Beispiel #1
0
        // onReturnToWorldMap -- Hook called when returning to the world map after a level ends
        public void onReturnToWorldMap(string key, LevelSystem levelSystem)
        {
            ScriptBase script = null;

            if (_scripts.TryGetValue(key, out script))
            {
                script.onReturnToWorldMap(levelSystem);
            }
        }