Beispiel #1
0
 /// <param name="setDefaultRenderInfo">PatchMeshRenderer.RenderInfoをSharpDXHelperがデフォルトで使用するrendering infoとして設定するか</param>
 public PatchMeshRenderer(IntPtr handle, Size size, bool setDefaultRenderInfo)
 {
     RenderInfo = SharpDXHelper.Initialize(handle, size, rawVertices, rawIndices, new Matrix(), "whitePixel.png");
     whitePixel = SharpDXHelper.LoadTexture(RenderInfo, "whitePixel.png");
     if (setDefaultRenderInfo)
     {
         SharpDXHelper.SetDefaultRenderInfo(RenderInfo);
     }
 }