Beispiel #1
0
 public EquipRender(SceneEntityBase entity_) :
     base(entity_)
 {
     m_uiPrefabPath = string.Format("{0}{1}", Ctx.m_instance.m_cfg.m_pathLst[(int)ResPathType.ePathModel], "Character/EquipCardUI.prefab");
     m_boxModelPath = string.Format("{0}{1}", Ctx.m_instance.m_cfg.m_pathLst[(int)ResPathType.ePathModel], "Character/EquipCardBox.prefab");
 }
Beispiel #2
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 public FxEffectRender(SceneEntityBase entity_) :
     base(entity_)
 {
     
 }
Beispiel #3
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 public FxEffectRender(SceneEntityBase entity_) :
     base(entity_)
 {
 }
Beispiel #4
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 public TuJianCardItemCom(SceneEntityBase entity_) :
     base(entity_)
 {
 }
 public ShurikenEffectRender(SceneEntityBase entity_) :
     base(entity_)
 {
     
 }
Beispiel #6
0
 public ShurikenEffectRender(SceneEntityBase entity_) :
     base(entity_)
 {
 }