Beispiel #1
0
        public void Test_AddCountWrongIncrementsCorrectly()
        {
            int before = shieldStateHandler.CountWrong;

            shieldStateHandler.AddCountWrong();
            int afterGetValue = shieldStateHandler.CountWrong;

            Assert.AreEqual(before + 1, afterGetValue);
        }
Beispiel #2
0
 private void FireButtonOnClick()
 {
     Debug.Log("Firing!");
     if (shieldStateHandler.CountWrong <= 3)
     {
         hasFired = false;
     }
     if (hasFired || !areGapsFilled)
     {
         return;
     }
     if (levelHandler.ValidateAnswer())
     {
         audioSource.clip = soundShoot;
         hintText.text    = "Good  Job!";
         dataHandler.AddRightNum();
         FireLasers();
         StartCoroutine(TriggerUpdateAfterDelay());
     }
     else
     {
         audioSource.clip = soundWrongAnswer;
         hintText.text    = "Wrong  Answer!";
         shieldStateHandler.AddCountWrong();
         Debug.Log("Current wrong times: " + shieldStateHandler.CountWrong);
     }
     hasFired = true;
     audioSource.Play();
 }