// Start is called before the first frame update void Start() { songySong = GetComponent <SongySong>(); if (Instance == null) { Instance = this; } else { throw new System.Exception("Only one music manager allowed"); } songySong.SetLoop("BasicBeat", "Bass", "Chords", "Pads", "Arrpegio", "ExtraBeat"); //songySong.TrackingObject = Player; //songySong.SetTrackingObjectOnClip("BasicBeat", BasicBeat); //songySong.SetTrackingObjectOnClip("Bass", Bass); //songySong.SetTrackingObjectOnClip("Chords", Chords); //songySong.SetTrackingObjectOnClip("Pads", Pads); //songySong.SetTrackingObjectOnClip("Arrpegio", Arrpegio); //songySong.SetTrackingObjectOnClip("ExtraBeat", ExtraBeat); songySong.SetMainVolume(0); songySong.PlaySongySong(); }