Beispiel #1
0
    public void Start()
    {
//		projectileDispenser = FindObjectOfType<ProjectileDispenser> ();
//		patterns = FindObjectOfType<FiringPatterns> ();
        line        = FindObjectOfType <SpinningLine> ();
        background  = FindObjectOfType <Background> ();
        gameManager = FindObjectOfType <GameManager> ();
        isActive    = true;
        //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y, transform.rotation.z + 45 , transform.rotation.w);
    }
Beispiel #2
0
 public void Start()
 {
     started = DateTime.UtcNow;
     line    = FindObjectOfType <SpinningLine> ();
 }
Beispiel #3
0
 public void Start()
 {
     line = FindObjectOfType <SpinningLine> ();
 }