private void Start()
 {
     this.showingMessage = GameObject.FindWithTag("ShowingMessage").GetComponent <ShowingMessage>();
 }
 public void Rpc_InitShootingComponent()
 {
     Debug.Log("vhhghhhhg");
     this.showingMessage = GameObject.FindWithTag("ShowingMessage").GetComponent <ShowingMessage>();
     print(isServer);
 }
Beispiel #3
0
 //
 public void OnShowingMessage(string message, string caption = "", MessageBoxIcon icon = MessageBoxIcon.None)
 {
     ShowingMessage?.Invoke(this, new ShowMessageEventArgs(message, caption, icon));
 }