Beispiel #1
0
 private static void ReportSessionWideTelemetry()
 {
     SolutionLogger.ReportTelemetry();
     AsyncCompletionLogger.ReportTelemetry();
     CompletionProvidersLogger.ReportTelemetry();
     ChangeSignatureLogger.ReportTelemetry();
 }
Beispiel #2
0
 private void ReportSessionWideTelemetry()
 {
     PersistedVersionStampLogger.ReportTelemetry();
     LinkedFileDiffMergingLogger.ReportTelemetry();
     SolutionLogger.ReportTelemetry();
     AsyncCompletionLogger.ReportTelemetry();
 }
Beispiel #3
0
 private void ReportSessionWideTelemetry()
 {
     PersistedVersionStampLogger.ReportTelemetry();
     LinkedFileDiffMergingLogger.ReportTelemetry();
     SolutionLogger.ReportTelemetry();
     AsyncCompletionLogger.ReportTelemetry();
     CompletionProvidersLogger.ReportTelemetry();
     ChangeSignatureLogger.ReportTelemetry();
     SyntacticLspLogger.ReportTelemetry();
 }
            private void GetPartialCompilationState(
                SolutionState solution,
                DocumentId id,
                out ProjectState inProgressProject,
                out Compilation inProgressCompilation,
                CancellationToken cancellationToken)
            {
                var state       = ReadState();
                var compilation = state.Compilation?.GetValueOrNull(cancellationToken);

                // check whether we can bail out quickly for typing case
                var inProgressState = state as InProgressState;

                // all changes left for this document is modifying the given document.
                // we can use current state as it is since we will replace the document with latest document anyway.
                if (inProgressState != null &&
                    compilation != null &&
                    inProgressState.IntermediateProjects.All(t => IsTouchDocumentActionForDocument(t.action, id)))
                {
                    inProgressProject     = ProjectState;
                    inProgressCompilation = compilation;

                    SolutionLogger.UseExistingPartialProjectState();
                    return;
                }

                inProgressProject = inProgressState != null?inProgressState.IntermediateProjects.First().state : this.ProjectState;

                // if we already have a final compilation we are done.
                if (compilation != null && state is FinalState)
                {
                    inProgressCompilation = compilation;

                    SolutionLogger.UseExistingFullProjectState();
                    return;
                }

                // 1) if we have an in-progress compilation use it.
                // 2) If we don't, then create a simple empty compilation/project.
                // 3) then, make sure that all it's p2p refs and whatnot are correct.
                if (compilation == null)
                {
                    inProgressProject     = inProgressProject.RemoveAllDocuments();
                    inProgressCompilation = CreateEmptyCompilation();
                }
                else
                {
                    inProgressCompilation = compilation;
                }

                // first remove all project from the project and compilation.
                inProgressProject = inProgressProject.WithProjectReferences(ImmutableArray.Create <ProjectReference>());

                // Now add in back a consistent set of project references.  For project references
                // try to get either a CompilationReference or a SkeletonReference. This ensures
                // that the in-progress project only reports a reference to another project if it
                // could actually get a reference to that project's metadata.
                var metadataReferences   = new List <MetadataReference>();
                var newProjectReferences = new List <ProjectReference>();

                metadataReferences.AddRange(this.ProjectState.MetadataReferences);

                var metadataReferenceToProjectId = new Dictionary <MetadataReference, ProjectId>();

                foreach (var projectReference in this.ProjectState.ProjectReferences)
                {
                    var referencedProject = solution.GetProjectState(projectReference.ProjectId);
                    if (referencedProject != null)
                    {
                        if (referencedProject.IsSubmission)
                        {
                            var previousScriptCompilation = solution.GetCompilationAsync(projectReference.ProjectId, cancellationToken).WaitAndGetResult(cancellationToken);

                            // previous submission project must support compilation:
                            RoslynDebug.Assert(previousScriptCompilation != null);

                            inProgressCompilation = inProgressCompilation.WithScriptCompilationInfo(inProgressCompilation.ScriptCompilationInfo !.WithPreviousScriptCompilation(previousScriptCompilation));
                        }
                        else
                        {
                            // get the latest metadata for the partial compilation of the referenced project.
                            var metadata = solution.GetPartialMetadataReference(projectReference, this.ProjectState);

                            if (metadata == null)
                            {
                                // if we failed to get the metadata, check to see if we previously had existing metadata and reuse it instead.
                                var inProgressCompilationNotRef = inProgressCompilation;
                                metadata = inProgressCompilationNotRef.ExternalReferences.FirstOrDefault(
                                    r => solution.GetProjectState(inProgressCompilationNotRef.GetAssemblyOrModuleSymbol(r) as IAssemblySymbol)?.Id == projectReference.ProjectId);
                            }

                            if (metadata != null)
                            {
                                newProjectReferences.Add(projectReference);
                                metadataReferences.Add(metadata);
                                metadataReferenceToProjectId.Add(metadata, projectReference.ProjectId);
                            }
                        }
                    }
                }

                inProgressProject     = inProgressProject.AddProjectReferences(newProjectReferences);
                inProgressCompilation = UpdateCompilationWithNewReferencesAndRecordAssemblySymbols(inProgressCompilation, metadataReferences, metadataReferenceToProjectId);

                SolutionLogger.CreatePartialProjectState();
            }