Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        clas        = FindObjectOfType <SimpleClasses>();
        battleEvent = FindObjectOfType <SimpleBattleHandler>();

        area = AreaType.area1;
    }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     craftStore = FindObjectOfType <CraftStore>();
     store      = FindObjectOfType <Store>();
     clas       = GameObject.FindObjectOfType <SimpleClasses>();
     battle     = GameObject.FindObjectOfType <SimpleBattleHandler>();
     // player = GameObject.FindGameObjectWithTag("Player");
     item      = GameObject.FindObjectOfType <simpleInventory>();
     inventory = FindObjectOfType <simpleInventory>();
     sentences = new Queue <string>();
     anim.SetBool("TalkBoxOpen", false);
     Invoke("getMovement", 2f);
     canDo = true;
 }
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     inventory     = FindObjectOfType <Inventory>();
     battleHandler = FindObjectOfType <SimpleBattleHandler>();
     movement      = FindObjectOfType <SimpleMove>();
 }