Beispiel #1
0
        /// <summary>
        /// Delete action.
        /// </summary>
        virtual public void Delete(bool batch = false)
        {
            if (!batch)
            {
                History <ShapeCollection> .Memorize(_shapes);
            }

            for (int i = 0; i < _shapes.Count; i++)
            {
                if (_shapes[i].Selected)
                {
                    _shapes.Remove(_shapes[i]);
                    i = -1;
                }
            }

            if (!batch)
            {
                Invalidate();
            }
        }
 public void AddStoreSectionDialogOkButtonHandler()
 {
     if (Regex.IsMatch(NewlyCreatedStoreSectionName, @"^[a-zA-Z0-9-øØ-æÆ-åÅ\s]+$"))
     {
         long newStoreSectionID = _db.TableStoreSection.CreateStoreSection(NewlyCreatedStoreSectionName,
                                                                           (long)_newlyCreatedSection.Left, (long)_newlyCreatedSection.Top, _floorplanID);
         _newlyCreatedSection.ID   = newStoreSectionID;
         _newlyCreatedSection.Name = "Button" + newStoreSectionID;
     }
     else
     {
         ShapeCollection.Remove(_newlyCreatedSection);
     }
 }
Beispiel #3
0
        /// <summary>
        /// Delete action.
        /// </summary>
        virtual public void Delete()
        {
            History <ShapeCollection> .Memorize(_shapes);

            for (int i = 0; i < _shapes.Count; i++)
            {
                if (_shapes[i].Selected)
                {
                    _shapes.Remove(_shapes[i]);
                    i = -1;
                }
            }

            Invalidate();
        }
        private void deleteStoreSectionHandler()
        {
            SectionShape shapeToDelete        = null;
            string       sectionShapeToDelete = "Button" + _selectedStoreSection;

            foreach (var shape in ShapeCollection)
            {
                if (shape.Name == sectionShapeToDelete)
                {
                    shapeToDelete = shape;
                }
            }

            if (shapeToDelete != null)
            {
                ShapeCollection.Remove(shapeToDelete);
            }

            _db.TableStoreSection.DeleteStoreSection(_selectedStoreSection);
        }
Beispiel #5
0
        public void UnSelectUIShape(UIShapeBase shape)
        {
            //m_selectedShapeList.Remove(shape);
            //m_UIShapeList.Clear();

            if (m_bCopying == true)
            {
                return;
            }

            if (m_selectedShapeList.Contains(shape)) // 테스트
            {
                m_selectedShapeList.Remove(shape);
            }



            //       if (shape == m_baseDialog || shape.Parent == m_baseDialog)
            //{
            //    //if (m_selectedShapeList.Contains(shape)) // 테스트
            //        m_selectedShapeList.Remove(shape);
            //}



            //m_baseDialog = null;

//             m_UIShapeList.Remove(shape);
//
//             foreach (ShapeBase child in shape.ChildCollection)
//             {
//                 if (child is UIShapeBase)
//                 {
//                     m_UIShapeList.Remove(child as UIShapeBase);
//                 }
//             }
        }
Beispiel #6
0
        void CommonInit(ShapeCollection shapes, Shape3D.DropToFloorMode mode, Vector3F axis, bool includeShapes)
        {
            for (int i = 0; i < shapes.Count; i++)
            {
                Shape3D shape = shapes[i] as Shape3D;
                if (shape == null || !shape.Traceable || !shape.Modifiable)
                {
                    continue;
                }


                ShapeCollection colliderShapes = null;
                if (includeShapes)
                {
                    colliderShapes = EditorManager.Scene.AllShapesOfType(typeof(Shape3D), true);
                    if (colliderShapes.Contains(shape))
                    {
                        colliderShapes.Remove(shape);
                    }
                }

                // use a replacement action? (e.g. billboards rather want to drop every single instance)
                IAction custom = shape.GetCustomDropToFloorAction(mode, axis, colliderShapes);
                if (custom != null)
                {
                    this.Add(custom);
                    continue;
                }

                float fHeight = EditorApp.ActiveView.EngineManager.GetDropToFloorHeight(shape, mode, axis, colliderShapes);
                if (fHeight == 0.0f)
                {
                    continue;
                }
                this.Add(new MoveShapeAction(shape, shape.Position, shape.Position + axis * fHeight));
            }
        }
        private void SortSelectedShapes(MoveShapesDirection moveDirection)
        {
            ShapeCollection selected = shapeTreeView.SelectedShapes;

              // return if any of the indices is already on the maximum.
              foreach (ShapeBase shape in selected)
              {
            if (moveDirection == MoveShapesDirection.Up)
            {
              if (shape.Parent.ChildCollection.FindIndex(i => i == shape) <= 0)
            return;
            }
            else
              if (shape.Parent.ChildCollection.FindIndex(i => i == shape) >= shape.Parent.ChildCollection.Count - 1)
            return;
              }

              // get all parents to share modified collections between their children.
              ShapeCollection parents = new ShapeCollection();
              foreach (ShapeBase shape in selected)
            if (!parents.Contains(shape.Parent))
              parents.Add(shape.Parent);

              EditorManager.Actions.StartGroup("Sort Shapes");
              foreach (ShapeBase parent in parents)
              {
            // create copy of the original collection before sorting
            ShapeCollection copyOfChildren = new ShapeCollection();
            copyOfChildren.AddRange(parent.ChildCollection);

            if (moveDirection == MoveShapesDirection.Up)
            {
              for (int i = 0; i < selected.Count; i++)
              {
            ShapeBase child = selected[i];
            if (child.Parent == parent)
            {
              int index = copyOfChildren.FindIndex(c => c == child);
              copyOfChildren.Remove(child);
              copyOfChildren.Insert(index - 1, child);
              EditorManager.Actions.Add(new SortShapeChildrenAction(parent, copyOfChildren));
            }
              }
            }
            else
              for (int i = selected.Count - 1; i > -1; i--)
              {
            ShapeBase child = selected[i];
            if (child.Parent == parent)
            {
              int index = copyOfChildren.FindIndex(c => c == child);
              copyOfChildren.Remove(child);
              copyOfChildren.Insert(index + 1, child);
              EditorManager.Actions.Add(new SortShapeChildrenAction(parent, copyOfChildren));
            }
              }
              }
              EditorManager.Actions.EndGroup();

              // recover selection
              ArrayList newSelection = new ArrayList();
              foreach (ShapeTreeNode node in shapeTreeView.Nodes)
              {
            if (selected.Contains(node.shape)) // root
              newSelection.Add(node);
            foreach (ShapeTreeNode subNode in shapeTreeView.GetChildNodes(node))
            {
              if (selected.Contains(subNode.shape)) // all children
            newSelection.Add(subNode);
            }
              }
              shapeTreeView.SelectedNodes = newSelection;
        }
 public void AddStoreSectionDialogCancelButtonHandler()
 {
     ShapeCollection.Remove(_newlyCreatedSection);
 }