Beispiel #1
0
 void Awake()
 {
     // grid = GetComponent<Grid>();
     //seeker = GameObject.FindGameObjectWithTag("Seeker");
     //target = GameObject.FindGameObjectWithTag("Target");
     //print(seeker.transform.position);
     //print(target.transform.position);
     manager = GetComponent <SeekerController>();
 }
Beispiel #2
0
 void Awake()
 {
     instance    = this;
     pathfinding = GetComponent <Pathfinding>();
 }
 void Start()
 {
     //terrain = FindObjectOfType<Terrain>();
     transform.position = new Vector3(0, terrain.SampleHeight(new Vector3(0, 0, 0)), 0);
     SeekerController.RequestPath(transform.position, target.position, OnPathFound);
 }