Beispiel #1
0
    void Start()
    {
        st = FindObjectOfType <SpawnTetromino>();
        lastTetrominoIndex = st.nextTetrominoeIndex;

        FindObjectOfType <ManageSprites>().SetSpriteActiveByIndex(st.nextTetrominoeIndex, true);
    }
Beispiel #2
0
 /// <summary>
 /// Reference the UI text elements, the spawner and the audioSource.
 /// </summary>
 void Start()
 {
     _spawner      = FindObjectOfType <SpawnTetromino>();
     _sFXManager   = FindObjectOfType <SFXManager>();
     _uIManager    = FindObjectOfType <UIManager>();
     _inputHandler = FindObjectOfType <InputHandler>();
     _spawner.NewTetromino();
 }
 // Start is called before the first frame update
 void Start()
 {
     spawnTetromino = FindObjectOfType <SpawnTetromino>();
 }
Beispiel #4
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 private void Start()
 {
     occupiedGrid        = new Transform[width, height];
     spawnTetromino      = FindObjectOfType <SpawnTetromino>();
     scoreValueText.text = this.score.ToString();
 }