/// <summary> /// button执行事件 /// </summary> public void ButtonEven() { try { buttons[0].onClick.AddListener(delegate() { pre = prefabs.capsule; InstanPre(); } ); } catch { Debug.Log("button数组越界"); } }
private void Start() { prefabs = GameObject.Find("Prefabs").GetComponent <prefabs>(); }
private void Start() { Debug.Log(Health); paladin = GameObject.Find("spawn").GetComponent <prefabs>(); Health = 100; }