Beispiel #1
0
        void CreateSleepingBag(BasePlayer player, Vector3 pos, string name)
        {
            SleepingBag sleepingBag =
                GameManager.server.CreateEntity("assets/prefabs/deployable/sleeping bag/sleepingbag_leather_deployed.prefab", pos,
                                                Quaternion.identity) as SleepingBag;

            if (sleepingBag == null)
            {
                return;
            }
            sleepingBag.skinID         = 893086724;
            sleepingBag.deployerUserID = player.userID;
            sleepingBag.niceName       = name;
            sleepingBag.OwnerID        = player.userID;
            SleepingBagUnlockTimeField.SetValue(sleepingBag, Time.realtimeSinceStartup + 300f);
            sleepingBag.Spawn();
        }