Beispiel #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Snake")
     {
         //Debug.Log("GAME OVER SELF BITEEE");
         Lose.Invoke();
     }
     if (other.tag == "Apple")
     {
         //Debug.Log("Appleeeeee");
         snake.UpgradeSnake();
         Destroy(other.gameObject);
         onAppleEaten.Invoke();
     }
     if (other.tag == "Water")
     {
         //Debug.Log("Glouglou");
         Lose.Invoke();
     }
 }