Beispiel #1
0
    // ================================================================ //

    public override void    initialize()
    {
        // Shoot.
        this.changeBulletShooter(SHOT_TYPE.NEGI);

        // 근접공격.
        this.melee_attack          = this.gameObject.AddComponent <MeleeAttack>();
        this.melee_attack.behavior = this;

        this.skin_color_control = new SkinColorControl();
        this.skin_color_control.create(this);
    }
Beispiel #2
0
	// ================================================================ //

	public override void	initialize()
	{
		// Shoot.
		this.changeBulletShooter(SHOT_TYPE.NEGI);

		// 근접공격.
		this.melee_attack = this.gameObject.AddComponent<MeleeAttack>();
		this.melee_attack.behavior = this;

		this.skin_color_control = new SkinColorControl();
		this.skin_color_control.create(this);
	}