Beispiel #1
0
        public void EndRound()
        {
            _gameState     = GameState.Ending;
            Time.timeScale = 0.8f;
            _transitionDelay.Start();
            var sepia = _broScene.addPostProcessor(new VignettePostProcessor(5));

            sepia.effect = new SepiaEffect();
            _camera.SetWinMode(true);
        }