ushort FindUnusedID(StageDatabase staged) { ushort id = 0; var stage = staged.Stages.Where(c => c.Id == 0).FirstOrDefault(); while (stage != null) { id++; stage = staged.Stages.Where(c => c.Id == id).FirstOrDefault(); } Logs.WriteLine("new stage at id = " + id); return(id); }
/** * Initializes the editor window. Loads the stage database * @return False on loading error, else true */ public static bool LoadStageDatabase() { databaseInstance = (StageDatabase)Resources.Load("Databases/GD_Spawners/GD_StageDatabase") as StageDatabase; if (!databaseInstance) { EditorUtility.DisplayDialog( "Unable to load the stages database", "Please check if the database exist in the resources folder.", "Ok"); return(false); } return(true); }
private void PopulateMissionList() { StageDatabase stageDatabaseClone = GameDatabase.stageDatabase; missionDictionary = stageDatabaseClone[StageType.Mission]; foreach (StageData mData in missionDictionary.Values) { missionPointDataList.Add(mData); } foreach (MissionPointModel mPointModel in transform.root.GetComponentsInChildren <MissionPointModel>()) { missionPointModelsList.Add(mPointModel); } for (int i = 0; i < missionPointModelsList.Count; i++) { missionPointModelsList[i].SetStageData(missionPointDataList[i]); } }
private void Start() { //ボタン作成 stageDatabase = Resources.Load <StageDatabase>("stageDatabase"); List <Stage> stageList = new List <Stage>(); List <Stage> tmpStageList = stageDatabase.stageList; //210514 キーコンフィグを初期化 if (KeyConfigManager.configMap == null) { string configFilePath = Application.persistentDataPath + "/keyConfig"; KeyConfigManager.InitKeyConfig(configFilePath); } //紅魔ルートと霊夢ルートを分ける if (ModeManager.route == Route.REIMU) { stageList = stageDatabase.stageList.FindAll(stage => stage.isReimuRoute == true); } else { stageList = stageDatabase.stageList.FindAll(stage => stage.isReimuRoute == false); } //210304 ゲーム進行度を反映 foreach (Stage stage in stageList) { //chapterは数字で管理しているので、現在の進行度以下のステージを表示していく //210522 テストで全ステージを表示する場合はここをコメントアウト if (stage.chapter <= ChapterManager.chapter) { //Resources配下からボタンをロード var itemButton = (Instantiate(Resources.Load("Prefabs/StageButton")) as GameObject).transform; //ボタン初期化 今はテキストのみ itemButton.GetComponent <StageButton>().Init(stage.chapter, this); itemButton.name = itemButton.name.Replace("(Clone)", ""); //partyWindowオブジェクト配下にprefab作成 itemButton.transform.SetParent(stageWindow.transform); } } //210206 BGM再生 GameObject bgmManager = GameObject.Find("BGMManager"); if (bgmManager == null) { bgmManager = (Instantiate(Resources.Load("Prefabs/BGMManager")) as GameObject); bgmManager.name = bgmManager.name.Replace("(Clone)", ""); } bgmPlayer = bgmManager.GetComponent <BGMPlayer>(); if (BGMType.STATUS != bgmPlayer.playingBGM) { bgmPlayer.ChangeBGM(BGMType.STATUS); bgmPlayer.PlayBGM(); } //効果音再生用 audioSource = GameObject.Find("BGMManager").GetComponent <AudioSource>(); //フェードイン開始 fadeInOutManager.FadeinStart(); }
public void GenerateObjSet(string filePath, Model stgpv, ObjectDatabase objdb, TextureDatabase texturedb, StageDatabase staged, string acpath, divamodgen divamods, bool doProcess = true, bool debug = false) { /* * var stgpv = new Model(); * var textures = new MikuMikuLibrary.Textures.TextureSet(); * var texdb = new TextureDatabase(); * * using (var farcArchive = BinaryFile.Load<FarcArchive>(filePath)) * using (var entryStream = farcArchive.Open(farcArchive.Entries.Where(c => c.Contains("txi")).First(), EntryStreamMode.MemoryStream)) * texdb.Load(entryStream); * * if (debug) * { * string farcpath = acpath + "\\rom\\objset\\" + Path.GetFileNameWithoutExtension(filePath).Replace("stgpv0", "stgpv8") + ".farc"; * * using (var farcArchive = BinaryFile.Load<FarcArchive>(farcpath)) * using (var entryStream = farcArchive.Open(farcArchive.Entries.Where(c => c.Contains("tex")).First(), EntryStreamMode.MemoryStream)) * textures.Load(entryStream); * * } * else * { * using (var farcArchive = BinaryFile.Load<FarcArchive>(filePath)) * using (var entryStream = farcArchive.Open(farcArchive.Entries.Where(c => c.Contains("txd")).First(), EntryStreamMode.MemoryStream)) * textures.Load(entryStream); * * using (var farcArchive = BinaryFile.Load<FarcArchive>(filePath)) * using (var entryStream = farcArchive.Open(farcArchive.Entries.First(), EntryStreamMode.MemoryStream)) * stgpv.Load(entryStream, textures, texdb); * } * */ if (Path.GetFileNameWithoutExtension(filePath).Contains("effpv")) { filePath = Path.GetDirectoryName(filePath) + "\\" + Path.GetFileNameWithoutExtension(filePath).Replace("effpv", "stgpv") + "hrc2.farc"; } var texdb = new TextureDatabase(); //using (var farcArchive = BinaryFile.Load<FarcArchive>(filePath)) //using (var entryStream = farcArchive.Open(farcArchive.Entries.Where(c => c.Contains("txi")).First(), EntryStreamMode.MemoryStream)) // texdb.Load(entryStream); var objentry = new ObjectEntry(); objentry.ArchiveFileName = Path.GetFileName(filePath).Replace("stgpv0", "stgpv8"); objentry.FileName = Path.GetFileNameWithoutExtension(filePath).Replace("stgpv0", "stgpv8") + "_obj.bin"; objentry.Id = FindUnusedID(objdb); objentry.Name = Path.GetFileNameWithoutExtension(filePath).Replace("stgpv0", "stgpv8").ToUpper(); objentry.TextureFileName = Path.GetFileNameWithoutExtension(filePath).Replace("stgpv0", "stgpv8") + "_tex.bin"; int ground_id = -1; ushort counter = 1; foreach (var meshes in stgpv.Meshes) { meshes.SubMeshes.RemoveAll(x => x.Vertices == null || x.Vertices.Length == 0); meshes.Name = meshes.Name.Replace("STGPV0", "STGPV8"); meshes.Name = meshes.Name.Replace("EFFPV", "STGPV"); if (Path.GetFileName(filePath).Contains("hrc")) { int pvid = int.Parse(Path.GetFileName(filePath).Substring(5, 3)); if (pvid < 200) { pvid = pvid + 800; } { var check2 = divamods.Divamods.Where(c => c.pvid == pvid).FirstOrDefault(); if (check2 == null) { divamods.Divamods.Add(new pdaconversion.divamods(pvid)); Logs.WriteLine("objset: Created new PV at id " + pvid); check2 = divamods.Divamods.Where(c => c.pvid == pvid).First(); } check2.item_pv.Add(meshes.Name); Logs.WriteLine("objset: Added item_pv for PV at id " + pvid + "," + meshes.Name); } if (pvid >= 800) { var check2 = divamods.Divamods.Where(c => c.pvid == (pvid - 100)).FirstOrDefault(); if (check2 == null) { divamods.Divamods.Add(new pdaconversion.divamods(pvid - 100)); Logs.WriteLine("objset: Created new PV at id " + (pvid - 100)); check2 = divamods.Divamods.Where(c => c.pvid == (pvid - 100)).First(); } check2.item_pv.Add(meshes.Name); Logs.WriteLine("objset: Added item_pv for PV at id " + (pvid - 100) + "," + meshes.Name); } } var meshentry = new MeshEntry(); meshes.Id = counter; meshentry.Id = (ushort)meshes.Id; meshentry.Name = meshes.Name; if (meshes.Name.Contains("GND")) { ground_id = meshes.Id; } objentry.Meshes.Add(meshentry); if (doProcess) { if (!debug) { /* * foreach (var submeshes in meshes.SubMeshes) * { * foreach (var indexTable in submeshes.IndexTables) * { * ushort[] triangleStrip = Stripifier.Stripify(indexTable.Indices); * if (triangleStrip != null) * { * indexTable.PrimitiveType = PrimitiveType.TriangleStrip; * indexTable.Indices = triangleStrip; * } * } * } */ } //foreach (var textures in M) foreach (var material in meshes.Materials) { if ((Path.GetFileName(filePath).Contains("hrc2")) || (Path.GetFileName(filePath).Contains("hrc"))) { material.Shader = "ITEM"; material.IsAlphaEnabled = false; //material.Field00 = 0x00000001; //material.Field02 = 0x00000A80; //material.Diffuse.Field00 = 0x00000000; //material.Diffuse.Field01 = 0x016400E1; //material.Diffuse.Field02 = 0x000000F1; MikuMikuLibrary.Misc.Color asdf = new MikuMikuLibrary.Misc.Color(0, 0, 0, 0); material.SpecularColor = asdf; //material.AmbientColor = asdf; //material.EmissionColor = asdf; //material.SpecularColor = asdf; //material.Shininess = 1; //material.Diffuse.Field00 = 0x00000000; //material.Diffuse.Field01 = 0x002400E0; //material.Diffuse.Field02 = 0x000000F1; if (material.Ambient.TextureId == 1509989155) { material.Ambient.TextureId = -1; } if (material.Normal.TextureId == 1509989155) { material.Normal.TextureId = -1; } if (material.Specular.TextureId == 1509989155) { material.Specular.TextureId = -1; material.SpecularColor = asdf; } //else { material.Field00 = 0x0000002D; } /* * * // this blacken the screen on STAGE SHADER * material.Specular.Field01 = 0x002418C3; * material.Specular.Field02 = 0x000000F3; * material.Specular.Field05 = 1; * material.Specular.Field06 = 1; * material.Specular.Field11 = 1; * material.Specular.Field16 = 1; * material.Specular.Field21 = 1; * * * material.Specular.TextureId = -1; * material.Specular.Field01 = 0x00000000; * material.Specular.Field02 = 0x000000F0; * material.Specular.Field05 = 1; * material.Specular.Field06 = 0; * material.Specular.Field11 = 0; * material.Specular.Field16 = 0; * material.Specular.Field21 = 0; * * material.Reflection.TextureId = -1; * material.Reflection.Field01 = 0x00000000; * material.Reflection.Field02 = 0x000000F0; * material.Reflection.Field05 = 1; * material.Reflection.Field06 = 0; * material.Reflection.Field11 = 0; * material.Reflection.Field16 = 0; * material.Reflection.Field21 = 0; */ if (material.Reflection.TextureId == 1509989155) { material.Reflection.TextureId = -1; } if (material.ToonCurve.TextureId == 1509989155) { material.ToonCurve.TextureId = -1; } if (material.SpecularPower.TextureId == 1509989155) { material.SpecularPower.TextureId = -1; } if (material.Texture08.TextureId == 1509989155) { material.Texture08.TextureId = -1; } } else { material.Shader = "BLINN"; //material.Field00 = 0x0000000D; //material.Field02 = 0x00000A80; MikuMikuLibrary.Misc.Color asdf = new MikuMikuLibrary.Misc.Color(0, 0, 0, 0); //material.AmbientColor = asdf; //material.EmissionColor = asdf; //material.Shininess = 1; //material.Diffuse.Field00 = 0x00000230; //material.Diffuse.Field02 = 0x002418C3; if (material.Ambient.TextureId == 1509989155) { material.Ambient.TextureId = -1; } if (material.Normal.TextureId == 1509989155) { material.Normal.TextureId = -1; } if (material.Specular.TextureId == 1509989155) { material.Specular.TextureId = -1; material.SpecularColor = asdf; } //else { material.Field00 = 0x0000002D; } /* * * // this blacken the screen on STAGE SHADER * material.Specular.Field01 = 0x002418C3; * material.Specular.Field02 = 0x000000F3; * material.Specular.Field05 = 1; * material.Specular.Field06 = 1; * material.Specular.Field11 = 1; * material.Specular.Field16 = 1; * material.Specular.Field21 = 1; * */ /* * material.Specular.TextureId = -1; * material.Specular.Field01 = 0x00000000; * material.Specular.Field02 = 0x000000F0; * material.Specular.Field05 = 5; * material.Specular.Field06 = 0; * material.Specular.Field11 = 0; * material.Specular.Field16 = 0; * material.Specular.Field21 = 0; * * * material.Normal.Field01 = 0x00000000; * material.Normal.Field02 = 0x000000F0; * material.Normal.Field05 = 5; * material.Normal.Field06 = 0; * material.Normal.Field11 = 0; * material.Normal.Field16 = 0; * material.Normal.Field21 = 0; * * * material.ToonCurve.TextureId = -1; * material.ToonCurve.Field01 = 0x00000000; * material.ToonCurve.Field02 = 0x000000F0; * material.ToonCurve.Field05 = 5; * material.ToonCurve.Field06 = 0; * material.ToonCurve.Field11 = 0; * material.ToonCurve.Field16 = 0; * material.ToonCurve.Field21 = 0; */ if (material.Reflection.TextureId == 1509989155) { material.Reflection.TextureId = -1; } if (material.ToonCurve.TextureId == 1509989155) { material.ToonCurve.TextureId = -1; } if (material.SpecularPower.TextureId == 1509989155) { material.SpecularPower.TextureId = -1; } if (material.Texture08.TextureId == 1509989155) { material.Texture08.TextureId = -1; } } } } counter++; } stgpv.TextureSet.Format = BinaryFormat.DT; stgpv.Format = BinaryFormat.DT; if (doProcess) { stgpv.Save("temp\\" + Path.GetFileNameWithoutExtension(filePath) + "_obj.bin", null, texturedb, null); } objdb.Objects.Add(objentry); if (Path.GetFileNameWithoutExtension(filePath).Count() == 8) { StageEntry stage = new StageEntry(); stage.Id = FindUnusedID(staged); stage.Name = Path.GetFileNameWithoutExtension(filePath).Replace("stgpv0", "stgpv8").ToUpper(); stage.ObjectGroundId = (short)ground_id; stage.ObjectGroundIdFlag = (short)objentry.Id; stage.ObjectId3 = -1; stage.ObjectIdFlag3 = -1; stage.ObjectId5 = -1; stage.ObjectIdFlag5 = -1; stage.ObjectId7 = -1; stage.ObjectIdFlag7 = -1; stage.RingRectangleX = -8; stage.RingRectangleY = -8; stage.RingRectangleWidth = 16; stage.RingRectangleHeight = 16; stage.RingRingHeight = 0; stage.RingOutHeight = -1000; stage.Field00 = 1; stage.Field11 = -1; stage.Field02 = -1; stage.LensFlareScaleX = -1; stage.LensFlareScaleY = -1; stage.LensFlareScaleZ = -1; stage.ObjectSkyId = -1; stage.ObjectSkyIdFlag = -1; stage.ObjectReflectId = -1; stage.ObjectReflectIdFlag = -1; stage.CollisionFilePath = @"rom/STGTST_COLI.000.bin"; stage.ObjectId1 = (short)objentry.Id; stage.StageEffect1 = StageEntry.StageEffect.Empty; stage.Auth3dName = "EFF" + stage.Name; staged.Stages.Add(stage); } if (doProcess) { var newfarc = new FarcArchive(); newfarc.Add(Path.GetFileNameWithoutExtension(filePath).Replace("stgpv0", "stgpv8") + "_obj.bin", "temp\\" + Path.GetFileNameWithoutExtension(filePath) + "_obj.bin"); newfarc.Add(Path.GetFileNameWithoutExtension(filePath).Replace("stgpv0", "stgpv8") + "_tex.bin", "temp\\" + Path.GetFileNameWithoutExtension(filePath) + "_tex.bin"); newfarc.Alignment = 16; newfarc.IsCompressed = false; newfarc.Save(acpath + "\\rom\\objset\\" + Path.GetFileNameWithoutExtension(filePath).Replace("stgpv0", "stgpv8") + ".farc"); } }