Beispiel #1
0
 public void Kill() {
     if (IsAlive) {
         myMovement.Stop();
         if (follower) {
             follower.StopAll();
         }
         IsAlive = false;
         IsActive = false;
         myPlayer.SetAsInactive();
     }
 }
Beispiel #2
0
 /// <summary>
 /// Stop everything on game over.
 /// </summary>
 public void Stop()
 {
     snakeMovement.Stop();
     snakeCollision.Stop();
     snakeTailSpawner.Stop();
 }