Beispiel #1
0
 private void importMDPaletteToolStripMenuItem_Click(object sender, EventArgs e)
 {
     using (OpenFileDialog a = new OpenFileDialog()
     {
         DefaultExt = "bin", Filter = "MD Palettes|*.bin", RestoreDirectory = true
     })
         if (a.ShowDialog(this) == DialogResult.OK)
         {
             SonLVLColor[] colors = SonLVLColor.Load(a.FileName, EngineVersion.S1);
             for (int i = 0; i < colors.Length && selectedColor + i < palette.Entries.Length; i++)
             {
                 palette.Entries[selectedColor + i] = colors[i].RGBColor;
             }
             palettePanel.Invalidate();
             spriteImagePanel.Invalidate();
         }
 }
Beispiel #2
0
        private void importPaletteToolStripMenuItem_Click(object sender, EventArgs e)
        {
            using (OpenFileDialog a = new OpenFileDialog()
            {
                DefaultExt = "bin", Filter = "32X Palettes|*.bin|Image Files|*.bmp;*.png;*.jpg;*.gif", RestoreDirectory = true
            })
                if (a.ShowDialog(this) == DialogResult.OK)
                {
                    switch (Path.GetExtension(a.FileName))
                    {
                    case ".bin":
                        SonLVLColor[] colors = SonLVLColor.Load(a.FileName, EngineVersion.Chaotix);
                        for (int i = 0; i < colors.Length && selectedColor + i < palette.Entries.Length; i++)
                        {
                            palette.Entries[selectedColor + i] = colors[i].RGBColor;
                        }
                        break;

                    case ".bmp":
                    case ".png":
                    case ".jpg":
                    case ".gif":
                        using (Bitmap bmp = new Bitmap(a.FileName))
                            if ((bmp.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                            {
                                Color[] pal = bmp.Palette.Entries;
                                for (int i = 0; i < pal.Length && selectedColor + i < palette.Entries.Length; i++)
                                {
                                    palette.Entries[selectedColor + i] = pal[i];
                                }
                            }
                        break;
                    }
                    palettePanel.Invalidate();
                    spriteImagePanel.Invalidate();
                }
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            LongOpt[] opts = new[] {
                new LongOpt("help", Argument.No, null, 'h'),
                new LongOpt("padding", Argument.Required, null, 'p'),
                new LongOpt("startpal", Argument.Required, null, 's'),
                new LongOpt("nullfirst", Argument.No, null, 'n'),
                new LongOpt("twoplayer", Argument.No, null, '2'),
                new LongOpt("format", Argument.Required, null, 'f'),
                new LongOpt("game", Argument.Required, null, 'g'),
                new LongOpt("artcmp", Argument.Required, null, 'c'),
                new LongOpt("lowplane", Argument.Required, null, 0),
                new LongOpt("highplane", Argument.Required, null, 0),
                new LongOpt("palette", Argument.Required, null, 0),
                new LongOpt("center", Argument.Required, null, 0),
                new LongOpt("artfile", Argument.Required, null, 0),
                new LongOpt("mapfile", Argument.Required, null, 0),
                new LongOpt("dplcfile", Argument.Required, null, 0),
                new LongOpt("palfile", Argument.Required, null, 0)
            };
            if (args.Length == 0)
            {
                args = new string[] { "-h" }
            }
            ;
            Getopt          getopt        = new Getopt("SpritePlotter.NET", args, Getopt.digest(opts), opts);
            int             padding       = 2;
            byte            startpal      = 0;
            bool            nullfirst     = false;
            bool            twoplayer     = false;
            MappingsFormat  mapfmt        = MappingsFormat.Binary;
            EngineVersion   mapgame       = EngineVersion.Invalid;
            bool            s3kp          = false;
            CompressionType artcmp        = CompressionType.Uncompressed;
            Bitmap          lowplanefile  = null;
            Bitmap          highplanefile = null;

            Color[] palette    = null;
            Bitmap  centerfile = null;
            string  artfile    = null;
            string  mapfile    = null;
            string  dplcfile   = null;
            string  palfile    = null;
            int     opt        = getopt.getopt();

            while (opt != -1)
            {
                switch (opt)
                {
                case 'h':
                    Console.Write(Properties.Resources.HelpText);
                    return;

                case 'p':
                    padding = int.Parse(getopt.Optarg);
                    break;

                case 's':
                    startpal = byte.Parse(getopt.Optarg);
                    break;

                case 'n':
                    nullfirst = true;
                    break;

                case '2':
                    twoplayer = true;
                    break;

                case 'f':
                    mapfmt = (MappingsFormat)Enum.Parse(typeof(MappingsFormat), getopt.Optarg, true);
                    break;

                case 'g':
                    if (getopt.Optarg.Equals("s3kp", StringComparison.OrdinalIgnoreCase))
                    {
                        mapgame = EngineVersion.S3K;
                        s3kp    = true;
                    }
                    else
                    {
                        mapgame = (EngineVersion)Enum.Parse(typeof(EngineVersion), getopt.Optarg, true);
                    }
                    break;

                case 'c':
                    artcmp = (CompressionType)Enum.Parse(typeof(CompressionType), getopt.Optarg, true);
                    break;

                case 0:
                    switch (opts[getopt.Longind].Name)
                    {
                    case "lowplane":
                        lowplanefile = new Bitmap(getopt.Optarg);
                        if (palette == null && (lowplanefile.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                        {
                            palette = lowplanefile.Palette.Entries;
                        }
                        break;

                    case "highplane":
                        highplanefile = new Bitmap(getopt.Optarg);
                        if (palette == null && (highplanefile.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                        {
                            palette = highplanefile.Palette.Entries;
                        }
                        break;

                    case "palette":
                        switch (System.IO.Path.GetExtension(getopt.Optarg))
                        {
                        case ".bin":
                            palette = SonLVLColor.Load(getopt.Optarg, EngineVersion.S2).Select(a => a.RGBColor).ToArray();
                            break;

                        case ".bmp":
                        case ".png":
                        case ".jpg":
                        case ".gif":
                            using (Bitmap bmp = new Bitmap(getopt.Optarg))
                            {
                                if ((bmp.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                                {
                                    palette = bmp.Palette.Entries;
                                }
                                else
                                {
                                    List <Color> pal = new List <Color>();
                                    for (int y = 0; y < bmp.Height; y += 8)
                                    {
                                        for (int x = 0; x < bmp.Width; x += 8)
                                        {
                                            pal.Add(bmp.GetPixel(x, y));
                                        }
                                    }
                                    palette = pal.ToArray();
                                }
                            }
                            break;
                        }
                        break;

                    case "center":
                        centerfile = new Bitmap(getopt.Optarg);
                        break;

                    case "artfile":
                        artfile = getopt.Optarg;
                        break;

                    case "mapfile":
                        mapfile = getopt.Optarg;
                        break;

                    case "dplcfile":
                        dplcfile = getopt.Optarg;
                        break;

                    case "palfile":
                        palfile = getopt.Optarg;
                        break;
                    }
                    break;
                }
                opt = getopt.getopt();
            }
            if (mapgame == EngineVersion.Invalid)
            {
                Console.Error.WriteLine("No game specified.");
                return;
            }
            if (lowplanefile == null && highplanefile == null)
            {
                Console.Error.WriteLine("No image file specified.");
                return;
            }
            if (palette == null)
            {
                Console.Error.WriteLine("No palette specified, and image(s) did not contain palette.");
                return;
            }
            if (artfile == null)
            {
                Console.Error.WriteLine("No output art file specified.");
                return;
            }
            if (mapfile == null)
            {
                Console.Error.WriteLine("No output mappings file specified.");
                return;
            }
            if (palette.Length > 64)
            {
                palette = palette.Take(64).ToArray();                 // lazy
            }
            BitmapBits lowplane = null, highplane = null, combinedplanes = null;

            if (lowplanefile != null)
            {
                if ((lowplanefile.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                {
                    lowplane = new BitmapBits(lowplanefile);
                }
                else
                {
                    using (Bitmap bmp = lowplanefile.To32bpp())
                        lowplane = LoadBitmap32BppArgb(bmp, palette);
                }
                lowplanefile.Dispose();
                if (highplanefile == null)
                {
                    combinedplanes = lowplane;
                }
            }
            if (highplanefile != null)
            {
                if ((highplanefile.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                {
                    highplane = new BitmapBits(highplanefile);
                }
                else
                {
                    using (Bitmap bmp = highplanefile.To32bpp())
                        highplane = LoadBitmap32BppArgb(bmp, palette);
                }
                highplanefile.Dispose();
                if (lowplanefile == null)
                {
                    combinedplanes = highplane;
                }
            }
            if (combinedplanes == null)
            {
                combinedplanes = new BitmapBits(Math.Max(lowplane.Width, highplane.Width), Math.Max(lowplane.Height, highplane.Height));
                combinedplanes.DrawBitmap(lowplane, 0, 0);
                combinedplanes.DrawBitmapComposited(highplane, 0, 0);
            }
            List <Point> centers = null;

            if (centerfile != null)
            {
                centers = new List <Point>();
                BitmapBits cntr;
                if ((centerfile.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                {
                    cntr = new BitmapBits(centerfile);
                }
                else
                {
                    using (Bitmap bmp = centerfile.To32bpp())
                        cntr = LoadBitmap32BppArgb(bmp, Color.Black, Color.White);
                }
                centerfile.Dispose();
                for (int y = 0; y < cntr.Height; y++)
                {
                    for (int x = 0; x < cntr.Width; x++)
                    {
                        if (cntr[x, y] != 0)
                        {
                            centers.Add(new Point(x, y));
                        }
                    }
                }
            }
            List <Rectangle> sprites = new List <Rectangle>();

            for (int y = 0; y < combinedplanes.Height; y++)
            {
                for (int x = 0; x < combinedplanes.Width; x++)
                {
                    if (combinedplanes[x, y] % 16 != 0)
                    {
                        Rectangle newrect = new Rectangle(x - padding, y - padding, (padding * 2) + 1, (padding * 2) + 1);
                        for (int i = 0; i < sprites.Count; i++)
                        {
                            if (newrect.IntersectsWith(sprites[i]))
                            {
                                newrect = Rectangle.Union(newrect, sprites[i]);
                                sprites.RemoveAt(i);
                                i = -1;
                            }
                        }
                        sprites.Add(newrect);
                    }
                }
            }
            List <Rectangle> rows = new List <Rectangle>();

            for (int i = 0; i < sprites.Count; i++)
            {
                Rectangle rect = sprites[i];
                rect.Inflate(-padding, -padding);
                sprites[i] = rect;
                if (rows.Count > 0 && sprites[i].IntersectsWith(rows[rows.Count - 1]))
                {
                    rows[rows.Count - 1] = Rectangle.Union(sprites[i], rows[rows.Count - 1]);
                }
                else
                {
                    rows.Add(new Rectangle(0, sprites[i].Y, combinedplanes.Width, sprites[i].Height));
                }
            }
            List <Rectangle> newsprites = new List <Rectangle>(sprites.Count);

            foreach (Rectangle rect in rows)
            {
                newsprites.AddRange(sprites.Where(a => a.IntersectsWith(rect)).OrderBy(a => a.X));
            }
            sprites = newsprites;
            List <byte[]>             tiles = new List <byte[]>();
            NamedList <MappingsFrame> map   = new NamedList <MappingsFrame>("Map_" + Path.GetFileNameWithoutExtension(mapfile), sprites.Count);
            NamedList <DPLCFrame>     dplc  = null;

            if (dplcfile != null)
            {
                dplc = new NamedList <DPLCFrame>("DPLC_" + Path.GetFileNameWithoutExtension(dplcfile), sprites.Count);
            }
            if (nullfirst)
            {
                map.Add(new MappingsFrame(map.Name + "_Null"));
                if (dplc != null)
                {
                    dplc.Add(new DPLCFrame(dplc.Name + "_Null"));
                }
            }
            for (int i = 0; i < sprites.Count; i++)
            {
                Point center = new Point(sprites[i].Width / 2, sprites[i].Height / 2);
                if (centers != null)
                {
                    foreach (Point item in centers)
                    {
                        if (sprites[i].Contains(item))
                        {
                            center = new Point(item.X - sprites[i].Left, item.Y - sprites[i].Top);
                            break;
                        }
                    }
                }
                MappingsFrame mapframe = new MappingsFrame(map.Name + "_" + i);
                map.Add(mapframe);
                DPLCFrame dplcframe = null;
                if (dplc != null)
                {
                    dplcframe = new DPLCFrame(dplc.Name + "_" + i);
                    dplc.Add(dplcframe);
                }
                if (lowplane != null)
                {
                    SpriteToMap(sprites[i], center, lowplane, tiles, mapframe, dplcframe, startpal, false, twoplayer);
                }
                if (highplane != null)
                {
                    SpriteToMap(sprites[i], center, highplane, tiles, mapframe, dplcframe, startpal, true, twoplayer);
                }
            }
            using (MemoryStream ms = new MemoryStream(tiles.Count * 32))
            {
                using (BinaryWriter bw = new BinaryWriter(ms))
                    foreach (byte[] b in tiles)
                    {
                        bw.Write(b);
                    }
                Compression.Compress(ms.ToArray(), artfile, artcmp);
            }
            if (mapfmt == MappingsFormat.Binary)
            {
                File.WriteAllBytes(mapfile, MappingsFrame.GetBytes(map, mapgame));
                if (dplc != null)
                {
                    File.WriteAllBytes(dplcfile, DPLCFrame.GetBytes(dplc, s3kp ? EngineVersion.S2 : mapgame));
                }
            }
            else
            {
                MappingsFrame.ToASM(mapfile, map, mapgame, mapfmt == MappingsFormat.Macro);
                if (dplc != null)
                {
                    DPLCFrame.ToASM(dplcfile, dplc, mapgame, mapfmt == MappingsFormat.Macro, s3kp);
                }
            }
            if (palfile != null)
            {
                using (FileStream fs = File.Create(palfile))
                    using (BinaryWriter bw = new BinaryWriter(fs))
                        foreach (Color c in palette)
                        {
                            bw.Write(ByteConverter.GetBytes(new SonLVLColor(c).MDColor));
                        }
            }
        }
Beispiel #4
0
        public static void Init()
        {
            using (Bitmap tmp = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
                Palette = tmp.Palette;
            SonLVLColor[] pal = SonLVLColor.Load(Properties.Resources.Palette, EngineVersion.S1);
            for (int i = 0; i < pal.Length; i++)
            {
                Palette.Entries[i] = pal[i].RGBColor;
            }
            Palette.Entries[0] = Color.Transparent;
            BitmapBits bmp = new BitmapBits(Properties.Resources.GFX);

            BitmapBits[] sprites = new BitmapBits[bmp.Width / 24];
            for (int i = 0; i < sprites.Length; i++)
            {
                sprites[i] = bmp.GetSection(i * 24, 0, 24, 24);
            }
            bmp = new BitmapBits(Properties.Resources.Font);
            BitmapBits[] font = new BitmapBits[11];
            for (int i = 0; i < 10; i++)
            {
                font[i] = bmp.GetSection(i * 8, 0, 8, 8);
            }
            font[10]      = bmp.GetSection(10 * 8, 0, 16, 8);
            ObjectBmps[0] = new BitmapBits(24, 24);
            byte ind = 1;

            // walls
            for (int p = 0; p < 4; p++)
            {
                BitmapBits tmp = new BitmapBits(sprites[0]);
                ObjectBmps[ind++] = tmp;
                for (int i = 1; i < 9; i++)
                {
                    BitmapBits t2 = new BitmapBits(tmp);
                    t2.DrawBitmapComposited(font[i], 16, 16);
                    ObjectBmps[ind++] = t2;
                }
                sprites[0].IncrementIndexes(16);
            }
            // misc
            for (int i = 1; i < 7; i++)
            {
                ObjectBmps[ind++] = sprites[i];
            }
            // "R"
            sprites[7].IncrementIndexes(16);
            ObjectBmps[ind++] = sprites[7];
            // red/white
            ObjectBmps[ind++] = sprites[8];
            // diamonds
            for (int p = 0; p < 4; p++)
            {
                BitmapBits tmp = new BitmapBits(sprites[9]);
                ObjectBmps[ind++] = tmp;
                sprites[9].IncrementIndexes(16);
            }
            // unused blocks
            ind += 3;
            // "ZONE" blocks
            for (int i = 10; i < 16; i++)
            {
                ObjectBmps[ind++] = sprites[i];
            }
            // ring
            sprites[16].IncrementIndexes(16);
            ObjectBmps[ind++] = sprites[16];
            // blue/yellow/pink/green emerald
            for (int p = 0; p < 4; p++)
            {
                BitmapBits tmp = new BitmapBits(sprites[19]);
                ObjectBmps[ind++] = tmp;
                sprites[19].IncrementIndexes(16);
            }
            // red emerald
            ObjectBmps[ind++] = sprites[17];
            // gray emerald
            ObjectBmps[ind++] = sprites[18];
            // pass-through barrier
            ObjectBmps[ind++] = sprites[20];
            ObjectBmps[0x4A]  = new BitmapBits(sprites[20]);
            ObjectBmps[0x4A].DrawBitmapComposited(font[10], 4, 8);
            ObjectBmpsNoNum = new Dictionary <byte, BitmapBits>(ObjectBmps);
            for (int p = 0; p < 4; p++)
            {
                BitmapBits tmp = ObjectBmps[(byte)(p * 9 + 1)];
                for (int i = 1; i < 9; i++)
                {
                    ObjectBmpsNoNum[(byte)(p * 9 + 1 + i)] = tmp;
                }
            }
            StartPosBmp = new BitmapBits(Properties.Resources.StartPos);
        }