public static void dropStructure(Structure structure, Vector3 point, float angle_x, float angle_y, float angle_z, ulong owner, ulong group)
        {
            ItemStructureAsset itemStructureAsset = (ItemStructureAsset)Assets.find(EAssetType.ITEM, structure.id);

            if (itemStructureAsset == null)
            {
                return;
            }
            Vector3 eulerAngles = Quaternion.Euler(-90f, angle_y, 0f).eulerAngles;

            angle_x = (float)(Mathf.RoundToInt(eulerAngles.x / 2f) * 2);
            angle_y = (float)(Mathf.RoundToInt(eulerAngles.y / 2f) * 2);
            angle_z = (float)(Mathf.RoundToInt(eulerAngles.z / 2f) * 2);
            byte            b;
            byte            b2;
            StructureRegion structureRegion;
            bool            cancel = false;

            if (!Regions.tryGetCoordinate(point, out b, out b2) ||
                !StructureManager.tryGetRegion(b, b2, out structureRegion))
            {
                return;
            }
            StructureData structureData = new StructureData(structure, point, MeasurementTool.angleToByte(angle_x), MeasurementTool.angleToByte(angle_y), MeasurementTool.angleToByte(angle_z), owner, @group, Provider.time);

            ServerEvents.RunStructureCreated(structureData, ref cancel);
            if (cancel)
            {
                return;
            }
            structureRegion.structures.Add(structureData);
            StructureManager.instance.channel.send("tellStructure", ESteamCall.ALL, b, b2, StructureManager.STRUCTURE_REGIONS, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[]
            {
                b,
                b2,
                structure.id,
                structureData.point,
                structureData.angle_x,
                structureData.angle_y,
                structureData.angle_z,
                owner,
                @group,
                (uint)typeof(StructureManager).GetField("instanceCount", BindingFlags.NonPublic | BindingFlags.Static).GetValue(null)
            });
        }