Beispiel #1
0
    public Player() : base()
    {
        Elemental_Attributes baseResistance = new Elemental_Attributes("Normal", "Normal", "Normal", "Normal", "Normal", "Void", "Void");

        base.setResistances(baseResistance);
        maxAetherPoints     = 20;
        currentAetherPoints = 0;
        moneyAmount         = 20;

        addSkillToList(SkillList.HuntersSting());
        addSkillToList(SkillList.Infel());

        base.setName("Ashus");
    }
Beispiel #2
0
    public static Enemy Skilla()
    {
        Enemy enemy = new Enemy();

        enemy.setMaxHealth(100);
        enemy.setCurrentHealth(100);
        enemy.setCurrentMP(20);
        enemy.setMaxMP(20);
        enemy.setExperieneceDrop(100);
        enemy.setMoneyDrop(50);
        enemy.setName("Skilla");
        enemy.addSkillToList(SkillList.NormalAttack());
        enemy.addSkillToList(SkillList.Infel());
        return(enemy);
    }