public void ItemUseitChange2(ShopItemT _shopitemT)
 {
     if (itemusit2 != null)
     {
         itemusit2(_shopitemT);
     }
 }
Beispiel #2
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 public void VerifItem2(ShopItemT _shopitemT)
 {
     if (_shopitemT != shopItemT && shopItemT.state2 != TheState.Lockit2)
     {
         shopItemT.state2 = TheState.Unlock2;
         Setup2();
     }
 }
Beispiel #3
0
 public void SetItem2(ShopItemT _shopItemT)
 {
     shopItemT = _shopItemT;
     Setup2();
 }