Beispiel #1
0
        static void Main(string[] args)
        {
            Bird bird1 = new Sparrow();

            bird1.PerformFly();
            bird1.PerformSound();

            Bird bird2 = new Duck();

            bird2.PerformFly();
            bird2.PerformSound();

            Bird bird3 = new Canary();

            bird3.PerformFly();
            bird3.PerformSound();
            bird3.SetFlyBehavior(new FlyNoWay());
            bird3.SetSoundBehavior(new Mute());
            bird3.PerformFly();
            bird3.PerformSound();


            Bird bird4 = new Penguin();

            bird4.PerformFly();
            bird4.PerformSound();

            Console.WriteLine("End of program");
            Console.ReadKey();
        }
Beispiel #2
0
        static void Main()
        {
            Tiger Amur = new Tiger();

            Amur.protection_status();
            Amur.color();
            WhiteTiger Timur = new WhiteTiger();

            Timur.protection_status();
            Timur.color();
            Kitten Mur = new Kitten();

            Mur.protection_status();
            Mur.color();
            Mur.noise();
            Mur.quantity = 3;
            Console.WriteLine("This quantity of kitten of white tiger is {0}", Mur.quantity);
            Goose Grey = new Goose(10);

            Grey.protection_status();
            Grey.features();
            Console.WriteLine(Grey.speed);
            Grey.swim();
            Sparrow Captain = new Sparrow();

            Captain.protection_status();
            Captain.features();
            Captain.speed = 7;
            Console.WriteLine("Speed of Captain is {0}", Captain.speed);
            Captain.food();
            Captain.place();
            Captain.swim();
            Captain.size();
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            Console.WriteLine("--------------| IS |--------------");

            Sparrow sparrow = new Sparrow();

            Console.WriteLine(sparrow is Bird);      // true
            Console.WriteLine(sparrow is Sparrow);   // true
            Console.WriteLine(sparrow is Blackbird); // false

            Console.WriteLine("***");

            Bird sparrow2 = new Sparrow();

            Console.WriteLine(sparrow2 is Bird);      // true
            Console.WriteLine(sparrow2 is Sparrow);   // true
            Console.WriteLine(sparrow2 is Blackbird); // false

            Console.WriteLine("--------------| AS |--------------");

            Console.WriteLine(sparrow2 as Bird);      // Sparrow-object
            Console.WriteLine(sparrow2 as Sparrow);   // Sparrow-object
            Console.WriteLine(sparrow2 as Blackbird); // null


            Console.ReadLine();
        }
Beispiel #4
0
        static void Main(string[] args)
        {
            Animal animal    = new Animal();
            Animal bird      = new Bird();
            Animal blackbird = new Blackbird();
            Animal sparrow   = new Sparrow();

            animal.MakeSound();
            bird.MakeSound();
            blackbird.MakeSound();
            sparrow.MakeSound();

            Console.WriteLine("-------------------------");

            Bird blackbird2 = new Blackbird();
            Bird sparrow2   = new Sparrow();

            blackbird2.MakeSound();
            sparrow2.MakeSound();

            ///* This gives an error, you can't assign classes as its siblings, only parents. */
            //Blackbird sparrow3 = new Sparrow();


            Console.ReadLine();
        }
Beispiel #5
0
        void itemImgSetter(int val, string imgPath)
        {
            switch (val)
            {
            case 0:
                Gun1.Load(imgPath);
                break;

            case 1:
                Gun2.Load(imgPath);
                break;

            case 2:
                Gun3.Load(imgPath);
                break;

            case 3:
                Head.Load(imgPath);
                break;

            case 4:
                Arms.Load(imgPath);
                break;

            case 5:
                Chest.Load(imgPath);
                break;

            case 6:
                Legs.Load(imgPath);
                break;

            case 7:
                ClassArmour.Load(imgPath);
                break;

            case 8:
                Ghost.Load(imgPath);
                break;

            case 9:
                Sparrow.Load(imgPath);
                break;

            case 10:
                Ship.Load(imgPath);
                break;

            case 11:
                SubClass.Load(imgPath);
                break;

            case 13:
                Embelm.Load(imgPath);
                break;
            }
        }
Beispiel #6
0
        static void Main(string[] args)
        {
            List <Sparrow> sparrows = new List <Sparrow>();

            Sparrow charlie = new Sparrow()
            {
                Name = "Charlie"
            };

            //new Sparrow().Fly();

            sparrows.Add(new Sparrow()
            {
                Name = "Alpha"
            });
            sparrows.Add(new Sparrow()
            {
                Name = "Bravo"
            });
            sparrows.Add(new Sparrow()
            {
                Name = "Delta"
            });
            sparrows.Add(new Sparrow()
            {
                Name = "Echo"
            });

            Console.WriteLine("Loop 1");

            foreach (Sparrow sparrow in sparrows)
            {
                Console.WriteLine(sparrow.Name);
            }

            Console.WriteLine();
            Console.WriteLine("Loop 2");

            sparrows.Insert(2, charlie);

            foreach (Sparrow sparrow in sparrows)
            {
                Console.WriteLine(sparrow.Name);
            }

            Console.WriteLine();
            Console.WriteLine($"Index of charlie = {sparrows.IndexOf(charlie)}");

            Console.WriteLine();
            Console.WriteLine($"sparrows contains {sparrows.Count} elements.");

            Console.WriteLine();
            Console.WriteLine($"sparrows contains charlie = {(sparrows.Contains(charlie))}");

            Sparrow[] sparrowArray = sparrows.ToArray();
        }
Beispiel #7
0
        static void Main(string[] args)
        {
            Sparrow dataBreakpointDemo = new Sparrow()
            {
                Name = "BreakpointDemo", Weight = 100.0
            };

            // TODO: Add more sparrows to dictionary
            Dictionary <string, Sparrow> dictionary = new Dictionary <string, Sparrow>();

            dictionary.Add("Alpha", new Sparrow()
            {
                Name = "Alpha", Weight = 1.0
            });
            dictionary.Add("Bravo", new Sparrow()
            {
                Name = "Bravo", Weight = 2.0
            });
            dictionary.Add("Charlie", new Sparrow()
            {
                Name = "Charlie", Weight = 3.0
            });
            dictionary.Add("Delta", new Sparrow()
            {
                Name = "Delta", Weight = 4.0
            });
            dictionary.Add("Echo", new Sparrow()
            {
                Name = "Echo", Weight = 5.0
            });
            dictionary.Add("Foxtrot", new Sparrow()
            {
                Name = "Foxtrot", Weight = 6.0
            });

            Console.WriteLine(dataBreakpointDemo.Name);

            dataBreakpointDemo.Name = "test";

            //PrintItemsInDictionary(dictionary);

            //            PrintNameAndWeight(dictionary["Echo"]);

            Console.WriteLine(dataBreakpointDemo.Name);

            // TODO: Count more numbers

            /*
             * int x = 2;
             *
             * do
             * {
             *  x = AddTwo(x);
             * } while (x < 1000);
             */
        }
        static void Main(string[] args)
        {
            Bird sparrow = new Sparrow();

            Console.WriteLine((Sparrow)sparrow);    // Sparrow-object
            Console.WriteLine((Blackbird)sparrow);  // InvalidCastException


            Console.ReadLine();
        }
Beispiel #9
0
        /// <summary>
        /// 继承父类中的方法
        /// </summary>
        public static void Folder1()
        {
            Bird sparrow = new Sparrow();

            sparrow.Name = "麻雀";
            Console.WriteLine($"{sparrow.GetName()}可以飞行{sparrow.Fly(10)}公里");
            Bird wildGoose = new WildGoose();

            wildGoose.Name = "大雁";
            Console.WriteLine($"{wildGoose.GetName()}可以飞行{wildGoose.Fly(10)}公里");
        }
Beispiel #10
0
    static void Main(string[] args)
    {
        Parrot      p     = new Parrot();
        Sparrow     s     = new Sparrow();
        Penguin     pe    = new Penguin();
        List <Bird> birds = new List <Bird>();

        birds.Add(p);
        birds.Add(s);
        birds.Add(pe);
        foreach (Bird bird in birds)
        {
            bird.Fly();
            bird.Run();
        }
        Console.ReadLine();
    }
Beispiel #11
0
        public static void Perform()
        {
            IBird    _sparrow = new Sparrow();
            IToyDuck _toyDuck = new PlasticToyDuck();
            // Wrap a bird in a birdAdapter so that it
            // behaves like toy duck
            IToyDuck _birdAdapter = new BirdAdapter(_sparrow);

            Console.WriteLine("Sparrow...");
            _sparrow.Fly();
            _sparrow.MakeSound();
            Console.WriteLine("Toy Duck");
            _toyDuck.Squeak();
            // bird behaving like a toy duck
            Console.WriteLine("BirdAdapter...");
            _birdAdapter.Squeak();
            Console.WriteLine();
        }
Beispiel #12
0
        static void Main(string[] args)
        {
            Dictionary <string, Sparrow> dictionary = new Dictionary <string, Sparrow>();

            dictionary.Add("Alpha", new Sparrow()
            {
                Name = "Alpha", Weight = 1.0
            });
            dictionary.Add("Bravo", new Sparrow()
            {
                Name = "Bravo", Weight = 2.0
            });
            dictionary.Add("Charlie", new Sparrow()
            {
                Name = "Charlie", Weight = 3.0
            });

            string key;

            do
            {
                Console.Write("Enter name of sparrow: ");
                key = Console.ReadLine();

                if (dictionary.ContainsKey(key))
                {
                    Sparrow sparrow = dictionary[key];
                    Console.WriteLine($"{sparrow.Name} weights {sparrow.Weight} kg.");
                    sparrow.ClimbThroughSmallHole();
                }
                else if (key != "")
                {
                    Console.WriteLine("Can not find sparrow in dictionary!");
                }
            } while (key != "");

            Console.WriteLine();
            Console.WriteLine("Items in dictionary:");

            foreach (KeyValuePair <string, Sparrow> keyValuePair in dictionary)
            {
                Console.WriteLine($"{keyValuePair.Key} = {keyValuePair.Value.Weight}");
            }
        }
Beispiel #13
0
        static void Main(string[] args)
        {
            IBird[] birds = new IBird[rand.Next(10, 20)];

            for (int i = 0; i < birds.Length; i++)
            {
                IBird bird     = null;
                var   nextRand = rand.Next(0, 30);
                if (nextRand > 20)
                {
                    bird = new Eagle();
                }
                else if (nextRand > 10)
                {
                    bird = new Lark();
                }
                else
                {
                    bird = new Sparrow();
                }

                bird.CurrentSpeed = rand.Next(10, (int)bird.MaxSpeed - 1) + rand.NextDouble();

                birds[i] = bird;
            }

            foreach (IBird bird in birds)
            {
                Console.WriteLine("==============================================================================");
                try
                {
                    var speedAcceleration = rand.Next(1, 100);
                    Console.WriteLine("Current speed for {0} is {1}, the wind speed is {2}", bird.Name, bird.CurrentSpeed, speedAcceleration);
                    bird.FlyWithinWind(speedAcceleration);
                    Console.WriteLine("After windy weather the bird is Alive");
                }
                catch (BirdFlewAwayException ex)
                {
                    Console.WriteLine(ex.Message);
                }
            }

            Console.ReadLine();
        }
        static void Main(string[] args)
        {
            AnimalService animalService = new AnimalService();

            #region Domain Models instantation
            Animal ace    = new Animal("Ace", "green", true); // Create an object with constructor
            Animal stojan = new Animal("Stojan", "yellow", true);
            Animal mirce  = new Animal()
            {
                Spicies  = "Mirce",
                EyeColor = "green",
                CanSwim  = true
            };                                                                // Create an object in shorter way

            Cat bozana = new Cat();                                           // Cat inherits from class Animal

            Bird slave = new Bird("slavejce", "black", "white", false, true); // Bird inherits from class Animal

            Sparrow goran = new Sparrow("goran", "white", "awesome", "blue", true);
            Sparrow dejan = new Sparrow(); // Sparrow inherits from class Bird
            #endregion

            Console.WriteLine(animalService.GetInfo(mirce));
            Console.WriteLine(animalService.GetInfo(ace));
            Console.WriteLine(animalService.GetInfo(stojan));

            mirce.Eat();
            bozana.Eat();       // bozana is a Cat object but, the Eat methods belongs to Animal class, TIP: use hover on the Eat method for more information
            //rename and override Meow method
            bozana.MakeSound(); // bozana is a Cat object and the Meow method belongs to Cat class

            Tiger johny = new Tiger();
            johny.MakeSound();

            WhiteTiger jacky = new WhiteTiger();
            jacky.MakeSound();
            jacky.MakeATigerSound();

            Console.WriteLine(slave.Wings);


            Console.Read();
        }
Beispiel #15
0
        static void Main(string[] args)
        {
            Stack <Sparrow> stack = new Stack <Sparrow>();

            Sparrow alpha = new Sparrow()
            {
                Name = "Alpha", Weight = 1.0
            };
            Sparrow bravo = new Sparrow()
            {
                Name = "Bravo", Weight = 2.0
            };
            Sparrow charlie = new Sparrow()
            {
                Name = "Charlie", Weight = 3.0
            };

            Console.WriteLine($"Push {alpha} on top of the stack!");
            stack.Push(alpha);

            Console.WriteLine($"Push {bravo} on top of the stack!");
            stack.Push(bravo);

            Console.WriteLine($"Pop {bravo} from top of the stack!");
            Sparrow topSparrow = stack.Pop();

            Console.WriteLine($"{topSparrow} was removed from top of the stack!");

            Console.WriteLine($"Push {charlie} on top of the stack!");
            stack.Push(charlie);

            Console.WriteLine();
            Console.WriteLine($"There is {stack.Count} sparrows on the stack:");

            foreach (Sparrow sparrow in stack)
            {
                sparrow.Fly();
            }
        }
Beispiel #16
0
        static void Main(string[] args)
        {
            Queue <Sparrow> queue = new Queue <Sparrow>();

            Sparrow alpha = new Sparrow()
            {
                Name = "Alpha", Weight = 1.0
            };
            Sparrow bravo = new Sparrow()
            {
                Name = "Bravo", Weight = 2.0
            };
            Sparrow charlie = new Sparrow()
            {
                Name = "Charlie", Weight = 3.0
            };

            Console.WriteLine($"{alpha} steps into the queue!");
            queue.Enqueue(alpha);

            Console.WriteLine($"{bravo} steps into the queue!");
            queue.Enqueue(bravo);

            Console.WriteLine($"{charlie} steps into the queue!");
            queue.Enqueue(charlie);

            Sparrow serveFirst = queue.Dequeue();

            serveFirst.Eat();

            Console.WriteLine();
            Console.WriteLine("The other sparrows in the queue dont get to eat! :(");

            foreach (Sparrow sparrow in queue)
            {
                sparrow.Fly();
            }
        }
Beispiel #17
0
        static void Main(string[] args)
        {
            Parrot parrot1 = new Parrot(34);

            parrot1.Eat();
            parrot1.Fly();
            parrot1.Talk("Hello there!");
            parrot1.Talk();

            Console.WriteLine();

            Sparrow sparrow1 = new Sparrow()
            {
                Name = "Tom", Weight = 1.5
            };

            sparrow1.Eat();
            sparrow1.Fly();
            sparrow1.ClimbThroughSmallHole();

            Parrot parrot2 = new Parrot(15)
            {
                Name = "Pelle", Weight = 45.6
            };;
            Parrot parrot3 = new Parrot(15)
            {
                Name = "Anna", Weight = 235.6
            };;
            Sparrow sparrow2 = new Sparrow()
            {
                Name = "Mats", Weight = 23.4
            };;

            Bird[] birds = { parrot1, parrot2, sparrow1, parrot3, sparrow2 };

            Console.WriteLine();
            Console.WriteLine("Bird array:");
            Console.WriteLine();

            foreach (Bird bird in birds)
            {
                bird.Eat();
                if (bird is Parrot)
                {
                    Parrot temporaryParrot = (Parrot)bird;

                    //(bird as Parrot).Talk();
                    temporaryParrot.Talk();
                    temporaryParrot.Fly();
                }
                else
                {
                    Console.WriteLine($"{bird.Name} can not talk!");
                }
            }

            Console.WriteLine();

            foreach (Bird bird in birds)
            {
                bird.Die();
            }
        }
        override protected void ActivateWithPass(int pass, Sparrow.Textures.Texture texture, Sparrow.Geom.Matrix mvpMatrix)
        {
            if (_colorMatrixDirty)
            {
                UpdateShaderMatrix();
            }

            GL.UseProgram(_shaderProgram.Name);

            Matrix4 mvp = mvpMatrix.ConvertToMatrix4();
            GL.UniformMatrix4(_uMvpMatrix, false, ref mvp);

            GL.UniformMatrix4(_uColorMatrix, false, ref _shaderMatrix);

            GL.Uniform4(_uColorOffset, ref _shaderOffset);
        }
Beispiel #19
0
        static void Main(string[] args)
        {
            try
            {
                Console.Title = "ТАРАКАНИЩЕ";
                Console.WriteLine("               ТАРАКАНИЩЕ\r\n");

                Console.WriteLine("Created by Koleso\nStory by Chykovskiy");
                Console.WriteLine();

                Медведь bears = new Медведь();
                Console.WriteLine(bears);
                bears.Move();
                Console.WriteLine();

                Кот cat = new Кот();
                Console.WriteLine(cat);
                cat.Move();
                Console.WriteLine();

                Комар mosquito = new Комар();
                Console.WriteLine(mosquito);
                mosquito.Move();
                Console.WriteLine();

                ак crayfish = new  ак();
                Console.WriteLine(crayfish);
                crayfish.Speak();
                crayfish.Move();
                Console.WriteLine();

                Волк wolf = new Волк();
                Console.WriteLine(wolf);
                wolf.Move();
                Console.WriteLine();

                Лев lion = new Лев();
                Console.WriteLine(lion);
                lion.Move();
                Console.WriteLine();

                Заяц hare = new Заяц();
                Console.WriteLine(hare);
                hare.Move();
                Console.WriteLine();

                Жаба frog = new Жаба();
                Console.WriteLine(frog);
                frog.Move();
                Console.WriteLine();

                Герои.Smile();
                Герои.Eat();
                Таракан roach = Таракан.Instance;
                Console.WriteLine(roach.Places);
                Console.WriteLine(roach.Types);
                Console.WriteLine(roach);
                roach.Growl();
                roach.Shout();
                roach.Stir();
                roach.Speak();
                Console.WriteLine();

                Герои.frighten();

                Console.WriteLine(frog);
                frog.FrightSpeak();
                Console.WriteLine();

                Console.WriteLine(wolf);
                wolf.FrightSpeak();
                Console.WriteLine();

                Console.WriteLine(crayfish);
                crayfish.FrightSpeak();
                Console.WriteLine();

                Sparrow obj10 = new Sparrow();
                Console.WriteLine();
                Console.WriteLine();

                obj10.Speak();
                obj10.Kill();
                Console.ReadLine();
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }