Beispiel #1
0
    //衝突時に呼び出す
    public void OnCollisionEnter2D(Collision2D others)
    {
        //衝突したオブジェクト名の取得
        this.others = others;
        objname     = others.gameObject.name;

        //座標取得
        this.objpotision = GetPosition2D(this.others);
        Vector3 playerpotision = GetPosition2D(Player);

        //このときHpを減らす
        statelist.Minus(1);
        this.loggenerator = GameObject.Find("LogGenerator");
        loggenerator.GetComponent <LogGenerator>().Display("たおたおたお");
    }