Beispiel #1
0
        public override string ToString()
        {
            var goldString   = Gold != 0 ? Gold.ToString() + "g " : "";
            var silverString = Silver != 0 ? Silver.ToString() + "s " : "";
            var copperString = Copper != 0 ? Copper.ToString() + "c " : "";

            return($"{goldString}{silverString}{copperString}");
        }
Beispiel #2
0
        public override string ToString()
        {
            var goldString   = Gold != 0 ? Gold.ToString() + "g " : "";
            var silverString = Silver != 0 ? Silver.ToString() + "s " : "";
            var copperString = Copper != 0 ? Copper.ToString() + "c " : "";

            return(String.Format("{0}{1}{2}", goldString, silverString, copperString));
        }
 public string ToString(IFormatProvider provider)
 {
     return
         (Platinum.ToString(provider) + "p " +
          Gold.ToString(provider) + "g " +
          Silver.ToString(provider) + "s " +
          Copper.ToString(provider) + "c");
 }
Beispiel #4
0
        private void SetLobbyUi()
        {
            _playerInformationPannel = GameObject.Find("Player Information Panel");
            _nickname = _playerInformationPannel.transform.GetChild(0).GetComponent <Text>();
            _gold     = _playerInformationPannel.transform.GetChild(1).GetComponent <Text>();
            _silver   = _playerInformationPannel.transform.GetChild(2).GetComponent <Text>();
            _bronze   = _playerInformationPannel.transform.GetChild(3).GetComponent <Text>();

            _nickname.text = Nickname;
            _gold.text     = Gold.ToString();
            _silver.text   = Silver.ToString();
            _bronze.text   = Bronze.ToString();
        }
Beispiel #5
0
        /**<summary>Saves the xml to be modified for use in Terraria.</summary>*/
        public static void SaveXmlConfiguration()
        {
            try {
                string configPath = Path.Combine(Patcher.ExeDirectory, CoinReplacer.ConfigName);

                XmlDocument doc = new XmlDocument();
                doc.AppendChild(doc.CreateXmlDeclaration("1.0", "UTF-8", null));

                XmlElement replacer = doc.CreateElement("RupeeReplacer");
                doc.AppendChild(replacer);

                XmlElement element = doc.CreateElement("CopperCoin");
                element.SetAttribute("Color", Copper.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("SilverCoin");
                element.SetAttribute("Color", Silver.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("GoldCoin");
                element.SetAttribute("Color", Gold.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("PlatinumCoin");
                element.SetAttribute("Color", Platinum.ToString());
                replacer.AppendChild(element);


                element = doc.CreateElement("CoinGun");
                element.SetAttribute("Enabled", CoinGun.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("LuckyCoin");
                element.SetAttribute("Enabled", LuckyCoin.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("CoinRing");
                element.SetAttribute("Enabled", CoinRing.ToString());
                replacer.AppendChild(element);

                element = doc.CreateElement("CoinPortal");
                element.SetAttribute("Enabled", CoinPortal.ToString());
                replacer.AppendChild(element);

                doc.Save(configPath);
            }
            catch (Exception ex) {
                throw new Exception("Failed to save " + CoinReplacer.ConfigName, ex);
            }
        }
Beispiel #6
0
        public void SaveMoney()
        {
            try
            {
                using (SqlConnection con = new SqlConnection(Properties.Settings.Default.DBConnection))
                {
                    string sql = "INSERT INTO tblMoney(Platinum, Gold, Electrum, Silver, Copper) ";
                    sql += "VALUES (" + Platinum.ToString() + ", " + Gold.ToString() + ", " + Electrum.ToString() + ", " + Silver.ToString() + ", " + Copper.ToString() + ")";

                    SqlCommand cmd = new SqlCommand(sql, con);
                    con.Close();
                    cmd.Connection.Open();
                    cmd.ExecuteNonQuery();
                    con.Close();
                }
            }
            catch
            {
            }
        }
 private void UpdateAmount()
 {
     StringsToCurrency(Gold.ToString(), Silver.ToString(), Copper.ToString());
 }