Beispiel #1
0
 public void OpenCharacters()
 {
     audio.Play();
     MenuButtons.SetActive(false);
     SelectCharacters.SetActive(true);
     LevelLine.SetActive(true);
 }
Beispiel #2
0
 // Start is called before the first frame update
 void Start()
 {
     if (player == 1)
     {
         GetComponent <Text>().text = Randomizer.prudeName;
     }
     else
     {
         GetComponent <Text>().text = Randomizer.slutName;
     }
     sel = transform.parent.parent.parent.GetComponent <SelectCharacters>();
 }