 1, Path[maxindex - 1].X + 1);
                    short mapY = (short)_random.Next(Path[maxindex - 1].Y - 1, Path[maxindex - 1].Y + 1);

                    //short mapX = Path[maxindex - 1].X;
                    //short mapY = Path[maxindex - 1].Y;
                    double waitingtime = Map.GetDistance(new MapCell {
                        X = mapX, Y = mapY
                    }, new MapCell {
                        X = MapX, Y = MapY
                    }) / (double)Npc.Speed;
                    MapInstance.Broadcast(new BroadcastPacket(null, PacketFactory.Serialize(StaticPacketHelper.Move(UserType.Npc, MapNpcId, mapX, mapY, Npc.Speed)), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY));
                    LastMove = DateTime.Now.AddSeconds(waitingtime > 1 ? 1 : waitingtime);

                    Observable.Timer(TimeSpan.FromMilliseconds((int)((waitingtime > 1 ? 1 : waitingtime) * 1000))).Subscribe(x =>
                    {
                        MapX = mapX;
                        MapY = mapY;
                    });

                    Path.RemoveRange(0, maxindex);
                }
            }
            if (Target == -1)
            {
                if (IsHostile && Shop == null)
                {
                    MapMonster    monster = MapInstance.GetMonsterInRangeList(MapX, MapY, (byte)(Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange)).Where(s => BattleEntity.CanAttackEntity(s.BattleEntity)).FirstOrDefault();
                    ClientSession session = MapInstance.Sessions.FirstOrDefault(s => BattleEntity.CanAttackEntity(s.Character.BattleEntity) && MapInstance == s.Character.MapInstance && Map.GetDistance(new MapCell {
                        X = MapX, Y = MapY
                    }, new MapCell {
                        X = s.Character.PositionX, Y = s.Character.PositionY
                    }) < Npc.NoticeRange);

                    if (monster != null)
                    {
                        Target = monster.MapMonsterId;
                    }
                    if (session?.Character != null)
                    {
                        Target = session.Character.CharacterId;
                    }
                }
            }
            else if (Target != -1)
            {
                MapMonster monster = MapInstance.Monsters.Find(s => s.MapMonsterId == Target);
                if (monster == null || monster.CurrentHp < 1)
                {
                    Target = -1;
                    return;
                }
                NpcMonsterSkill npcMonsterSkill = null;
                if (ServerManager.RandomNumber(0, 10) > 8)
                {
                    npcMonsterSkill = Skills.Where(s => (DateTime.Now - s.LastSkillUse).TotalMilliseconds >= 100 * s.Skill.Cooldown).OrderBy(rnd => _random.Next()).FirstOrDefault();
                }
                int  hitmode   = 0;
                bool onyxWings = false;
                int  damage    = DamageHelper.Instance.CalculateDamage(new BattleEntity(this), new BattleEntity(monster), npcMonsterSkill?.Skill, ref hitmode, ref onyxWings);
                if (monster.Monster.BCards.Find(s => s.Type == (byte)CardType.LightAndShadow && s.SubType == (byte)AdditionalTypes.LightAndShadow.InflictDamageToMP) is BCard card)
                {
                    int reduce = damage / 100 * card.FirstData;
                    if (monster.CurrentMp < reduce)
                    {
                        reduce            = (int)monster.CurrentMp;
                        monster.CurrentMp = 0;
                    }
                    else
                    {
                        monster.DecreaseMp(reduce);
                    }
                    damage -= reduce;
                }
                int distance = Map.GetDistance(new MapCell {
                    X = MapX, Y = MapY
                }, new MapCell {
                    X = monster.MapX, Y = monster.MapY
                });
                if (monster.CurrentHp > 0 && ((npcMonsterSkill != null && distance < npcMonsterSkill.Skill.Range) || distance <= Npc.BasicRange) && !HasBuff(CardType.SpecialAttack, (byte)AdditionalTypes.SpecialAttack.NoAttack))
                {
                    if (((DateTime.Now - LastSkill).TotalMilliseconds >= 1000 + (Npc.BasicCooldown * 200) /* && Skills.Count == 0*/) || npcMonsterSkill != null)
                    {
                        if (npcMonsterSkill != null)
                        {
                            npcMonsterSkill.LastSkillUse = DateTime.Now;
                            MapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, MapNpcId, UserType.Monster, Target, npcMonsterSkill.Skill.CastAnimation, npcMonsterSkill.Skill.CastEffect, npcMonsterSkill.Skill.SkillVNum));
                        }

                        if (npcMonsterSkill != null && npcMonsterSkill.Skill.CastEffect != 0)
                        {
                            MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, Effect));
                        }
                        monster.BattleEntity.GetDamage(damage, BattleEntity);
                        lock (monster.DamageList)
                        {
                            if (!monster.DamageList.Any(s => s.Key.MapEntityId == MapNpcId))
                            {
                                monster.AddToAggroList(BattleEntity);
                            }
                        }
                        MapInstance.Broadcast(npcMonsterSkill != null
                            ? StaticPacketHelper.SkillUsed(UserType.Npc, MapNpcId, 3, Target, npcMonsterSkill.SkillVNum, npcMonsterSkill.Skill.Cooldown, npcMonsterSkill.Skill.AttackAnimation, npcMonsterSkill.Skill.Effect, 0, 0, monster.CurrentHp > 0, (int)((float)monster.CurrentHp / (float)monster.MaxHp * 100), damage, hitmode, 0)
                            : StaticPacketHelper.SkillUsed(UserType.Npc, MapNpcId, 3, Target, 0, Npc.BasicCooldown, 11, Npc.BasicSkill, 0, 0, monster.CurrentHp > 0, (int)((float)monster.CurrentHp / (float)monster.MaxHp * 100), damage, hitmode, 0));
                        LastSkill = DateTime.Now;

                        if (npcMonsterSkill?.Skill.TargetType == 1 && npcMonsterSkill?.Skill.HitType == 2)
                        {
                            IEnumerable <ClientSession> clientSessions =
                                MapInstance.Sessions?.Where(s =>
                                                            s.Character.IsInRange(MapX,
                                                                                  MapY, npcMonsterSkill.Skill.TargetRange));
                            IEnumerable <Mate> mates = MapInstance.GetListMateInRange(MapX, MapY, npcMonsterSkill.Skill.TargetRange);

                            foreach (BCard skillBcard in npcMonsterSkill.Skill.BCards)
                            {
                                if (skillBcard.Type == 25 && skillBcard.SubType == 1 && new Buff((short)skillBcard.SecondData, Npc.Level)?.Card?.BuffType == BuffType.Good)
                                {
                                    if (clientSessions != null)
                                    {
                                        foreach (ClientSession clientSession in clientSessions)
                                        {
                                            if (clientSession.Character != null)
                                            {
                                                if (!BattleEntity.CanAttackEntity(clientSession.Character.BattleEntity))
                                                {
                                                    skillBcard.ApplyBCards(clientSession.Character.BattleEntity, BattleEntity);
                                                }
                                            }
                                        }
                                    }
                                    if (mates != null)
                                    {
                                        foreach (Mate mate in mates)
                                        {
                                            if (!BattleEntity.CanAttackEntity(mate.BattleEntity))
                                            {
                                                skillBcard.ApplyBCards(mate.BattleEntity, BattleEntity);
                                            }
                                        }
                                    }
                                }
                            }
                        }

                        if (monster.CurrentHp < 1 && monster.SetDeathStatement())
                        {
                            monster.RunDeathEvent();
                            RemoveTarget();
                        }
                    }
                }
                else
                {
                    int maxdistance = Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange;
                    if (IsMoving && !HasBuff(CardType.Move, (byte)AdditionalTypes.Move.MovementImpossible))
                    {
                        const short maxDistance = 5;
                        int         maxindex    = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count;
                        if (maxindex < 1)
                        {
                            maxindex = 1;
                        }
                        if ((Path.Count == 0 && distance >= 1 && distance < maxDistance) || (Path.Count >= maxindex && maxindex > 0 && Path[maxindex - 1] == null))
                        {
                            short xoffset = (short)ServerManager.RandomNumber(-1, 1);
                            short yoffset = (short)ServerManager.RandomNumber(-1, 1);

                            //go to monster
                            Path = BestFirstSearch.FindPathJagged(new GridPos {
                                X = MapX, Y = MapY
                            }, new GridPos {
                                X = (short)(monster.MapX + xoffset), Y = (short)(monster.MapY + yoffset)
                            }, MapInstance.Map.JaggedGrid);
                            maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count;
                        }
                        if (DateTime.Now > LastMove && Npc.Speed > 0 && Path.Count > 0)
                        {
                            byte speedIndex = (byte)(Npc.Speed / 2.5 < 1 ? 1 : Npc.Speed / 2.5);
                            maxindex = Path.Count > speedIndex ? speedIndex : Path.Count;
                            //short mapX = (short)ServerManager.RandomNumber(Path[maxindex - 1].X - 1, Path[maxindex - 1].X + 1);
                            //short mapY = (short)_random.Next(Path[maxindex - 1].Y - 1, Path[maxindex - 1].Y + 1);

                            short  mapX        = Path[maxindex - 1].X;
                            short  mapY        = Path[maxindex - 1].Y;
                            double waitingtime = Map.GetDistance(new MapCell {
                                X = mapX, Y = mapY
                            }, new MapCell {
                                X = MapX, Y = MapY
                            }) / (double)Npc.Speed;
                            MapInstance.Broadcast(new BroadcastPacket(null, PacketFactory.Serialize(StaticPacketHelper.Move(UserType.Npc, MapNpcId, mapX, mapY, Npc.Speed)), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY));
                            LastMove = DateTime.Now.AddSeconds(waitingtime > 1 ? 1 : waitingtime);

                            Observable.Timer(TimeSpan.FromMilliseconds((int)((waitingtime > 1 ? 1 : waitingtime) * 1000))).Subscribe(x =>
                            {
                                MapX = mapX;
                                MapY = mapY;
                            });

                            Path.RemoveRange(0, maxindex);
                        }
                        if (Target != -1 && (MapId != monster.MapId || distance > maxDistance))
                        {
                            RemoveTarget();
                        }
                    }
                }
            }
        }
Beispiel #17
0
        public void ApplyBCards(object session, object sender = null)
        {
            Type type = session.GetType();

            // int counterBuff = 0;
            if (type == null)
            {
                return;
            }
            switch ((BCardType.CardType)Type)
            {
            case BCardType.CardType.Buff:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    Buff buff = null;
                    if (sender != null)
                    {
                        Type sType = sender.GetType();
                        if (sType != null)
                        {
                            if (sType == typeof(Character) && sender is Character sendingCharacter)
                            {
                                buff = new Buff((short)SecondData, sendingCharacter.Level);

                                //Todo: Get anti stats from BCard
                            }
                        }
                    }
                    else
                    {
                        buff = new Buff((short)SecondData, character.Level);
                    }
                    if (ServerManager.Instance.RandomNumber() < FirstData)
                    {
                        character.AddBuff(buff);
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (ServerManager.Instance.RandomNumber() < FirstData && session is MapMonster mapMonster)
                    {
                        mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level));
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
                break;
            }

            case BCardType.CardType.Move:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    character.LastSpeedChange = DateTime.Now;
                    character.Session.SendPacket(character.GenerateCond());
                }
            }
            break;

            case BCardType.CardType.Summons:
                if (type == typeof(Character))
                {
                }
                else if (type == typeof(MapMonster))
                {
                    if (session is MapMonster mapMonster)
                    {
                        List <MonsterToSummon> summonParameters = new List <MonsterToSummon>();
                        for (int i = 0; i < FirstData; i++)
                        {
                            short x = (short)(ServerManager.Instance.RandomNumber(-3, 3) + mapMonster.MapX);
                            short y = (short)(ServerManager.Instance.RandomNumber(-3, 3) + mapMonster.MapY);
                            summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell()
                            {
                                X = x, Y = y
                            }, -1, true));
                        }
                        if (ServerManager.Instance.RandomNumber() <= Math.Abs(ThirdData) || ThirdData == 0)
                        {
                            switch (SubType)
                            {
                            case 2:
                                EventHelper.Instance.RunEvent(new EventContainer(mapMonster.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters));
                                break;

                            default:
                                if (!mapMonster.OnDeathEvents.Any(s => s.EventActionType == EventActionType.SPAWNMONSTERS))
                                {
                                    mapMonster.OnDeathEvents.Add(new EventContainer(mapMonster.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters));
                                }
                                break;
                            }
                        }
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
                break;

            case BCardType.CardType.SpecialAttack:
                break;

            case BCardType.CardType.SpecialDefence:
                break;

            case BCardType.CardType.AttackPower:
                break;

            case BCardType.CardType.Target:
                break;

            case BCardType.CardType.Critical:
                break;

            case BCardType.CardType.SpecialCritical:
                break;

            case BCardType.CardType.Element:
                break;

            case BCardType.CardType.IncreaseDamage:
                break;

            case BCardType.CardType.Defence:
                break;

            case BCardType.CardType.DodgeAndDefencePercent:
                break;

            case BCardType.CardType.Block:
                break;

            case BCardType.CardType.Absorption:
                break;

            case BCardType.CardType.ElementResistance:
                break;

            case BCardType.CardType.EnemyElementResistance:
                break;

            case BCardType.CardType.Damage:
                break;

            case BCardType.CardType.GuarantedDodgeRangedAttack:
                break;

            case BCardType.CardType.Morale:
                break;

            case BCardType.CardType.Casting:
                break;

            case BCardType.CardType.Reflection:
                break;

            case BCardType.CardType.DrainAndSteal:
                break;

            case BCardType.CardType.HealingBurningAndCasting:
                if (type == typeof(Character))
                {
                    if (session is Character character)
                    {
                        int bonus = 0;
                        if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10)
                        {
                            if (IsLevelScaled)
                            {
                                bonus = character.Level * FirstData;
                            }
                            else
                            {
                                bonus = FirstData;
                            }
                            if (character.Hp + bonus <= character.HPLoad())
                            {
                                character.Hp += bonus;
                            }
                            else
                            {
                                bonus        = (int)character.HPLoad() - character.Hp;
                                character.Hp = (int)character.HPLoad();
                            }
                            character.Session.CurrentMapInstance?.Broadcast(character.Session, character.GenerateRc(bonus));
                        }
                        if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10)
                        {
                            if (IsLevelScaled)
                            {
                                bonus = character.Level * FirstData;
                            }
                            else
                            {
                                bonus = FirstData;
                            }
                            if (character.Mp + bonus <= character.MPLoad())
                            {
                                character.Mp += bonus;
                            }
                            else
                            {
                                bonus        = (int)character.MPLoad() - character.Mp;
                                character.Mp = (int)character.MPLoad();
                            }
                        }
                        character.Session.SendPacket(character.GenerateStat());
                    }
                }
                else if (type == typeof(MapMonster))
                {
                    if (ServerManager.Instance.RandomNumber() < FirstData && session is MapMonster mapMonster)
                    {
                        mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level));
                    }
                }
                else if (type == typeof(MapNpc))
                {
                }
                else if (type == typeof(Mate))
                {
                }
                break;

            case BCardType.CardType.HPMP:
                break;

            case BCardType.CardType.SpecialisationBuffResistance:
                break;

            case BCardType.CardType.SpecialEffects:
                break;

            case BCardType.CardType.Capture:
                if (type == typeof(MapMonster))
                {
                    if (session is MapMonster mapMonster && sender is ClientSession senderSession)
                    {
                        NpcMonster mateNpc = ServerManager.Instance.GetNpc(mapMonster.MonsterVNum);
                        if (mateNpc != null)
                        {
                            if (mapMonster.Monster.Catch)
                            {
                                if (mapMonster.IsAlive && mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2))
                                {
                                    if (mapMonster.Monster.Level < senderSession.Character.Level)
                                    {
#warning find a new algorithm
                                        int[] chance = { 100, 80, 60, 40, 20, 0 };
                                        if (ServerManager.Instance.RandomNumber() < chance[ServerManager.Instance.RandomNumber(0, 5)])
                                        {
                                            Mate mate = new Mate(senderSession.Character, mateNpc, (byte)(mapMonster.Monster.Level - 15 > 0 ? mapMonster.Monster.Level - 15 : 1), MateType.Pet);
                                            if (senderSession.Character.CanAddMate(mate))
                                            {
                                                senderSession.Character.AddPetWithSkill(mate);
                                                senderSession.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0));
                                                senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, senderSession.Character.CharacterId, 197));
                                                senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0));
                                                mapMonster.SetDeathStatement();
                                                senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.Out(UserType.Monster, mapMonster.MapMonsterId));
                                            }
                                            else
                                            {
                                                senderSession.SendPacket(senderSession.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10));
                                                senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                            }
                                        }
                                        else
                                        {
                                            senderSession.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0));
                                            senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0));
                                        }
                                    }
                                    else
                                    {
                                        senderSession.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0));
                                        senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                    }
                                }
                                else
                                {
                                    senderSession.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0));
                                    senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                }
                            }
                            else
                            {
                                senderSession.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0));
                                senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                            }
                        }
                    }
                }
                break;

            case BCardType.CardType.SpecialDamageAndExplosions:
                break;

            case BCardType.CardType.SpecialEffects2:
                break;

            case BCardType.CardType.CalculatingLevel:
                break;

            case BCardType.CardType.Recovery:
                break;

            case BCardType.CardType.MaxHPMP:
                break;

            case BCardType.CardType.MultAttack:
                break;

            case BCardType.CardType.MultDefence:
                break;

            case BCardType.CardType.TimeCircleSkills:
                break;

            case BCardType.CardType.RecoveryAndDamagePercent:
                break;

            case BCardType.CardType.Count:
                break;

            case BCardType.CardType.NoDefeatAndNoDamage:
                break;

            case BCardType.CardType.SpecialActions:
                break;

            case BCardType.CardType.Mode:
                break;

            case BCardType.CardType.NoCharacteristicValue:
                break;

            case BCardType.CardType.LightAndShadow:
                break;

            case BCardType.CardType.Item:
                break;

            case BCardType.CardType.DebuffResistance:
                break;

            case BCardType.CardType.SpecialBehaviour:
                break;

            case BCardType.CardType.Quest:
                break;

            case BCardType.CardType.SecondSPCard:
                break;

            case BCardType.CardType.SPCardUpgrade:
                break;

            case BCardType.CardType.HugeSnowman:
                break;

            case BCardType.CardType.Drain:
                break;

            case BCardType.CardType.BossMonstersSkill:
                break;

            case BCardType.CardType.LordHatus:
                break;

            case BCardType.CardType.LordCalvinas:
                break;

            case BCardType.CardType.SESpecialist:
                break;

            case BCardType.CardType.FourthGlacernonFamilyRaid:
                break;

            case BCardType.CardType.SummonedMonsterAttack:
                break;

            case BCardType.CardType.BearSpirit:
                break;

            case BCardType.CardType.SummonSkill:
                break;

            case BCardType.CardType.InflictSkill:
                break;

            case BCardType.CardType.HideBarrelSkill:
                break;

            case BCardType.CardType.FocusEnemyAttentionSkill:
                break;

            case BCardType.CardType.TauntSkill:
                break;

            case BCardType.CardType.FireCannoneerRangeBuff:
                break;

            case BCardType.CardType.VulcanoElementBuff:
                break;

            case BCardType.CardType.DamageConvertingSkill:
                break;

            case BCardType.CardType.MeditationSkill:
            {
                if (type == typeof(Character) && session is Character character)
                {
                    if (SkillVNum.HasValue && SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) && ServerManager.Instance.RandomNumber() < FirstData)
                    {
                        Skill skill    = ServerManager.Instance.GetSkill(SkillVNum.Value);
                        Skill newSkill = ServerManager.Instance.GetSkill((short)SecondData);
                        Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer =>
                            {
                                foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s => s.Pos.Equals(skill.CastId)))
                                {
                                    character.Session.SendPacket($"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0");
                                }
                                character.Session.SendPacket($"mslot {newSkill.CastId} -1");
                            });
                        character.SkillComboCount++;
                        character.LastSkillComboUse = DateTime.Now;
                        if (skill.CastId > 10)
                        {
                            // HACK this way
                            Observable.Timer(TimeSpan.FromMilliseconds((skill.Cooldown * 100) + 500)).Subscribe(observer => character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId)));
                        }
                    }
                    switch (SubType)
                    {
                    case 2:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(4);
                        break;

                    case 3:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(8);
                        break;

                    case 4:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(12);
                        break;
                    }
                }
            }
            break;

            case BCardType.CardType.FalconSkill:
                break;

            case BCardType.CardType.AbsorptionAndPowerSkill:
                break;

            case BCardType.CardType.LeonaPassiveSkill:
                break;

            case BCardType.CardType.FearSkill:
                break;

            case BCardType.CardType.SniperAttack:
                break;

            case BCardType.CardType.FrozenDebuff:
                break;

            case BCardType.CardType.JumpBackPush:
                break;

            case BCardType.CardType.FairyXPIncrease:
                break;

            case BCardType.CardType.SummonAndRecoverHP:
                break;

            case BCardType.CardType.TeamArenaBuff:
                break;

            case BCardType.CardType.ArenaCamera:
                break;

            case BCardType.CardType.DarkCloneSummon:
                break;

            case BCardType.CardType.AbsorbedSpirit:
                break;

            case BCardType.CardType.AngerSkill:
                break;

            case BCardType.CardType.MeteoriteTeleport:
                break;

            case BCardType.CardType.StealBuff:
                break;

            case BCardType.CardType.Unknown:
                break;

            case BCardType.CardType.EffectSummon:
                break;

            default:
                Logger.Warn($"Card Type {Type} not defined!");
                break;
            }
        }
Beispiel #18
0
        public void ApplyBCards(object session, object sender = null)
        {
            //Console.WriteLine($"BCardId: {BCardId} Type: {(BCardType.CardType)Type} SubType: {SubType} CardId: {CardId?.ToString() ?? "null"} ItemVNum: {ItemVNum?.ToString() ?? "null"} SkillVNum: {SkillVNum?.ToString() ?? "null"} SessionType: {session?.GetType().ToString() ?? "null"} SenderType: {sender?.GetType().ToString() ?? "null"}");

            switch ((BCardType.CardType)Type)
            {
            case BCardType.CardType.Buff:
            {
                if (ServerManager.RandomNumber() < FirstData)
                {
                    Character senderCharacter = sender is ClientSession senderSession
                                ? senderSession.Character : sender as Character;

                    if (session is Character character)
                    {
                        short cardId = (short)SecondData;

                        // If either Berserk Spirit or Strong Berserk Spirit is active
                        // then don't add Weak Berserk Spirit

                        if (cardId == 601 &&
                            character.Buff?.Any(s => s?.Card?.CardId == 602 || s?.Card?.CardId == 603) == true)
                        {
                            break;
                        }

                        if (senderCharacter != null)
                        {
                            // TODO: Get anti stats from BCard

                            character.AddBuff(new Buff((short)SecondData, senderCharacter.Level, senderCharacter));
                        }
                        else
                        {
                            character.AddBuff(new Buff((short)SecondData, character.Level));
                        }
                    }
                    else if (session is MapMonster mapMonster)
                    {
                        if (senderCharacter != null)
                        {
                            mapMonster.AddBuff(new Buff((short)SecondData, senderCharacter.Level, senderCharacter));
                        }
                        else
                        {
                            mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.Move:
            {
                if (session is Character character)
                {
                    character.LastSpeedChange = DateTime.Now;
                    character.Session.SendPacket(character.GenerateCond());
                }
            }
            break;

            case BCardType.CardType.Summons:
            {
                if (session is Character character)
                {
                    if (character.MapInstance != null)
                    {
                        List <MonsterToSummon> monsterList = new List <MonsterToSummon>();

                        if (SubType == (byte)AdditionalTypes.Summons.Summons / 10)
                        {
                            int aliveTime = ServerManager.GetNpc((short)SecondData).RespawnTime;

                            for (int i = 0; i < FirstData; i++)
                            {
                                MapCell mapCell = new MapCell
                                {
                                    X = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionX),
                                    Y = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionY),
                                };

                                monsterList.Add(new MonsterToSummon((short)SecondData, mapCell, -1, true, false, false, true, false, -1, character, aliveTime, false));
                            }
                        }

                        if (monsterList.Any())
                        {
                            EventHelper.Instance.RunEvent(new EventContainer(character.MapInstance,
                                                                             EventActionType.SPAWNMONSTERS, monsterList));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialAttack:
                break;

            case BCardType.CardType.SpecialDefence:
                break;

            case BCardType.CardType.AttackPower:
                break;

            case BCardType.CardType.Target:
                break;

            case BCardType.CardType.Critical:
                break;

            case BCardType.CardType.SpecialCritical:
                break;

            case BCardType.CardType.Element:
                break;

            case BCardType.CardType.IncreaseDamage:
                break;

            case BCardType.CardType.Defence:
                break;

            case BCardType.CardType.DodgeAndDefencePercent:
                break;

            case BCardType.CardType.Block:
                break;

            case BCardType.CardType.Absorption:
                break;

            case BCardType.CardType.ElementResistance:
                break;

            case BCardType.CardType.EnemyElementResistance:
                break;

            case BCardType.CardType.Damage:
                break;

            case BCardType.CardType.GuarantedDodgeRangedAttack:
                break;

            case BCardType.CardType.Morale:
                break;

            case BCardType.CardType.Casting:
                break;

            case BCardType.CardType.Reflection:
                break;

            case BCardType.CardType.DrainAndSteal:
                break;

            case BCardType.CardType.HealingBurningAndCasting:
            {
                Character senderCharacter = sender is ClientSession senderSession
                            ? senderSession.Character : sender as Character;

                if (senderCharacter != null)
                {
                    #region Character

                    if (session is Character character)
                    {
                        void HealingBurningAndCastingAction()
                        {
                            if (!character.IsAlive ||
                                character.MapInstance == null ||
                                character.Session == null)
                            {
                                return;
                            }

                            int amount = 0;

                            if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10 ||
                                SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseHP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (character.Hp + amount > character.HPMax)
                                    {
                                        amount = character.HPMax - character.Hp;
                                    }

                                    character.Hp += amount;

                                    character.MapInstance.Broadcast(character.GenerateRc(amount));
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (character.Hp - amount < 1)
                                    {
                                        amount = character.Hp - 1;
                                    }

                                    character.GetDamage(amount);

                                    character.MapInstance.Broadcast(character.GenerateDm(amount));
                                }

                                character.Session.SendPacket(character.GenerateStat());
                            }
                            else if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10 ||
                                     SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseMP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (character.Mp + amount > character.MPMax)
                                    {
                                        amount = character.MPMax - character.Mp;
                                    }

                                    character.Mp += amount;
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (character.Mp - amount < 1)
                                    {
                                        amount = character.Mp - 1;
                                    }

                                    character.DecreaseMp(amount);
                                }

                                character.Session.SendPacket(character.GenerateStat());
                            }
                        }

                        HealingBurningAndCastingAction();

                        if (ThirdData > 0 &&
                            CardId != null)
                        {
                            IDisposable disposable = Observable.Interval(TimeSpan.FromSeconds(ThirdData * 2))
                                                     .Subscribe(s => HealingBurningAndCastingAction());

                            character.DisposeBCard(BCardId);
                            character.BCardDisposables[BCardId] = disposable;
                        }
                    }

                    #endregion

                    #region MapMonster

                    else if (session is MapMonster mapMonster)
                    {
                        void HealingBurningAndCastingAction()
                        {
                            if (!mapMonster.IsAlive ||
                                mapMonster.MapInstance == null)
                            {
                                return;
                            }

                            int amount = 0;

                            if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10 ||
                                SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseHP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (mapMonster.CurrentHp + amount > mapMonster.MaxHp)
                                    {
                                        amount = mapMonster.MaxHp - mapMonster.CurrentHp;
                                    }

                                    mapMonster.CurrentHp += amount;

                                    mapMonster.MapInstance.Broadcast(mapMonster.GenerateRc(amount));
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (mapMonster.CurrentHp - amount < 1)
                                    {
                                        amount = mapMonster.CurrentHp - 1;
                                    }

                                    mapMonster.CurrentHp -= amount;

                                    mapMonster.MapInstance.Broadcast(mapMonster.GenerateDm(amount));
                                }
                            }

                            if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10 ||
                                SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseMP / 10)
                            {
                                if (FirstData > 0)
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * FirstData;
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    if (mapMonster.CurrentMp + amount > mapMonster.MaxMp)
                                    {
                                        amount = mapMonster.MaxMp - mapMonster.CurrentMp;
                                    }

                                    mapMonster.CurrentMp += amount;
                                }
                                else
                                {
                                    if (IsLevelScaled)
                                    {
                                        amount = senderCharacter.Level * (FirstData - 1);
                                    }
                                    else
                                    {
                                        amount = FirstData;
                                    }

                                    amount *= -1;

                                    if (mapMonster.CurrentMp - amount < 1)
                                    {
                                        amount = mapMonster.CurrentMp - 1;
                                    }

                                    mapMonster.CurrentMp -= amount;
                                }
                            }
                        }

                        HealingBurningAndCastingAction();

                        if (ThirdData > 0 &&
                            CardId != null)
                        {
                            IDisposable disposable = Observable.Interval(TimeSpan.FromSeconds(ThirdData * 2))
                                                     .Subscribe(s => HealingBurningAndCastingAction());

                            mapMonster.DisposeBCard(BCardId);
                            mapMonster.BCardDisposables[BCardId] = disposable;
                        }
                    }

                    #endregion
                }
            }
            break;

            case BCardType.CardType.HPMP:
            {
                if (SubType == (byte)AdditionalTypes.HPMP.DecreaseRemainingMP / 10)
                {
                    if (FirstData < 0)
                    {
                        double multiplier = (FirstData * -1) / 100D;

                        if (session is Character character)
                        {
                            character.DecreaseMp((int)(character.Mp * multiplier));
                            character.Session?.SendPacket(character.GenerateStat());
                        }
                        else if (session is MapMonster mapMonster)
                        {
                            mapMonster.DecreaseMp((int)(mapMonster.CurrentMp * multiplier));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecializationBuffResistance:
            {
                if (SubType == (byte)AdditionalTypes.SpecializationBuffResistance.RemoveGoodEffects / 10)
                {
                    if (session is Character character)
                    {
                        if (FirstData < 0)
                        {
                            if (ServerManager.RandomNumber() < (FirstData * -1))
                            {
                                character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Bad && s.Card.Level < SecondData)?
                                .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId));
                            }
                        }
                        else
                        {
                            if (ServerManager.RandomNumber() < FirstData)
                            {
                                character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Good && s.Card.Level < SecondData)?
                                .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId));
                            }
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialEffects:
            {
                if (SubType == (byte)AdditionalTypes.SpecialEffects.ShadowAppears / 10)
                {
                    if (session is Character character)
                    {
                        character.NumberOfShadows = FirstData;
                        character.ShadowsDistance = SecondData;
                        character.MapInstance?.Broadcast(character.GenerateSpeed());
                    }
                }
            }
            break;

            case BCardType.CardType.Capture:
            {
                if (session is MapMonster mapMonster &&
                    sender is ClientSession senderSession)
                {
                    NpcMonster mateNpc = ServerManager.GetNpc(mapMonster.MonsterVNum);

                    if (mateNpc != null)
                    {
                        if (mapMonster.Monster.Catch)
                        {
                            if (mapMonster.IsAlive && mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2))
                            {
                                if (mapMonster.Monster.Level < senderSession.Character.Level)
                                {
                                    // TODO: Find a new algorithm
                                    int[] chance = { 100, 80, 60, 40, 20, 0 };
                                    if (ServerManager.RandomNumber() < chance[ServerManager.RandomNumber(0, 5)])
                                    {
                                        Mate mate = new Mate(senderSession.Character, mateNpc, (byte)(mapMonster.Monster.Level - 15 > 0 ? mapMonster.Monster.Level - 15 : 1), MateType.Pet);
                                        if (senderSession.Character.CanAddMate(mate))
                                        {
                                            senderSession.Character.AddPetWithSkill(mate);
                                            senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0));
                                            senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, senderSession.Character.CharacterId, 197));
                                            senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0));
                                            mapMonster.SetDeathStatement();
                                            senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.Out(UserType.Monster, mapMonster.MapMonsterId));
                                        }
                                        else
                                        {
                                            senderSession.SendPacket(senderSession.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10));
                                            senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                        }
                                    }
                                    else
                                    {
                                        senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0));
                                        senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0));
                                    }
                                }
                                else
                                {
                                    senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0));
                                    senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                                }
                            }
                            else
                            {
                                senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0));
                                senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                            }
                        }
                        else
                        {
                            senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0));
                            senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SpecialDamageAndExplosions:
                break;

            case BCardType.CardType.SpecialEffects2:
            {
                if (SubType == (byte)AdditionalTypes.SpecialEffects2.TeleportInRadius / 10)
                {
                    if (session is Character character)
                    {
                        character.Teleport((short)FirstData);
                    }
                }
            }
            break;

            case BCardType.CardType.CalculatingLevel:
                break;

            case BCardType.CardType.Recovery:
                break;

            case BCardType.CardType.MaxHPMP:
            {
                if (session is Character character)
                {
                    if (SubType == (byte)AdditionalTypes.MaxHPMP.IncreasesMaximumHP / 10)
                    {
                        character.HPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                    else if (SubType == (byte)AdditionalTypes.MaxHPMP.IncreasesMaximumMP / 10)
                    {
                        character.MPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                }
            }
            break;

            case BCardType.CardType.MultAttack:
                break;

            case BCardType.CardType.MultDefence:
                break;

            case BCardType.CardType.TimeCircleSkills:
                break;

            case BCardType.CardType.RecoveryAndDamagePercent:
                break;

            case BCardType.CardType.Count:
                break;

            case BCardType.CardType.NoDefeatAndNoDamage:
                break;

            case BCardType.CardType.SpecialActions:
            {
                Character senderCharacter = sender is ClientSession senderSession
                            ? senderSession.Character : sender as Character;

                if (SubType == (byte)AdditionalTypes.SpecialActions.PushBack / 10)
                {
                    if (senderCharacter != null)
                    {
                        if (session is Character character)
                        {
                            if (character.ResistForcedMovementChance <= 0 ||
                                ServerManager.RandomNumber() < character.ResistForcedMovementChance)
                            {
                                character.PushBack((short)FirstData, senderCharacter);
                            }
                        }
                        else if (session is MapMonster mapMonster)
                        {
                            mapMonster.PushBack((short)FirstData, senderCharacter);
                        }
                    }
                }
                else if (SubType == (byte)AdditionalTypes.SpecialActions.FocusEnemies / 10)
                {
                    if (senderCharacter != null)
                    {
                        if (session is Character character)
                        {
                            if (character.ResistForcedMovementChance <= 0 ||
                                ServerManager.RandomNumber() < character.ResistForcedMovementChance)
                            {
                                character.Focus((short)FirstData, senderCharacter);
                            }
                        }
                        else if (session is MapMonster mapMonster)
                        {
                            mapMonster.Focus((short)FirstData, senderCharacter);
                        }
                    }
                }
                else if (SubType == (byte)AdditionalTypes.SpecialActions.Hide / 10)
                {
                    if (session is Character character)
                    {
                        character.SetInvisible(true);
                    }
                }
            }
            break;

            case BCardType.CardType.Transform:
                break;

            case BCardType.CardType.Mode:
                break;

            case BCardType.CardType.NoCharacteristicValue:
                break;

            case BCardType.CardType.LightAndShadow:
            {
                if (SubType == (byte)AdditionalTypes.LightAndShadow.RemoveBadEffects / 10)
                {
                    if (session is Character character)
                    {
                        character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Bad && s.Card.Level < FirstData)?
                        .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId));
                    }
                }
            }
            break;

            case BCardType.CardType.Item:
                break;

            case BCardType.CardType.DebuffResistance:
                break;

            case BCardType.CardType.SpecialBehaviour:
                break;

            case BCardType.CardType.Quest:
                break;

            case BCardType.CardType.SecondSPCard:
            {
                if (session is Character character)
                {
                    if (character.MapInstance != null)
                    {
                        List <MonsterToSummon> monsterList = new List <MonsterToSummon>();

                        if (SubType == (byte)AdditionalTypes.SecondSPCard.PlantBomb / 10)
                        {
                            MapMonster bomb = character.MapInstance.Monsters.FirstOrDefault(m => m?.Owner?.CharacterId == character.CharacterId &&
                                                                                            m.MonsterVNum == (short)SecondData);

                            if (bomb == null)
                            {
                                for (int i = 0; i < FirstData; i++)
                                {
                                    monsterList.Add(new MonsterToSummon((short)SecondData, new MapCell {
                                            X = character.PositionX, Y = character.PositionY
                                        },
                                                                        -1, false, false, false, false, false, -1, character, 0, false));
                                }
                            }
                            else
                            {
                                bomb.Explode();
                                break;
                            }
                        }
                        else if (SubType == (byte)AdditionalTypes.SecondSPCard.PlantSelfDestructionBomb / 10)
                        {
                            int aliveTime = ServerManager.GetNpc((short)SecondData).RespawnTime;

                            for (int i = 0; i < FirstData; i++)
                            {
                                MapCell mapCell = new MapCell
                                {
                                    X = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionX),
                                    Y = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionY),
                                };

                                monsterList.Add(new MonsterToSummon((short)SecondData, mapCell, -1, true, false, false, true, false, -1, character, aliveTime, true));
                            }
                        }

                        if (monsterList.Any())
                        {
                            EventHelper.Instance.RunEvent(new EventContainer(character.MapInstance,
                                                                             EventActionType.SPAWNMONSTERS, monsterList));
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.SPCardUpgrade:
                break;

            case BCardType.CardType.HugeSnowman:
                break;

            case BCardType.CardType.Drain:
                break;

            case BCardType.CardType.BossMonstersSkill:
                break;

            case BCardType.CardType.LordHatus:
                break;

            case BCardType.CardType.LordCalvinas:
                break;

            case BCardType.CardType.SESpecialist:
            {
                if (SubType == (byte)AdditionalTypes.SESpecialist.LowerHPStrongerEffect / 10)
                {
                    Character senderCharacter = sender is ClientSession senderSession
                                ? senderSession.Character : sender as Character;

                    if (senderCharacter != null)
                    {
                        if (session is Character character)
                        {
                            double percentage = (character.Hp * 100) / character.HPMax;

                            if (percentage < 35)
                            {
                                character.AddBuff(new Buff(274, senderCharacter.Level, senderCharacter));
                            }
                            else if (percentage < 67)
                            {
                                character.AddBuff(new Buff(273, senderCharacter.Level, senderCharacter));
                            }
                            else
                            {
                                character.AddBuff(new Buff(272, senderCharacter.Level, senderCharacter));
                            }
                        }
                    }
                }
            }
            break;

            case BCardType.CardType.FourthGlacernonFamilyRaid:
                break;

            case BCardType.CardType.SummonedMonsterAttack:
                break;

            case BCardType.CardType.BearSpirit:
            {
                if (session is Character character)
                {
                    if (SubType == (byte)AdditionalTypes.BearSpirit.IncreaseMaximumHP / 10)
                    {
                        character.HPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                    else if (SubType == (byte)AdditionalTypes.BearSpirit.IncreaseMaximumMP / 10)
                    {
                        character.MPLoad();
                        character.Session?.SendPacket(character.GenerateStat());
                    }
                }
            }
            break;

            case BCardType.CardType.SummonSkill:
                break;

            case BCardType.CardType.InflictSkill:
                break;

            case BCardType.CardType.HideBarrelSkill:
                break;

            case BCardType.CardType.FocusEnemyAttentionSkill:
                break;

            case BCardType.CardType.TauntSkill:
                break;

            case BCardType.CardType.FireCannoneerRangeBuff:
                break;

            case BCardType.CardType.VulcanoElementBuff:
                break;

            case BCardType.CardType.DamageConvertingSkill:
                break;

            case BCardType.CardType.MeditationSkill:
            {
                if (session is Character character)
                {
                    if (SkillVNum.HasValue && SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) && ServerManager.RandomNumber() < FirstData)
                    {
                        Skill skill    = ServerManager.GetSkill(SkillVNum.Value);
                        Skill newSkill = ServerManager.GetSkill((short)SecondData);

                        Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer =>
                            {
                                foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s => s.Pos.Equals(skill.CastId)))
                                {
                                    character.Session.SendPacket($"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0");
                                }

                                character.Session.SendPacket($"mslot {newSkill.CastId} -1");
                            });

                        character.SkillComboCount++;
                        character.LastSkillComboUse = DateTime.Now;

                        if (skill.CastId > 10)
                        {
                            Observable.Timer(TimeSpan.FromMilliseconds((skill.GetCooldown(character) * 100) + 500)).Subscribe(observer => character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId)));
                        }
                    }

                    switch (SubType)
                    {
                    case 2:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(4);
                        break;

                    case 3:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(8);
                        break;

                    case 4:
                        character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(12);
                        break;
                    }
                }
            }
            break;

            case BCardType.CardType.FalconSkill:
                break;

            case BCardType.CardType.AbsorptionAndPowerSkill:
                break;

            case BCardType.CardType.LeonaPassiveSkill:
                break;

            case BCardType.CardType.FearSkill:
                break;

            case BCardType.CardType.SniperAttack:
                break;

            case BCardType.CardType.FrozenDebuff:
                break;

            case BCardType.CardType.JumpBackPush:
                break;

            case BCardType.CardType.FairyXPIncrease:
                break;

            case BCardType.CardType.SummonAndRecoverHP:
                break;

            case BCardType.CardType.TeamArenaBuff:
                break;

            case BCardType.CardType.ArenaCamera:
                break;

            case BCardType.CardType.DarkCloneSummon:
                break;

            case BCardType.CardType.AbsorbedSpirit:
                break;

            case BCardType.CardType.AngerSkill:
                break;

            case BCardType.CardType.MeteoriteTeleport:
                break;

            case BCardType.CardType.StealBuff:
                break;

            case BCardType.CardType.Unknown:
                break;

            case BCardType.CardType.EffectSummon:
                break;

            default:
                Logger.Warn($"Card Type {Type} Not Found!");
                break;
            }
        }
Beispiel #19
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null)
        {
            if (packetsplit == null)
            {
                return;
            }

            void ReleasePet(MateType mateType, Guid itemToRemoveId)
            {
                if (!int.TryParse(packetsplit[3], out int mateTransportId))
                {
                    return;
                }

                Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == mateType);

                if (mate == null)
                {
                    return;
                }

                if (mate.MateType == MateType.Partner)
                {
                    if (mate.SpInstance != null || mate.GlovesInstance != null || mate.BootsInstance != null || mate.WeaponInstance != null || mate.ArmorInstance != null)
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("MUST_REMOVE_PARTNER_EQUIPMENT")));
                        return;
                    }
                }

                if (!mate.IsTeamMember)
                {
                    session.Character.Mates.Remove(mate);
                    session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_RELEASED")));
                    session.SendPacket(UserInterfaceHelper.GeneratePClear());
                    session.SendPackets(session.Character.GenerateScP());
                    session.SendPackets(session.Character.GenerateScN());
                    session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                    session.Character.Inventory.RemoveItemFromInventory(itemToRemoveId);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("PET_IN_TEAM_UNRELEASABLE"), 0));
                }
            }

            switch (Effect)
            {
            // loyalty & xp petfood
            case 10:
                if (int.TryParse(packetsplit[3], out var mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Pet);

                    if (mate == null || mate.Loyalty >= 1000 || mate.MateType == MateType.Partner)
                    {
                        return;
                    }

                    mate.Loyalty = (short)(mate.Loyalty + 100 > 1000 ? 1000 : mate.Loyalty + 100);
                    mate.GenerateXp(EffectValue);
                    session.SendPacket(mate.GenerateScPacket());
                    mate.Owner?.Session.SendPacket(mate.GenerateCond());
                    mate.Owner?.Session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                    mate.Owner?.Session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                    mate.Owner?.Session.SendPacket(mate.Owner.GenerateSay(Language.Instance.GetMessageFromKey("MATE_EATS_FOOD"), 10));
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 11:
            case 12:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == (Effect == 11 ? MateType.Pet : MateType.Partner));
                    AddPetLevel(ref mate, inv.Id);
                }
                break;

            case 13:
                if (int.TryParse(packetsplit[3], out mateTransportId) && session.Character.Mates.Any(s => s.MateTransportId == mateTransportId))
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 1, mateTransportId, 2));
                }
                break;

            case 14:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Pet);
                    if (mate?.CanPickUp == false)
                    {
                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                        mate.CanPickUp = true;
                        session.SendPackets(session.Character.GenerateScP());
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_CAN_PICK_UP"), 10));
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                break;

            case 16:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Pet);
                    RemovePetLevel(ref mate, inv.Id);
                }
                break;

            case 17:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate?.IsSummonable == false)
                    {
                        mate.IsSummonable = true;
                        session.SendPackets(session.Character.GenerateScP());
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 10));
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 0));
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                break;

            case 18:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Partner);
                    RemovePetLevel(ref mate, inv.Id);
                }
                break;

            case 1000:
                ReleasePet(MateType.Pet, inv.Id);
                break;

            case 1001:
                ReleasePet(MateType.Partner, inv.Id);
                break;

            // Pet trainer
            case 10000:
                if (session.Character.MapInstance != session.Character.Miniland)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateModal(Language.Instance.GetMessageFromKey("NOT_IN_MINILAND"), 1));
                    return;
                }

                var monster = new MapMonster
                {
                    MonsterVNum   = (short)EffectValue,
                    MapY          = session.Character.PositionY,
                    MapX          = session.Character.PositionX,
                    MapId         = session.Character.MapInstance.Map.MapId,
                    Position      = session.Character.Direction,
                    IsMoving      = true,
                    IsHostile     = true,
                    MapMonsterId  = session.CurrentMapInstance.GetNextMonsterId(),
                    IsMateTrainer = true,
                    ShouldRespawn = false
                };

                monster.Initialize(session.CurrentMapInstance);
                session.CurrentMapInstance.AddMonster(monster);
                session.CurrentMapInstance.Broadcast(monster.GenerateIn());
                session.Character.Inventory.RemoveItemAmount(inv.ItemVNum);
                monster.GetNearestOponent();
                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                break;
            }
        }
Beispiel #20
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            switch (Effect)
            {
            // airwaves - eventitems
            case 0:
                if (inv.Item.ItemType == ItemType.Shell)
                {
                    if (inv.ShellEffects.Count != 0 && packetsplit?.Length > 9 && byte.TryParse(packetsplit[9], out byte islot))
                    {
                        ItemInstance wearable = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(islot, InventoryType.Equipment);
                        if (wearable != null && (wearable.Item.ItemType == ItemType.Weapon || wearable.Item.ItemType == ItemType.Armor) && wearable.Item.LevelMinimum >= inv.Upgrade && wearable.Rare >= inv.Rare && !wearable.Item.IsHeroic)
                        {
                            bool weapon = false;
                            if ((inv.ItemVNum >= 565 && inv.ItemVNum <= 576) || (inv.ItemVNum >= 589 && inv.ItemVNum <= 598))
                            {
                                weapon = true;
                            }
                            else if ((inv.ItemVNum >= 577 && inv.ItemVNum <= 588) || (inv.ItemVNum >= 656 && inv.ItemVNum <= 664) || inv.ItemVNum == 599)
                            {
                                weapon = false;
                            }
                            else
                            {
                                return;
                            }
                            if ((wearable.Item.ItemType == ItemType.Weapon && weapon) || (wearable.Item.ItemType == ItemType.Armor && !weapon))
                            {
                                if (wearable.ShellEffects.Count > 0 && ServerManager.RandomNumber() < 50)
                                {
                                    session.Character.DeleteItemByItemInstanceId(inv.Id);
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_APPLY_FAIL"), 0));
                                    return;
                                }
                                wearable.ShellEffects.Clear();
                                DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearable.EquipmentSerialId);
                                wearable.ShellEffects.AddRange(inv.ShellEffects);
                                if (wearable.EquipmentSerialId == Guid.Empty)
                                {
                                    wearable.EquipmentSerialId = Guid.NewGuid();
                                }
                                DAOFactory.ShellEffectDAO.InsertOrUpdateFromList(wearable.ShellEffects, wearable.EquipmentSerialId);

                                session.Character.DeleteItemByItemInstanceId(inv.Id);
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_APPLY_SUCCESS"), 0));
                            }
                        }
                    }
                    return;
                }

                if (ItemType == ItemType.Event)
                {
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, EffectValue));
                    if (MappingHelper.GuriItemEffects.ContainsKey(EffectValue))
                    {
                        session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.GenerateGuri(19, 1, session.Character.CharacterId, MappingHelper.GuriItemEffects[EffectValue]), session.Character.MapX, session.Character.MapY);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            //respawn objects
            case 1:
                if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance || ServerManager.Instance.ChannelId == 51)
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10));
                    return;
                }
                int type, secondaryType, inventoryType, slot;
                if (packetsplit != null && int.TryParse(packetsplit[2], out type) && int.TryParse(packetsplit[3], out secondaryType) && int.TryParse(packetsplit[4], out inventoryType) && int.TryParse(packetsplit[5], out slot))
                {
                    int packetType;
                    switch (EffectValue)
                    {
                    case 0:
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}"));
                        }
                        else if (int.TryParse(packetsplit[6], out packetType))
                        {
                            switch (packetType)
                            {
                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3"));
                                break;

                            case 2:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4"));
                                break;

                            case 3:
                                session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY);
                                RespawnMapTypeDTO respawn = session.Character.Respawn;
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, (short)(respawn.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawn.DefaultY + ServerManager.RandomNumber(-5, 5)));
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;

                            case 4:
                                RespawnMapTypeDTO respawnObj = session.Character.Respawn;
                                if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0)
                                {
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-5, 5)), (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-5, 5)));
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;
                            }
                        }
                        break;

                    case 1:
                        if (int.TryParse(packetsplit[6], out packetType))
                        {
                            RespawnMapTypeDTO respawn = session.Character.Return;
                            switch (packetType)
                            {
                            case 0:
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateRp(respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                                }
                                break;

                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2"));
                                break;

                            case 2:
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY);
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;
                            }
                        }
                        break;

                    case 2:
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                        }
                        else
                        {
                            ServerManager.Instance.JoinMiniland(session, session);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        break;
                    }
                }
                break;

            // dyes or waxes
            case 10:
            case 11:
                if (!session.Character.IsVehicled)
                {
                    if (Effect == 10)
                    {
                        if (EffectValue == 99)
                        {
                            byte nextValue = (byte)ServerManager.RandomNumber(0, 127);
                            session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), nextValue) ? (HairColorType)nextValue : 0;
                        }
                        else
                        {
                            session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), (byte)EffectValue) ? (HairColorType)EffectValue : 0;
                        }
                    }
                    else if (Effect == 11)
                    {
                        if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10));
                            return;
                        }
                        if (session.Character.Gender != (GenderType)Sex)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANNOT_USE"), 10));
                            return;
                        }
                        session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0;
                    }
                    else
                    {
                        if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10));
                            return;
                        }
                        session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0;
                    }
                    session.SendPacket(session.Character.GenerateEq());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // dignity restoration
            case 14:
                if ((EffectValue == 100 || EffectValue == 200) && session.Character.Dignity < 100 && !session.Character.IsVehicled)
                {
                    session.Character.Dignity += EffectValue;
                    if (session.Character.Dignity > 100)
                    {
                        session.Character.Dignity = 100;
                    }
                    session.SendPacket(session.Character.GenerateFd());
                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction));
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe);
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else if (EffectValue == 2000 && session.Character.Dignity < 100 && !session.Character.IsVehicled)
                {
                    session.Character.Dignity = 100;
                    session.SendPacket(session.Character.GenerateFd());
                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction));
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(), ReceiverType.AllExceptMe);
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // speakers
            case 15:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 3, session.Character.CharacterId, 1));
                }
                break;

            // bubbles
            case 16:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 4, session.Character.CharacterId, 1));
                }
                break;

            // wigs
            case 30:
                if (!session.Character.IsVehicled)
                {
                    ItemInstance wig = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Hat, InventoryType.Wear);
                    if (wig != null)
                    {
                        wig.Design = (byte)ServerManager.RandomNumber(0, 15);
                        session.SendPacket(session.Character.GenerateEq());
                        session.SendPacket(session.Character.GenerateEquipment());
                        session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                        session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                    else
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_WIG"), 0));
                    }
                }
                break;

            case 31:
                if (!session.Character.IsVehicled && session.Character.HairStyle == HairStyleType.Hair7)
                {
                    session.Character.HairStyle = HairStyleType.Hair8;
                    session.SendPacket(session.Character.GenerateEq());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    // idk how it works yet but seems like all characters with this hairstyle have DarkPurple hair
                    //session.Character.HairColor = HairColorType.DarkPurple;
                }
                break;

            case 300:
                if (session.Character.Group != null && session.Character.Group.GroupType != GroupType.Group && session.Character.Group.IsLeader(session) && session.CurrentMapInstance.Portals.Any(s => s.Type == (short)PortalType.Raid))
                {
                    int delay = 0;
                    foreach (ClientSession sess in session.Character.Group.Characters.GetAllItems())
                    {
                        Observable.Timer(TimeSpan.FromMilliseconds(delay)).Subscribe(o =>
                        {
                            if (sess?.Character != null && session?.CurrentMapInstance != null && session?.Character != null)
                            {
                                ServerManager.Instance.ChangeMapInstance(sess.Character.CharacterId, session.CurrentMapInstance.MapInstanceId, session.Character.PositionX, session.Character.PositionY);
                            }
                        });
                        delay += 100;
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                break;
            }
        }
Beispiel #21
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            if (session.Character.IsVehicled)
            {
                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_DO_VEHICLED"), 10));
                return;
            }

            if (session.CurrentMapInstance.MapInstanceType == MapInstanceType.TalentArenaMapInstance)
            {
                return;
            }

            if (packetsplit == null)
            {
                return;
            }

            void releasePet(MateType mateType, Guid itemToRemoveId)
            {
                if (int.TryParse(packetsplit[3], out int mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == mateType);
                    if (mate != null)
                    {
                        if (!mate.IsTeamMember)
                        {
                            List <ItemInstance> mateInventory = mate.GetInventory();
                            if (mateInventory.Count > 0)
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                            }
                            else
                            {
                                session.Character.Mates.Remove(mate);
                                byte i = 0;
                                session.Character.Mates.Where(s => s.MateType == MateType.Partner).ToList().ForEach(s =>
                                {
                                    s.GetInventory().ForEach(item => item.Type = (InventoryType)(13 + i));
                                    s.PetId = i;
                                    i++;
                                });
                                session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_RELEASED")));
                                session.SendPacket(UserInterfaceHelper.GeneratePClear());
                                session.SendPackets(session.Character.GenerateScP());
                                session.SendPackets(session.Character.GenerateScN());
                                session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                                session.Character.Inventory.RemoveItemFromInventory(itemToRemoveId);
                            }
                        }
                        else
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("PET_IN_TEAM_UNRELEASABLE"), 0));
                        }
                    }
                }
            }

            if (BCards.Count > 0 && session.Character.MapInstance == session.Character.Miniland)
            {
                BCards.ForEach(c => c.ApplyBCards(session.Character.BattleEntity, session.Character.BattleEntity));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                return;
            }

            switch (Effect)
            {
            case 10:
                if (int.TryParse(packetsplit[3], out int mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate == null || mate.MateType != MateType.Pet || mate.Loyalty >= 1000)
                    {
                        return;
                    }
                    mate.Loyalty += 100;
                    if (mate.Loyalty > 1000)
                    {
                        mate.Loyalty = 1000;
                    }
                    mate.GenerateXp(EffectValue);
                    session.SendPacket(mate.GenerateCond());
                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 11:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate == null || mate.MateType != MateType.Pet || mate.Level >= session.Character.Level - 5 || mate.Level + 1 > ServerManager.Instance.Configuration.MaxLevel)
                    {
                        return;
                    }
                    mate.Level++;
                    mate.Hp = mate.MaxHp;
                    mate.Mp = mate.MaxMp;
                    session.SendPacket($"say 2 {mate.MateTransportId} 0 " + Language.Instance.GetMessageFromKey("MATE_POWER_INCREASED"));
                    session.SendPackets(session.Character.GenerateScP());
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 8), mate.PositionX, mate.PositionY);
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 198), mate.PositionX, mate.PositionY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 12:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate == null || mate.MateType != MateType.Partner || mate.Level >= session.Character.Level - 5 || mate.Level + 1 > ServerManager.Instance.Configuration.MaxLevel)
                    {
                        return;
                    }
                    mate.Level++;
                    mate.Hp = mate.MaxHp;
                    mate.Mp = mate.MaxMp;
                    session.SendPacket($"say 2 {mate.MateTransportId} 0 " + Language.Instance.GetMessageFromKey("MATE_POWER_INCREASED"));
                    session.SendPackets(session.Character.GenerateScN());
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 8), mate.PositionX, mate.PositionY);
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 198), mate.PositionX, mate.PositionY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 13:
                if (int.TryParse(packetsplit[3], out mateTransportId) && session.Character.Mates.FirstOrDefault(s => s.MateTransportId == mateTransportId) is Mate pet)
                {
                    if (pet.MateType == MateType.Pet)
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 1, mateTransportId, 2));
                    }
                    else
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANT_CHANGE_PARTNER_NAME"), 0));
                    }
                }
                break;

            case 14:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    if (session.Character.MapInstance == session.Character.Miniland)
                    {
                        Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Pet);
                        if (mate?.CanPickUp == false)
                        {
                            session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                            session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                            session.SendPacket($"say 2 {mate.MateTransportId} 0 " + Language.Instance.GetMessageFromKey("PET_SMART"));
                            mate.CanPickUp = true;
                            session.SendPackets(session.Character.GenerateScP());
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_CAN_PICK_UP"), 10));
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_IN_MINILAND"), 12));
                    }
                }
                break;

            case 16:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate == null || mate.MateType != MateType.Pet || mate.Level == 1)
                    {
                        return;
                    }
                    mate.Level--;
                    mate.Hp = mate.MaxHp;
                    mate.Mp = mate.MaxMp;
                    session.SendPacket($"say 2 {mate.MateTransportId} 0 " + Language.Instance.GetMessageFromKey("MATE_POWER_DECREASED"));
                    session.SendPackets(session.Character.GenerateScP());
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 198), mate.PositionX, mate.PositionY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 17:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate?.IsSummonable == false)
                    {
                        mate.IsSummonable = true;
                        session.SendPackets(session.Character.GenerateScP());
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 10));
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 0));
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                break;

            case 18:
                if (int.TryParse(packetsplit[3], out mateTransportId))
                {
                    Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                    if (mate == null || mate.MateType != MateType.Partner || mate.Level == 1)
                    {
                        return;
                    }
                    mate.Level--;
                    mate.Hp = mate.MaxHp;
                    mate.Mp = mate.MaxMp;
                    session.SendPacket($"say 2 {mate.MateTransportId} 0 " + Language.Instance.GetMessageFromKey("MATE_POWER_DECREASED"));
                    session.SendPackets(session.Character.GenerateScN());
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 198), mate.PositionX, mate.PositionY);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 1000:
                releasePet(MateType.Pet, inv.Id);
                break;

            case 1001:
                releasePet(MateType.Partner, inv.Id);
                break;

            case 1339:
                int rndevolve = ServerManager.RandomNumber(0, 1000);
                if (rndevolve > 900)
                {
                    if (int.TryParse(packetsplit[3], out mateTransportId))
                    {
                        Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                        if (mate == null)
                        {
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PICK_PET"), 10));
                            return;
                        }
                        if (mate.Level >= 30 && mate.NpcMonsterVNum == 649 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                        {
                            mate.Level          = 1;
                            mate.NpcMonsterVNum = 650;
                            session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                            session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                            session.SendPackets(session.Character.GenerateScP());
                            session.SendPackets(session.Character.GenerateScN());
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                            if (session?.Character != null)
                            {
                                if (session.Character.Miniland == session.Character.MapInstance)
                                {
                                    ServerManager.Instance.JoinMiniland(session, session);
                                }
                                else
                                {
                                    ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                             session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                             true);
                                    session.SendPacket(StaticPacketHelper.Cancel(2));
                                }
                            }
                        }
                        else
                        {
                            if (mate.Level >= 30 && mate.NpcMonsterVNum == 648 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                            {
                                mate.Level          = 1;
                                mate.NpcMonsterVNum = 649;
                                session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                session.SendPackets(session.Character.GenerateScP());
                                session.SendPackets(session.Character.GenerateScN());
                                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                if (session?.Character != null)
                                {
                                    if (session.Character.Miniland == session.Character.MapInstance)
                                    {
                                        ServerManager.Instance.JoinMiniland(session, session);
                                    }
                                    else
                                    {
                                        ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                 session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                 true);
                                        session.SendPacket(StaticPacketHelper.Cancel(2));
                                    }
                                }
                            }
                            else
                            {
                                if (mate.Level >= 30 && mate.NpcMonsterVNum == 651 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                                {
                                    mate.Level          = 1;
                                    mate.NpcMonsterVNum = 652;
                                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                    session.SendPackets(session.Character.GenerateScP());
                                    session.SendPackets(session.Character.GenerateScN());
                                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                    if (session?.Character != null)
                                    {
                                        if (session.Character.Miniland == session.Character.MapInstance)
                                        {
                                            ServerManager.Instance.JoinMiniland(session, session);
                                        }
                                        else
                                        {
                                            ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                     session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                     true);
                                            session.SendPacket(StaticPacketHelper.Cancel(2));
                                        }
                                    }
                                }
                                else
                                {
                                    if (mate.Level >= 30 && mate.NpcMonsterVNum == 652 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                                    {
                                        mate.Level          = 1;
                                        mate.NpcMonsterVNum = 653;
                                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                        session.SendPackets(session.Character.GenerateScP());
                                        session.SendPackets(session.Character.GenerateScN());
                                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                        if (session?.Character != null)
                                        {
                                            if (session.Character.Miniland == session.Character.MapInstance)
                                            {
                                                ServerManager.Instance.JoinMiniland(session, session);
                                            }
                                            else
                                            {
                                                ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                         session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                         true);
                                                session.SendPacket(StaticPacketHelper.Cancel(2));
                                            }
                                        }
                                    }
                                    else
                                    {
                                        if (mate.Level >= 30 && mate.NpcMonsterVNum == 660 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                                        {
                                            mate.Level          = 1;
                                            mate.NpcMonsterVNum = 661;
                                            session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                            session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                            session.SendPackets(session.Character.GenerateScP());
                                            session.SendPackets(session.Character.GenerateScN());
                                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                            if (session?.Character != null)
                                            {
                                                if (session.Character.Miniland == session.Character.MapInstance)
                                                {
                                                    ServerManager.Instance.JoinMiniland(session, session);
                                                }
                                                else
                                                {
                                                    ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                             session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                             true);
                                                    session.SendPacket(StaticPacketHelper.Cancel(2));
                                                }
                                            }
                                        }
                                        else
                                        {
                                            if (mate.Level >= 30 && mate.NpcMonsterVNum == 661 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                                            {
                                                mate.Level          = 1;
                                                mate.NpcMonsterVNum = 662;
                                                session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                                session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                                session.SendPackets(session.Character.GenerateScP());
                                                session.SendPackets(session.Character.GenerateScN());
                                                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                                if (session?.Character != null)
                                                {
                                                    if (session.Character.Miniland == session.Character.MapInstance)
                                                    {
                                                        ServerManager.Instance.JoinMiniland(session, session);
                                                    }
                                                    else
                                                    {
                                                        ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                                 session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                                 true);
                                                        session.SendPacket(StaticPacketHelper.Cancel(2));
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                if (mate.Level >= 30 && mate.NpcMonsterVNum == 657 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                                                {
                                                    mate.Level          = 1;
                                                    mate.NpcMonsterVNum = 658;
                                                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                                    session.SendPackets(session.Character.GenerateScP());
                                                    session.SendPackets(session.Character.GenerateScN());
                                                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                                    if (session?.Character != null)
                                                    {
                                                        if (session.Character.Miniland == session.Character.MapInstance)
                                                        {
                                                            ServerManager.Instance.JoinMiniland(session, session);
                                                        }
                                                        else
                                                        {
                                                            ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                                     session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                                     true);
                                                            session.SendPacket(StaticPacketHelper.Cancel(2));
                                                        }
                                                    }
                                                }
                                                else
                                                {
                                                    if (mate.Level >= 30 && mate.NpcMonsterVNum == 658 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                                                    {
                                                        mate.Level          = 1;
                                                        mate.NpcMonsterVNum = 659;
                                                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                                        session.SendPackets(session.Character.GenerateScP());
                                                        session.SendPackets(session.Character.GenerateScN());
                                                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                                        if (session?.Character != null)
                                                        {
                                                            if (session.Character.Miniland == session.Character.MapInstance)
                                                            {
                                                                ServerManager.Instance.JoinMiniland(session, session);
                                                            }
                                                            else
                                                            {
                                                                ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                                         session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                                         true);
                                                                session.SendPacket(StaticPacketHelper.Cancel(2));
                                                            }
                                                        }
                                                    }
                                                    else
                                                    {
                                                        if (mate.Level >= 30 && mate.NpcMonsterVNum == 660 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                                                        {
                                                            mate.Level          = 1;
                                                            mate.NpcMonsterVNum = 661;
                                                            session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                                            session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                                            session.SendPackets(session.Character.GenerateScP());
                                                            session.SendPackets(session.Character.GenerateScN());
                                                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                                            if (session?.Character != null)
                                                            {
                                                                if (session.Character.Miniland == session.Character.MapInstance)
                                                                {
                                                                    ServerManager.Instance.JoinMiniland(session, session);
                                                                }
                                                                else
                                                                {
                                                                    ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                                             session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                                             true);
                                                                    session.SendPacket(StaticPacketHelper.Cancel(2));
                                                                }
                                                            }
                                                        }
                                                        else
                                                        {
                                                            if (mate.Level >= 30 && mate.NpcMonsterVNum == 988 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                                                            {
                                                                mate.Level          = 1;
                                                                mate.NpcMonsterVNum = 416;
                                                                session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                                                session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                                                session.SendPackets(session.Character.GenerateScP());
                                                                session.SendPackets(session.Character.GenerateScN());
                                                                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                                                if (session?.Character != null)
                                                                {
                                                                    if (session.Character.Miniland == session.Character.MapInstance)
                                                                    {
                                                                        ServerManager.Instance.JoinMiniland(session, session);
                                                                    }
                                                                    else
                                                                    {
                                                                        ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                                                 session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                                                 true);
                                                                        session.SendPacket(StaticPacketHelper.Cancel(2));
                                                                    }
                                                                }
                                                            }
                                                            else
                                                            {
                                                                if (mate.Level >= 30 && mate.NpcMonsterVNum == 416 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                                                                {
                                                                    mate.Level          = 1;
                                                                    mate.NpcMonsterVNum = 412;
                                                                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                                                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                                                    session.SendPackets(session.Character.GenerateScP());
                                                                    session.SendPackets(session.Character.GenerateScN());
                                                                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                                                    if (session?.Character != null)
                                                                    {
                                                                        if (session.Character.Miniland == session.Character.MapInstance)
                                                                        {
                                                                            ServerManager.Instance.JoinMiniland(session, session);
                                                                        }
                                                                        else
                                                                        {
                                                                            ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                                                     session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                                                     true);
                                                                            session.SendPacket(StaticPacketHelper.Cancel(2));
                                                                        }
                                                                    }
                                                                }
                                                                else
                                                                {
                                                                    if (mate.Level >= 30 && mate.NpcMonsterVNum == 412 && mate.IsTeamMember == true && mate.MateType == MateType.Pet)
                                                                    {
                                                                        mate.Level          = 1;
                                                                        mate.NpcMonsterVNum = 414;
                                                                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5));
                                                                        session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002));
                                                                        session.SendPackets(session.Character.GenerateScP());
                                                                        session.SendPackets(session.Character.GenerateScN());
                                                                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_EVOLED"), 10));
                                                                        if (session?.Character != null)
                                                                        {
                                                                            if (session.Character.Miniland == session.Character.MapInstance)
                                                                            {
                                                                                ServerManager.Instance.JoinMiniland(session, session);
                                                                            }
                                                                            else
                                                                            {
                                                                                ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId,
                                                                                                                         session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY,
                                                                                                                         true);
                                                                                session.SendPacket(StaticPacketHelper.Cancel(2));
                                                                            }
                                                                        }
                                                                    }
                                                                    else
                                                                    {
                                                                    }
                                                                }
                                                            }
                                                        }
                                                        break;
                                                    }
                                                    break;
                                                }
                                                break;
                                            }
                                            break;
                                        }
                                        break;
                                    }
                                    break;
                                }
                                break;
                            }
                            break;
                        }
                        break;
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_NOT_EVOLED"), 10));
                    }
                    break;
                }
                else
                {
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_NOT_EVOLED"), 10));
                }
                break;

            case 2137:
                int rnd = ServerManager.RandomNumber(0, 1000);
                {
                    if (int.TryParse(packetsplit[3], out mateTransportId))
                    {
                        Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                        if (mate == null)
                        {
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PICK_PET"), 10));
                        }
                        else
                        if (mate.Defence <= 9 || mate.Attack <= 9)
                        {
                            if (rnd >= 600 && rnd <= 800)
                            {
                                mate.Attack++;
                                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ATTACK_PLUS"), 10));
                                session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3004), session.Character.MapX, session.Character.MapY);
                            }
                            else if (rnd >= 801 && rnd <= 1000)
                            {
                                mate.Defence++;
                                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("DEF_PLUS"), 10));
                                session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3004), session.Character.MapX, session.Character.MapY);
                            }
                            else if (rnd <= 800 && rnd >= 400)
                            {
                                if (mate.Defence == 0)
                                {
                                    return;
                                }
                                else
                                {
                                    mate.Defence--;
                                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("DEF_MINUS"), 10));
                                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3005), session.Character.MapX, session.Character.MapY);
                                }
                            }
                            else if (rnd <= 399 && rnd >= 0)
                            {
                                if (mate.Attack == 0)
                                {
                                    return;
                                }
                                else
                                {
                                    mate.Attack--;
                                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ATTACK_MINUS"), 10));
                                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3005), session.Character.MapX, session.Character.MapY);
                                }
                            }
                            else
                            {
                                return;
                            }
                        }
                        else
                        {
                            return;
                        }
                    }
                    else
                    {
                        return;
                    }
                    session.Character.Inventory.RemoveItemAmount(2079, 1);
                }
                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                break;
            }
        }
Beispiel #22
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            if (session.Character.IsVehicled)
            {
                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_DO_VEHICLED"), 10));
                return;
            }

            if (session.CurrentMapInstance.MapInstanceType == MapInstanceType.TalentArenaMapInstance)
            {
                return;
            }

            if ((DateTime.Now - session.Character.LastPotion).TotalMilliseconds < 750)
            {
                return;
            }
            session.Character.LastPotion = DateTime.Now;
            Item item = inv.Item;

            switch (Effect)
            {
            default:
                if (session.Character.Hp <= 0)
                {
                    return;
                }

                if (item.VNum == 2291 || item.VNum == 10035)
                {
                    if (!session.Character.IsSitting)
                    {
                        session.Character.Rest();
                    }

                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 6000));

                    session.Character.SpPoint += 1500;

                    if (session.Character.SpPoint > 10000)
                    {
                        session.Character.SpPoint = 10000;
                    }

                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.SendPacket(session.Character.GenerateSpPoint());
                    return;
                }

                if (session.Character.FoodAmount < 0)
                {
                    session.Character.FoodAmount = 0;
                }
                int amount = session.Character.FoodAmount;

                if (amount < 5)
                {
                    if (item.BCards.Find(s => s.Type == (byte)BCardType.CardType.HPMP && s.SubType == (byte)AdditionalTypes.HPMP.ReceiveAdditionalHP / 10 && s.FirstData > 0) is BCard AdditionalHpBCard)
                    {
                        // MaxAdditionalHpPercent = AdditionalHp.SecondData;
                        double AdditionalHp = 0;
                        if (session.Character.BattleEntity.AdditionalHp + AdditionalHpBCard.FirstData <= session.Character.HPLoad() * 0.2)
                        {
                            AdditionalHp = AdditionalHpBCard.FirstData;
                        }
                        else if (session.Character.BattleEntity.AdditionalHp < session.Character.HPLoad() * 0.2)
                        {
                            AdditionalHp = session.Character.HPLoad() * 0.2 - session.Character.BattleEntity.AdditionalHp;
                        }
                        if (AdditionalHp > 0 && AdditionalHp <= AdditionalHpBCard.FirstData)
                        {
                            session.Character.FoodAmount++;
                            session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 6000));
                            session.Character.BattleEntity.AdditionalHp += AdditionalHp;
                            session.SendPacket(session.Character.GenerateAdditionalHpMp());
                            session.SendPacket(session.Character.GenerateStat());
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                            Observable.Timer(TimeSpan.FromMilliseconds(1800)).Subscribe(s => session.Character.FoodAmount--);
                        }
                        return;
                    }
                    if (item.BCards.Find(s => s.Type == (byte)BCardType.CardType.HPMP && s.SubType == (byte)AdditionalTypes.HPMP.ReceiveAdditionalMP / 10 && s.FirstData < 0) is BCard AdditionalMpBCard)
                    {
                        // MaxAdditionalMpPercent = AdditionalMp.SecondData;
                        double AdditionalMp = 0;
                        if (session.Character.BattleEntity.AdditionalMp + (-AdditionalMpBCard.FirstData) <= session.Character.MPLoad() * 0.2)
                        {
                            AdditionalMp = (-AdditionalMpBCard.FirstData);
                        }
                        else if (session.Character.BattleEntity.AdditionalMp < session.Character.MPLoad() * 0.2)
                        {
                            AdditionalMp = session.Character.MPLoad() * 0.2 - session.Character.BattleEntity.AdditionalMp;
                        }
                        if (AdditionalMp > 0 && AdditionalMp <= -AdditionalMpBCard.FirstData)
                        {
                            session.Character.FoodAmount++;
                            session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 6000));
                            session.Character.BattleEntity.AdditionalMp += AdditionalMp;
                            session.SendPacket(session.Character.GenerateAdditionalHpMp());
                            session.SendPacket(session.Character.GenerateStat());
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                            Observable.Timer(TimeSpan.FromMilliseconds(1800)).Subscribe(s => session.Character.FoodAmount--);
                        }
                        return;
                    }
                }

                if (!session.Character.IsSitting)
                {
                    session.Character.Rest();
                }
                session.Character.Mates.Where(s => s.IsTeamMember).ToList().ForEach(m => session.CurrentMapInstance?.Broadcast(m.GenerateRest(true)));

                if (amount < 5)
                {
                    if (!session.Character.IsSitting)
                    {
                        return;
                    }
                    Thread workerThread = new Thread(() => Regenerate(session, item));
                    workerThread.Start();
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else
                {
                    session.SendPacket(session.Character.Gender == GenderType.Female
                            ? session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_HUNGRY_FEMALE"), 1)
                            : session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_HUNGRY_MALE"), 1));
                }
                if (amount == 0)
                {
                    if (!session.Character.IsSitting)
                    {
                        return;
                    }
                    Thread workerThread2 = new Thread(() => Sync(session));
                    workerThread2.Start();
                }
                break;
            }
        }
Beispiel #23
0
        private void ExecuteHandler(ClientSession session)
        {
            if (CharacterId == session.Character.CharacterId)
            {
                return;
            }
            if (IsInvoker)
            {
                if (session.Character.Inventory.CountItem(1981) < 1)
                {
                    return;
                }

                if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse))
                {
                    session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARRIED")}");
                    return;
                }

                if (session.Character.IsFriendOfCharacter(CharacterId))
                {
                    ClientSession otherSession = ServerManager.Instance.GetSessionByCharacterId(CharacterId);
                    if (otherSession != null)
                    {
                        otherSession.SendPacket(UserInterfaceHelper.GenerateDialog(
                                                    $"#marry^1^{session.Character.CharacterId} #marry^0^{session.Character.CharacterId} " +
                                                    string.Format(Language.Instance.GetMessageFromKey("MARRY_REQUEST"), session.Character.Name)));
                        session.Character.MarriageRequestCharacters.Add(CharacterId);
                        session.Character.Inventory.RemoveItemAmount(1981);
                    }
                }
                else
                {
                    session.SendPacket($"info {Language.Instance.GetMessageFromKey("NOT_FRIEND")}");
                }
            }
            else
            {
                if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse))
                {
                    session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARRIED")}");
                    return;
                }
                if (ServerManager.Instance.GetSessionByCharacterId(CharacterId) is ClientSession targetsSession &&
                    targetsSession.Character.MarriageRequestCharacters.Any(s => s == session.Character.CharacterId))
                {
                    if (Accept)
                    {
                        session.Character.DeleteRelation(CharacterId);
                        session.Character.AddRelation(CharacterId, CharacterRelationType.Spouse);

                        ServerManager.Instance.Broadcast(UserInterfaceHelper.GenerateMsg(
                                                             string.Format(Language.Instance.GetMessageFromKey("MARRIAGE_ACCEPT"),
                                                                           session.Character.Name,
                                                                           targetsSession.Character.Name), 0));
                        session.CurrentMapInstance.Broadcast(
                            StaticPacketHelper.GenerateEff(UserType.Player, CharacterId, 850));
                        session.CurrentMapInstance.Broadcast(
                            StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 850));
                    }
                    else
                    {
                        ServerManager.Instance.Broadcast(UserInterfaceHelper.GenerateMsg(
                                                             string.Format(Language.Instance.GetMessageFromKey("MARRIAGE_REJECT"),
                                                                           session.Character.Name,
                                                                           targetsSession.Character.Name), 0));
                    }

                    targetsSession.Character.MarriageRequestCharacters.Remove(session.Character.CharacterId);
                }
            }
        }
Beispiel #24
0
        private void NpcLife()
        {
            double time = (DateTime.Now - LastEffect).TotalMilliseconds;

            if (time > EffectDelay)
            {
                if (IsMate || IsProtected)
                {
                    MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, 825), MapX, MapY);
                }
                if (Effect > 0 && EffectActivated)
                {
                    MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, Effect), MapX, MapY);
                }
                LastEffect = DateTime.Now;
            }

            time = (DateTime.Now - LastMove).TotalMilliseconds;
            if (IsMoving && Npc.Speed > 0 && time > _movetime)
            {
                _movetime = ServerManager.RandomNumber(500, 3000);
                byte point  = (byte)ServerManager.RandomNumber(2, 4);
                byte fpoint = (byte)ServerManager.RandomNumber(0, 2);

                byte xpoint = (byte)ServerManager.RandomNumber(fpoint, point);
                byte ypoint = (byte)(point - xpoint);

                short mapX = FirstX;
                short mapY = FirstY;

                if (MapInstance.Map.GetFreePosition(ref mapX, ref mapY, xpoint, ypoint))
                {
                    double value = (xpoint + ypoint) / (double)(2 * Npc.Speed);
                    Observable.Timer(TimeSpan.FromMilliseconds(1000 * value)).Subscribe(x =>
                    {
                        MapX = mapX;
                        MapY = mapY;
                    });
                    LastMove = DateTime.Now.AddSeconds(value);
                    MapInstance.Broadcast(new BroadcastPacket(null, PacketFactory.Serialize(StaticPacketHelper.Move(UserType.Npc, MapNpcId, MapX, MapY, Npc.Speed)), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY));
                }
            }
            if (Target == -1)
            {
                if (IsHostile && Shop == null)
                {
                    MapMonster monster = MapInstance.Monsters.FirstOrDefault(s => s.Owner == null && MapInstance == s.MapInstance && Map.GetDistance(new MapCell {
                        X = MapX, Y = MapY
                    }, new MapCell {
                        X = s.MapX, Y = s.MapY
                    }) < (Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange));
                    ClientSession session = MapInstance.Sessions.FirstOrDefault(s => MapInstance == s.Character.MapInstance && Map.GetDistance(new MapCell {
                        X = MapX, Y = MapY
                    }, new MapCell {
                        X = s.Character.PositionX, Y = s.Character.PositionY
                    }) < Npc.NoticeRange);

                    if (monster != null && session != null)
                    {
                        Target = monster.MapMonsterId;
                    }
                }
            }
            else if (Target != -1)
            {
                MapMonster monster = MapInstance.Monsters.Find(s => s.MapMonsterId == Target);
                if (monster == null || monster.CurrentHp < 1)
                {
                    Target = -1;
                    return;
                }
                NpcMonsterSkill npcMonsterSkill = null;
                if (ServerManager.RandomNumber(0, 10) > 8)
                {
                    npcMonsterSkill = Npc.Skills.Where(s => (DateTime.Now - s.LastSkillUse).TotalMilliseconds >= 100 * s.Skill.Cooldown).OrderBy(rnd => _random.Next()).FirstOrDefault();
                }
                int  hitmode   = 0;
                bool onyxWings = false;
                int  damage    = DamageHelper.Instance.CalculateDamage(new BattleEntity(this), new BattleEntity(monster), npcMonsterSkill?.Skill, ref hitmode, ref onyxWings);
                if (monster.Monster.BCards.Find(s => s.Type == (byte)CardType.LightAndShadow && s.SubType == (byte)AdditionalTypes.LightAndShadow.InflictDamageToMP) is BCard card)
                {
                    int reduce = damage / 100 * card.FirstData;
                    if (monster.CurrentMp < reduce)
                    {
                        monster.CurrentMp = 0;
                    }
                    else
                    {
                        monster.CurrentMp -= reduce;
                    }
                }
                int distance = Map.GetDistance(new MapCell {
                    X = MapX, Y = MapY
                }, new MapCell {
                    X = monster.MapX, Y = monster.MapY
                });
                if (monster.CurrentHp > 0 && ((npcMonsterSkill != null && distance < npcMonsterSkill.Skill.Range) || distance <= Npc.BasicRange))
                {
                    if (((DateTime.Now - LastEffect).TotalMilliseconds >= 1000 + (Npc.BasicCooldown * 200) && Npc.Skills.Count == 0) || npcMonsterSkill != null)
                    {
                        if (npcMonsterSkill != null)
                        {
                            npcMonsterSkill.LastSkillUse = DateTime.Now;
                            MapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, MapNpcId, 3, Target, npcMonsterSkill.Skill.CastAnimation, npcMonsterSkill.Skill.CastEffect, npcMonsterSkill.Skill.SkillVNum));
                        }

                        if (npcMonsterSkill != null && npcMonsterSkill.Skill.CastEffect != 0)
                        {
                            MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, Effect));
                        }
                        monster.CurrentHp -= damage;
                        MapInstance.Broadcast(npcMonsterSkill != null
                            ? StaticPacketHelper.SkillUsed(UserType.Npc, MapNpcId, 3, Target, npcMonsterSkill.SkillVNum, npcMonsterSkill.Skill.Cooldown, npcMonsterSkill.Skill.AttackAnimation, npcMonsterSkill.Skill.Effect, 0, 0, monster.CurrentHp > 0, (int)((float)monster.CurrentHp / (float)monster.Monster.MaxHP * 100), damage, hitmode, 0)
                            : StaticPacketHelper.SkillUsed(UserType.Npc, MapNpcId, 3, Target, 0, Npc.BasicCooldown, 11, Npc.BasicSkill, 0, 0, monster.CurrentHp > 0, (int)((float)monster.CurrentHp / (float)monster.Monster.MaxHP * 100), damage, hitmode, 0));
                        LastEffect = DateTime.Now;
                        if (monster.CurrentHp < 1)
                        {
                            RemoveTarget();
                            monster.IsAlive   = false;
                            monster.LastMove  = DateTime.Now;
                            monster.CurrentHp = 0;
                            monster.CurrentMp = 0;
                            monster.Death     = DateTime.Now;
                            Target            = -1;
                        }
                    }
                }
                else
                {
                    int maxdistance = Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange;
                    if (IsMoving)
                    {
                        const short maxDistance = 5;
                        int         maxindex    = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count;
                        if (maxindex < 1)
                        {
                            maxindex = 1;
                        }
                        if ((Path.Count == 0 && distance >= 1 && distance < maxDistance) || (Path.Count >= maxindex && maxindex > 0 && Path[maxindex - 1] == null))
                        {
                            short xoffset = (short)ServerManager.RandomNumber(-1, 1);
                            short yoffset = (short)ServerManager.RandomNumber(-1, 1);

                            //go to monster
                            Path = BestFirstSearch.FindPathJagged(new GridPos {
                                X = MapX, Y = MapY
                            }, new GridPos {
                                X = (short)(monster.MapX + xoffset), Y = (short)(monster.MapY + yoffset)
                            }, MapInstance.Map.JaggedGrid);
                            maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count;
                        }
                        if (DateTime.Now > LastMove && Npc.Speed > 0 && Path.Count > 0)
                        {
                            short  mapX        = Path[maxindex - 1].X;
                            short  mapY        = Path[maxindex - 1].Y;
                            double waitingtime = Map.GetDistance(new MapCell {
                                X = mapX, Y = mapY
                            }, new MapCell {
                                X = MapX, Y = MapY
                            }) / (double)Npc.Speed;
                            MapInstance.Broadcast(new BroadcastPacket(null, PacketFactory.Serialize(StaticPacketHelper.Move(UserType.Npc, MapNpcId, MapX, MapY, Npc.Speed)), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY));
                            LastMove = DateTime.Now.AddSeconds(waitingtime > 1 ? 1 : waitingtime);

                            Observable.Timer(TimeSpan.FromMilliseconds((int)((waitingtime > 1 ? 1 : waitingtime) * 1000))).Subscribe(x =>
                            {
                                MapX = mapX;
                                MapY = mapY;
                            });

                            Path.RemoveRange(0, maxindex);
                        }
                        if (Target != -1 && (MapId != monster.MapId || distance > maxDistance))
                        {
                            RemoveTarget();
                        }
                    }
                }
            }
        }
Beispiel #25
0
        /// <summary>
        /// Calculates the damage attacker inflicts defender
        /// </summary>
        /// <param name="attacker">The attacking Entity</param>
        /// <param name="defender">The defending Entity</param>
        /// <param name="skill">The used Skill</param>
        /// <param name="hitMode">reference to HitMode</param>
        /// <param name="onyxWings"></param>
        /// <returns>Damage</returns>
        public int CalculateDamage(BattleEntity attacker, BattleEntity defender, Skill skill, ref int hitMode, ref bool onyxWings)
        {
            int[] GetAttackerBenefitingBuffs(CardType type, byte subtype)
            {
                int value1 = 0;
                int value2 = 0;
                int value3 = 0;

                int[] tmp;
                int   temp = 0;

                tmp     = getBuff(attacker.Level, attacker.Buffs, attacker.BCards, type, subtype, BuffType.Good, ref temp);
                value1 += tmp[0];
                value2 += tmp[1];
                value3 += tmp[2];
                tmp     = getBuff(attacker.Level, attacker.Buffs, attacker.BCards, type, subtype, BuffType.Neutral, ref temp);
                value1 += tmp[0];
                value2 += tmp[1];
                value3 += tmp[2];
                tmp     = getBuff(defender.Level, defender.Buffs, defender.BCards, type, subtype, BuffType.Bad, ref temp);
                value1 += tmp[0];
                value2 += tmp[1];
                value3 += tmp[2];

                return(new int[] { value1, value2, value3, temp });
            }

            int[] GetDefenderBenefitingBuffs(CardType type, byte subtype)
            {
                int value1 = 0;
                int value2 = 0;
                int value3 = 0;

                int[] tmp;
                int   temp = 0;

                tmp     = getBuff(defender.Level, defender.Buffs, defender.BCards, type, subtype, BuffType.Good, ref temp);
                value1 += tmp[0];
                value2 += tmp[1];
                value3 += tmp[2];
                tmp     = getBuff(defender.Level, defender.Buffs, defender.BCards, type, subtype, BuffType.Neutral, ref temp);
                value1 += tmp[0];
                value2 += tmp[1];
                value3 += tmp[2];
                tmp     = getBuff(attacker.Level, attacker.Buffs, attacker.BCards, type, subtype, BuffType.Bad, ref temp);
                value1 += tmp[0];
                value2 += tmp[1];
                value3 += tmp[2];

                return(new int[] { value1, value2, value3, temp });
            }

            int GetShellWeaponEffectValue(ShellWeaponEffectType effectType)
            {
                return(attacker.ShellWeaponEffects?.Where(s => s.Effect == (byte)effectType)?.FirstOrDefault()?.Value ?? 0);
            }

            int GetShellArmorEffectValue(ShellArmorEffectType effectType)
            {
                return(defender.ShellArmorEffects?.Where(s => s.Effect == (byte)effectType)?.FirstOrDefault()?.Value ?? 0);
            }

            if (skill != null)
            {
                attacker.BCards.AddRange(skill.BCards);
            }

            #region Basic Buff Initialisation

            attacker.Morale += GetAttackerBenefitingBuffs(CardType.Morale, (byte)AdditionalTypes.Morale.MoraleIncreased)[0];
            attacker.Morale += GetDefenderBenefitingBuffs(CardType.Morale, (byte)AdditionalTypes.Morale.MoraleDecreased)[0];
            defender.Morale += GetDefenderBenefitingBuffs(CardType.Morale, (byte)AdditionalTypes.Morale.MoraleIncreased)[0];
            defender.Morale += GetAttackerBenefitingBuffs(CardType.Morale, (byte)AdditionalTypes.Morale.MoraleDecreased)[0];

            attacker.AttackUpgrade  += (short)GetAttackerBenefitingBuffs(CardType.AttackPower, (byte)AdditionalTypes.AttackPower.AttackLevelIncreased)[0];
            attacker.AttackUpgrade  += (short)GetDefenderBenefitingBuffs(CardType.AttackPower, (byte)AdditionalTypes.AttackPower.AttackLevelDecreased)[0];
            defender.DefenseUpgrade += (short)GetDefenderBenefitingBuffs(CardType.Defence, (byte)AdditionalTypes.Defence.DefenceLevelIncreased)[0];
            defender.DefenseUpgrade += (short)GetAttackerBenefitingBuffs(CardType.Defence, (byte)AdditionalTypes.Defence.DefenceLevelDecreased)[0];

            int[] attackerpercentdamage  = GetDefenderBenefitingBuffs(CardType.RecoveryAndDamagePercent, 11);
            int[] defenderpercentdefense = GetDefenderBenefitingBuffs(CardType.RecoveryAndDamagePercent, 2);

            if (attackerpercentdamage[3] != 0)
            {
                return(defender.HPMax / 100 * attackerpercentdamage[2]);
            }
            if (defenderpercentdefense[3] != 0)
            {
                return(defender.HPMax / 100 * Math.Abs(defenderpercentdefense[2]));
            }

            /*
             *
             * Percentage Boost categories:
             *  1.: Adds to Total Damage
             *  2.: Adds to Normal Damage
             *  3.: Adds to Base Damage
             *  4.: Adds to Defense
             *  5.: Adds to Element
             *
             * Buff Effects get added, whereas
             * Shell Effects get multiplied afterwards.
             *
             * Simplified Example on Defense (Same for Attack):
             *  - 1k Defense
             *  - Costume(+5% Defense)
             *  - Defense Potion(+20% Defense)
             *  - S-Defense Shell with 20% Boost
             *
             * Calculation:
             *  1000 * 1.25 * 1.2 = 1500
             *  Def    Buff   Shell Total
             *
             * Keep in Mind that after each step, one has
             * to round the current value down if necessary
             *
             * Static Boost categories:
             *  1.: Adds to Total Damage
             *  2.: Adds to Normal Damage
             *  3.: Adds to Base Damage
             *  4.: Adds to Defense
             *  5.: Adds to Element
             *
             */

            #region Definitions

            double boostCategory1       = 1;
            double boostCategory2       = 1;
            double boostCategory3       = 1;
            double boostCategory4       = 1;
            double boostCategory5       = 1;
            double shellBoostCategory1  = 1;
            double shellBoostCategory2  = 1;
            double shellBoostCategory3  = 1;
            double shellBoostCategory4  = 1;
            double shellBoostCategory5  = 1;
            int    staticBoostCategory1 = 0;
            int    staticBoostCategory2 = 0;
            int    staticBoostCategory3 = 0;
            int    staticBoostCategory4 = 0;
            int    staticBoostCategory5 = 0;

            #endregion

            #region Type 1

            #region Static

            // None for now

            #endregion

            #region Boost

            boostCategory1      += GetAttackerBenefitingBuffs(CardType.Damage, (byte)AdditionalTypes.Damage.DamageIncreased)[0] / 100D;
            boostCategory1      += GetAttackerBenefitingBuffs(CardType.Item, (byte)AdditionalTypes.Item.AttackIncreased)[0] / 100D;
            boostCategory1      += GetDefenderBenefitingBuffs(CardType.Item, (byte)AdditionalTypes.Item.DefenceIncreased)[0] / 100D;
            shellBoostCategory1 += GetShellWeaponEffectValue(ShellWeaponEffectType.PercentageTotalDamage) / 100D;

            if ((attacker.EntityType == EntityType.Player || attacker.EntityType == EntityType.Mate) && (defender.EntityType == EntityType.Player || defender.EntityType == EntityType.Mate))
            {
                boostCategory1      += GetAttackerBenefitingBuffs(CardType.SpecialisationBuffResistance, (byte)AdditionalTypes.SpecialisationBuffResistance.IncreaseDamageInPVP)[0] / 100D;
                boostCategory1      += GetAttackerBenefitingBuffs(CardType.LeonaPassiveSkill, (byte)AdditionalTypes.LeonaPassiveSkill.AttackIncreasedInPVP)[0] / 100D;
                shellBoostCategory1 += GetShellWeaponEffectValue(ShellWeaponEffectType.PercentageDamageInPVP) / 100D;
            }

            #endregion

            #endregion

            #region Type 2

            #region Static

            // None for now

            #endregion

            #region Boost

            boostCategory2 += GetDefenderBenefitingBuffs(CardType.Damage, (byte)AdditionalTypes.Damage.DamageDecreased)[0] / 100D;

            if ((attacker.EntityType == EntityType.Player || attacker.EntityType == EntityType.Mate) && (defender.EntityType == EntityType.Player || defender.EntityType == EntityType.Mate))
            {
                boostCategory2 += GetDefenderBenefitingBuffs(CardType.SpecialisationBuffResistance, (byte)AdditionalTypes.SpecialisationBuffResistance.DecreaseDamageInPVP)[0] / 100D;
                boostCategory2 += GetDefenderBenefitingBuffs(CardType.LeonaPassiveSkill, (byte)AdditionalTypes.LeonaPassiveSkill.AttackDecreasedInPVP)[0] / 100D;
            }

            #endregion

            #endregion

            #region Type 3

            #region Static

            staticBoostCategory3 += GetAttackerBenefitingBuffs(CardType.AttackPower, (byte)AdditionalTypes.AttackPower.AllAttacksIncreased)[0];
            staticBoostCategory3 += GetDefenderBenefitingBuffs(CardType.AttackPower, (byte)AdditionalTypes.AttackPower.AllAttacksDecreased)[0];
            staticBoostCategory3 += GetShellWeaponEffectValue(ShellWeaponEffectType.DamageImproved);

            #endregion

            #region Soft-Damage

            int[] soft = GetAttackerBenefitingBuffs(CardType.IncreaseDamage, (byte)AdditionalTypes.IncreaseDamage.IncreasingPropability);
            int[] skin = GetAttackerBenefitingBuffs(CardType.EffectSummon, (byte)AdditionalTypes.EffectSummon.DamageBoostOnHigherLvl);
            if (attacker.Level < defender.Level)
            {
                soft[0] += skin[0];
                soft[1] += skin[1];
            }
            if (ServerManager.Instance.RandomNumber() < soft[0])
            {
                boostCategory3 += soft[1] / 100D;
                if (attacker.EntityType.Equals(EntityType.Player) && attacker.Session != null)
                {
                    attacker.Session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, attacker.Session.Character.CharacterId, 15));
                }
            }

            #endregion

            #endregion

            #region Type 4

            #region Static

            staticBoostCategory4 += GetDefenderBenefitingBuffs(CardType.Defence, (byte)AdditionalTypes.Defence.AllIncreased)[0];
            staticBoostCategory4 += GetAttackerBenefitingBuffs(CardType.Defence, (byte)AdditionalTypes.Defence.AllDecreased)[0];

            #endregion

            #region Boost

            boostCategory4      += GetDefenderBenefitingBuffs(CardType.DodgeAndDefencePercent, (byte)AdditionalTypes.DodgeAndDefencePercent.DefenceIncreased)[0] / 100D;
            boostCategory4      += GetAttackerBenefitingBuffs(CardType.DodgeAndDefencePercent, (byte)AdditionalTypes.DodgeAndDefencePercent.DefenceReduced)[0] / 100D;
            shellBoostCategory4 += GetShellArmorEffectValue(ShellArmorEffectType.PercentageTotalDefence) / 100D;

            if ((attacker.EntityType == EntityType.Player || attacker.EntityType == EntityType.Mate) && (defender.EntityType == EntityType.Player || defender.EntityType == EntityType.Mate))
            {
                boostCategory4      += GetDefenderBenefitingBuffs(CardType.LeonaPassiveSkill, (byte)AdditionalTypes.LeonaPassiveSkill.DefenceIncreasedInPVP)[0] / 100D;
                boostCategory4      += GetAttackerBenefitingBuffs(CardType.LeonaPassiveSkill, (byte)AdditionalTypes.LeonaPassiveSkill.DefenceDecreasedInPVP)[0] / 100D;
                shellBoostCategory4 -= GetShellWeaponEffectValue(ShellWeaponEffectType.ReducesPercentageEnemyDefenceInPVP) / 100D;
                shellBoostCategory4 += GetShellArmorEffectValue(ShellArmorEffectType.PercentageAllPVPDefence) / 100D;
            }

            int[] def = GetAttackerBenefitingBuffs(CardType.Block, (byte)AdditionalTypes.Block.ChanceAllIncreased);
            if (ServerManager.Instance.RandomNumber() < def[0])
            {
                boostCategory3 += def[1] / 100D;
            }

            #endregion

            #endregion

            #region Type 5

            #region Static

            staticBoostCategory5 += GetAttackerBenefitingBuffs(CardType.Element, (byte)AdditionalTypes.Element.AllIncreased)[0];
            staticBoostCategory5 += GetDefenderBenefitingBuffs(CardType.Element, (byte)AdditionalTypes.Element.AllDecreased)[0];
            staticBoostCategory5 += GetShellWeaponEffectValue(ShellWeaponEffectType.IncreasedElementalProperties);

            #endregion

            #region Boost

            // Nothing for now

            #endregion

            #endregion

            #region All Type Class Dependant

            int[] def2 = null;

            switch (attacker.AttackType)
            {
            case AttackType.Melee:
                def2                  = GetAttackerBenefitingBuffs(CardType.Block, (byte)AdditionalTypes.Block.ChanceMeleeIncreased);
                boostCategory1       += GetAttackerBenefitingBuffs(CardType.Damage, (byte)AdditionalTypes.Damage.MeleeIncreased)[0] / 100D;
                boostCategory1       += GetDefenderBenefitingBuffs(CardType.Damage, (byte)AdditionalTypes.Damage.MeleeDecreased)[0] / 100D;
                staticBoostCategory3 += GetAttackerBenefitingBuffs(CardType.AttackPower, (byte)AdditionalTypes.AttackPower.MeleeAttacksIncreased)[0];
                staticBoostCategory3 += GetDefenderBenefitingBuffs(CardType.AttackPower, (byte)AdditionalTypes.AttackPower.MeleeAttacksDecreased)[0];
                staticBoostCategory4 += GetShellArmorEffectValue(ShellArmorEffectType.CloseDefence);
                break;

            case AttackType.Range:
                def2                  = GetAttackerBenefitingBuffs(CardType.Block, (byte)AdditionalTypes.Block.ChanceRangedIncreased);
                boostCategory1       += GetAttackerBenefitingBuffs(CardType.Damage, (byte)AdditionalTypes.Damage.RangedIncreased)[0] / 100D;
                boostCategory1       += GetDefenderBenefitingBuffs(CardType.Damage, (byte)AdditionalTypes.Damage.RangedDecreased)[0] / 100D;
                staticBoostCategory3 += GetAttackerBenefitingBuffs(CardType.AttackPower, (byte)AdditionalTypes.AttackPower.MeleeAttacksIncreased)[0];
                staticBoostCategory3 += GetDefenderBenefitingBuffs(CardType.AttackPower, (byte)AdditionalTypes.AttackPower.MeleeAttacksDecreased)[0];
                staticBoostCategory4 += GetShellArmorEffectValue(ShellArmorEffectType.DistanceDefence);
                break;

            case AttackType.Magical:
                def2                  = GetAttackerBenefitingBuffs(CardType.Block, (byte)AdditionalTypes.Block.ChanceRangedIncreased);
                boostCategory1       += GetAttackerBenefitingBuffs(CardType.Damage, (byte)AdditionalTypes.Damage.MagicalIncreased)[0] / 100D;
                boostCategory1       += GetDefenderBenefitingBuffs(CardType.Damage, (byte)AdditionalTypes.Damage.MagicalDecreased)[0] / 100D;
                staticBoostCategory3 += GetAttackerBenefitingBuffs(CardType.AttackPower, (byte)AdditionalTypes.AttackPower.MeleeAttacksIncreased)[0];
                staticBoostCategory3 += GetDefenderBenefitingBuffs(CardType.AttackPower, (byte)AdditionalTypes.AttackPower.MeleeAttacksDecreased)[0];
                staticBoostCategory4 += GetShellArmorEffectValue(ShellArmorEffectType.MagicDefence);
                break;
            }

            def[0] += def2[0];
            def[1] += def2[1];

            #endregion

            #region Softdef finishing

            if (ServerManager.Instance.RandomNumber() < def[0])
            {
                boostCategory3 += def[1] / 100D;
            }

            #endregion

            #region Element Dependant

            switch (attacker.Element)
            {
            case 1:
                defender.FireResistance += GetDefenderBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.AllIncreased)[0];
                defender.FireResistance += GetAttackerBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.AllDecreased)[0];
                defender.FireResistance += GetDefenderBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.FireIncreased)[0];
                defender.FireResistance += GetAttackerBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.FireDecreased)[0];
                defender.FireResistance += GetDefenderBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.AllIncreased)[0];
                defender.FireResistance += GetAttackerBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.AllDecreased)[0];
                defender.FireResistance += GetDefenderBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.FireIncreased)[0];
                defender.FireResistance += GetAttackerBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.FireDecreased)[0];
                if ((attacker.EntityType == EntityType.Player || attacker.EntityType == EntityType.Mate) && (defender.EntityType == EntityType.Player || defender.EntityType == EntityType.Mate))
                {
                    defender.FireResistance -= GetShellWeaponEffectValue(ShellWeaponEffectType.ReducesEnemyFireResistanceInPVP);
                    defender.FireResistance -= GetShellWeaponEffectValue(ShellWeaponEffectType.ReducesEnemyAllResistancesInPVP);
                }
                defender.FireResistance += GetShellArmorEffectValue(ShellArmorEffectType.IncreasedFireResistence);
                defender.FireResistance += GetShellArmorEffectValue(ShellArmorEffectType.IncreasedAllResistence);
                staticBoostCategory5    += GetShellWeaponEffectValue(ShellWeaponEffectType.IncreasedFireProperties);
                boostCategory5          += GetAttackerBenefitingBuffs(CardType.IncreaseDamage, (byte)AdditionalTypes.IncreaseDamage.FireIncreased)[0] / 100D;
                staticBoostCategory5    += GetAttackerBenefitingBuffs(CardType.Element, (byte)AdditionalTypes.Element.FireIncreased)[0];
                staticBoostCategory5    += GetDefenderBenefitingBuffs(CardType.Element, (byte)AdditionalTypes.Element.FireDecreased)[0];
                break;

            case 2:
                defender.WaterResistance += GetDefenderBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.AllIncreased)[0];
                defender.WaterResistance += GetAttackerBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.AllDecreased)[0];
                defender.WaterResistance += GetDefenderBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.WaterIncreased)[0];
                defender.WaterResistance += GetAttackerBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.WaterDecreased)[0];
                defender.WaterResistance += GetDefenderBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.AllIncreased)[0];
                defender.WaterResistance += GetAttackerBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.AllDecreased)[0];
                defender.WaterResistance += GetDefenderBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.WaterIncreased)[0];
                defender.WaterResistance += GetAttackerBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.WaterDecreased)[0];
                if ((attacker.EntityType == EntityType.Player || attacker.EntityType == EntityType.Mate) && (defender.EntityType == EntityType.Player || defender.EntityType == EntityType.Mate))
                {
                    defender.FireResistance -= GetShellWeaponEffectValue(ShellWeaponEffectType.ReducesEnemyWaterResistanceInPVP);
                    defender.FireResistance -= GetShellWeaponEffectValue(ShellWeaponEffectType.ReducesEnemyAllResistancesInPVP);
                }
                defender.FireResistance += GetShellArmorEffectValue(ShellArmorEffectType.IncreasedWaterResistence);
                defender.FireResistance += GetShellArmorEffectValue(ShellArmorEffectType.IncreasedAllResistence);
                staticBoostCategory5    += GetShellWeaponEffectValue(ShellWeaponEffectType.IncreasedWaterProperties);
                boostCategory5          += GetAttackerBenefitingBuffs(CardType.IncreaseDamage, (byte)AdditionalTypes.IncreaseDamage.WaterIncreased)[0] / 100D;
                staticBoostCategory5    += GetAttackerBenefitingBuffs(CardType.Element, (byte)AdditionalTypes.Element.WaterIncreased)[0];
                staticBoostCategory5    += GetDefenderBenefitingBuffs(CardType.Element, (byte)AdditionalTypes.Element.WaterDecreased)[0];
                break;

            case 3:
                defender.LightResistance += GetDefenderBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.AllIncreased)[0];
                defender.LightResistance += GetAttackerBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.AllDecreased)[0];
                defender.LightResistance += GetDefenderBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.LightIncreased)[0];
                defender.LightResistance += GetAttackerBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.LightDecreased)[0];
                defender.LightResistance += GetDefenderBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.AllIncreased)[0];
                defender.LightResistance += GetAttackerBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.AllDecreased)[0];
                defender.LightResistance += GetDefenderBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.LightIncreased)[0];
                defender.LightResistance += GetAttackerBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.LightDecreased)[0];
                if ((attacker.EntityType == EntityType.Player || attacker.EntityType == EntityType.Mate) && (defender.EntityType == EntityType.Player || defender.EntityType == EntityType.Mate))
                {
                    defender.FireResistance -= GetShellWeaponEffectValue(ShellWeaponEffectType.ReducesEnemyLightResistanceInPVP);
                    defender.FireResistance -= GetShellWeaponEffectValue(ShellWeaponEffectType.ReducesEnemyAllResistancesInPVP);
                }
                defender.FireResistance += GetShellArmorEffectValue(ShellArmorEffectType.IncreasedLightResistence);
                defender.FireResistance += GetShellArmorEffectValue(ShellArmorEffectType.IncreasedAllResistence);
                staticBoostCategory5    += GetShellWeaponEffectValue(ShellWeaponEffectType.IncreasedLightProperties);
                boostCategory5          += GetAttackerBenefitingBuffs(CardType.IncreaseDamage, (byte)AdditionalTypes.IncreaseDamage.LightIncreased)[0] / 100D;
                staticBoostCategory5    += GetAttackerBenefitingBuffs(CardType.Element, (byte)AdditionalTypes.Element.LightIncreased)[0];
                staticBoostCategory5    += GetDefenderBenefitingBuffs(CardType.Element, (byte)AdditionalTypes.Element.Light5Decreased)[0];
                break;

            case 4:
                defender.ShadowResistance += GetDefenderBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.AllIncreased)[0];
                defender.ShadowResistance += GetAttackerBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.AllDecreased)[0];
                defender.ShadowResistance += GetDefenderBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.DarkIncreased)[0];
                defender.ShadowResistance += GetAttackerBenefitingBuffs(CardType.ElementResistance, (byte)AdditionalTypes.ElementResistance.DarkDecreased)[0];
                defender.ShadowResistance += GetDefenderBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.AllIncreased)[0];
                defender.ShadowResistance += GetAttackerBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.AllDecreased)[0];
                defender.ShadowResistance += GetDefenderBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.DarkIncreased)[0];
                defender.ShadowResistance += GetAttackerBenefitingBuffs(CardType.EnemyElementResistance, (byte)AdditionalTypes.EnemyElementResistance.DarkDecreased)[0];
                if ((attacker.EntityType == EntityType.Player || attacker.EntityType == EntityType.Mate) && (defender.EntityType == EntityType.Player || defender.EntityType == EntityType.Mate))
                {
                    defender.FireResistance -= GetShellWeaponEffectValue(ShellWeaponEffectType.ReducesEnemyDarkResistanceInPVP);
                    defender.FireResistance -= GetShellWeaponEffectValue(ShellWeaponEffectType.ReducesEnemyAllResistancesInPVP);
                }
                defender.FireResistance += GetShellArmorEffectValue(ShellArmorEffectType.IncreasedDarkResistence);
                defender.FireResistance += GetShellArmorEffectValue(ShellArmorEffectType.IncreasedAllResistence);
                staticBoostCategory5    += GetShellWeaponEffectValue(ShellWeaponEffectType.IncreasedDarkProperties);
                boostCategory5          += GetAttackerBenefitingBuffs(CardType.IncreaseDamage, (byte)AdditionalTypes.IncreaseDamage.DarkIncreased)[0] / 100D;
                staticBoostCategory5    += GetAttackerBenefitingBuffs(CardType.Element, (byte)AdditionalTypes.Element.DarkIncreased)[0];
                staticBoostCategory5    += GetDefenderBenefitingBuffs(CardType.Element, (byte)AdditionalTypes.Element.DarkDecreased)[0];
                break;
            }

            #endregion

            #endregion

            #region Attack Type Related Variables

            switch (attacker.AttackType)
            {
            case AttackType.Melee:
                defender.Defense      = defender.MeleeDefense;
                defender.ArmorDefense = defender.ArmorMeleeDefense;
                defender.Dodge        = defender.MeleeDefenseDodge;
                break;

            case AttackType.Range:
                defender.Defense      = defender.RangeDefense;
                defender.ArmorDefense = defender.ArmorRangeDefense;
                defender.Dodge        = defender.RangeDefenseDodge;
                break;

            case AttackType.Magical:
                defender.Defense      = defender.MagicalDefense;
                defender.ArmorDefense = defender.ArmorMagicalDefense;
                break;
            }

            #endregion

            #region Too Near Range Attack Penalty (boostCategory2)

            if (attacker.AttackType == AttackType.Range && Map.GetDistance(new MapCell {
                X = attacker.PositionX, Y = attacker.PositionY
            }, new MapCell {
                X = defender.PositionX, Y = defender.PositionY
            }) < 4)
            {
                boostCategory2 -= 0.3;
            }

            #endregion

            #region Morale and Dodge

            attacker.Morale -= defender.Morale;
            double chance = 0;
            if (attacker.AttackType != AttackType.Magical)
            {
                int    hitrate    = attacker.Hitrate + attacker.Morale;
                double multiplier = defender.Dodge / (hitrate > 1 ? hitrate : 1);

                if (multiplier > 5)
                {
                    multiplier = 5;
                }
                chance = (-0.25 * Math.Pow(multiplier, 3)) - (0.57 * Math.Pow(multiplier, 2)) + (25.3 * multiplier) - 1.41;
                if (chance <= 1)
                {
                    chance = 1;
                }

                //if (GetBuff(CardType.Buff, (byte)AdditionalTypes.DodgeAndDefencePercent.)[0] != 0)    TODO: Eagle Eyes AND Other Fixed Hitrates
                //{
                //    chance = 10;
                //}
            }
            int bonus = 0;
            if ((attacker.EntityType == EntityType.Player || attacker.EntityType == EntityType.Mate) && (defender.EntityType == EntityType.Player || defender.EntityType == EntityType.Mate))
            {
                switch (attacker.AttackType)
                {
                case AttackType.Melee:
                    bonus += GetShellArmorEffectValue(ShellArmorEffectType.CloseDefenceDodgeInPVP);
                    break;

                case AttackType.Range:
                    bonus += GetShellArmorEffectValue(ShellArmorEffectType.DistanceDefenceDodgeInPVP);
                    break;

                case AttackType.Magical:
                    bonus += GetShellArmorEffectValue(ShellArmorEffectType.IgnoreMagicDamage);
                    break;
                }

                bonus += GetShellArmorEffectValue(ShellArmorEffectType.DodgeAllAttacksInPVP);
            }

            if (!defender.Invincible && ServerManager.Instance.RandomNumber() - bonus < chance)
            {
                hitMode = 1;
                return(0);
            }

            #endregion

            #region Base Damage

            int baseDamage   = ServerManager.Instance.RandomNumber(attacker.DamageMinimum, attacker.DamageMaximum + 1);
            int weaponDamage = ServerManager.Instance.RandomNumber(attacker.WeaponDamageMinimum, attacker.WeaponDamageMaximum + 1);

            #region Attack Level Calculation

            int[] atklvlfix = GetDefenderBenefitingBuffs(CardType.CalculatingLevel, (byte)AdditionalTypes.CalculatingLevel.CalculatedAttackLevel);
            int[] deflvlfix = GetAttackerBenefitingBuffs(CardType.CalculatingLevel, (byte)AdditionalTypes.CalculatingLevel.CalculatedDefenceLevel);

            if (atklvlfix[3] != 0)
            {
                attacker.AttackUpgrade = (short)atklvlfix[0];
            }
            if (deflvlfix[3] != 0)
            {
                attacker.DefenseUpgrade = (short)deflvlfix[0];
            }

            attacker.AttackUpgrade -= defender.DefenseUpgrade;

            if (attacker.AttackUpgrade < -10)
            {
                attacker.AttackUpgrade = -10;
            }
            else if (attacker.AttackUpgrade > ServerManager.Instance.Configuration.MaxUpgrade)
            {
                attacker.AttackUpgrade = ServerManager.Instance.Configuration.MaxUpgrade;
            }

            switch (attacker.AttackUpgrade)
            {
            case 0:
                weaponDamage += 0;
                break;

            case 1:
                weaponDamage += (int)(weaponDamage * 0.1);
                break;

            case 2:
                weaponDamage += (int)(weaponDamage * 0.15);
                break;

            case 3:
                weaponDamage += (int)(weaponDamage * 0.22);
                break;

            case 4:
                weaponDamage += (int)(weaponDamage * 0.32);
                break;

            case 5:
                weaponDamage += (int)(weaponDamage * 0.43);
                break;

            case 6:
                weaponDamage += (int)(weaponDamage * 0.54);
                break;

            case 7:
                weaponDamage += (int)(weaponDamage * 0.65);
                break;

            case 8:
                weaponDamage += (int)(weaponDamage * 0.9);
                break;

            case 9:
                weaponDamage += (int)(weaponDamage * 1.2);
                break;

            case 10:
                weaponDamage += (int)(weaponDamage * 2);
                break;

            default:
                if (attacker.AttackUpgrade > 0)
                {
                    weaponDamage *= attacker.AttackUpgrade / 5;
                }

                break;
            }

            #endregion

            baseDamage = (int)((int)((baseDamage + staticBoostCategory3 + weaponDamage + 15) * boostCategory3) * shellBoostCategory3);

            #endregion

            #region Defense

            switch (attacker.AttackUpgrade)
            {
            default:
                if (attacker.AttackUpgrade < 0)
                {
                    defender.ArmorDefense += defender.ArmorDefense / 5;
                }

                break;

            case -10:
                defender.ArmorDefense += (int)(defender.ArmorDefense * 2);
                break;

            case -9:
                defender.ArmorDefense += (int)(defender.ArmorDefense * 1.2);
                break;

            case -8:
                defender.ArmorDefense += (int)(defender.ArmorDefense * 0.9);
                break;

            case -7:
                defender.ArmorDefense += (int)(defender.ArmorDefense * 0.65);
                break;

            case -6:
                defender.ArmorDefense += (int)(defender.ArmorDefense * 0.54);
                break;

            case -5:
                defender.ArmorDefense += (int)(defender.ArmorDefense * 0.43);
                break;

            case -4:
                defender.ArmorDefense += (int)(defender.ArmorDefense * 0.32);
                break;

            case -3:
                defender.ArmorDefense += (int)(defender.ArmorDefense * 0.22);
                break;

            case -2:
                defender.ArmorDefense += (int)(defender.ArmorDefense * 0.15);
                break;

            case -1:
                defender.ArmorDefense += (int)(defender.ArmorDefense * 0.1);
                break;

            case 0:
                defender.ArmorDefense += 0;
                break;
            }

            int defense = (int)((int)((defender.Defense + defender.ArmorDefense + staticBoostCategory4) * boostCategory4) * shellBoostCategory4);

            if (GetAttackerBenefitingBuffs(CardType.SpecialDefence, (byte)AdditionalTypes.SpecialDefence.AllDefenceNullified)[3] != 0 ||
                (GetAttackerBenefitingBuffs(CardType.SpecialDefence, (byte)AdditionalTypes.SpecialDefence.MeleeDefenceNullified)[3] != 0 && attacker.AttackType.Equals(AttackType.Melee)) ||
                (GetAttackerBenefitingBuffs(CardType.SpecialDefence, (byte)AdditionalTypes.SpecialDefence.RangedDefenceNullified)[3] != 0 && attacker.AttackType.Equals(AttackType.Range)) ||
                (GetAttackerBenefitingBuffs(CardType.SpecialDefence, (byte)AdditionalTypes.SpecialDefence.MagicDefenceNullified)[3] != 0 && attacker.AttackType.Equals(AttackType.Magical)))
            {
                defense = 0;
            }

            #endregion

            #region Normal Damage

            int normalDamage = (int)((int)((baseDamage + staticBoostCategory2 - defense) * boostCategory2) * shellBoostCategory2);

            if (normalDamage < 0)
            {
                normalDamage = 0;
            }

            #endregion

            #region Crit Damage

            attacker.CritChance += GetShellWeaponEffectValue(ShellWeaponEffectType.CriticalChance);
            attacker.CritChance -= GetShellArmorEffectValue(ShellArmorEffectType.ReducedCritChanceRecive);
            attacker.CritRate   += GetShellWeaponEffectValue(ShellWeaponEffectType.CriticalDamage);

            if (defender.CellonOptions != null)
            {
                attacker.CritRate -= defender.CellonOptions.Where(s => s.Type == CellonOptionType.CritReduce).Sum(s => s.Value);
            }

            if (ServerManager.Instance.RandomNumber() < attacker.CritChance && attacker.AttackType != AttackType.Magical)
            {
                double multiplier = attacker.CritRate / 100D;
                if (multiplier > 3)
                {
                    multiplier = 3;
                }
                normalDamage += (int)(normalDamage * multiplier);
                hitMode       = 3;
            }

            #endregion

            #region Fairy Damage

            int fairyDamage = (int)((baseDamage + 100) * attacker.ElementRate / 100D);

            #endregion

            #region Elemental Damage Advantage

            double elementalBoost = 0;

            switch (attacker.Element)
            {
            case 0:
                break;

            case 1:
                defender.Resistance = defender.FireResistance;
                switch (defender.Element)
                {
                case 0:
                    elementalBoost = 1.3;         // Damage vs no element
                    break;

                case 1:
                    elementalBoost = 1;         // Damage vs fire
                    break;

                case 2:
                    elementalBoost = 2;         // Damage vs water
                    break;

                case 3:
                    elementalBoost = 1;         // Damage vs light
                    break;

                case 4:
                    elementalBoost = 1.5;         // Damage vs darkness
                    break;
                }
                break;

            case 2:
                defender.Resistance = defender.WaterResistance;
                switch (defender.Element)
                {
                case 0:
                    elementalBoost = 1.3;
                    break;

                case 1:
                    elementalBoost = 2;
                    break;

                case 2:
                    elementalBoost = 1;
                    break;

                case 3:
                    elementalBoost = 1.5;
                    break;

                case 4:
                    elementalBoost = 1;
                    break;
                }
                break;

            case 3:
                defender.Resistance = defender.LightResistance;
                switch (defender.Element)
                {
                case 0:
                    elementalBoost = 1.3;
                    break;

                case 1:
                    elementalBoost = 1.5;
                    break;

                case 2:
                case 3:
                    elementalBoost = 1;
                    break;

                case 4:
                    elementalBoost = 3;
                    break;
                }
                break;

            case 4:
                defender.Resistance = defender.ShadowResistance;
                switch (defender.Element)
                {
                case 0:
                    elementalBoost = 1.3;
                    break;

                case 1:
                    elementalBoost = 1;
                    break;

                case 2:
                    elementalBoost = 1.5;
                    break;

                case 3:
                    elementalBoost = 3;
                    break;

                case 4:
                    elementalBoost = 1;
                    break;
                }
                break;
            }

            if (skill?.Element == 0 || (skill?.Element != attacker.Element && attacker.EntityType == EntityType.Player))
            {
                elementalBoost = 0;
            }

            #endregion

            #region Elemental Damage

            int elementalDamage = (int)((int)((int)((int)((staticBoostCategory5 + fairyDamage) * elementalBoost) * (1 - (defender.Resistance / 100D))) * boostCategory5) * shellBoostCategory5);

            if (elementalDamage < 0)
            {
                elementalDamage = 0;
            }

            #endregion

            #region Total Damage

            int totalDamage = (int)((int)((normalDamage + elementalDamage + attacker.Morale + staticBoostCategory1) * boostCategory1) * shellBoostCategory1);

            if ((attacker.EntityType == EntityType.Player || attacker.EntityType == EntityType.Mate) && (defender.EntityType == EntityType.Player || defender.EntityType == EntityType.Mate))
            {
                totalDamage /= 2;
            }

            if (defender.EntityType == EntityType.Monster || defender.EntityType == EntityType.NPC)
            {
                totalDamage -= getMonsterDamageBonus(defender.Level);
            }

            if (totalDamage < 5)
            {
                totalDamage = ServerManager.Instance.RandomNumber(1, 6);
            }

            if (attacker.EntityType == EntityType.Monster || attacker.EntityType == EntityType.NPC)
            {
                totalDamage += getMonsterDamageBonus(attacker.Level);
            }

            #endregion

            #region Onyx Wings

            int[] onyxBuff = GetAttackerBenefitingBuffs(CardType.StealBuff, (byte)AdditionalTypes.StealBuff.ChanceSummonOnyxDragon);
            if (onyxBuff[0] > ServerManager.Instance.RandomNumber())
            {
                onyxWings = true;
            }

            #endregion

            return(totalDamage);
        }
        private void ExecuteHandler(ClientSession session)
        {
            if (session.Account.IsVerified || Type == 4 && Argument == 11)
            {
                if (Data.HasValue && Type == 10 && Data.Value >= 973 &&
                    Data.Value <= 999 && !session.Character.EmoticonsBlocked)
                {
                    if (Parameter == session.Character.CharacterId)
                    {
                        session.CurrentMapInstance?.Broadcast(session,
                                                              StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId,
                                                                                             Data.Value + 4099), ReceiverType.AllNoEmoBlocked);
                    }
                    else if (Parameter.TryCastToInt(out int mateTransportId))
                    {
                        Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                        if (mate != null)
                        {
                            session.CurrentMapInstance?.Broadcast(session,
                                                                  StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId,
                                                                                                 Data.Value + 4099), ReceiverType.AllNoEmoBlocked);
                        }
                    }
                }
                else if (Type == 204)
                {
                    if (Argument == 0 && short.TryParse(Parameter.ToString(), out short slot))
                    {
                        ItemInstance shell =
                            session.Character.Inventory.LoadBySlotAndType(slot, InventoryType.Equipment);
                        if (shell?.ShellEffects.Count == 0 && shell.Upgrade > 0 && shell.Rare > 0 &&
                            session.Character.Inventory.CountItem(1429) >= ((shell.Upgrade / 10) + shell.Rare))
                        {
                            shell.SetShellEffects();
                            session.SendPacket(
                                UserInterfaceHelper.GenerateMsg(
                                    Language.Instance.GetMessageFromKey("OPTION_IDENTIFIED"), 0));
                            session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player,
                                                                              session.Character.CharacterId, 3006));
                            session.Character.Inventory.RemoveItemAmount(1429, (shell.Upgrade / 10) + shell.Rare);
                        }
                    }
                }
                else if (Type == 205)
                {
                    if (Parameter.TryCastToShort(out short slot))
                    {
                        ItemInstance inv = session.Character.Inventory.LoadBySlotAndType(slot, InventoryType.Equipment);
                        if (inv.Rare < 1 || inv.Rare > 8 || inv.Item.LevelMinimum > 99 ||
                            inv.BoundCharacterId == null)
                        {
                            return;
                        }

                        short[][] parfumeReq =
                        {
                            new short[] { 0, 0,  0,  0,  0,   5,  10,  10,  20 },
                            new short[] { 0, 0,  0,  0,  5,  10,  10,  20,  40 },
                            new short[] { 0, 0,  0,  5, 10,  10,  20,  40,  80 },
                            new short[] { 0, 0,  5,  5, 10,  20,  40,  80, 120 },
                            new short[] { 0, 0,  5, 10, 20,  40,  80, 120, 160 },
                            new short[] { 0, 0,  5, 20, 40,  80, 120, 160, 200 },
                            new short[] { 0, 0, 10, 40, 80, 120, 160, 200, 300 },
                            new short[] { 0, 0, 10, 40, 80, 120, 160, 200, 400 }
                        };
                        int[] goldReq =
                        {
                            1000,
                            2000,
                            5000,
                            8000,
                            10000,
                            12500,
                            15000,
                            17500,
                            20000,
                            30000
                        };

                        if (session.Character.Inventory.CountItem(1428)
                            >= parfumeReq[inv.Rare - 1][(inv.Item.LevelMinimum / 10) - 1] &&
                            session.Character.Gold >= goldReq[(inv.Item.LevelMinimum / 10) - 1])
                        {
                            session.Character.Inventory.RemoveItemAmount(1428,
                                                                         parfumeReq[inv.Rare - 1][(inv.Item.LevelMinimum / 10) - 1]);
                            session.Character.Gold -= goldReq[(inv.Item.LevelMinimum / 10) - 1];
                            session.SendPacket(session.Character.GenerateGold());
                            inv.BoundCharacterId = session.Character.CharacterId;
                            session.SendPacket(
                                UserInterfaceHelper.GenerateMsg(
                                    Language.Instance.GetMessageFromKey("SHELL_PERFUMED"), 0));
                        }
                    }
                }
                else if (Type == 300)
                {
                    if (Argument == 8023 && Parameter.TryCastToShort(out short slot))
                    {
                        ItemInstance box = session.Character.Inventory.LoadBySlotAndType(slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            box.Item.Use(session, ref box, 1, new[] { Data?.ToString() ?? string.Empty });
                        }
                    }
                }
                else if (Type == 506)
                {
                    session.Character.IsWaitingForEvent |= ServerManager.Instance.EventInWaiting;
                }
                else if (Type == 199 && Argument == 2)
                {
                    short[] listWingOfFriendship = { 2160, 2312, 10048 };
                    short   vnumToUse            = -1;
                    foreach (short vnum in listWingOfFriendship)
                    {
                        if (session.Character.Inventory.CountItem(vnum) > 0)
                        {
                            vnumToUse = vnum;
                        }
                    }

                    if (vnumToUse != -1 || session.Character.IsSpouseOfCharacter(Parameter))
                    {
                        ClientSession sess = ServerManager.Instance.GetSessionByCharacterId(Parameter);
                        if (sess != null)
                        {
                            if (session.Character.IsFriendOfCharacter(Parameter))
                            {
                                if (sess.CurrentMapInstance?.MapInstanceType == MapInstanceType.BaseMapInstance)
                                {
                                    if (session.Character.MapInstance.MapInstanceType
                                        != MapInstanceType.BaseMapInstance ||
                                        (ServerManager.Instance.ChannelId == 51 &&
                                         session.Character.Faction != sess.Character.Faction))
                                    {
                                        session.SendPacket(
                                            session.Character.GenerateSay(
                                                Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10));
                                        return;
                                    }

                                    short mapy  = sess.Character.PositionY;
                                    short mapx  = sess.Character.PositionX;
                                    short mapId = sess.Character.MapInstance.Map.MapId;

                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, mapId, mapx, mapy);
                                    if (!session.Character.IsSpouseOfCharacter(Parameter))
                                    {
                                        session.Character.Inventory.RemoveItemAmount(vnumToUse);
                                    }
                                }
                                else
                                {
                                    session.SendPacket(
                                        UserInterfaceHelper.GenerateMsg(
                                            Language.Instance.GetMessageFromKey("USER_ON_INSTANCEMAP"), 0));
                                }
                            }
                        }
                        else
                        {
                            session.SendPacket(
                                UserInterfaceHelper.GenerateMsg(
                                    Language.Instance.GetMessageFromKey("USER_NOT_CONNECTED"), 0));
                        }
                    }
                    else
                    {
                        session.SendPacket(
                            session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NO_WINGS"), 10));
                    }
                }
                else if (Type == 400)
                {
                    if (!session.HasCurrentMapInstance)
                    {
                        return;
                    }

                    MapNpc npc = session.CurrentMapInstance.Npcs.Find(n => n.MapNpcId.Equals(Argument));
                    if (npc != null)
                    {
                        NpcMonster mapobject = ServerManager.GetNpcMonster(npc.NpcVNum);

                        int rateDrop = ServerManager.Instance.Configuration.RateDrop;
                        int delay    = (int)Math.Round(
                            (3 + (mapobject.RespawnTime / 1000d)) * session.Character.TimesUsed);
                        delay = delay > 11 ? 8 : delay;
                        if (session.Character.LastMapObject.AddSeconds(delay) < DateTime.UtcNow)
                        {
                            if (mapobject.Drops.Any(s => s.MonsterVNum != null) && mapobject.VNumRequired > 10 &&
                                session.Character.Inventory
                                .CountItem(mapobject.VNumRequired)
                                < mapobject.AmountRequired)
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(
                                        Language.Instance.GetMessageFromKey("NOT_ENOUGH_ITEM"), 0));
                                return;
                            }

                            Random  random       = new Random();
                            double  randomAmount = ServerManager.RandomNumber() * random.NextDouble();
                            DropDTO drop         = mapobject.Drops.Find(s => s.MonsterVNum == npc.NpcVNum);
                            if (drop != null)
                            {
                                int dropChance = drop.DropChance;
                                if (randomAmount <= (double)dropChance * rateDrop / 5000.000)
                                {
                                    short        vnum   = drop.ItemVNum;
                                    ItemInstance newInv = session.Character.Inventory.AddNewToInventory(vnum)
                                                          .FirstOrDefault();
                                    session.Character.LastMapObject = DateTime.UtcNow;
                                    session.Character.TimesUsed++;
                                    if (session.Character.TimesUsed >= 4)
                                    {
                                        session.Character.TimesUsed = 0;
                                    }

                                    if (newInv != null)
                                    {
                                        session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                               string.Format(Language.Instance.GetMessageFromKey("RECEIVED_ITEM"),
                                                                             newInv.Item.Name), 0));
                                        session.SendPacket(session.Character.GenerateSay(
                                                               string.Format(Language.Instance.GetMessageFromKey("RECEIVED_ITEM"),
                                                                             newInv.Item.Name), 11));
                                    }
                                    else
                                    {
                                        session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                               Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                                    }
                                }
                                else
                                {
                                    session.SendPacket(
                                        UserInterfaceHelper.GenerateMsg(
                                            Language.Instance.GetMessageFromKey("TRY_FAILED"), 0));
                                }
                            }
                        }
                        else
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                   string.Format(Language.Instance.GetMessageFromKey("TRY_FAILED_WAIT"),
                                                                 (int)(session.Character.LastMapObject.AddSeconds(delay) - DateTime.UtcNow)
                                                                 .TotalSeconds), 0));
                        }
                    }
                }
                else if (Type == 710)
                {
                    if (Value != null)
                    {
                        // TODO: MAP TELEPORTER
                    }
                }
                else if (Type == 750)
                {
                    const short baseVnum = 1623;
                    if (Argument.TryCastToByte(out byte faction) &&
                        (Enum.IsDefined(typeof(FactionType), faction) ||
                         Enum.IsDefined(typeof(FactionType), (byte)(faction / 2))) &&
                        session.Character.Inventory.CountItem(baseVnum + faction) > 0)
                    {
                        if (faction < 3)
                        {
                            if (session.Character.Family != null)
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"),
                                                                    0));
                                return;
                            }

                            session.Character.Faction = (FactionType)faction;
                            session.Character.Inventory.RemoveItemAmount(baseVnum + faction);
                            session.SendPacket("scr 0 0 0 0 0 0 0");
                            session.SendPacket(session.Character.GenerateFaction());
                            session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player,
                                                                              session.Character.CharacterId, 4799 + faction));
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                   Language.Instance.GetMessageFromKey($"GET_PROTECTION_POWER_{faction}"), 0));
                        }
                        else
                        {
                            if (session.Character.Family == null || session.Character.Family.FamilyCharacters
                                .Find(s => s.Authority.Equals(FamilyAuthority.Head))?.CharacterId
                                .Equals(session.Character.CharacterId) != true)
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"),
                                                                    0));
                                return;
                            }

                            if (session.Character.Family.LastFactionChange > DateTime.UtcNow.AddDays(-1).Ticks)
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                       Language.Instance.GetMessageFromKey("CHANGE_NOT PERMITTED"), 0));
                                return;
                            }

                            session.Character.Faction = (FactionType)(faction / 2);
                            session.Character.Inventory.RemoveItemAmount(baseVnum + faction);
                            session.SendPacket("scr 0 0 0 0 0 0 0");
                            session.SendPacket(session.Character.GenerateFaction());
                            session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player,
                                                                              session.Character.CharacterId, 4799 + (faction / 2)));
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                   Language.Instance.GetMessageFromKey($"GET_PROTECTION_POWER_{faction / 2}"), 0));
                            session.Character.Family.LastFactionChange = DateTime.UtcNow.Ticks;
                            session.Character.Save();
                            ServerManager.Instance.FamilyRefresh(session.Character.Family.FamilyId);
                            CommunicationServiceClient.Instance.SendMessageToCharacter(new ScsCharacterMessage
                            {
                                DestinationCharacterId = session.Character.Family.FamilyId,
                                SourceCharacterId      = 0,
                                SourceWorldId          = ServerManager.Instance.WorldId,
                                Message = "fhis_stc",
                                Type    = MessageType.Family
                            });
                        }
                    }
                }
                else if (Type == 2)
                {
                    session.CurrentMapInstance?.Broadcast(
                        UserInterfaceHelper.GenerateGuri(2, 1, session.Character.CharacterId),
                        session.Character.PositionX, session.Character.PositionY);
                }
                else if (Type == 4)
                {
                    const int speakerVNum = 2173;
                    const int petnameVNum = 2157;
                    if (Argument == 1 && Data.HasValue)
                    {
                        Mate mate = session.Character.Mates.Find(s => s.MateTransportId == Data.Value);
                        if (mate != null && session.Character.Inventory.CountItem(petnameVNum) > 0)
                        {
                            mate.Name = Value.Truncate(16);
                            session.CurrentMapInstance?.Broadcast(mate.GenerateOut(), ReceiverType.AllExceptMe);
                            session.CurrentMapInstance?.Broadcast(mate.GenerateIn());
                            session.SendPacket(mate.GenerateCond());
                            session.SendPacket(
                                UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("NEW_NAME_PET")));
                            session.SendPacket(session.Character.GeneratePinit());
                            session.SendPackets(session.Character.GeneratePst());
                            session.SendPackets(session.Character.GenerateScP());
                            session.Character.Inventory.RemoveItemAmount(petnameVNum);
                        }
                    }

                    // presentation message
                    if (Argument == 2)
                    {
                        int presentationVNum = session.Character.Inventory.CountItem(1117) > 0
                            ? 1117
                            : (session.Character.Inventory.CountItem(9013) > 0 ? 9013 : -1);
                        if (presentationVNum != -1)
                        {
                            string   message    = string.Empty;
                            string[] valuesplit = Value?.Split(' ');
                            if (valuesplit == null)
                            {
                                return;
                            }

                            for (int i = 0; i < valuesplit.Length; i++)
                            {
                                message += valuesplit[i] + "^";
                            }

                            message = message.Substring(0, message.Length - 1); // Remove the last ^
                            message = message.Trim();
                            if (message.Length > 60)
                            {
                                message = message.Substring(0, 60);
                            }

                            session.Character.Biography = message;
                            session.SendPacket(
                                session.Character.GenerateSay(Language.Instance.GetMessageFromKey("INTRODUCTION_SET"),
                                                              10));
                            session.Character.Inventory.RemoveItemAmount(presentationVNum);
                        }
                    }

                    // Speaker
                    if (Argument == 3 && session.Character.Inventory.CountItem(speakerVNum) > 0)
                    {
                        string message =
                            $"[{session.Character.Name}]:";
                        int      baseLength = message.Length;
                        string[] valuesplit = Value?.Split(' ');
                        if (valuesplit == null)
                        {
                            return;
                        }

                        for (int i = 0; i < valuesplit.Length; i++)
                        {
                            message += valuesplit[i] + " ";
                        }

                        if (message.Length > 120 + baseLength)
                        {
                            message = message.Substring(0, 120 + baseLength);
                        }

                        message = message.Replace("\n", string.Empty).Replace("\r", string.Empty)
                                  .Replace($"<{Language.Instance.GetMessageFromKey("SPEAKER")}>", string.Empty).Trim();
                        message = $"<{Language.Instance.GetMessageFromKey("SPEAKER")}> {message}";
                        if (session.Character.IsMuted())
                        {
                            session.SendPacket(
                                session.Character.GenerateSay(
                                    Language.Instance.GetMessageFromKey("SPEAKER_CANT_BE_USED"), 10));
                            return;
                        }

                        session.Character.Inventory.RemoveItemAmount(speakerVNum);
                        ServerManager.Instance.Broadcast(session.Character.GenerateSay(message, 13));

                        if (ServerManager.Instance.Configuration.UseChatLogService)
                        {
                            ChatLogServiceClient.Instance.LogChatMessage(new ChatLogEntry
                            {
                                Sender      = session.Character.Name,
                                SenderId    = session.Character.CharacterId,
                                Receiver    = null,
                                ReceiverId  = null,
                                MessageType = ChatLogType.Speaker,
                                Message     = message
                            });
                        }
                    }

                    if (Argument == 11 && !string.IsNullOrWhiteSpace(Value) &&
                        !string.IsNullOrWhiteSpace(session.Account.TotpSecret))
                    {
                        Totp totp = new Totp(Base32Encoding.ToBytes(session.Account.TotpSecret));
                        if (totp.VerifyTotp(Value, out long _, VerificationWindow.RfcSpecifiedNetworkDelay))
                        {
                            session.Character.GeneralLogs.Add(new GeneralLogDTO
                            {
                                AccountId = session.Account.AccountId,
                                IpAddress = session.IpAddress,
                                LogType   = GeneralLogType.TOTP.ToString(),
                                LogData   = "SUCCESS",
                                Timestamp = DateTime.UtcNow
                            });
                            session.Account.IsVerified = true;
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("TOTP_VERIFIED"), 12));
                        }
                        else
                        {
                            session.Character.GeneralLogs.Add(new GeneralLogDTO
                            {
                                AccountId = session.Account.AccountId,
                                IpAddress = session.IpAddress,
                                LogType   = GeneralLogType.TOTP.ToString(),
                                LogData   = "FAIL",
                                Timestamp = DateTime.UtcNow
                            });
                            session.Disconnect();
                        }
                    }
                }
                else if (Type == 199 && Argument == 1)
                {
                    if (!session.Character.IsFriendOfCharacter(Parameter))
                    {
                        session.SendPacket(Language.Instance.GetMessageFromKey("CHARACTER_NOT_IN_FRIENDLIST"));
                        return;
                    }

                    session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 4, $"#guri^199^2^{Parameter}"));
                }
                else if (Type == 201)
                {
                    if (session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.PetBasket))
                    {
                        session.SendPacket(session.Character.GenerateStashAll());
                    }
                }
                else if (Type == 202)
                {
                    session.SendPacket(
                        session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PARTNER_BACKPACK"), 10));
                    session.SendPacket(session.Character.GeneratePStashAll());
                }
                else if (Type == 208 && Argument == 0)
                {
                    if (short.TryParse(Value, out short mountSlot) &&
                        Parameter.TryCastToShort(out short pearlSlot))
                    {
                        ItemInstance mount =
                            session.Character.Inventory.LoadBySlotAndType <ItemInstance>(mountSlot, InventoryType.Main);
                        ItemInstance pearl =
                            session.Character.Inventory.LoadBySlotAndType(pearlSlot, InventoryType.Equipment);
                        if (mount != null && pearl != null)
                        {
                            pearl.HoldingVNum = mount.ItemVNum;
                            session.Character.Inventory.RemoveItemFromInventory(mount.Id);
                        }
                    }
                }
                else if (Type == 209 && Argument == 0)
                {
                    if (short.TryParse(Value, out short mountSlot) &&
                        Parameter.TryCastToShort(out short pearlSlot))
                    {
                        ItemInstance fairy =
                            session.Character.Inventory.LoadBySlotAndType(mountSlot, InventoryType.Equipment);
                        ItemInstance pearl =
                            session.Character.Inventory.LoadBySlotAndType(pearlSlot, InventoryType.Equipment);
                        if (fairy != null && pearl != null)
                        {
                            pearl.HoldingVNum = fairy.ItemVNum;
                            pearl.ElementRate = fairy.ElementRate;
                            session.Character.Inventory.RemoveItemFromInventory(fairy.Id);
                        }
                    }
                }
                else if (Type == 203 && Argument == 0)
                {
                    // SP points initialization
                    int[] listPotionResetVNums = { 1366, 1427, 5115, 9040 };
                    int   vnumToUse            = -1;
                    foreach (int vnum in listPotionResetVNums)
                    {
                        if (session.Character.Inventory.CountItem(vnum) > 0)
                        {
                            vnumToUse = vnum;
                        }
                    }

                    if (vnumToUse != -1)
                    {
                        if (session.Character.UseSp)
                        {
                            ItemInstance specialistInstance =
                                session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp,
                                                                              InventoryType.Wear);
                            if (specialistInstance != null)
                            {
                                specialistInstance.SlDamage  = 0;
                                specialistInstance.SlDefence = 0;
                                specialistInstance.SlElement = 0;
                                specialistInstance.SlHP      = 0;

                                specialistInstance.DamageMinimum        = 0;
                                specialistInstance.DamageMaximum        = 0;
                                specialistInstance.HitRate              = 0;
                                specialistInstance.CriticalLuckRate     = 0;
                                specialistInstance.CriticalRate         = 0;
                                specialistInstance.DefenceDodge         = 0;
                                specialistInstance.DistanceDefenceDodge = 0;
                                specialistInstance.ElementRate          = 0;
                                specialistInstance.DarkResistance       = 0;
                                specialistInstance.LightResistance      = 0;
                                specialistInstance.FireResistance       = 0;
                                specialistInstance.WaterResistance      = 0;
                                specialistInstance.CriticalDodge        = 0;
                                specialistInstance.CloseDefence         = 0;
                                specialistInstance.DistanceDefence      = 0;
                                specialistInstance.MagicDefence         = 0;
                                specialistInstance.HP = 0;
                                specialistInstance.MP = 0;

                                session.Character.Inventory.RemoveItemAmount(vnumToUse);
                                session.Character.Inventory.DeleteFromSlotAndType((byte)EquipmentType.Sp,
                                                                                  InventoryType.Wear);
                                session.Character.Inventory.AddToInventoryWithSlotAndType(specialistInstance,
                                                                                          InventoryType.Wear, (byte)EquipmentType.Sp);
                                session.SendPacket(session.Character.GenerateCond());
                                session.SendPacket(specialistInstance.GenerateSlInfo());
                                session.SendPacket(session.Character.GenerateLev());
                                session.SendPacket(session.Character.GenerateStatChar());
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("POINTS_RESET"),
                                                                    0));
                            }
                        }
                        else
                        {
                            session.SendPacket(
                                session.Character.GenerateSay(
                                    Language.Instance.GetMessageFromKey("TRANSFORMATION_NEEDED"), 10));
                        }
                    }
                    else
                    {
                        session.SendPacket(
                            session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_POINTS"),
                                                          10));
                    }
                }
            }
Beispiel #27
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null)
        {
            if (session.Character.IsVehicled)
            {
                session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_DO_VEHICLED"), 10));
                return;
            }

            if (session.CurrentMapInstance.MapInstanceType == MapInstanceType.TalentArenaMapInstance)
            {
                return;
            }

            if (inv.ItemVNum == 2539 || inv.ItemVNum == 10066)
            {
                session.SendPacket(session.Character.GenerateGB(3));
                session.SendPacket(session.Character.GenerateSMemo(6, "A warm welcome to the Cuarry Bank. You can deposit or withdraw from 1,000 to 1 billion units of gold."));
                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
            }

            switch (Effect)
            {
            // airwaves - eventitems
            case 0:
                if (inv.Item.ItemType == ItemType.Shell)
                {
                    if (!(inv).ShellEffects.Any())
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_MUST_BE_IDENTIFIED"), 0));
                        return;
                    }

                    if (packetsplit?.Length < 9)
                    {
                        return;
                    }

                    if (!int.TryParse(packetsplit[6], out int requestType))
                    {
                        return;
                    }
                    if (!Enum.TryParse(packetsplit[8], out InventoryType eqType))
                    {
                        return;
                    }

                    if (inv.ShellEffects.Count != 0 && packetsplit?.Length > 9 && byte.TryParse(packetsplit[9], out byte islot))
                    {
                        ItemInstance wearable = session.Character.Inventory.LoadBySlotAndType(islot, InventoryType.Equipment);
                        if (wearable != null && (wearable.Item.ItemType == ItemType.Weapon || wearable.Item.ItemType == ItemType.Armor) && wearable.Item.LevelMinimum >= inv.Upgrade && wearable.Rare >= inv.Rare && !wearable.Item.IsHeroic)
                        {
                            switch (requestType)
                            {
                            case 0:
                                session.SendPacket(wearable.ShellEffects.Any()
                                            ? $"qna #u_i^1^{session.Character.CharacterId}^{(short)inv.Type}^{inv.Slot}^1^1^{(short)eqType}^{islot} {Language.Instance.GetMessageFromKey("ADD_OPTION_ON_STUFF_NOT_EMPTY")}"
                                            : $"qna #u_i^1^{session.Character.CharacterId}^{(short)inv.Type}^{inv.Slot}^1^1^{(short)eqType}^{islot} {Language.Instance.GetMessageFromKey("ADD_OPTION_ON_STUFF")}");
                                break;

                            case 1:

                                if (inv.ShellEffects == null)
                                {
                                    return;
                                }
                                if (wearable.BoundCharacterId != session.Character.CharacterId && wearable.BoundCharacterId != null)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NEED_FRAGANCE"), 0));
                                    return;
                                }
                                if (wearable.Rare < inv.Rare)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_RARITY_TOO_HIGH"), 0));
                                    return;
                                }
                                if (wearable.Item.LevelMinimum < inv.Upgrade)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_LEVEL_TOO_HIGH"), 0));
                                    return;
                                }

                                bool weapon = false;
                                if ((inv.ItemVNum >= 565 && inv.ItemVNum <= 576) || (inv.ItemVNum >= 589 && inv.ItemVNum <= 598))
                                {
                                    weapon = true;
                                }
                                else if ((inv.ItemVNum >= 577 && inv.ItemVNum <= 588) || (inv.ItemVNum >= 656 && inv.ItemVNum <= 664) || inv.ItemVNum == 599)
                                {
                                    weapon = false;
                                }
                                else
                                {
                                    return;
                                }
                                if ((wearable.Item.ItemType == ItemType.Weapon && weapon) || (wearable.Item.ItemType == ItemType.Armor && !weapon))
                                {
                                    if (wearable.ShellEffects.Count > 0 && ServerManager.RandomNumber() < 50)
                                    {
                                        session.Character.DeleteItemByItemInstanceId(inv.Id);
                                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_FAIL"), 0));
                                        return;
                                    }
                                    wearable.BoundCharacterId = session.Character.CharacterId;
                                    wearable.ShellRarity      = inv.Rare;
                                    wearable.ShellEffects.Clear();
                                    DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearable.EquipmentSerialId);
                                    wearable.ShellEffects.AddRange(inv.ShellEffects);
                                    if (wearable.EquipmentSerialId == Guid.Empty)
                                    {
                                        wearable.EquipmentSerialId = Guid.NewGuid();
                                    }
                                    DAOFactory.ShellEffectDAO.InsertOrUpdateFromList(wearable.ShellEffects, wearable.EquipmentSerialId);
                                    session.Character.DeleteItemByItemInstanceId(inv.Id);
                                    session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_SUCCESS"), 0));
                                }
                                break;
                            }
                        }
                    }
                    return;
                }

                if (ItemType == ItemType.Event)
                {
                    session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, EffectValue));
                    if (MappingHelper.GuriItemEffects.ContainsKey(EffectValue))
                    {
                        session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.GenerateGuri(19, 1, session.Character.CharacterId, MappingHelper.GuriItemEffects[EffectValue]), session.Character.PositionX, session.Character.PositionY);
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            //respawn objects
            case 1:
                if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance || session.Character.IsSeal)
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10));
                    return;
                }
                int type, secondaryType, inventoryType, slot;
                if (packetsplit?.Length > 6 && int.TryParse(packetsplit[2], out type) && int.TryParse(packetsplit[3], out secondaryType) && int.TryParse(packetsplit[4], out inventoryType) && int.TryParse(packetsplit[5], out slot))
                {
                    int packetType;
                    switch (EffectValue)
                    {
                    case 0:
                        if (inv.ItemVNum != 2070 && inv.ItemVNum != 10010 || (session.CurrentMapInstance.Map.MapTypes.Any(m => m.MapTypeId == (short)MapTypeEnum.Act51 || m.MapTypeId == (short)MapTypeEnum.Act52)))
                        {
                            return;
                        }
                        if (Option == 0)
                        {
                            if (ServerManager.Instance.ChannelId == 51)
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^0 {Language.Instance.GetMessageFromKey("WANT_TO_GO_BASE")}"));
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}"));
                            }
                        }
                        else if (int.TryParse(packetsplit[6], out packetType))
                        {
                            switch (packetType)
                            {
                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3"));
                                break;

                            case 2:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4"));
                                break;

                            case 3:
                                session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY);
                                RespawnMapTypeDTO respawn = session.Character.Respawn;
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    MapCell mapCell = new MapCell();
                                    for (int i = 0; i < 5; i++)
                                    {
                                        mapCell.X = (short)(respawn.DefaultX + ServerManager.RandomNumber(-3, 3));
                                        mapCell.Y = (short)(respawn.DefaultY + ServerManager.RandomNumber(-3, 3));
                                        if (ServerManager.GetMapInstanceByMapId(respawn.DefaultMapId) is MapInstance GoToMap)
                                        {
                                            if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y))
                                            {
                                                break;
                                            }
                                        }
                                    }
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, mapCell.X, mapCell.Y);
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;

                            case 4:
                                RespawnMapTypeDTO respawnObj = session.Character.Respawn;
                                if (ServerManager.Instance.ChannelId == 51)
                                {
                                    respawnObj.DefaultMapId = (short)(129 + session.Character.Faction);
                                    respawnObj.DefaultX     = 41;
                                    respawnObj.DefaultY     = 42;
                                }
                                if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0)
                                {
                                    MapCell mapCell = new MapCell();
                                    for (int i = 0; i < 5; i++)
                                    {
                                        mapCell.X = (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-3, 3));
                                        mapCell.Y = (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-3, 3));
                                        if (ServerManager.GetMapInstanceByMapId(respawnObj.DefaultMapId) is MapInstance GoToMap)
                                        {
                                            if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y))
                                            {
                                                break;
                                            }
                                        }
                                    }
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, mapCell.X, mapCell.Y);
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;
                            }
                        }
                        break;

                    case 1:
                        if (inv.ItemVNum != 2071 && inv.ItemVNum != 10011)
                        {
                            return;
                        }
                        if (int.TryParse(packetsplit[6], out packetType))
                        {
                            if (ServerManager.Instance.ChannelId == 51)
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANNOT_USE"), 10));
                                return;
                            }
                            RespawnMapTypeDTO respawn = session.Character.Return;
                            switch (packetType)
                            {
                            case 0:
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    session.SendPacket(UserInterfaceHelper.GenerateRp(respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                                }
                                break;

                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2"));
                                break;

                            case 2:
                                if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                {
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, respawn.DefaultX, respawn.DefaultY);
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;
                            }
                        }
                        break;

                    case 2:
                        if (inv.ItemVNum != 2072 && inv.ItemVNum != 10012)
                        {
                            return;
                        }
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                        }
                        else
                        {
                            ServerManager.Instance.JoinMiniland(session, session);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        break;

                    case 4:
                        if (inv.ItemVNum != 2188 || session.Character.MapInstance.Map.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act4))
                        {
                            return;
                        }
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                        }
                        else
                        {
                            ServerManager.Instance.ChangeMap(session.Character.CharacterId, 98, 28, 34);
                            session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        }
                        break;

                    case 5:
                        if (inv.ItemVNum != 2311 || ServerManager.Instance.ChannelId != 51)
                        {
                            return;
                        }
                        if (ServerManager.GetAllMapInstances().SelectMany(s => s.Monsters.ToList()).LastOrDefault(s => s.MonsterVNum == (short)session.Character.Faction + 964) is MapMonster flag)
                        {
                            if (Option == 0)
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1"));
                            }
                            else
                            {
                                ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId, flag.MapInstance.MapInstanceId, flag.MapX, flag.MapY);
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                            }
                        }
                        break;

                    case 6:
                        if (inv.ItemVNum != 2384 || ServerManager.Instance.ChannelId == 51 || session.CurrentMapInstance.MapInstanceType != MapInstanceType.BaseMapInstance)
                        {
                            return;
                        }
                        if (Option == 0)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateDialog($"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^1 #u_i^{type}^{secondaryType}^{inventoryType}^{slot}^2 {Language.Instance.GetMessageFromKey("WANT_TO_SAVE_POSITION")}"));
                        }
                        else if (int.TryParse(packetsplit[6], out packetType))
                        {
                            switch (packetType)
                            {
                            case 1:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^3"));
                                break;

                            case 2:
                                session.SendPacket(UserInterfaceHelper.GenerateDelay(5000, 7, $"#u_i^{type}^{secondaryType}^{inventoryType}^{slot}^4"));
                                break;

                            case 3:
                                if (session.CurrentMapInstance.Map.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act51 || s.MapTypeId == (short)MapTypeEnum.Act52))
                                {
                                    session.Character.SetReturnPoint(session.Character.MapId, session.Character.MapX, session.Character.MapY);
                                    RespawnMapTypeDTO respawn = session.Character.Respawn;
                                    if (respawn.DefaultX != 0 && respawn.DefaultY != 0 && respawn.DefaultMapId != 0)
                                    {
                                        MapCell mapCell = new MapCell();
                                        for (int i = 0; i < 5; i++)
                                        {
                                            mapCell.X = (short)(respawn.DefaultX + ServerManager.RandomNumber(-3, 3));
                                            mapCell.Y = (short)(respawn.DefaultY + ServerManager.RandomNumber(-3, 3));
                                            if (ServerManager.GetMapInstanceByMapId(respawn.DefaultMapId) is MapInstance GoToMap)
                                            {
                                                if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y))
                                                {
                                                    break;
                                                }
                                            }
                                        }
                                        ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawn.DefaultMapId, mapCell.X, mapCell.Y);
                                    }
                                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                }
                                else
                                {
                                    goto case 4;
                                }
                                break;

                            case 4:
                                MapInstance mapInstanceBackup = session.CurrentMapInstance;
                                session.CurrentMapInstance = ServerManager.GetMapInstanceByMapId(170);
                                RespawnMapTypeDTO respawnObj = session.Character.Respawn;
                                session.CurrentMapInstance = mapInstanceBackup;
                                if (ServerManager.Instance.ChannelId == 51)
                                {
                                    respawnObj.DefaultMapId = (short)(129 + session.Character.Faction);
                                    respawnObj.DefaultX     = 41;
                                    respawnObj.DefaultY     = 42;
                                }
                                if (respawnObj.DefaultX != 0 && respawnObj.DefaultY != 0 && respawnObj.DefaultMapId != 0)
                                {
                                    MapCell mapCell = new MapCell();
                                    for (int i = 0; i < 5; i++)
                                    {
                                        mapCell.X = (short)(respawnObj.DefaultX + ServerManager.RandomNumber(-3, 3));
                                        mapCell.Y = (short)(respawnObj.DefaultY + ServerManager.RandomNumber(-3, 3));
                                        if (ServerManager.GetMapInstanceByMapId(respawnObj.DefaultMapId) is MapInstance GoToMap)
                                        {
                                            if (!GoToMap.Map.IsBlockedZone(mapCell.X, mapCell.Y))
                                            {
                                                break;
                                            }
                                        }
                                    }
                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, respawnObj.DefaultMapId, mapCell.X, mapCell.Y);
                                }
                                session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                                break;
                            }
                        }
                        break;
                    }
                }
                break;

            // dyes or waxes
            case 10:
            case 11:
                if (!session.Character.IsVehicled)
                {
                    if (Effect == 10)
                    {
                        if (EffectValue == 99)
                        {
                            byte nextValue = (byte)ServerManager.RandomNumber(0, 127);
                            session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), nextValue) ? (HairColorType)nextValue : 0;
                        }
                        else
                        {
                            session.Character.HairColor = Enum.IsDefined(typeof(HairColorType), (byte)EffectValue) ? (HairColorType)EffectValue : 0;
                        }
                    }
                    else if (Effect == 11)
                    {
                        if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10));
                            return;
                        }
                        if (session.Character.Gender != (GenderType)Sex && (VNum < 2130 || VNum > 2162) && (VNum < 10025 || VNum > 10026))
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CANNOT_USE"), 10));
                            return;
                        }
                        session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0;
                    }
                    else
                    {
                        if (session.Character.Class == (byte)ClassType.Adventurer && EffectValue > 1)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ADVENTURERS_CANT_USE"), 10));
                            return;
                        }
                        session.Character.HairStyle = Enum.IsDefined(typeof(HairStyleType), (byte)EffectValue) ? (HairStyleType)EffectValue : 0;
                    }
                    session.SendPacket(session.Character.GenerateEq());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // TS npcs health
            case 12:
                if (EffectValue > 0)
                {
                    if (session.Character.Timespace != null)
                    {
                        session.Character.MapInstance.GetBattleEntitiesInRange(new MapCell {
                            X = session.Character.PositionX, Y = session.Character.PositionY
                        }, 6)
                        .Where(s => (s.MapNpc != null || (s.Mate != null && s.Mate.IsTemporalMate)) && !session.Character.BattleEntity.CanAttackEntity(s)).ToList()
                        .ForEach(s =>
                        {
                            int health = EffectValue;
                            if (s.Hp + EffectValue > s.HpMax)
                            {
                                health = s.HpMax - s.Hp;
                            }
                            s.Hp += health;
                            session.Character.MapInstance.Broadcast(s.GenerateRc(health));
                            s.Mate?.Owner.Session.SendPacket(s.Mate.GenerateStatInfo());
                        });
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                        session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 48));
                    }
                }
                break;

            // dignity restoration
            case 14:
                if ((EffectValue == 100 || EffectValue == 200) && session.Character.Dignity < 100 && !session.Character.IsVehicled)
                {
                    session.Character.Dignity += EffectValue;
                    if (session.Character.Dignity > 100)
                    {
                        session.Character.Dignity = 100;
                    }
                    session.SendPacket(session.Character.GenerateFd());
                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction));
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(InEffect: 1), ReceiverType.AllExceptMe);
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                else if (EffectValue == 2000 && session.Character.Dignity < 100 && !session.Character.IsVehicled)
                {
                    session.Character.Dignity = 100;
                    session.SendPacket(session.Character.GenerateFd());
                    session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 49 - (byte)session.Character.Faction));
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn(InEffect: 1), ReceiverType.AllExceptMe);
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx(), ReceiverType.AllExceptMe);
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            // speakers
            case 15:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 3, session.Character.CharacterId, 1));
                }
                break;

            // bubbles
            case 16:
                if (!session.Character.IsVehicled && Option == 0)
                {
                    session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 4, session.Character.CharacterId, 1));
                }
                break;

            case 20:
                if (!session.Character.IsVehicled)
                {
                    session.Character.AddBuff(new Buff(105, session.Character.Level), session.Character.BattleEntity);
                }
                break;

            // wigs
            case 30:
                if (!session.Character.IsVehicled)
                {
                    ItemInstance wig = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Hat, InventoryType.Wear);
                    if (wig != null)
                    {
                        wig.Design = (byte)ServerManager.RandomNumber(0, 15);
                        session.SendPacket(session.Character.GenerateEq());
                        session.SendPacket(session.Character.GenerateEquipment());
                        session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                        session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                    else
                    {
                        session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_WIG"), 0));
                    }
                }
                break;

            case 31:
                if (!session.Character.IsVehicled && session.Character.HairStyle == HairStyleType.Hair7)
                {
                    session.Character.HairStyle = HairStyleType.Hair8;
                    session.SendPacket(session.Character.GenerateEq());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateIn());
                    session.CurrentMapInstance?.Broadcast(session, session.Character.GenerateGidx());
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    // idk how it works yet but seems like all characters with this hairstyle have DarkPurple hair
                    //session.Character.HairColor = HairColorType.DarkPurple;
                }
                break;

            // Passive skills books
            case 99:
                if (session.Character.HeroLevel >= EffectValue)
                {
                    if (session.Character.AddSkill((short)(Sex + 1)))
                    {
                        session.SendPacket(session.Character.GenerateSki());
                        session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("LOW_HERO_LVL"), 10));
                }
                break;

            case 300:
                if (session.Character.Group != null && session.Character.Group.GroupType != GroupType.Group && session.Character.Group.IsLeader(session) && session.CurrentMapInstance.Portals.Any(s => s.Type == (short)PortalType.Raid))
                {
                    int delay = 0;
                    foreach (ClientSession sess in session.Character.Group.Sessions.GetAllItems())
                    {
                        Observable.Timer(TimeSpan.FromMilliseconds(delay)).Subscribe(o =>
                        {
                            if (sess?.Character != null && session?.CurrentMapInstance != null && session?.Character != null && sess.Character != session.Character)
                            {
                                ServerManager.Instance.TeleportOnRandomPlaceInMap(sess, session.CurrentMapInstance.MapInstanceId);
                            }
                        });
                        delay += 100;
                    }
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                }
                break;

            case 301:
                if (session.Character.Channel.ChannelId == 51)
                {
                    return;
                }
                if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance)
                {
                    return;
                }
                if (session.Character.Family != null && session.HasCurrentMapInstance &&
                    session.HasSelectedCharacter && session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                {
                    ServerManager.Instance.Sessions.Where(s => s.Character != session.Character &&
                                                          s.Character?.MapInstance.MapInstanceType == MapInstanceType.BaseMapInstance &&
                                                          s.Character.Family?.FamilyId == session.Character.Family?.FamilyId).ToList().ForEach(s => s.SendPacket($"qnaml 3 #guri^301^{session.Character.CharacterId} {Language.Instance.GetMessageFromKey("FAMILYTELEPORT_QUESTION")}"));
                    session.Character.Inventory.RemoveItemFromInventory(inv.Id);
                    session.Character.LastCall = DateTime.Now;
                }

                break;

            default:
                Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue));
                break;
            }
        }
Beispiel #28
0
        private void ExecuteHandler(ClientSession session)
        {
            PenaltyLogDTO penalty = session.Account.PenaltyLogs.OrderByDescending(s => s.DateEnd).FirstOrDefault();

            if (session.Character.IsMuted() && penalty != null)
            {
                if (session.Character.Gender == GenderType.Female)
                {
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("MUTED_FEMALE"), 1));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("MUTE_TIME"), (penalty.DateEnd - DateTime.Now).ToString("hh\\:mm\\:ss")), 11));
                }
                else
                {
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("MUTED_MALE"), 1));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("MUTE_TIME"), (penalty.DateEnd - DateTime.Now).ToString("hh\\:mm\\:ss")), 11));
                }

                return;
            }

            Mate attacker = session.Character.Mates.FirstOrDefault(x => x.MateTransportId == MateTransportId);

            if (attacker == null)
            {
                return;
            }

            NpcMonsterSkill mateSkill = null;

            if (attacker.Monster.Skills.Any())
            {
                mateSkill = attacker.Monster.Skills.FirstOrDefault(sk => MateHelper.Instance.PetSkills.Contains(sk.SkillVNum));
            }

            if (mateSkill == null)
            {
                mateSkill = new NpcMonsterSkill
                {
                    SkillVNum = 200
                };
            }

            if (attacker.IsSitting)
            {
                return;
            }

            MapMonster target = session.CurrentMapInstance?.GetMonster(TargetId);

            switch (TargetType)
            {
            case UserType.Monster:
            case UserType.Npc:
                if (attacker.Hp <= 0)
                {
                    return;
                }

                if (target != null)
                {
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, attacker.MateTransportId, 3, target.MapMonsterId, mateSkill.Skill.CastAnimation, mateSkill.Skill.CastEffect, mateSkill.SkillVNum));
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.SkillUsed(UserType.Npc, attacker.MateTransportId, 3, target.MapMonsterId, mateSkill.SkillVNum, mateSkill.Skill.Cooldown, mateSkill.Skill.AttackAnimation, mateSkill.Skill.Effect, target.MapX, target.MapY, target.CurrentHp > 0, (int)(target.CurrentHp / (double)target.MaxHp * 100), 0, 0, 0));
                }

                session.AttackMonster(attacker, mateSkill.Skill, TargetId, target?.MapX ?? attacker.PositionX, target?.MapY ?? attacker.PositionY);
                session.SendPacketAfter("petsr 0", mateSkill.Skill.Cooldown * 100);

                return;

            case UserType.Player:
                if (attacker.Hp <= 0)
                {
                    return;
                }

                Character targetChar = session.CurrentMapInstance?.GetSessionByCharacterId(TargetId)
                                       ?.Character;

                if (targetChar != null && session.CurrentMapInstance != null &&
                    (targetChar.Session.CurrentMapInstance == session.CurrentMapInstance &&
                     targetChar.CharacterId != session.Character.CharacterId &&
                     session.CurrentMapInstance.Map.MapTypes.Any(s =>
                                                                 s.MapTypeId == (short)MapTypeEnum.Act4) && session.Character.Faction !=
                     targetChar.Faction && session.CurrentMapInstance.Map
                     .MapId != 130 && session.CurrentMapInstance.Map
                     .MapId != 131 ||
                     session.CurrentMapInstance.Map.MapTypes.Any(m =>
                                                                 m.MapTypeId == (short)MapTypeEnum.PvpMap) &&
                     (session.Character.Group == null ||
                      !session.Character.Group
                      .IsMemberOfGroup(
                          targetChar.CharacterId)) ||
                     session.CurrentMapInstance.IsPvp && (session.Character.Group == null ||
                                                          !session.Character.Group.IsMemberOfGroup(
                                                              targetChar.CharacterId))))
                {
                    session.AttackCharacter(attacker, mateSkill, targetChar);
                }
                return;

            case UserType.Object:
                return;

            default:
                return;
            }
        }