Beispiel #1
0
    // Use this for initialization
    public void Start()
    {
        OVRgrab = GetComponent <OVRGrabbable>();
        GetComponent <Rigidbody>().useGravity = false;

        input = GameObject.Find("Starter").GetComponent <SmallSceneInputManager>();
    }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     input = GameObject.Find("PhysicsStarter").GetComponent <SmallSceneInputManager>();
 }